DEFCON Mafia 2.0 - Over, American Victory!


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Post Post #250 (ISO) » Thu Dec 09, 2010 7:40 am

Post by Fate »

Same goes for AV, as a vet of the last game I figured he would have MUCHOZ more to say
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Post Post #251 (ISO) » Thu Dec 09, 2010 7:44 am

Post by AurorusVox »

Toogeloo wrote:or VIs have our best powers.
Aw fuck now I'm terrified.

Fun to read the ALLCAPSWAR but I can't even remember what they were arguing about anymore. Fate was shouting at Chess for being Chess/shouting at Fate, and Chess was shouting at Fate for being Fate/shouting at Chess?

Since nukes are declared in thread, if someone does something clearly stupid they'll get punished for it. I'm all for people declaring who they want to nuke before doing it and getting discussion on it, but if folks are gonna nuke without discussion, nukes are gonna fly without discussion, and I don't think you can realistically expect to police it now that the games gotten so much bigger. Did someone say there'll be at least ten town nukes? There'll be at least ten itchy fingers.

Not to mention: nukes can be recalled, so sending a nuke off to (hopefully) bomb the Russians* or the Chinese still gives time for people to plead their case against it and/or other people to bitch at the nuker and argue against the inbound nuke.

*(like a boss)
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Post Post #252 (ISO) » Thu Dec 09, 2010 7:46 am

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I ENDORSE NUKES OF FATE!

=.=b
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Post Post #253 (ISO) » Thu Dec 09, 2010 7:47 am

Post by Fate »

What a HORRIBLE summary of what is happening with me and chess.

I don't even know what to make of that last paragraph it reads forced as fucking hell with the parantheses and all this boss nonesense
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Post Post #254 (ISO) » Thu Dec 09, 2010 7:47 am

Post by Fate »

Katsuki wrote:I ENDORSE NUKES OF FATE!

=.=b
....

Do..

DO I NEED TO ADD YOU TO THAT LIST?

BECAUSE I HAD MORE RESPECT FOR YOU THIS BETTER BE A DAMN JOKE POST IF YOU THINK THIS PASSES AS CONTENT AFTER BEING CALLED OUT BY PANDA
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Post Post #255 (ISO) » Thu Dec 09, 2010 7:50 am

Post by SpyreX »

We can agree to disagree I suppose. Coming from a VT standpoint, I would much rather use my intuition than rely/hope for scum scans. If we get a condemning scan, cool beans, but gut and intuition rules my game play a bit more. I always assume worst case scenario that town is fudged and we either have no power or VIs have our best powers.
Que?

I am not saying turn on blinders and hope that the almighty cop saves us.

I'm saying that the cop is an excellent tool and if the choice is "try for cop" or "get a bp" ONE OF THOSE IS BETTER THAN THE OTHER.
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Post Post #256 (ISO) » Thu Dec 09, 2010 7:51 am

Post by Toogeloo »

AurorusVox wrote:Did someone say there'll be at least ten town nukes? There'll be at least ten itchy fingers.
Not necessarily town. Anyone who doesn't get Troops gets a nuke, so scum could control a few nukes themselves.
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Post Post #257 (ISO) » Thu Dec 09, 2010 7:51 am

Post by AurorusVox »

RE: A vet of the last game, true, but I didn't make it to nuke-town. I died before DEFCON 1. Reading in the QT was probably quite different from reading in thread. Umm, I bounced a tonne of tinfoil theories around, so one of them was right.

Oh yeah, one of the smartest moves was nuking instead of lynching at some point (can't remember the specifics now) which gave town an extra lynch. I think something like this happened, maybe Faraday or VV can fill in more since they were still alive?
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Post Post #258 (ISO) » Thu Dec 09, 2010 7:52 am

Post by Katsuki »

Oh. Panda hid a post for me at the bottom of the page...

I will comment on stuff after I finish my final for the day.
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Post Post #259 (ISO) » Thu Dec 09, 2010 7:52 am

Post by Katsuki »

Fate wrote:
Katsuki wrote:I ENDORSE NUKES OF FATE!

=.=b
....

Do..

DO I NEED TO ADD YOU TO THAT LIST?

BECAUSE I HAD MORE RESPECT FOR YOU THIS BETTER BE A DAMN JOKE POST IF YOU THINK THIS PASSES AS CONTENT AFTER BEING CALLED OUT BY PANDA
SIMMER DOWN BOY I JUST WOKE UP!
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Post Post #260 (ISO) » Thu Dec 09, 2010 7:53 am

Post by Toogeloo »

I'm not gonna argue about it SpyreX ^_^

In your mind Town having a Cop is worth Scum having an unkillable/untargetable/roleblocker/whatever.

In my mind Scum not having toys is better than town having toys.


That is all.
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Post Post #261 (ISO) » Thu Dec 09, 2010 7:54 am

Post by Katsuki »

Sum this up for me, are you saying that town should not take cop, panda? Because if so, I disagree, for reasons spyspy and jack said.
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Post Post #262 (ISO) » Thu Dec 09, 2010 8:02 am

Post by Toogeloo »

If we get Cop, awesome. Chances are we will because no scum is going to prioritize it anyways unless they really want to know who the other scum team is or deny us from getting it.

I'm saying it's low priority for us as well. There are other things I would rather deny the scum teams first, and they are going to want them as well. Cop is going to be one of those lesser contested roles I think, and it probably should remain that way.
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Post Post #263 (ISO) » Thu Dec 09, 2010 8:03 am

Post by Internet Stranger »

Im all giddy with excitement. I cant wait to nuke me some commies.
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Post Post #264 (ISO) » Thu Dec 09, 2010 8:05 am

Post by AurorusVox »

AurorusVox wrote:Nukes can be recalled, so sending a nuke off still gives time for people to plead their case against it and/or other people to bitch at the nuker and argue against the inbound nuke.
Was it that hard to just read it like that? =_="

I get that your argument with Chess is more than the summary. I think you raise a good point about Chess declaring your list all-town but I disagree with you that probability has no place in mafia. So probability-wise, your list was 5 people strong, or something? So at least one of them is probability-wise likely to be mafia. So you're both wrong. Better?

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I think whether we grab town abilities or block scum abilities ought to be up to each individual player. Scum are able to co-ordinate secretly, and us doing it in-thread only helps them more.
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Post Post #265 (ISO) » Thu Dec 09, 2010 8:07 am

Post by Jed Cooper »

[NORAD SYSTEM QTOPIC INTERCEPT]

sdfjhfj scumslipped but sdfkjlsdfkjjfj we just go ahead and spam the thread dsflk;jskjf cools out.

[END TRANSMISSION]
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Post Post #266 (ISO) » Thu Dec 09, 2010 8:09 am

Post by SpyreX »

unkillable/untargetable/roleblocker/whatever.
No.

BP is not "unkillable". Ropes and crosskills work just fine. And, sure enough, if a launch goes they get to announce it and, as scum, paint a big ol target on themselves from the other group.
I never mentioned untargetable because that IS bad, in comparison to the others.
Roleblocker still gets the fun joy of hypothetically outing itself. Or stopping A PR in this setup with a million nukes.

This isn't a "welp, opinion" kind of discussion I'm having right now. The more I look at your list the more paranoid I actually get. Especially when I look at your rationales.
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Post Post #267 (ISO) » Thu Dec 09, 2010 8:10 am

Post by Jed Cooper »

Not 10 town nukes but a guaranteed minimum of 4 town nukes out of 10 silos.
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Post Post #268 (ISO) » Thu Dec 09, 2010 8:11 am

Post by SpyreX »

(Next time I see the word probability in relation to whats going on I may have to put them on the "gets nuked fast" list)

(Don't fight silly with silly. It makes hulk smash)
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Post Post #269 (ISO) » Thu Dec 09, 2010 8:13 am

Post by Jed Cooper »

Scum can hide in silos too.
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Post Post #270 (ISO) » Thu Dec 09, 2010 8:14 am

Post by SpyreX »

(it stops the first. There will be legion)
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Post Post #271 (ISO) » Thu Dec 09, 2010 8:16 am

Post by Fate »

Jed Cooper wrote:[NORAD SYSTEM QTOPIC INTERCEPT]

sdfjhfj scumslipped but sdfkjlsdfkjjfj we just go ahead and spam the thread dsflk;jskjf cools out.

[END TRANSMISSION]
HEY YOU I ASKED YOU QUESTIONS DONT PLAY THE ALT TEEHEE GAME WITH ME IWANT TO KNOW WHERE YOU ARE GETTING THIS FATE <3 FROM
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Post Post #272 (ISO) » Thu Dec 09, 2010 8:17 am

Post by Jed Cooper »

Simply the last day of DEFCON 1. You had the townie thanking you at the end of the game.
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Post Post #273 (ISO) » Thu Dec 09, 2010 8:21 am

Post by Fate »

Oh yeah.

That game was milk and honey and a free win.

THANKS VASUADEEEEE
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Post Post #274 (ISO) » Thu Dec 09, 2010 8:22 am

Post by danakillsu »

@ everyone, and chess especially
It takes a long period of experience with Fate to understand when he's being serious, and when he's just messing around. If I were you, I would really just ignore him, and that's actually what I really do most of the time. When it's impossible to tell what he means, what else can you do? So that explains why he hates me so much and wants to jump all over everything I say. The mad dog will most likely be put down in good time.

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