Mini 14 ~ Mafia Holographica (Game Over!)


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Post Post #125 (ISO) » Thu Jan 13, 2011 2:41 pm

Post by chesskid3 »

Instakill: Plum

diediedie
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Post Post #126 (ISO) » Thu Jan 13, 2011 2:41 pm

Post by Plum »

I've never even heard any of their songs :P
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Post Post #127 (ISO) » Thu Jan 13, 2011 2:43 pm

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Post Post #128 (ISO) » Thu Jan 13, 2011 2:50 pm

Post by Plum »

Eh, I didn't love it but I didn't mind it. Wasn't bad.
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Post Post #129 (ISO) » Thu Jan 13, 2011 3:14 pm

Post by Gammagooey »

If the demo isn't ending tonight for some reason-
Move:Center


If it is then *shrugs*
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Post Post #130 (ISO) » Thu Jan 13, 2011 3:23 pm

Post by Fate »

FOLLOW ME TO YOUR DEATHHHHHH

GAMMA DIDN GET HIS ACTION IN BEFORE NINE!!!

>_>
<_<
Fate is absurdly beautiful. 運命に弄ばれる
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Post Post #131 (ISO) » Thu Jan 13, 2011 3:31 pm

Post by Gammagooey »

If VV's whip did enough damage (and it wasn't the end of the demo) I COULD kill you even from a tile away.

Also I got distacted by GSL starcraft games and watching mythbusters.

Speaking of which I'm getting on SC in a few minutes so feel free to join me if you want to.
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Post Post #132 (ISO) » Thu Jan 13, 2011 3:51 pm

Post by Vi »

>
Processing actions...

>
You hear a humming noise...
>
A light rail has opened!
>
HIDDEN: This is VP Baltar's Plug In. I really like this ability, but it's not well explained as is, so I'm fixing that now (now as in "on the master list"). It's also indistinguishably inHim's Capacitate.

>
Sparks fly from Gammagooey!
>
HIDDEN: *failure tone*

>
chesskid3 tries to take actions, but is locked in stasis!
>
HIDDEN: Oh yeah, THAT.

>
VasudeVa's whip arcs and cracks against its victim! Fate is hit!
>
HIDDEN: Etc.

>
There is an explosion in the NORTHEASTERN (A3) region!
>
HIDDEN: You WERE warned.

>
Processing movement...

>
chesskid3 is no longer in stasis!

>
Loading display...


Image

>
And in the Mish-Mash version of this game, that light rail will look 300% less "ghetto".


chesskid340%
curiouskarmadog73%
Fate20%
Feysal86%
Furcolow100%
Gammagooey80%
inHimshallibe60%
Plum93%
TheButtonmen93%
VasudeVa86%
vezokpiraka100%
VP Baltar86%


>
Stand by for moderator remarks...
Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.
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Post Post #133 (ISO) » Thu Jan 13, 2011 3:53 pm

Post by Vi »

And demo done. We have enough requests to play the Mafia game, so that's what we're going to do.

You have a few hours to ask any remaining questions and make any relevant death threats. When I go to sleep tonight (yes, that "sleep" thing again) I'm going to lock the thread and pass out Role PMs.
Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.
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Post Post #134 (ISO) » Thu Jan 13, 2011 3:55 pm

Post by chesskid3 »

Lifehack: fate
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Post Post #135 (ISO) » Thu Jan 13, 2011 3:55 pm

Post by chesskid3 »

you just died fate
bye bye
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Post Post #136 (ISO) » Thu Jan 13, 2011 4:04 pm

Post by Fate »

NOPE I JUST BARELY SURIVIVED HAHAHAHAH

CLASSIX FATE
Fate is absurdly beautiful. 運命に弄ばれる
"Fate you keep alternating between narratives of doing it for fun and doing it for the sake of winning"
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Post Post #137 (ISO) » Fri Jan 14, 2011 4:14 am

Post by Vi »

Role PMs have gone out. Confirm like you did before.

A few things that may not have come up in the DEMO phase:

**Every other day there will be a random item drop. It didn't happen during the DEMO because OMGIS. I put it on my action spreadsheet so I can't miss it next time. :fail:
**Players who fall to 0% HP will go into a --FADING-- state for one day before flipping and being removed. -Why- is something you can guess at.
**Players who for whichever reason are not shown as within the arena cannot be targeted explicitly, but only by firing in a direction (and if they're on a light rail, not even that will work). Modules that only target the region you're in can be used, but if they fail recharge time will be assessed.
**If you wish to equip a Shield module pregame, that's fine.

The game will begin when I have all 12 confirms.
Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.
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Post Post #138 (ISO) » Sat Jan 15, 2011 3:00 pm

Post by Vi »

>
All players have confirmed. Preparing the GAME phase.

>
Gathering submissions... Setting abilities online... Publishing arena...


Image

chesskid3100%
curiouskarmadog100%
Fate100%
Feysal100%
Furcolow100%
Gammagooey100%
inHimshallibe100%
Plum100%
TheButtonmen100%
VasudeVa100%
vezokpiraka100%
VP Baltar100%

>
All requisite information gathered. Game is scheduled to BEGIN. Luck is wished to all.
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Post Post #139 (ISO) » Sat Jan 15, 2011 3:06 pm

Post by Furcolow »

plasma pistol: Feysal
move: east
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Post Post #140 (ISO) » Sat Jan 15, 2011 3:22 pm

Post by chesskid3 »

...
...
...
....
PlasmaWhip: CKD

Move west
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Post Post #141 (ISO) » Sat Jan 15, 2011 3:22 pm

Post by chesskid3 »

Move: west

even
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Post Post #142 (ISO) » Sat Jan 15, 2011 3:23 pm

Post by Gammagooey »

I guess I get to be the first to respond to this stupidity.

Furcolow what the fuck are you doing.

....Are you even serious. I get ninjaed by more of this.

Why the hell are you shooting at people when the game IS JUST STARTING. BOTH OF YOU.
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Post Post #143 (ISO) » Sat Jan 15, 2011 3:24 pm

Post by Gammagooey »

Move:South
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Post Post #144 (ISO) » Sat Jan 15, 2011 3:25 pm

Post by chesskid3 »

It's ok
think about it
4 starting squares
if you are town
odds are good the other person on your starting square is scum
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Post Post #145 (ISO) » Sat Jan 15, 2011 3:28 pm

Post by Gammagooey »

Why no.
It ISN'T good odds.

The same square shit is completely irrelevent, it's 3/11 from any one person's perspective.
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Post Post #146 (ISO) » Sat Jan 15, 2011 3:31 pm

Post by Plum »

Hmmm, decent point (um, five starting squares though, or am I missing something?). I hadn't thought about it, but it's kind of like three discussion in PYP 4 that I vaguely followed: How likely is is that scum grouped themselves close together on the map, and, specifically, in one square? I'd say that splitting up would generally be beneficial for scum (given the Magnetic Field ability, putting all your eggs in one basket would be a bad thing) although then again, it seems that some Healing modules work like that as well (see the sample Mafia Role PM). It
is
tempting to use these as groupings within which there are a limited number of scumbugs . . .

PREVIEW EDIT: Gamma, I have your question covered. I'm not convinced how best we can use this information, but the fact is it is something we probably can use to advantage and isn't random.
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Post Post #147 (ISO) » Sat Jan 15, 2011 3:33 pm

Post by chesskid3 »

Ignoring gamma because his location doesn't help.
If I have one neighbor, the odds that they are scum goes up drastically, so I should take the shot.
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Post Post #148 (ISO) » Sat Jan 15, 2011 3:34 pm

Post by TheButtonmen »

Alright so I'm thinking the best way to go about this is to;

A) Immediately gang-up and policy anyone who starts running rampant / is ignoring the mafia side of this.
B) Measure the time between game start and the first scum kill and assume that's roughly how long each day is.
C) Vote as per normal, I'm willing to do vote counts as I'm assuming the mod will be too busy to humor us.
C2) At the end of each day we as a group execute the person with the most votes.

We aren't going to win this by simply dicking around.

Thoughts?
Routine day with a dirt cheap brush
Then a week goes by and it goes untouched
Then two, then three, then a month
Then the rest of your life, you beat yourself up
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Post Post #149 (ISO) » Sat Jan 15, 2011 3:36 pm

Post by Gammagooey »

If you want to go into ridiculous square WIFOM then yeah there's pretty good odds in 1+ scum in the northwest. Aside from that I wouldn't be surprised if there were 2 scum in the northwest- if Fate's scum and thought of SQUARE WIFOMZ then I wouldn't put it past him to put every member of his team in one place, but aside from that possibility I'd say no more than 2 scum in the NW.

But MORE importantly the gunfire will still go through even at 8:59 tommorrow night. Shooting NOW when nobody's done shit is a terrible, terrible idea.
I'm getting ninja'd but I'll respond to it in a sec

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