Square Enix IV (GAME OVER)


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Post Post #925 (ISO) » Mon Feb 28, 2011 11:28 am

Post by Chronopie »

You'd be a One-Man team? aka SK?

Remember, I get the names/roles of the Dead.
Show
He's
baaa-aaack


~Chrono


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Apathy = Vanilla [/self-meta]


Because turrets are just there to give poppy a free stun ~Rayfrost
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Post Post #926 (ISO) » Mon Feb 28, 2011 11:30 am

Post by Katsuki »

>.>
<.<

Would you say anything if I said I were a bulletproof vig? :D
Fluffy fluffy~~~ |
"READING KATSUKI IS LIKE SOME SORT OF POSTMODERN ARTFORM"
- GreyICE
Katsuki is by far more absurdly beautiful than Fate. (hai parama)
Katsuki's Madness coming to you shortly: Nov, 2011!

C
u
p
c
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a
f
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I
coming to you summer 2011! ~ Pre-ins: 11/13
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Post Post #927 (ISO) » Mon Feb 28, 2011 11:33 am

Post by Chronopie »

"Why didn't anyone die? (That I didn't kill)"

;)
Show
He's
baaa-aaack


~Chrono


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Apathy = Vanilla [/self-meta]


Because turrets are just there to give poppy a free stun ~Rayfrost
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Post Post #928 (ISO) » Mon Feb 28, 2011 11:36 am

Post by Chronopie »

Image
Show
He's
baaa-aaack


~Chrono


League of Legends
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Skype: Chronopie

Steam: Chronopie


Apathy = Vanilla [/self-meta]


Because turrets are just there to give poppy a free stun ~Rayfrost
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Post Post #929 (ISO) » Mon Feb 28, 2011 11:38 am

Post by Katsuki »

Katsuki wrote:
Kise wrote:Chronopie,
Irrelevant
, was turned into a
Vanilla Cupcake*
during endgame.
Katsuki wrote:
Kise wrote:Chronopie,
Irrelevant
, was
turned into a
Vanilla Cupcake*
during endgame.
Katsuki wrote:
Kise wrote:Chronopie,
Irrelevant
, was
turned into a
Vanilla Cupcake*
during endgame.
Katsuki wrote:
Kise wrote:Chronopie,
Irrelevant
, was
turned into a
Vanilla Cupcake*
during endgame.
Katsuki wrote:
Kise wrote:Chronopie,
Irrelevant
, was
turned into a
Vanilla Cupcake*
during endgame.
Katsuki wrote:
Kise wrote:Chronopie,
Irrelevant
, was
turned into a
Vanilla Cupcake*
during endgame.
Fluffy fluffy~~~ |
"READING KATSUKI IS LIKE SOME SORT OF POSTMODERN ARTFORM"
- GreyICE
Katsuki is by far more absurdly beautiful than Fate. (hai parama)
Katsuki's Madness coming to you shortly: Nov, 2011!

C
u
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a
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coming to you summer 2011! ~ Pre-ins: 11/13
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Post Post #930 (ISO) » Mon Feb 28, 2011 11:42 am

Post by Chronopie »

I wanted Frosting.

--

If I get frosting, then:
Image
Show
He's
baaa-aaack


~Chrono


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Skype: Chronopie

Steam: Chronopie


Apathy = Vanilla [/self-meta]


Because turrets are just there to give poppy a free stun ~Rayfrost
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Post Post #931 (ISO) » Mon Feb 28, 2011 11:46 am

Post by Katsuki »

:lol:
Fluffy fluffy~~~ |
"READING KATSUKI IS LIKE SOME SORT OF POSTMODERN ARTFORM"
- GreyICE
Katsuki is by far more absurdly beautiful than Fate. (hai parama)
Katsuki's Madness coming to you shortly: Nov, 2011!

C
u
p
c
a
k
e
M
a
f
i
a
I
I
coming to you summer 2011! ~ Pre-ins: 11/13
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Post Post #932 (ISO) » Mon Feb 28, 2011 11:47 am

Post by Nero Cain »

Kat turned Chrono into a cupcake.

BURN THE WITCH!!!!
Of all tyrannies,a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep but those who torment us for our own good will torment us without end they do so with the approval of their own conscience.

edited c.s. lewis quote b/c limit
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Post Post #933 (ISO) » Mon Feb 28, 2011 11:49 am

Post by Chronopie »

Except it should read:
Chronopie - Lavos (Destroyer)
was turned into
Chronopie - Frosted Cupcake (Destroyer)
and won the Game.
Show
He's
baaa-aaack


~Chrono


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Apathy = Vanilla [/self-meta]


Because turrets are just there to give poppy a free stun ~Rayfrost
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Post Post #934 (ISO) » Mon Feb 28, 2011 11:50 am

Post by Katsuki »

Won the game?

uhighbro?
Fluffy fluffy~~~ |
"READING KATSUKI IS LIKE SOME SORT OF POSTMODERN ARTFORM"
- GreyICE
Katsuki is by far more absurdly beautiful than Fate. (hai parama)
Katsuki's Madness coming to you shortly: Nov, 2011!

C
u
p
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coming to you summer 2011! ~ Pre-ins: 11/13
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Post Post #935 (ISO) » Mon Feb 28, 2011 11:51 am

Post by Chronopie »

And I'll bbl, hopefully in time for the Win.
Show
He's
baaa-aaack


~Chrono


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Apathy = Vanilla [/self-meta]


Because turrets are just there to give poppy a free stun ~Rayfrost
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Post Post #936 (ISO) » Mon Feb 28, 2011 3:31 pm

Post by Kise »

nero: 1 (chrono).... chrono: 1 (katsuki).... 2 to lynch.... im posting from my phone. i will be home in less than 2 hours.
They have escaped into the mansion where they thought it was safe.

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Post Post #937 (ISO) » Mon Feb 28, 2011 4:47 pm

Post by Chronopie »

O hai Kise, you've had almost a week to prepare for a Hated Nero Lynch. You were warned well in advance. Isn't that why you put up the quicklynch notice at day start...

<.<
Show
He's
baaa-aaack


~Chrono


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Apathy = Vanilla [/self-meta]


Because turrets are just there to give poppy a free stun ~Rayfrost
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Post Post #938 (ISO) » Mon Feb 28, 2011 5:39 pm

Post by Kise »

QUIT FAKING. I KNOW YOU'RE SHITTING BRICKS.
They have escaped into the mansion where they thought it was safe.

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Post Post #939 (ISO) » Mon Feb 28, 2011 10:51 pm

Post by Kise »

HOLY SHIT I ALMOST PULLED A SE3 ON YOU GUYS AGAIN.

Vote Count:

Nero Cain: 1
(Chronopie)


Not Voting:

Katsuki
Nero Cain

*
*
*
*
*
*
*
*
*
*
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*
*
There was one thing Nero was good at, even better than the rest: Helping to ID all of the creature's victims. Whether it was by reviewing spheres just as an attack occurred or seeking a summoner to send off the dead spirits to the Farplane, he did his part throughout this ordeal. Too bad for him, nobody was a fan of the LeBlanc Syndicate he belonged to, and more so, nobody trusted him as he seemingly had a fascination for filming people die.

Being casted out on this day, Nero finds himself taking a lonely walk away from the group towards the mountains. Feeling he could lose a few pounds, he begins hiking up a spiraling trail. It begins to get dark, and to Cain, this was the quickest day he can ever recall. Only... when he turns around, he discovers that the day was not quite over.

Katsuki just so happened to be obscuring the sun's light from beaming on this side of the mountain. She gazes down at Nero with her arms folded, hovering in the air thanks to her immense wings keeping her up. The sheer size she possesses frightens Cain, as he's not used to fighting alone, nor random encounters in general.

Realizing he forgot to travel with any form of a weapon, Nero decides to fling a puny rock at her... which only did good to enrage Katsuki. Pre-emptively, Nero flees from battle as Katsuki chases after him. She descends down to then gallop along the rocky path, causing a tremor as all four of her legs pound the ground. Cain catches a break, entering a cave now before she can get to him.

Feeling safe with the fact that Katsuki was too large to enter the cavern, Nero strolls further inside, curious as to what he stumbled on to. As he goes deeper, more light seems to be produced from within the place. He eventually finds a pile of glowing blueberries and can't resist but to pick a few from the branch. The light fades from each plucked berry, so Nero slows down his action.

He throws back one of the berries into his mouth, unhappy with it being flavorless. He gets the idea to quickly pick one of the glowing berries and eat them, which only gave him a headache in the end. He drops all of the fruit(?) in his hands and staggers around until tripping over a series of uneven slopes. He continues to tumble downwards until less than a minute later when he lands on top of something hot, though it's too dark for him to make out.

From here, he...... he...... AW FUCK IT. HE BROKE HIS NECK. THE END.

Nero Cain -
Ormi
(Hated Grave Robber)
- Lynched Day 5
*
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*
WHADU I WRITE NOW?
*
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BRAIN'S FUGGIN' FRIED
*
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I SEE YOU TALKING IN RESURGENCE
*
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NO MODKILLS THOUGH
*
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HERE:
http://www.youtube.com/watch?v=8cPBUaze ... re=related
*
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*
*
*
*
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*
*
*
Here are your winners....
Chronopie -
Lavos
(Destroyer)
- Killed off the town by Day 5
Katsuki -
Ultimate Weapon
(Survivor)
- SURVIVES Day 5
Reckamonic -
Sin
(Destroyer)
- Was lynched D2 but still wins!
They have escaped into the mansion where they thought it was safe.

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Post Post #940 (ISO) » Mon Feb 28, 2011 10:56 pm

Post by Kise »

RECKAMONIC = SIN
CHRONOPIE = LAVOS


Image
Character:
Sin


Alignment:
Anti-Town


Win Condition:
You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same).

Role:
Destroyer

Abilities:
1) You are confirmed as a
Destroyer
along with Chronopie (Lavos). At all times, you may communicate with your partner privately. You are encouraged to communicate in this quicktopic:
http://

2) Each night, your group may attempt to kill three other players. Though you can kill every night, you have the executive decision for every odd night.

3) All three of your group's night-kills are capable of hiding your target's identity. Certain conditions may disable these effects.

Image
Character:
Lavos


Alignment:
Anti-Town


Win Condition:
You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same).

Role:
Destroyer

Abilities:
1) You are confirmed as a
Destroyer
along with Reckamonic (Sin). At all times, you may communicate with your partner privately. You are encouraged to communicate in this quicktopic:
http://

2) Each night, your group may attempt to kill three other players. Though you can kill every night, you have the executive decision for every even night.

3) All three of your group's night-kills are capable of hiding your target's identity. Certain conditions may disable these effects.
*
*
*
*
*
*
*
*
*
FAKE CLAIMS:


Character:
Ansem the wise


Alignment:
Pro-Town


Win Condition:
You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Role:
Enabler

Abilities:
1) You are linked to another player who has a killing ability, though you do not know who they are or what their alignment is. As long as you are alive, the identity of this player's target will be hidden upon their death.

2) Each night, you may target another player to discover whether they are capable of killing.

******************************************

Character:
LeBlanc


Alignment:
Pro-Town


Win Condition:
You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Role:
Hated Grave Robber

Abilities:
1) When available, you may target a dead player each night in order to reveal their identity, should it otherwise be unknown.

2) Any investigative role will receive a false result whenever you are concerned.

3) It takes one less vote than normal to lynch you.

******************************************

Character:
Cosmos


Alignment:
Pro-Town


Win Condition:
You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Role:
Protector

Abilities:
1) Each night, you may protect up to three players other than yourself from being killed, though you will die in their place should any of them be targeted by a killing power. You are unable to target the same players the next night.

******************************************

Character:
Ai Hayakawa


Alignment:
Pro-Town


Win Condition:
You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Role:
Vanilla Townie

Abilities:
1) No special abilities.

******************************************

Character:
Gustave XIII


Alignment:
Pro-Town


Win Condition:
You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Role:
Vanilla Townie

Abilities:
1) No special abilities.

******************************************

Character:
Ruby Weapon


Alignment:
Neutral


Win Condition:
You win if you are alive when any faction achieves their win condition.

Role:
Survivor

Abilities:
1) You are immune to night kills each phase.
Last edited by Kise on Mon Feb 28, 2011 11:02 pm, edited 1 time in total.
They have escaped into the mansion where they thought it was safe.

Yet…
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Post Post #941 (ISO) » Mon Feb 28, 2011 10:57 pm

Post by Kise »

REWQ455/KATSUKIE =
ULTIMATE WEAPON


Image
Character:
Ultimate Weapon


Alignment:
Neutral


Win Condition:
You win if you are alive when any faction achieves their win condition or if your lynch ends the game.

Role:
Survivor

Abilities:
1) You must target a player to visit each night. Otherwise, you will automatically target all players eliminated that night phase.

2) So long as you visit a player each night, you are immune to night kills each phase.

3) So long as you visited a player the previous night, you will kill whoever casts a final lynch vote against you during the day.*
*
*
*
*
*
*
*
*
*
*
FATE = TIDUS
DUTCH ONE/BATTOUSAI = SCHALA
STARBUCK/GUMMYBEAR = PHOENIX
RICEBALLTAIL = LOGOS
NERO CAIN = ORMI
ZODIARK13 = KAIN
DTMASTER = FREYA
KDUB = YU HAYAKAWA
PRANA = SHANTATTO
MIDNIGHT = KAZUKI TAKEMURA
VEZOKPIRAKA = GUILE (CHRONO CROSS)
BV310 = JAMES SETH LYNCH (SQUARE ENIX GAME NOW!)
IECERINT = ADAM "KANE" MARCUS (^)
MAGNA = KUROKI KAZE
BUNNYLOVER = WANDERER (FROM MANA TALES)
(NO TWO SCUM)

Character:
Tidus


Alignment:
Pro-Town


Win Condition:
You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Role:
Enabler

Abilities:
1) You are linked to another player who has a killing ability, though you do not know who they are or what their alignment is. As long as you are alive, the identity of this player's target will be hidden upon their death.

2) On non-consecutive nights, you may target another player to discover whether they share your alignment or not.

******************************************

Character:
Schala


Alignment:
Pro-Town


Win Condition:
You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Role:
Enabler

Abilities:
1) You are linked to another player who has a killing ability, though you do not know who they are or what their alignment is. As long as you are alive, the identity of this player's target will be hidden upon their death.

2) If you are lynched or night killed, no pro-town player will be able to have a successful night action.

******************************************

Character:
Phoenix


Alignment:
Pro-Town


Win Condition:
You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Role:
Protector

Abilities:
1) Each night, you may protect up to three players other than yourself from being killed, though you will die in their place should any of them be targeted by a killing power. You are unable to target the same players the next night.

******************************************

Character:
Logos


Alignment:
Pro-Town


Win Condition:
You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Role:
Hated Grave Robber

Abilities:
1) When available, you may target a dead player each night in order to reveal their identity, should it otherwise be unknown.

2) Any investigative role will receive a false result whenever you are concerned.

3) It takes one less vote than normal to lynch you.

******************************************

Character:
Ormi


Alignment:
Pro-Town


Win Condition:
You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Role:
Hated Grave Robber

Abilities:
1) When available, you may target a dead player each night in order to reveal their identity, should it otherwise be unknown.

2) Any investigative role will receive a false result whenever you are concerned.

3) It takes one less vote than normal to lynch you.

******************************************

Character:
Kain Highwind


Alignment:
Pro-Town


Win Condition:
You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Role:
Delayed Tracker

Abilities:
1) On non-consecutive nights, you may target a player to track. The following night, you will discover all other players they may have targeted.

******************************************

Character:
Freya Crescent


Alignment:
Pro-Town


Win Condition:
You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Role:
Delayed Watcher

Abilities:
1) On non-consecutive nights, you may target a player to watch. The following night, you will discover which other players may have targeted them.

******************************************

Character:
Yu Hayakawa


Alignment:
Pro-Town


Win Condition:
You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Role:
Vanilla Townie

Abilities:
1) No special abilities.

******************************************

Character:
Shantatto


Alignment:
Pro-Town


Win Condition:
You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Role:
Vanilla Townie

Abilities:
1) No special abilities.

******************************************

Character:
Kazuki Takemura


Alignment:
Pro-Town


Win Condition:
You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Role:
Vanilla Townie

Abilities:
1) No special abilities.

******************************************

Character:
Guile


Alignment:
Pro-Town


Win Condition:
You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Role:
Vanilla Townie

Abilities:
1) No special abilities.

******************************************

Character:
James Seth Lynch


Alignment:
Pro-Town


Win Condition:
You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Role:
Vanilla Townie

Abilities:
1) No special abilities.

******************************************

Character:
Adam "Kane" Marcus


Alignment:
Pro-Town


Win Condition:
You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Role:
Vanilla Townie

Abilities:
1) No special abilities.

******************************************

Character:
Kuroki Kaze


Alignment:
Pro-Town


Win Condition:
You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Role:
Vanilla Townie

Abilities:
1) No special abilities.

******************************************

Character:
Wanderer


Alignment:
Pro-Town


Win Condition:
You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Role:
Vanilla Townie

Abilities:
1) No special abilities.
Last edited by Kise on Mon Feb 28, 2011 11:10 pm, edited 2 times in total.
They have escaped into the mansion where they thought it was safe.

Yet…
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Post Post #942 (ISO) » Mon Feb 28, 2011 11:00 pm

Post by Kise »

http://www.quicktopic.com/44/H/8HsnDkTyWDj

Post subject 38 contains role assignments. Post subject 40 contains night actions. You got your ass whooped by 2 scum. Discuss.

I saw what Fate was looking for day 2. I'm glad the day worked in his favor, but (you knew there was a
but
coming) the fake LD ability misled the other townies into trying to decipher for themselves who Reckamonic was tied to. Had Batt lived long enough, a good copping that next available night could have created a bad position for the scum - since Chrono didn't kill Fate, even knowing no townies could perform actions after Batt's lynch.

Town was heavily favored, if you read the setup process from start to finish. Commuting watcher/tracker was more flavor-based than balance-based. I had some good heads talk me into nerfing them. I'm not a big fan of cops, but that was all we could think of in the end when coming up with another investigative role. The VTs were awfully focused in this game. I didn't see MS being lynched D3 because Kat seemed to be begging to get roped. People bought Goldslime as BP? :lol: But it's good to see no one outguessing me for a change.

http://mafiascum.net/forum/viewtopic.ph ... 1#p2837521

Keep your eyes peeled for this. Signups should begin, like, tomorrow.

Fate-rage?
Last edited by Kise on Mon Feb 28, 2011 11:29 pm, edited 1 time in total.
They have escaped into the mansion where they thought it was safe.

Yet…
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Post Post #943 (ISO) » Mon Feb 28, 2011 11:28 pm

Post by GummyBear »

Hai guyz.

We suck for picking the wrong player to bodyguard. Oh well.

Bai.
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Kise
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Post Post #944 (ISO) » Mon Feb 28, 2011 11:48 pm

Post by Kise »

Yeah that did suck.. not saying you suck, but the choice sucked. I mean, maybe you do suck, but who am I to judge when you only made a bah post? But, hey.. I know what'll cheer you up.... SQUARE ENIX MAFIA GAIDEN IS APPROVED FOR SIGNUPS NOW. RIGHT NOW.

IN IN HERE IF YOU FEEL LIKE IT.
They have escaped into the mansion where they thought it was safe.

Yet…
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Starbuck
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Post Post #945 (ISO) » Mon Feb 28, 2011 11:54 pm

Post by Starbuck »

It kinda sucked because I didn't think I had enough time to re-read and when it got to the weekend. It turned out I did and I had a notepad document saved to add for the next day. When I PM'd Kise to withdraw my request for replacement, GummyBear had already read the game and thus my night-actions weren't used.

Would there have been any change if mine were used, Kise?
<3 Kise, Reck, dram, tans, & Kats <3
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Post Post #946 (ISO) » Mon Feb 28, 2011 11:59 pm

Post by Kise »

You would've lived. I remember none of your targets were chosen to be killed by Chrono that night. The one choice that did it in for GB was picking Katsuki. The bodyguarding absorbed Chrono's kill first instead of Kat's kill-immunity.
They have escaped into the mansion where they thought it was safe.

Yet…
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Zodiark13
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Post Post #947 (ISO) » Tue Mar 01, 2011 12:29 am

Post by Zodiark13 »

One thing screwed the whole game: Fate. I was half expecting him to flip scum.
Returning froma spontanious extended sabatical. Posting from an Android with a crappy touch keyboard, so spelling mistakes will occur with wild abandon.
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Post Post #948 (ISO) » Tue Mar 01, 2011 1:05 am

Post by Fate »

OH YEAH. ITS ALL FATES FAULTY. BIG BAD FATE.

YOU FUCKING CLOWNS WOULD'VE NEVER CAUGHT RECKAMONIC. I NAILED HALF THE SCUMTEAM.

COULDN'T CATCH CHRONO WITH FUCKIN SURVIVORS HAMMERING BATT AND MISLYNCH FODDER LIKE ZORDIAK TAKING XEMNAS CLAIMS AS REALCLAIMS.

FUCK THAT NOISE.

OH AND GUESS THE FUCK WHAT, CHRONO DIDN'T MAKE A LIST D2 DID HE?

IF EVERYONE HAD FUCKIN DONE AS I ASKED I WOULDN'T HAVE HAD TO MISLYNCH MS, WHO DESERVED HIS LYNCH.


OH AND FUCK YOU KATSUKI. OBV SUUPERSAINT CLAIM IS OBV.

NO REVEAL IS TOWN FAVORED? WELL NEWS TO ME.
Fate is absurdly beautiful. 運命に弄ばれる
"Fate you keep alternating between narratives of doing it for fun and doing it for the sake of winning"
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Post Post #949 (ISO) » Tue Mar 01, 2011 2:24 am

Post by Starbuck »

Shoulda let me keep my spot instead of giving it to Gummy.
<3 Kise, Reck, dram, tans, & Kats <3

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