Mafia Behind the Maiden (Game over!)


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Post Post #1450 (ISO) » Wed Jun 13, 2012 12:54 pm

Post by implosion »

I am devoid of will to do anything here
someone needs to die
it'd be really nice if that person was toasty but good god
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Post Post #1451 (ISO) » Wed Jun 13, 2012 1:20 pm

Post by Gammagooey »

implosion have you actually read through MoI's iso yet
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Post Post #1452 (ISO) » Wed Jun 13, 2012 2:14 pm

Post by implosion »

In post 1339, implosion wrote:I've probably skimmed maybe half of magua's posts and fully read one or two.
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Post Post #1453 (ISO) » Wed Jun 13, 2012 2:15 pm

Post by implosion »

that wasn't a statement of intent to read the rest of his posts by the way, i'm not doing that.
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Post Post #1454 (ISO) » Wed Jun 13, 2012 2:22 pm

Post by Vi »

Vote Count XII:
Fire Emblem humor
:right: MaguaofIllusion (L-3) ~ Tammy,
Glork,
singersigner, Tierce, Gammagooey, SpyreX, Debonair Danny DiPietro, Katsuki, Oman, Wyrd, UberNinja, Alchemist, Magister Ludi
ToastyToast (L-11) ~ Haze, Quilford, implosion,
Teleporting Speed Hippos,
Shmugen
implosion (L-12) ~ Duplicity, danakillsu (Zdenek), MaguaofIllusion
Katsuki (L-13) ~ GreyICE, Nikanor
Oman (L-14) ~ Lady Lambdadelta
Debonair Danny DiPietro (L-14) ~ ToastyToast
dramonic (L-14) ~ Hinduragi
Nexus (L-14) ~ Oversoul
Magister Ludi (L-14) ~
Alchemist,
Teleporting Speed Hippos
Teleporting Speed Hippos (L-15) ~
Magister Ludi


Not Voting:
Nexus, dramonic, Glork

--With 29 alive, it takes 15 to lynch.


---

Mod scene forthcoming. Don't panic.

17
Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.
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Post Post #1455 (ISO) » Wed Jun 13, 2012 2:38 pm

Post by Vi »

Leanne was where she wasn't supposed to be, and she knew it. She could feel it, too. Her head felt like it was about to implode on itself as she tried to cradle it in her aching arms, and her sickened heart beat in a flurry as she felt herself become overwhelmed by the confusion and tension surrounding her. A sheltered empath like her had no place anywhere near the final destruction of the lives and hopes of a sovereign nation, and she knew something like this would happen. But she chose to be here anyway, standing alongside her friends as they risked themselves time and again for the sake of what was right.

Yet such self-inflicted torture has a way of making its victims question their judgment as they sink into pain beyond their reckoning. But this time, Leanne's thoughts turned not to self-absorbed misery, but... fear. Foreboding. A sense of imminence.

She struggled to unclench her vocal cords and think of what she wanted to say. "P--" She couldn't do it. "Puh--" She should have realized earlier the futility of trying to work through the modern tongue. But she still tried. "P-P--Pull--"

She could feel herself starting to sway off-balance. Her body barely registered as she weightlessly collapsed on her side into the snow beneath. As she lay there, she managed to say what was on her mind before laying still.

Image


Some priests saw her fall, though they could not understand the ancient language. They took her away from the battlefield in hopes that she would recover, though the trauma of simply being out there was too much for the poor heron to get over without a lengthy recovery.


Image
--- Oversoul --- Leanne, Innocent Princess of
Serenes
, aligned with the
Apostle's Army
--- Collapsed Day 1.


---

Vote Count XIII:
Leanne
:right: MaguaofIllusion (L-3) ~ Tammy, singersigner, Tierce, Gammagooey, SpyreX, Debonair Danny DiPietro, Katsuki, Oman, Wyrd, UberNinja, Alchemist, Magister Ludi
ToastyToast (L-11) ~ Haze, Quilford, implosion, Shmugen
implosion (L-12) ~ Duplicity, danakillsu, MaguaofIllusion
Katsuki (L-13) ~ GreyICE, Nikanor
Oman (L-14) ~ Lady Lambdadelta
Debonair Danny DiPietro (L-14) ~ ToastyToast
dramonic (L-14) ~ Hinduragi
Magister Ludi (L-14) ~ Teleporting Speed Hippos
Nexus (L-15) ~
Oversoul


Not Voting:
Nexus, dramonic, Glork

--With
29
28
alive, it (still) takes 15 to lynch.

17
Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.
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Post Post #1456 (ISO) » Wed Jun 13, 2012 2:45 pm

Post by Alchemist »

So...OS was scum?

ALSO WTF SO RANDOM
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Post Post #1457 (ISO) » Wed Jun 13, 2012 2:51 pm

Post by Alchemist »

Nvm guess not after rereading my role pm
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Post Post #1458 (ISO) » Wed Jun 13, 2012 2:58 pm

Post by Shmugen »

I found a translator for the ancient language in Fire Emblem. That message reads 'Please hurry... You are... already one cycle behind!'
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Post Post #1459 (ISO) » Wed Jun 13, 2012 3:00 pm

Post by GreyICE »

Wut.

Is this like nightless and no deadlines but the scum kill is on a fixed cycle?
Show
That which is done out of love always takes place beyond good and evil


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Post Post #1460 (ISO) » Wed Jun 13, 2012 3:02 pm

Post by Alchemist »

In post 1458, Shmugen wrote:I found a translator for the ancient language in Fire Emblem. That message reads 'Please hurry... You are... already one cycle behind!'


wat

its a png

link to translator you ponytroll :I
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Post Post #1461 (ISO) » Wed Jun 13, 2012 3:03 pm

Post by Tierce »

He's right, I just translated it.

http://serenesforest.net/fe10/ancient.html
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Post Post #1462 (ISO) » Wed Jun 13, 2012 3:07 pm

Post by Shmugen »

I don't know a lot about Magua, and I believe he's done the majority of the hydra's postings, but when I replaced in, the majority of the hydra's posts seemed constructive and asking questions to challenge the status quo opinions. Since then, the majority of the hydra's postings have been bickery and less than constructive. We seem to have lost Oversoul due to time, and while his play doesn't have me crying many tears, we're beginning to lose townies. If this is a slippery slope, we need to slam on the brakes.

Unvote, Vote: MoI


As far as blue number/timer speculation, Oversoul died at 17 and we got a massive story post at 12. Without more proof, and the kind of proof we're getting is gross, I'm going to guess that a cycle is approximately 12. This info isn't super useful, but I might expect something at 24. Inb4 the number doesn't reset.
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Post Post #1463 (ISO) » Wed Jun 13, 2012 3:11 pm

Post by implosion »

As far as blue number/timer speculation, Oversoul died at 17 and we got a massive story post at 12. Without more proof, and the kind of proof we're getting is gross, I'm going to guess that a cycle is approximately 12. This info isn't super useful, but I might expect something at 24. Inb4 the number doesn't reset.

There was also no vote count with 16 as the number, so it might be that OS would have died at 16 if there had been one. In which case, a cycle might be 4 blue numbers. It might also just be two weeks, we've been playing for about that long.
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Post Post #1464 (ISO) » Wed Jun 13, 2012 3:13 pm

Post by Alchemist »

So OS was Destined to die I guess

I'm such a tard, had to think about that :P
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Post Post #1465 (ISO) » Wed Jun 13, 2012 3:13 pm

Post by Alchemist »

It would explain his gambit too
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Post Post #1466 (ISO) » Wed Jun 13, 2012 3:13 pm

Post by Nikanor »

I explained very clearly that Oversoul was town but nobody ever listens. :(

Whatever I guess I'm ready for the day to end.

Vote: MaguaofIllusion.
I am in the bottom 10% of scumhunters onsite!
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Post Post #1467 (ISO) » Wed Jun 13, 2012 3:14 pm

Post by Alchemist »

On cycle behind

How exactly are cycles gauged

Someone do the legwork on Vi's posting habits this game
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Post Post #1468 (ISO) » Wed Jun 13, 2012 3:17 pm

Post by Alchemist »

In post 1459, GreyICE wrote:Wut.

Is this like nightless and no deadlines but the scum kill is on a fixed cycle?


Oversoul was most definitely some sort of http://wiki.mafiascum.net/index.php?tit ... dal_Townie IMO.

The usage of the words "collapsed", his death flavor, the way he played - everything.
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Post Post #1469 (ISO) » Wed Jun 13, 2012 3:19 pm

Post by Alchemist »

unvote


not so fast
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Post Post #1470 (ISO) » Wed Jun 13, 2012 3:20 pm

Post by Alchemist »

Vi, requesting votecount.
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Post Post #1471 (ISO) » Wed Jun 13, 2012 3:21 pm

Post by Shmugen »

Alchemist, truly? There was one RIGHT BENEATH Oversoul's deathscene.
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Post Post #1472 (ISO) » Wed Jun 13, 2012 3:22 pm

Post by Alchemist »

Vote: Nikanor


@schmugen Should be obvious I just want to see the cycle number
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Post Post #1473 (ISO) » Wed Jun 13, 2012 3:23 pm

Post by Tierce »

Cycle != day.

Notice that we are still on D1.
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Post Post #1474 (ISO) » Wed Jun 13, 2012 3:24 pm

Post by Shmugen »

We have had Vi votecounts where the blue number hasn't changed. It's not a count of votecounts. Having read a Vi game or two, it's some funky hybrid mixture of quantity and quality of posts over time.

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