Yosarian2 wrote:Zindaras wrote:I'm not saying Vezok is confirmed town in my eyes, but he deserves a fair chance at playing the game.
He had a fair chance at playing the game. Then he claimed vanilla. Once you jump out of a plane without a parachute, you probably aren't going to win the competitive skydiver's competition.
Actually, I'm pretty sure most of the actual moves are done before you open the parachute. So he'd have a okay chance at winning the competition. He'd crash to an untimely death afterwards, but he could still win. And I think Vezok is the same way. I don't think he'll get to endgame. But he is not useless.
Also, Yossy, are you seriously saying that a Vanilla on the chopping block shouldn't claim? I really hope I'm misinterpreting that.
Absolutly. A vanilla at lynch -1 should refuse to claim and just keep defending himself. The last time I claimed vanilla under any circumstances was about 4 years ago, and that was only because someone had claimed tracker and had claimed he saw me go somewhere when I couldn't have done so.
I'm sorry, but that just doesn't make any sense. If vanillas don't claim when they're on the block, then not claiming on the block becomes essentially the same as claiming vanilla. Considering the fact that your entire anti-vanilla claim theory is based on the fact that vanillas keep the PR-pool larger, them not claiming on the block doesn't actually help your theory one bit because PRs
GummyBear wrote:ORLY.Zindaras wrote:This post is more useful than any post made by half the players in the thread. Half the people on both the Vezzy- and the Furry-wagon are hiding behind a policy shield.This means that they're essentially throwing away Day One completely.The Vanilla-claim policy voters are slightly better than the VI policy voters in this, but the overall result is still pathetic.
Last I checked, having any sort of flip and analysis of wagons related to that flip is VERY good for town. Getyourhead out of your ass, realize this is a large game, stop fooling yourself into thinking you're good enough to find scum on D1, and do something that's actually beneficial to town.
Unless we're at risk of lynching a PR, can you tell me why you have a problem with a policy lynch on D1 in a large game? Even now it's generated plenty of discussion as to who's on what side and supporting which lynch, etc.
1: Oh, yes, that would be good for town. But the problem is that if we'd all play like you, the first 13 posts of the game would have been
and he'd be dead by now. That would give us zero information. If Vezok turns up town, tomorrow you'll just hide behind your sad little policy and claim everything is null. So, no, you're not helping us one bit. In fact, and this is the problem I have with policy lynches, you're actively making sure that nobody can get a read on you by claiming policy lynch. And, that, my sticky little ursine, is quite anti-town. The discussion is not generated by people in favour of policy lynches, it's generated by those who are against them.Vote: vezok
2: Your attempt at a put-down is quite amusing. I should do something beneficial to town? And discussion is pro-town? But I should shut up and vote vezok? At least attempt to attain some logical consistency.
3: Oh, and I am good enough to find scum Day One in a large game. Quite frankly, it's not that impressive a feat. Here, I'll go through the games for you:
Naruto Mafia: could be mistaken because the posts aren't exactly clear, but the Day 1 lynch does talk about a dead Goon, so that does seem to be one; Bloodbath in Camden: Town. WoW: Town; Gears of War Mafia: Mafia; Dating Show Mafia: Double dayphase, lynched Town first, then Mafia; New Designer Mafia: Mafia; Ocarina of Time Mafia: Town; In the Court of the Gods: Town; SitMOA II: doesn't make any sense but looks like town; Resurgence Mafia: Town; Simpsons Mafia: Town; Cyclic Experimentation Set: Town; Mafia of the Chosen Ones: Town, but has the stench of policy with vezok being on the block. Could be wrong; Square Enix IV: Town; Gorrad's Favorite Fictional Character Mafia: Town; The Return to Liten: Looks like Mafia; Bomb Mafia: Town; Multiple Personality Mafia: Mafia; Last Will Mafia: Town; Lord of the Rings Mafia: Mafia; Zachtown in the Mountains: Double day, first Mafia, then town; Succession Mafia: Town; Mostly Mountainous: Mafia; Spontaneous Bastard Mafia II: Town; Magician's Mafia: Town; Earth's Struggle: Town; Square Enix III: Town; Mafia on Holy Orders: Town; A Clash of Kings: Town; SWN III: Town; Ladies Night: Town; Geezer Mafia: Town; Mad World: Town; Scummers Mafia: Town; Star Wars Mafia: Not Mafia, but still scum; Scummies Invitational: Town, which is funny considering it should be the best players; It's Always Sunny: Town; Harry Potter Mafia: Town; Karma Mafia: Mafia; Rapture Mafia: Mafia; Square Enix I: Town; Go Play in Traffic: Mafia; Werewolf: Not Mafia, still scum;
13 successful lynches, 32 unsuccessful ones. That makes for about a 29% success rate in Day One lynches. I left out a bunch of unclear and weird games but this is still a pretty random dataset from Large Themes only (and, at 45 games, it's not perfect but okay enough for statistical analysis). Not bad for a useless day, eh?