Right, but three straight nights without kills suggests it isn't happening, as does three straight VT flips.Jahudo wrote:I don't know how you can be so confident that's its the other way. What I know comes from my background here. A) scum are supposed to have a faction kill in every mafia game and B) I ran an 8:4 setup with scum nightkill. Its supposed to happen like that and it can happen.MagnaofIllusion wrote:in a 8-4 set-up their is NO WAY the scum could possibly have a Nightkill considering the make-up of Town we know at this juncture is scummy. I'm serious about this. Even with 4 Goons having normal Nightkills would mean Town would have to be almost exclusively PRs. Yet we've already lynched 3 VTs.
YOU'RE SCUM FOR DISAGREEING WITH ME ON GAME THEORY! NO, YOU'RE SCUM FOR DISAGREEING WITHI gave my opinion as an opinion, complete with uncertainties where I looked for the best possible scenario because I'm trying to figure out what I don't know for a fact. But you gave your rebuttal as a statement that you already figured it out and know how to proceed without any open discussion. So you are the one who looks like they know what would happen if we mislynch, which is something only scum would know.Magna wrote:The fact that you tried to play off the loss possibilities of a mislynch tonight is scummy.
You're both basically accusing each other of having inside knowledge for being firm in your beliefs and stating them with some degree of hyperbole.Jahudo wrote: If you are talking about me not putting a warning label on my opinions, then you would sound ridiculous to me. My opinion is that we better be able to lynch scum today, based on what we know, or we deserve to lose as town and I would gladly accept that loss. I know that if we are able to redeem ourselves a little today, and survive to tomorrow, we should not be back to the worst case scenario with all our power roles out there and vulnerable. I would rather have the momentum moving forward, find scum connections and lynch right again.
That said, Jahudo, if the scum DO have a kill, and have somehow been stopped three times, that implies nearly every town player is a PR. That would imply that the scum have to make a large number of fake power claims, and the more power claims they make, the more likely they are to fuck up one or more, not to mention the possibility of this web of town night actions confirming a player or two.