I assume that is part of the challenge. So you have to judge how many strikes you're likely to use, and hold back answers that might otherwise count as freebies for the other team. One thing though, it'll be very useful to know how many answers there are on the board, which I don't think we've been told in the final round thus far.Dekes wrote:Can't say, I'm a fan of the new format. I think the main con is that every list will provide quite some answers for the other team as well, depending on how bad or unlucky the first team is with their guesses.
I also have my reservations. It makes it more awkward because everyone is working on the same list, and will probably never agree fully on the order they should be given in, so ultimately the leader has to make the final decision. With the normal format, each player is responsible for contributing one answer per round, with the leader being less influential on the game.
But it has advantages as well, in quicker and more continuous play, and I'd also like to see how it goes.