Helghast @ 314
– I say you’ve stopped scum-hunting because you have. Look at your own ISO and show me where you’ve been hunting scum. You gave said ‘explanation’ and have not developed it one iota. You have simply been sitting around complaining about the length of the Day and answering questions.
And for the record – Chesskid has always been (and I expect probably will continue to be in the short term) a VI.
Feysal @ 318
– That’s an excellent catch on Chesskid’s behavior regarding Yawning at a case when scum.
Chesskid @319
– You do know this post completely undermines any belief this me has that your behavior here in the face of your lynch is anything but a Null tell.
Chess @327
– Why wouldn’t you have said that as Mafia in an attempt to look Town?
Gandalf @ 329
– First Jester speculation sighting that I recall – any Vigs or other killing roles should direct their attention Gandalf’s way.
Sleepless Ass @343
– Your argument that the 4th vote is clearly a Joke I disagree with. If you can’t understand how there is a conflict between voting for Night yet directly calling a player scum in the same post I don’t know what I can do to help you.
I also got loads of laughs from your horribad logic that I’m wanting to ‘lynch our strongest power roles’. Funny.
1. Can you provide back-up for your incorrect assertion that I’ve been attacking lurkers all game? Our vote and attention has been on WMC. Are you saying he’s a lurker? Are you sayin asking for Prods on non-posters qualifies as ‘attacking lurkers’? Do you believe active lurkers like Helghast aren’t more likely to be scum than regular lurkers?
2. If we are calling out the MAJORITY of the game for lurking we certainly are attempting to target the strongest PRs
3. Yes, I understand fully that you are using pointless sarcasm here. Yet it’s a stupid argument so it deserves attention.
@Dana, WMC and anyone else infatuated with Town tells
– Chesskid’s 319 is a perfect example of why I don’t believe behavioral town tells exist. Chess here has articulated that he’s cognizant of what may considered a behavioral Town tell and as Scum has gone out of the way to use them.
I hate quoting as it leads to eye-bleeding Walls of Stripes but in this case I’ll make an exception –
danakillsu wrote:Exactly. Scum make scum-tells because they are scum and can't help it. They can't perfectly emulate town play. And in EXACTLY the same way, town players, no matter how bad they are, make town-tells because they are town and can't help it. They can't perfectly emulate scum play, even if they're horrible. Therefore, if there are scum-tells, there are town-tells. You have the logic to figure this out, and the fact that you are still adamantly saying there are no town-tells, and not proving that you have already believed this prior to this game, I believe that you are scum.
Quite honestly I don't think you are approaching this in a logical manner. Town (aside from gambitting) doen’t try to emulate scum play. Period.
A Town player’s goal is to find and lynch scum. As such they try (with obviously varying degrees of success based on the skill of the player) to play in a Pro-Town manner.
A Scum player’s goal is to kill off enough Town and survive till victory. As such they try to play in a manner that looks as Pro-Town as possible (again, with varying degrees of success).
Both sets of players are aiming to give off Town tells. Thus those are Null. Chesskid proved that even a VI can be aware of this fact and attempt to exploit it. Thus I don’t ascribe any weight to Town tells.
Scum are more likely to give off scum tells as a function of their inherent conflicts I already outlined, all things being equal.
Thus I believe that looking for scum-tells is the most effective way to hunt scum.
But once again we’ve pushed the theoretical on this discussion and you haven’t answered my question – how does my approach to Mafia theory regarding lack of useful Town tells qualify as something more likely to come from scum than from town?