Worst role ideas?

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Post Post #3150 (ISO) » Wed May 30, 2012 2:00 am

Post by Sscchhmueptfter »

You are a
Death Godfather

When lynched you flip as VT
[insert the other stuff of a basic goon pm here]

A stronger version could pm the mod each day and chose as which rolename to flip.
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Post Post #3151 (ISO) » Wed May 30, 2012 2:04 am

Post by izakthegoomba »

Or how about a 3rd party role that chooses pre-game what it wants to appear as to investigations and flips?
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Post Post #3152 (ISO) » Wed May 30, 2012 2:06 am

Post by inspiratieloos »

What would the third party's wincon be?
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Post Post #3153 (ISO) » Wed May 30, 2012 2:09 am

Post by Xalxe »

In post 3152, inspiratieloos wrote:What would the third party's wincon be?


The opposite of whatever he chooses to flip.
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Post Post #3154 (ISO) » Wed May 30, 2012 2:14 am

Post by inspiratieloos »

I'll flip as Instant (Sore) Loser.
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Post Post #3155 (ISO) » Wed May 30, 2012 2:15 am

Post by izakthegoomba »

Could be survivor, serial killer, or for lulz, jester. Or something else entirely. But for the ultimate prank, ensure the game contain at least one cop, rolecop, follower, and voyeur...
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Post Post #3156 (ISO) » Wed May 30, 2012 2:58 am

Post by Sscchhmueptfter »

The idea behind this was a scum claiming cop (with innoncent on scumbuddy), getting lynched and "confirming" his partner this way. That doesn't work too well as a 3rd party.
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Post Post #3157 (ISO) » Wed May 30, 2012 4:34 am

Post by Toon Fighter »

In an alt game:

You
had your identity stolen
. You were ready to start the game, but unfortunately, your credit card got stolen and they got your role in this game from the info in there. You must give the moderator your password for the game account and he will control your account for the remainder of the game. You win if you can get it back somehow.
~Toon fighter~
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Post Post #3158 (ISO) » Wed May 30, 2012 8:51 am

Post by callforjudgement »

Saw this win condition in an offsite game, and thought it would be perfect for the thread, but had to wait for the game to end first:
You are an
Antisocial Survivor
.

You die if you lose. If at any point you are alive but the game would end if you were dead, you win and everyone else loses.

It doesn't have quite the same problems that regular Survivor has, but it has plenty of its own.
scum
· scam · seam · team · term · tern · torn ·
town
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Post Post #3159 (ISO) » Wed May 30, 2012 9:02 am

Post by izakthegoomba »

...how does the "You die if you lose" actually do anything?
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Post Post #3160 (ISO) » Wed May 30, 2012 9:33 am

Post by callforjudgement »

It's backwards, I'd meant the usual survivor "You lose if you die" and wasn't thinking straight.
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· scam · seam · team · term · tern · torn ·
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Post Post #3161 (ISO) » Wed May 30, 2012 9:39 am

Post by Ythan »

Name a scenario in which a survivor's death would end the game.
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Post Post #3162 (ISO) » Wed May 30, 2012 9:40 am

Post by Ythan »

Is it intended to work at scum v town/survivor lylo?
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Post Post #3163 (ISO) » Wed May 30, 2012 9:42 am

Post by saulres »

In post 3161, Ythan wrote:Name a scenario in which a survivor's death would end the game.


MyLo?
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Post Post #3164 (ISO) » Wed May 30, 2012 9:44 am

Post by callforjudgement »

It's intended to trigger with an antisocial survivor win if it's just town + survivor, or scum=town + survivor. (This treats the antisocial survivor as blocking other player's win conditions, which he does, really.) Any situation which would be endgame if the antisocial survivor wasn't there.
scum
· scam · seam · team · term · tern · torn ·
town
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Post Post #3165 (ISO) » Wed May 30, 2012 9:48 am

Post by Ythan »

So if you win without taking out the survivor you lose.
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Post Post #3166 (ISO) » Wed May 30, 2012 9:51 am

Post by izakthegoomba »

In post 3165, Ythan wrote:So if you win without taking out the survivor you lose.

Looks like it. Optimal play as Antisocial Survivor is probably to stay quiet until LyLo, claim regular survivor, and lynch a townie with the scum. Scum win... except they don't.
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Post Post #3167 (ISO) » Wed May 30, 2012 10:14 am

Post by inspiratieloos »

You auto win in lylo/mylo because your death would mean instant scum win.
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Post Post #3168 (ISO) » Wed May 30, 2012 10:16 am

Post by izakthegoomba »

Yeah, but it loses if it dies.
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Post Post #3169 (ISO) » Wed May 30, 2012 10:25 am

Post by Ythan »

It says if the game would end if you died, you don't have to actually die. So it's mylo. If the role is unknown it's awful. If it's open, optimal play at times may be to avoid scum lynches in order to prolong the game.
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Post Post #3170 (ISO) » Wed May 30, 2012 10:26 am

Post by Ythan »

Better yet, game starts as everyone hunts survivor, then becomes a normal pseudo-randomly balanced mafia game when he dies. Hm.
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Post Post #3171 (ISO) » Wed May 30, 2012 10:27 am

Post by callforjudgement »

In the game in question, it was open, and the player with that role had managed to accumulate a couple of nightkills (don't ask), and NKed themself with a janitored flip.

It caused chaos as people tried to figure out wtf had happened. Probably wasn't the best of moves, though…
scum
· scam · seam · team · term · tern · torn ·
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Post Post #3172 (ISO) » Wed May 30, 2012 10:30 am

Post by Ythan »

That play was directly against the win condition.

This role might not be unsalvageable.
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Post Post #3173 (ISO) » Thu May 31, 2012 7:10 am

Post by mafia-n00b »

You are
Incredibly Full of Yourself
. Every post you make must include self-aggrandizing language. You are also a 1-shot vig, which you can use at any point by posting a long (500+ word) essay detailing why you're vigging the person you are and talking about how great you are and how smart you are to have found the scum and why everyone else is stupid for not having seen it sooner. You don't have to worry about pissing people off though, because you're bulletproof and lynchproof! You may not reveal your Post Restriction or your Powers. You win with town.


MODNOTE: Has no actual Post Restriction or Powers; is actually a Vanilla Townie.
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Post Post #3174 (ISO) » Thu May 31, 2012 7:19 am

Post by Ranmaru »

Hahaha I like that role.

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