Mini 1038 - Inception (Day One Archive)


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Mini 1038 - Inception (Day One Archive)

Post Post #0 (isolation #0) » Sat Aug 28, 2010 3:42 am

Post by TonyMontana »

  • Alive:

    AlmasterGM
    Anon
    BloodCovenent
    Data
    Iecerint
    manho
    ooba
    Switz
    Tuberkulos
  • Dead:

    Chronopie |
Saito
|
Briber
|
Lynched Day One

bv310 |
????
|
????
| ???? Night One

Seraphim |
????
|
????
| ???? Night One
[/list]


Image


Vote Counts:
One | Two | Three | Four | Five (D1 End)
Last edited by TonyMontana on Tue Oct 05, 2010 2:23 am, edited 9 times in total.
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Post Post #1 (isolation #1) » Sat Aug 28, 2010 11:07 am

Post by TonyMontana »

The BaM Ruleset

(stolen/modified from Xyl)
1.) Votes must be
bolded
and at the start of a line. If we don’t see it, we wont count it.
2.) Unvoting is nice, but not necessary.
3.) Once a majority is reached, that person is lynched.
4.) If there is no majority at deadline, there will be no lynch for that day.
5.) Day 1 will have an approximated deadline based on when the game starts – it will be no less than a week. All following days will have a deadline of 7 days.
Unless they don't

6.) Nights will have 48 hours maximum. Any night actions not submitted will simply not happen – the thread should be open 48 hours following a deadline lynch.
7.) Do not talk about this game outside the thread unless your role allows you to.
8.) When you die, you are dead. Stay that way.
9.) Do not edit posts. Do not use invisible text. Do not use small text.
10.) Do not quote any communication from the mod (that includes PMs) in the game thread.
11.) If you are going to be gone for an extended period of time, please let me know. See rule 12.
12.)
If you do not post for the equivalent of a full game day (see rule 5) you will be modkilled. Further, you will be blacklisted from any future games using the BaM ruleset. Keep in mind that there are no replacements for flaking in a BaM ruleset game. Other circumstances requiring replacement are up to the mods discretion..

13.) If you notice mistakes aside from the vote count, PM me. Bold notification about vote count issues in the thread.
14.) Play to win.
15.) Play with the spirit of the game in mind.
15.a.) This means ASK before you do something you think I might question. Questions are good. Modkills are bad. See rule 12.
16.) Have fun. Remember that everyone playing are actually real people and treat them as such.
17.)
Indigo
,
Teal
and
Orange
are reserved colors for this game. Don't use em.
18.) Night actions are determined using Natural Action Resolution

Game specific rules:

19.) Hate me now, so you don't hate me later
20.) Any death will end the day. That includes modkills.
21.)
Neither role nor alignment is guaranteed to be revealed upon lynch/death.

22.) This game was especially made for my enjoyment, but as always I implore you to find enjoyment in the game the best way you can. (without breaking rules.)
23.) My PM inbox is always open for comments and questions. If you're wondering about something, or just need to vent, don't hestitate to send me a message.
24.) This game is
swingy
. Just so you know, you might have lost already.

Town Win Condition:

You win when all threats are eliminated.
Last edited by TonyMontana on Fri Sep 17, 2010 1:34 am, edited 2 times in total.
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Post Post #2 (isolation #2) » Sat Aug 28, 2010 11:12 am

Post by TonyMontana »

Game specific rules:

19.) Hate me now, so you don't hate me later
20.) Any death will end the day. That includes modkills.
21.)
Neither role nor alignment is guaranteed to be revealed upon lynch/death.

22.) This game was especially made for my enjoyment, but as always I implore you to find enjoyment in the game the best way you can. (without breaking rules.)
23.) My PM inbox is always open for comments and questions. If you're wondering about something, or just need to vent, don't hestitate to send me a message.
24.) This game is
swingy
. Just so you know, you might have lost already.

Town Win Condition:

You win when all threats are eliminated.
Last edited by TonyMontana on Tue Aug 31, 2010 10:04 pm, edited 1 time in total.
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Post Post #3 (isolation #3) » Tue Aug 31, 2010 10:03 pm

Post by TonyMontana »

Image

Everybody grab your totem, you're in for wild ride.
You're all gathered at a rather fancy hotel. Everyone is enjoying a drink, having pleasant conversations, until you suddenly hear a cold whisper fill the room. The whisper was simultaneously distant, while seeming like it came from within each of you.
It was the introductory line from Biggie's song "Juicy" that rushed through you like a fresh breeze.


"It was all a dream"


You all realize you have no idea how you got to the hotel. Hell, you don't even know where the hotel is. The realization that you are all in a dream hits you like a shotgun to the face. Coincidentially, a shotgun to the face is the first solution many of you think of. But you can't be sure dying won't send you straight to limbo, so you figure it's best to stay "alive"


Of course, some of you already knew you were in a dream.
:twisted:
And you all agree that getting rid of those people must be your first priority.


Day 1 Begins


Deadline for lynch is Wednesday, 8th Sep, 11pm CET.
It takes 7 to lynch
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Post Post #44 (isolation #4) » Wed Sep 01, 2010 8:33 pm

Post by TonyMontana »

Just like Inception, this game is actually based on Dreamscape


Vote Count One


L-4
BloodCovenent
- ooba, Iecerint, Data

L-5
anon
- manho, Chronopie
L-5
manho
- Seraphim, AlmasterGM
L-6
AlmasterGM
- tuberkulos
L-6
Chronopie
- anon
L-6
ooba
- Switz
L-6
Switz
- bv310
Not Voting
- BloodCovenent

With 12 alive, it takes 7 to lynch
Deadline in ~6.5 days
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Post Post #71 (isolation #5) » Sun Sep 05, 2010 4:33 am

Post by TonyMontana »

Don't mistake a poorly designed game for a bastard one.


Vote Count Two


L-4
BloodCovenent
- Iecerint, Data, ooba

L-5
anon
- Chronopie, AlmasterGM
L-5
Chronopie
- anon, manho
L-6
manho
- Seraphim
L-6
AlmasterGM
- tuberkulos
L-6
ooba
- Switz
L-6
Switz
- bv310
Not Voting
- BloodCovenent

Prodding:
bv310, seraphim and Tuberkulos

With 12 alive, it takes 7 to lynch
Deadline in about 3 days, 5 hours and 30 minutes
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Post Post #83 (isolation #6) » Mon Sep 06, 2010 9:44 am

Post by TonyMontana »

Might wanna hide the shock of finding out gamedays are 7 days, as reading the BAM rules were a requirement for signing up. -.-


Vote Count Three


L-3
BloodCovenent
- Iecerint, Data, ooba, manho

L-5
anon
- Chronopie, bv310
L-5
manho
- Seraphim, AlmasterGM
L-6
AlmasterGM
- tuberkulos
L-6
Chronopie
- anon
L-6
ooba
- Switz
L-6
Switz
- bv310
Not Voting
- BloodCovenent

With 12 alive, it takes 7 to lynch
Deadline in about 48 hours and 15 minutes
Last edited by TonyMontana on Mon Sep 06, 2010 10:24 am, edited 1 time in total.
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Post Post #153 (isolation #7) » Tue Sep 07, 2010 7:46 pm

Post by TonyMontana »

So basically, in the last 24 hours the game postcount doubled. o.0 Btw, I'm always happy to be corrected on postcounts.


Vote Count Four


L-2
Chronopie
- anon, Seraphim, BloodCovenent, bv310, manho

L-4
BloodCovenent
- Iecerint, ooba, tuberkulos
L-5
manho
- AlmasterGM, Data
L-6
bv310
- Chronopie
L-6
ooba
- Switz

Gonna send out a deadline reminder to everyone.
Also, given that most discussion obviously happens while I sleep, I'm gonna extend the deadline 10 hours.


With 12 alive, it takes 7 to lynch
Deadline in about 24 hours
(9am CET/12am PT/3am ET)
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Post Post #176 (isolation #8) » Wed Sep 08, 2010 9:55 am

Post by TonyMontana »

End day, or go to sleep. Hmm... might have to sleep on that one... -.-
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Post Post #177 (isolation #9) » Wed Sep 08, 2010 10:30 am

Post by TonyMontana »

Sleep.

No more posting for Chronopie.

The rest of you, feel free to spend the next 9 hours outguessing me and what not.
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Post Post #189 (isolation #10) » Wed Sep 08, 2010 8:20 pm

Post by TonyMontana »

I'm not mindfucking, and I'm not leaving clues in flavor. I was sleeping.


Vote Count Five (Final)


L-0
Chronopie
- anon, Seraphim, BloodCovenent, bv310, tuberkulos, ooba, Iecerint

L-5
bv310
- Chronopie, manho
L-5
manho
- AlmasterGM, Data
L-6
BloodCovenent
- Iecerint
L-6
ooba
- Switz

With 12 alive, it took 7 to lynch

Everyone had been pointing fingers and yelling at each other.
No one really had any clue to as who was doing the mindfucking, but for every word spoken, they grew somewhat wiser.

After some accusations, claims, counterclaims and counter-counterclaims,
the town decided they would lynch
Chronopie
, and see if that got them further.

Well, what it got them was a dead
Saito
.
In his suit they found large amounts of cash.
Typical businessman, thinking money could help solve any problem, even when unconscious.


Image

Chronopie |
Saito
|
Briber
|
Lynched Day One



Because of the new board system, I can't edit while thread is locked.
Topic will be left open sometimes.
No posting until I start Day 2


I'm gonna set night deadline to Sunday 11pm CET. Feel free not to use all that time.

It is now Night One
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Post Post #190 (isolation #11) » Sun Sep 12, 2010 9:15 pm

Post by TonyMontana »

After getting a good nights rest in your own hotel rooms, you return to the lobby to continue your discussions and witchhunting. At least some of you return.
bv310
and
Seraphim
are nowhere to be found. Did they find a safe way out of the hotel? Or did they lose their mind, and end up in the raw subconscious called Limbo?

Either way, you will have to continue the fight without them.

bv310 |
????
|
????
| ???? Night One

Seraphim |
????
|
????
| ???? Night One


With 9 Alive, it takes 5 to lynch.

Deadline: Monday, Sep 20th, 11PM CET


Day Two BEGINS
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Post Post #202 (isolation #12) » Thu Sep 16, 2010 6:11 pm

Post by TonyMontana »

simsalabim
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