[OLD] Open Setup Ideas and Discussion

This forum is for discussion of individual Open Setups, including theoretical balance.
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Post Post #3325 (ISO) » Mon May 23, 2011 4:50 am

Post by Amrun »

CJdrum: Thieves do not RB.

Unless it is a specific part of the mechanic, mafia cannot delay kills like that.
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Post Post #3326 (ISO) » Mon May 23, 2011 5:03 am

Post by Ranmaru »

What he says makes sense in a RB'ing manner because that person's main ability (or secondary) is stolen. (But it isn't really a block unless the mod specifies that the ability can't be used from the person who it was stolen from) But I also get how it wouldn't RB if perhaps the Thief stole a gun from a mafia RB'er while the mafia rb'er RB'd someone. (The mafia rb wasn't using his gun : P ) I don't know.

Hmmm, a thief is very situational. But I bet it would be a fun role.

Ah, yeah I was thinking mechanically, actually. Course I'd say that that nk's shouldn't stack more than 2.
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Post Post #3327 (ISO) » Mon May 23, 2011 8:46 pm

Post by Amrun »

Thieves don't steal abilities.
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Post Post #3328 (ISO) » Tue May 24, 2011 2:27 am

Post by farside22 »

Quilford wrote:
farside22 wrote:
Quilford wrote:Scales of Justice:

5x vanilla townies
2x (33% chance of mafia roleblocker, mafia godfather [receives a goon role PM], mafia goon [no duplicates])

-- if mafia roleblocker + mafia goon --
1x doctor
1x (50% chance of cop or watcher)

-- if mafia godfather + mafia roleblocker --
1x watcher
1x (50% chance of doc or cop)

-- if mafia godfather + mafia goon --
1x cop
1x (50% chance of doc or watcher)

I generated a few games with this setup with the results in spoilers.

Thoughts and nominations kthx



I like the WIFOM of this design.
This is a 9 player game? I saw your spoiler and it looked like it was 12. Can I confirm the number of players in the game.

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Sounds good then. I would approve of giving this game a run through.
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Post Post #3329 (ISO) » Tue May 24, 2011 2:46 am

Post by ConSpiracy »

Eehm..

Scales of Justice


What would stop the cop from claiming day 1?

2nd power role is doc:
- Goon + GF can't kill him -> free investigations + conf town. (Doesn't know wether there is a doc or watcher, so screwed)
- Goon + RB -> conf town (has to be a doc...)

2nd power role is watcher:
- GF + RB -> watcher will see if the cop is either RB´ed or killed.
a. RB'ed. Will make the game (if VT is lynched day 1): 5VT (one confirmed) vs 1 goon
b. Killed. Will make the game: 5VT vs 1 goon
- GF + goon -> watcher will see if the cop is killed (Doesn't know wether there is a doc or watcher, so screwed)

This setup should be tweaked a little bit.
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Post Post #3330 (ISO) » Tue May 24, 2011 9:37 am

Post by farside22 »

Consp: The only situation that hurts the scum team if a cop claims if they have no RB. The only situation that occurs is the 3rd option happens. If a cop claims, the RB in the game just Rb's him.
The only concern at that point is if the scum team has no RB, but then they have a GF on their side, so the cop's chances of finding the only guilty verdict is 1 out of 8 players (take away the lynchee) 1 out of 7.

You know for the 3rd option giving the scum team a possible framer might not be a bad idea actually.
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Post Post #3331 (ISO) » Tue May 24, 2011 2:40 pm

Post by drmyshottyizsik »

Mafia of the Gods V4

1x Cop
1x Doctor
1x Picky Lover A
1x Picky Lover B
4x Townies


1x PGO SK Picky Lover C

2x Mafia Goons
1x Mafia Picky Lover D

Ok so each Picky Lover is paired with another Picky Lover Randomly. Each night the lovers can individually choose to either do nothing or kill their partners. If they kill their partner and their partner does not kill them then they will not die.
#freeShotty
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Post Post #3332 (ISO) » Wed May 25, 2011 12:43 am

Post by Quilford »

I don't want a framer thrown in. Sorry.

I wanna enter the Open Queue to mod this game as a birthday present on June 11th (June 10th is my b'day, March 11th is when I signed up here). Please respect my wishes <3
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Post Post #3333 (ISO) » Wed May 25, 2011 4:06 am

Post by DarthYoshi »

@Quil--just curious, why a watcher instead of a tracker?

Also, what about adding a Miller to help mitigate that 3rd scenario of doc + cop w/ no maf RB?
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Post Post #3334 (ISO) » Wed May 25, 2011 5:31 am

Post by Herodotus »

I don't want a framer thrown in. Sorry.

Are setups considered to be the intellectual property of the person who proposed them in this topic? I always assumed OSI&D was a free collaboration to produce setups for the community.
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Post Post #3335 (ISO) » Wed May 25, 2011 8:51 am

Post by Tragedy »

Quilford wrote:I don't want a framer thrown in. Sorry.

I wanna enter the Open Queue to mod this game as a birthday present on June 11th (June 10th is my b'day, March 11th is when I signed up here). Please respect my wishes <3


Damn, we really have some similarities, HAHA.
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Post Post #3336 (ISO) » Wed May 25, 2011 9:16 am

Post by Meransiel »

I haz good idea.

Merciful Mafia

2 Mafia RB (can't kill and RB at the same time, not even when 1 is left)
1 Cop
1 Doc
1 Vig
7 VT

Special Mechanic: power roles can't use powers unless the most recent day ended in a No Lynch.
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Post Post #3337 (ISO) » Wed May 25, 2011 9:22 am

Post by Tragedy »

So basically, a Nightless until there's a No Lynch?
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Post Post #3338 (ISO) » Wed May 25, 2011 9:25 am

Post by Meransiel »

No, the mafia can still kill at night.

So a Montainous until first no lynch.
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Post Post #3339 (ISO) » Wed May 25, 2011 9:28 am

Post by Tragedy »

So you're saying, if they choose to No Lynch at Day 1, Then at Night, there's 1 Role Blocker and 1 Mafiate killer, then a Cop, A Doc and Vig... Well,
Either 0-2 might be dying in one Night.
Then if they choose to lynch, well, 2 people still going to die in that period.
More stranger than I thought.
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Post Post #3340 (ISO) » Wed May 25, 2011 9:36 am

Post by Meransiel »

I like it strange. Also for the lolz both mafia could RB and give up the kill. If one of them is Doc targeted, instant confirm!
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Post Post #3341 (ISO) » Wed May 25, 2011 10:47 am

Post by Quilford »

Herodotus wrote:
I don't want a framer thrown in. Sorry.

Are setups considered to be the intellectual property of the person who proposed them in this topic? I always assumed OSI&D was a free collaboration to produce setups for the community.

I was going to explain further, but I decided to go to bed and leave it at that.

I'll explain later today.
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Post Post #3342 (ISO) » Thu May 26, 2011 12:59 am

Post by Quilford »

DarthYoshi wrote:@Quil--just curious, why a watcher instead of a tracker?

Also, what about adding a Miller to help mitigate that 3rd scenario of doc + cop w/ no maf RB?

because then the miller knows the setup and it is outed when he outs

because tracker if tracking roleblocker may see both the kill and the RB. I don't want this happening


I don't want a framer because then the scumteam knows the setup.
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Post Post #3343 (ISO) » Thu May 26, 2011 1:00 am

Post by Quilford »

I keep saying 'don't want'. What I mean is, 'I don't think this is a good idea.'
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Post Post #3344 (ISO) » Thu May 26, 2011 4:24 pm

Post by DarthYoshi »

Quilford wrote:
DarthYoshi wrote:@Quil--just curious, why a watcher instead of a tracker?

Also, what about adding a Miller to help mitigate that 3rd scenario of doc + cop w/ no maf RB?

because then the miller knows the setup and it is outed when he outs

because tracker if tracking roleblocker may see both the kill and the RB. I don't want this happening


I don't want a framer because then the scumteam knows the setup.


Re: tracker--fair 'nuff, mostly I was worried about the broken doc + watcher combo, but I think this setup avoids it.

Re: miller--sorry, I should clarify--have it be like, a 50% chance there is a miller in the setup regardless?

I do like the setup. I also despise maf RBs. And yet, the third scenario does worry me a tad. If there is a minor tweak to be had, I'll second the nomination gladly.
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Post Post #3345 (ISO) » Thu May 26, 2011 9:30 pm

Post by Quilford »

Hmmm.

Perhaps the cop's result should be either 'VT' or 'Not VT'.
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Post Post #3346 (ISO) » Fri May 27, 2011 8:17 am

Post by Tragedy »

Quilford wrote:Hmmm.

Perhaps the cop's result should be either 'VT' or 'Not VT'.


That would be a Reporter, then.
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Post Post #3347 (ISO) » Sat May 28, 2011 5:08 am

Post by DarthYoshi »

Quil--you could add a mechanic like what is in the "Follow the Cop...or Not" setup, where if the cop is protected (or watched?), his investigation result comes back either paranoid (always guilty) or naive (always innocent).

Or...just make the cop macho. Since the cop won't know if there is a doc or a watcher, that should prevent the cop from outing him/herself on D1.

I think you're on the right track with this setup, though, so I'll second Amrun's nomination if/when that minor tweak can be had.

second "Scales of Justice"
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Post Post #3348 (ISO) » Sat May 28, 2011 11:14 am

Post by Quilford »

bleh I dislike the idea that the investigation result is influenced by protection I think it pushes the amount of WIFOM over the line

How about the cop is not able to be protected/watched on consecutive nights?

thanks for your nom <33
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Post Post #3349 (ISO) » Sat May 28, 2011 11:16 am

Post by Quilford »

in any case I don't think the cop will out D1 thanks to the 66% or so chance he will be roleblocked the following night and in consecutive nights

But it's a good idea to have something in place to stop it.

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