DEFCON Mafia 2.0 - Over, American Victory!


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Post Post #225 (ISO) » Thu Dec 09, 2010 7:07 am

Post by Fate »

danakillsu wrote:This thread so far makes me want to cry long and hard. Unlike the rest of you, I am willing to admit that this isn't going to go anywhere until DEFCON 4, and furthermore, I am willing to say that I will not even attempt to analyze this thread until DEFCON 4. So see you guys then.

^EXHIBIT.

FUCKING.

A.


THESE ARE YOUR PROBTOWNIES CHESSKID?

BURN IN NUCLEAR WINTER.
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Post Post #226 (ISO) » Thu Dec 09, 2010 7:08 am

Post by Jack »

X flips russion
Y looks like his scumbuddy
Y has been investigated non russian

All russians dead
XYZ are non chinese

X is investigated as chinese, guilty result
Lynch X

^^all good things
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Post Post #227 (ISO) » Thu Dec 09, 2010 7:09 am

Post by Fate »

Toogeloo wrote: I do agree with you on the scum hunting thing myself dana, I just didn't say it as blatantly as you did lol. Still, I enjoy the conversation, since the more people talk, the more you have to use down the road. While this may not be the best phase of the game to scum hunt, you would be stupid to ignore it once we do get into the meat of the game.
Scumhunting is one thing.

Townhunting is another thing.

PARTICIPATING IN A FUCKING GAME is another thing.

BUILDING EARLY READS AND STANCES AND HISTORY is quite another thing.

"Yo I'm not gonna take any stances so my options are as wide as the great wall of goddamn China" <- that's fuckin tech.


SO DONT go agreeing with scum there Baku.
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Post Post #228 (ISO) » Thu Dec 09, 2010 7:09 am

Post by SpyreX »

Thank you Jack.

If we jibber jabber HERE long enough maybe we can turn on the cruise control for murderland to get them filthy numbers to Defcon 1 as fast as possible.

And then let there be chaos.

CHAOS
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Post Post #229 (ISO) » Thu Dec 09, 2010 7:10 am

Post by Toogeloo »

SpyreX wrote:ARGH HULK SMASH

I'm fully aware of how it works. Even limited information (that sure as hell has the chance to become total information) is a good thing. A real good thing.

Especially once bodies start hitting the floor.
We will need one team entirely dead to ensure future scans as accurate with the role. It would be useful in end game, sure, but there can be a lot of wasted potential early game.
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Post Post #230 (ISO) » Thu Dec 09, 2010 7:10 am

Post by Jack »

Scum is chatting in their qt about what to take and is less bored than we are.
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Post Post #231 (ISO) » Thu Dec 09, 2010 7:12 am

Post by Toogeloo »

Fate wrote:
Toogeloo wrote: I do agree with you on the scum hunting thing myself dana, I just didn't say it as blatantly as you did lol. Still, I enjoy the conversation, since the more people talk, the more you have to use down the road. While this may not be the best phase of the game to scum hunt, you would be stupid to ignore it once we do get into the meat of the game.
Scumhunting is one thing.

Townhunting is another thing.

PARTICIPATING IN A FUCKING GAME is another thing.

BUILDING EARLY READS AND STANCES AND HISTORY is quite another thing.

"Yo I'm not gonna take any stances so my options are as wide as the great wall of goddamn China" <- that's fuckin tech.


SO DONT go agreeing with scum there Baku.
If it helps, I have at least one strong town read already (note: it's not IS, but I do like him as probable town). I'm not ignoring the hunt, just not pressuring it yet.
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Post Post #232 (ISO) » Thu Dec 09, 2010 7:12 am

Post by Faraday »

Toogeloo wrote:
SpyreX wrote:ARGH HULK SMASH

I'm fully aware of how it works. Even limited information (that sure as hell has the chance to become total information) is a good thing. A real good thing.

Especially once bodies start hitting the floor.
We will need one team entirely dead to ensure future scans as accurate with the role. It would be useful in end game, sure, but there can be a lot of wasted potential early game.
To be fully accurate? yes, but knowing someone's not in scumfaction a is still damn useful information.

STRATEGY talk is so much fun.

We need more fire and blood.
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Post Post #233 (ISO) » Thu Dec 09, 2010 7:13 am

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Yeah that's fine and all Toog, but you see the DIFFERENCE in what your play has been so far and Dana's?

I don't like the way you agreed with him, it paints him in a townier light than he SHOULD be painted in (aka "well an obvtownie said he understands where dana is coming from, looks like that slot could be townmindset)
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Post Post #234 (ISO) » Thu Dec 09, 2010 7:14 am

Post by SpyreX »

I can't believe I'm having to argue thisssssssss. GOD

Yes, a bevy of investigations is more powerful late game.

That can't happen unless WE HAVE THE COP TO GET THERE.

Jesus if the cop forces one good lynch or stops one key bad lynch its worth it.
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Post Post #235 (ISO) » Thu Dec 09, 2010 7:16 am

Post by Fate »

SpyreX if you go all los copos on me again you'll have to turn in your card.

AND I NEVER GAVE IT BACK TO YOU SO AKA YOU BETTER BE ONE WITH FIRE AND BRIMSTONE OR [REDACTED] OTHER CHOICES
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Post Post #236 (ISO) » Thu Dec 09, 2010 7:16 am

Post by Toogeloo »

I see what you are getting at, but you may also notice that I jabbed at him. It wasn't a full agreeance, but rather I practically called him stupid if he planned on ignoring this stage of the game.
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Post Post #237 (ISO) » Thu Dec 09, 2010 7:18 am

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My eyes sort of glazed over the second second sentence of your post and I didn't even read the third apparently.

>_>
<_<

"I agree with you dana" is just the sort of thing that makes my blood boil
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Post Post #238 (ISO) » Thu Dec 09, 2010 7:18 am

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I'm not GOING los copos.

I'm just beating my head against the idea that its not worth getting.

I mean just think of the beautiful world where a cop comes out with a couple innocents and WE NUKE EVERYONE ELSE.

RED DAWN
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Post Post #239 (ISO) » Thu Dec 09, 2010 7:19 am

Post by Toogeloo »

SpyreX wrote:I can't believe I'm having to argue thisssssssss. GOD

Yes, a bevy of investigations is more powerful late game.

That can't happen unless WE HAVE THE COP TO GET THERE.

Jesus if the cop forces one good lynch or stops one key bad lynch its worth it.
Well, I never stated the cop is bad >_> ... I just stated I could see less use from it than half the other roles, and that it could still be detrimental to let scum get it. It was (and still is) my opinion that it fell in the lesser of the 5 abilities we want to keep from scum's hands. If you want Cop, go for it bud ^_^.
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Post Post #240 (ISO) » Thu Dec 09, 2010 7:24 am

Post by Fate »

Ok this discussion needs stoppin now:

1. THERES ONE HALF-We see the intrinsic value of our own scumhunting and how getting X IS NOT Y SCUM is extremely beneficial in narrowing down reads further because we know how to make basic connections such as "X was obviously not scum with Z"

2. THERES DEVILS
AVOCADOFUCKHOOPLA
ADVOCATE SIDE- Copos can't copos a full clear and I'm paranoid and crazy someonescum will get half cleared and coast like its 1958 and the coastguard is patrollin the borders. Plus I like eating bamboo and keeping shit out of scums hands more than getting cool gadgets for town

CAPICHEY?

Now back to chesskid who hasn't responded to my LATEST EXPLOITS:

Vote: Chesskid
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Post Post #241 (ISO) » Thu Dec 09, 2010 7:25 am

Post by chesskid3 »

Your latest exploits being some post from Dana that is easy to put in a bad light? sure, I really need to respond to that.
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Post Post #242 (ISO) » Thu Dec 09, 2010 7:26 am

Post by SpyreX »

"Getting useful roles" > "Stopping scum from BP/RB"

We may have to have real words this game. REAL ONES

FATTE HOW DARE YOU PREVIEW EDIT ME

I WILL TALK TO YOU MORE IN OUR CHAT MR
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Post Post #243 (ISO) » Thu Dec 09, 2010 7:26 am

Post by SpyreX »

Wow that was some beetlejuice stuff right there.

HRMMM
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Post Post #244 (ISO) » Thu Dec 09, 2010 7:28 am

Post by Fate »

chesskid3 wrote:Your latest exploits being some post from Dana that is easy to put in a bad light? sure, I really need to respond to that.
NICE TIMING ASSHOLE.


THERE IS NO RESPONSE. THERE IS ATTACK.

WITH YOUR SELF PROCLAIMWED AND OBVIOUS AGRESSIVE SCUMHUNTING STYLE, WHY ARENT YOU IN HERE PUSHING WHAT YOU THINK NEEDS BE PUSHED?

LOOKS LIKE YOU FAIL AT IMITATING YORU TOWN GAME. AND YOU THOUGHT IT WAS GONNA BE AS EASY AS 1, 2, CALL SOMEONE WHO SHOULD BE CALLED SCUM SCUM AND PRETEND LIKE IT MAKES SENSE.
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Post Post #245 (ISO) » Thu Dec 09, 2010 7:29 am

Post by Toogeloo »

Fate wrote: Plus I like eating bamboo and keeping shit out of scums hands more than getting cool gadgets for town
http://media.bigoo.ws/content/gif/bears/bears_193.gif

nom nom nom nom nom nom...
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Post Post #246 (ISO) » Thu Dec 09, 2010 7:30 am

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Wait wait wait did you just imply you can meta-read me? Lynch All Liars lolz
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Post Post #247 (ISO) » Thu Dec 09, 2010 7:32 am

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I can do ANYTHING in this thread, whether in the back of my mind I"m whether if you truly just believe your own madness or your scum is another story.

EITHER WAY YOU GET DEATH
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Post Post #248 (ISO) » Thu Dec 09, 2010 7:34 am

Post by Toogeloo »

SpyreX wrote:"Getting useful roles" > "Stopping scum from BP/RB"
We can agree to disagree I suppose. Coming from a VT standpoint, I would much rather use my intuition than rely/hope for scum scans. If we get a condemning scan, cool beans, but gut and intuition rules my game play a bit more. I always assume worst case scenario that town is fudged and we either have no power or VIs have our best powers.
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Post Post #249 (ISO) » Thu Dec 09, 2010 7:35 am

Post by Toogeloo »

I see you reading Katsuki. I miss you, and you should come in and talk about how you want to nuke me some more :) .

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