Mafia Invictus ~ Game Over!


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Post Post #200 (ISO) » Tue Jul 05, 2011 4:54 am

Post by Benmage »

DrippingGoofball wrote:
Benmage wrote:
DrippingGoofball wrote:Are we really letting the scum know when they can get two townies for the price of one with the NK, while avoiding being invictus'ed themselves?

Its use is that of a second lynch... it is beneficial for the town. Even if its a twoforone.... that's one we don't mislynch.


But Invictus is only for NK... not for lynches...

Duhhhh.... we lynch scum A. We invictus scum B... scum B was gonna be lynched anyways. So if scum B is town we avoid a mislynch... even tho night had double kills.

Now if scum B is scum... scum are screwed.
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Post Post #201 (ISO) » Tue Jul 05, 2011 4:54 am

Post by Quilford »

sssh

I realised it was dumb when I reread it. I don't like admitting to posting something dumb, so I'm going to go cry in a corner.
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Post Post #202 (ISO) » Tue Jul 05, 2011 4:54 am

Post by Fate »

Zachrulez wrote:
DrippingGoofball wrote:Are we really letting the scum know when they can get two townies for the price of one with the NK, while avoiding being invictus'ed themselves?


That's basically what I see reading this and I agree that it's a bad idea.


More scum afraid?:

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Post Post #203 (ISO) » Tue Jul 05, 2011 4:58 am

Post by Benmage »

Explain to me the flaw in using invictus as a second lynch please.
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Post Post #204 (ISO) » Tue Jul 05, 2011 4:59 am

Post by DrippingGoofball »

Benmage wrote:Explain to me the flaw in using invictus as a second lynch please.


Stop humiliating me! I've already admitted that I didn't get we would all use the same target. I thought we'd announce individual targets.
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Post Post #205 (ISO) » Tue Jul 05, 2011 5:01 am

Post by Benmage »

Rodger. We unanimously decide on a target for all.

I'm more interested in hearing from Zach if he still opposes it.
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Post Post #206 (ISO) » Tue Jul 05, 2011 5:01 am

Post by Zachrulez »

Hmmm... actually if the invictus choice targets scum, they'd have an interesting problem with how to deal with that.
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Post Post #207 (ISO) » Tue Jul 05, 2011 5:02 am

Post by Zachrulez »

If it's prevalent enough... basically a double day.

Sold

Invictus: Baby Spice
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Post Post #208 (ISO) » Tue Jul 05, 2011 5:04 am

Post by Benmage »

Zachrulez wrote:Hmmm... actually if the invictus choice targets scum, they'd have an interesting problem with how to deal with that.

Boom goes the dynamite!
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Post Post #209 (ISO) » Tue Jul 05, 2011 5:09 am

Post by Fate »

Benmage wrote:Explain to me the flaw in using invictus as a second lynch please.


Ben we agree on something

>_>
<_<

Let's not further soil our town win streak? (I'm tempted not to count AGM's game because of said double NKing scum team)
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Post Post #210 (ISO) » Tue Jul 05, 2011 5:09 am

Post by Fate »

k DGB is still town/

Zach is caving scum.

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Post Post #211 (ISO) » Tue Jul 05, 2011 5:12 am

Post by Zachrulez »

You're wrong.

KEKEKE.
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Post Post #212 (ISO) » Tue Jul 05, 2011 5:15 am

Post by Fate »

OH WOW IVE BEEN CONVINCED

Don't worry I'll deal with you later when you stop sheeping me.
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Post Post #213 (ISO) » Tue Jul 05, 2011 5:16 am

Post by Zachrulez »

Worry about what exactly?
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Post Post #214 (ISO) » Tue Jul 05, 2011 5:18 am

Post by DrippingGoofball »

[invisible]If Baby Spice's next post doesn't contain 300 words, I'll Invictus her.[/invisible]
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Post Post #215 (ISO) » Tue Jul 05, 2011 5:20 am

Post by Fate »

Zachrulez wrote:Worry about what exactly?


You don't have to worry about me lynching your scumbag ass TODAY.

You might need to worry about it in your qt TONIGHT about whether to kill me or not.

While you're busy with, as you put it so well and shared with us your scumfears:

, they'd have an interesting problem with how to deal with that.
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Post Post #216 (ISO) » Tue Jul 05, 2011 5:22 am

Post by Duplicity »

The only potential downside to the invictus voting plan involves mafia having the possiblity and opportunity to manipulate the votes during the day phase to prevent themselves from being incivitused however the votes will provide massive amounts of content and interactions to read back for later in the game.

Not understanding the BabySpice votes, sure she's a weaker player however she'll be relatively easy to read correctly later in the game removing any potential gain from invictusing her early, furthermore the placement and timing of her Tarh vote and avoidance of the Spyrex wagon reads as slightly town.
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Post Post #217 (ISO) » Tue Jul 05, 2011 5:25 am

Post by Zachrulez »

I don't have to worry about any of that because I'm not scum.

Not that I'd ever expect to convince you otherwise, because that's like running head first into a brick wall.
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Post Post #218 (ISO) » Tue Jul 05, 2011 5:27 am

Post by Benmage »

Nonono.... reading VIs is damn near impossible.

Are they devoid of logic because they're scum ... or are they simply that bad?

Baby spice needs to go asap. Consider it a policy lynch.
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Post Post #219 (ISO) » Tue Jul 05, 2011 5:34 am

Post by Duplicity »

I strongly dislike the concept of policy lynching, I believe I even created a thread elaborting on how it destroys and harms the game. Policy lynching means you're openely claiming that you believe randomly lynching is just as likely to hit scum as actually scumhunting. VI's aren't impossible to read at all, they're actually relatively easy. You only need to read into the motivations behind their posts and what you believe they're aiming to achieve rather than what they've actually achieved.
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Post Post #220 (ISO) » Tue Jul 05, 2011 5:36 am

Post by Zachrulez »

I don't think we're going to get a good Baby Spice read so long as she only has one short post on record.
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Post Post #221 (ISO) » Tue Jul 05, 2011 5:37 am

Post by Gut »

Zach feels off.
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Post Post #222 (ISO) » Tue Jul 05, 2011 5:39 am

Post by Zachrulez »

Be more vague please.
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Post Post #223 (ISO) » Tue Jul 05, 2011 5:41 am

Post by danceHello »

Duplicity wrote:The only potential downside to the invictus voting plan involves mafia having the possiblity and opportunity to manipulate the votes during the day phase to prevent themselves from being incivitused however the votes will provide massive amounts of content and interactions to read back for later in the game.

Not understanding the BabySpice votes, sure she's a weaker player however she'll be relatively easy to read correctly later in the game removing any potential gain from invictusing her early, furthermore the placement and timing of her Tarh vote and avoidance of the Spyrex wagon reads as slightly town.

voteDuplicity


This wagon is go. Such a slimy input to the Invictus talk, mentions a negative and a positive but never a verdict. Also the stance on Baby Spice is lulzy.

@Zach: being obtuse back at the stubborn doesn't mean you win. Everyone loses.

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Post Post #224 (ISO) » Tue Jul 05, 2011 5:42 am

Post by Duplicity »

Zach, I wouldn't disagree that her activity is exceedingly low but considering it's only been a few hours since day two has begin and knowing that day one lasted less than a day I fail to see how you can attempt to rectify her death based on low post count.

Shift needs to come online before I head to bed, there's a few things I want to discuss with him before I forget them.

PEdit: My stance and conclusion should be incredibly obvious via the fact that I invictused voted myself.
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