Real World/Road Rules Challenge! Repo Race!


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Post Post #75 (ISO) » Fri May 07, 2010 9:17 am

Post by crywolf20084 »

cayke jumps to rope 4


d2 = 1845316851
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Post Post #76 (ISO) » Fri May 07, 2010 9:17 am

Post by PJ. »

Madchal45 (1:14:27 PM): also, to reiterate.. this challenge is horrible
Madchal45 (1:15:04 PM): Does he really expect someone to beable to essentially flip a coin and get heads 24 times in a row?
xCAYKEx (1:15:26 PM): pretty much
Madchal45 (1:16:22 PM): and on a computer that pretty much makes the odds exactly 50/50 instead of there being any dexterity advantage?
xCAYKEx (1:16:40 PM): this should be an endurance challenge
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Post Post #77 (ISO) » Fri May 07, 2010 9:18 am

Post by crywolf20084 »

cayke jumps to rope 5


d2 = 218804770
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Post Post #78 (ISO) » Fri May 07, 2010 9:24 am

Post by animorpherv1 »

Cayke makes it to rope 4 with a time of 00:04:20
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Post Post #79 (ISO) » Fri May 07, 2010 9:25 am

Post by animorpherv1 »

Panzerjager wrote:Madchal45 (1:14:27 PM): also, to reiterate.. this challenge is horrible
Madchal45 (1:15:04 PM): Does he really expect someone to beable to essentially flip a coin and get heads 24 times in a row?
xCAYKEx (1:15:26 PM): pretty much
Madchal45 (1:16:22 PM): and on a computer that pretty much makes the odds exactly 50/50 instead of there being any dexterity advantage?
xCAYKEx (1:16:40 PM): this should be an endurance challenge
There are no more dice challeges after this.
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Post Post #80 (ISO) » Fri May 07, 2010 10:23 am

Post by Cybele »

This challenge would have made so much more sense to let anyone go at any time, and give it an overall deadline of, say 72 hours. Each person would have more time, and we'd finish in less time overall. Make sure everyone knows that the challenge is actually happening, and then there's much less chance of people missing it.
As far as I can tell, there's no good reason for it to be done in a mandatory order.
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Post Post #81 (ISO) » Fri May 07, 2010 11:20 am

Post by animorpherv1 »

Cybele wrote:This challenge would have made so much more sense to let anyone go at any time, and give it an overall deadline of, say 72 hours. Each person would have more time, and we'd finish in less time overall. Make sure everyone knows that the challenge is actually happening, and then there's much less chance of people missing it.
As far as I can tell, there's no good reason for it to be done in a mandatory order.
This was a test to see how to would work. I know I'm not doing it again.

EDIT: I'm PM'ing people when their turn is on. If you don't get it, I'm not online. Plain and simple.
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Post Post #82 (ISO) » Fri May 07, 2010 4:48 pm

Post by mastermind »

mastermind jumps to rope 1


Original Roll String: 1d2
1 2-Sided Dice: (2) = 2
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Post Post #83 (ISO) » Fri May 07, 2010 9:35 pm

Post by Col.Cathart »

Ok, I guess it's my turn now. I hope that's how it works:

Cathart jumps to rope 1


Original Roll String: 1d2
1 2-Sided Dice: (1) = 1
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Post Post #84 (ISO) » Fri May 07, 2010 9:37 pm

Post by Col.Cathart »

Phew.

Cathart jumps to rope 2


Original Roll String: 1d2
1 2-Sided Dice: (1) = 1
[b]Mini 934[/b] is [b]over![/b] Thanks to everyone participating.

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Post Post #85 (ISO) » Fri May 07, 2010 9:38 pm

Post by Col.Cathart »

Damn...
[b]Mini 934[/b] is [b]over![/b] Thanks to everyone participating.

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Post Post #86 (ISO) » Fri May 07, 2010 10:14 pm

Post by Drench »

so this is like the worse challenge ever

challenges are supposed to challenge. i don't feel challenged flipping a coin.

Original Roll String: 1d2
1 2-Sided Dice: (1) = 1


Drench jumps to rope one.
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Post Post #87 (ISO) » Fri May 07, 2010 10:14 pm

Post by Drench »

fuck yeah seaking
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Post Post #88 (ISO) » Fri May 07, 2010 10:26 pm

Post by Cybele »

Cybele jumps to rope one.
Original Roll String: 1d2
1 2-Sided Dice: (2) = 2
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Post Post #89 (ISO) » Fri May 07, 2010 10:27 pm

Post by Cybele »

Cybele jumps to rope two.
Original Roll String: 1d2
1 2-Sided Dice: (2) = 2
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Post Post #90 (ISO) » Fri May 07, 2010 10:27 pm

Post by Cybele »

Fuck.
Well, at least I did it in record time.
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Post Post #91 (ISO) » Fri May 07, 2010 10:32 pm

Post by Cybele »

[mrow][col]Cybele[col]crywolf20084 Ropes[col]1[col]4 Time[col]00:00:32[col]00:04:20

lol at this actually having an hour-counter. Not fucking likely.
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Post Post #92 (ISO) » Fri May 07, 2010 10:55 pm

Post by Devotress »

Devo jumps to rope one.
Original Roll String: 1d2
1 2-Sided Dice: (2) = 2
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Post Post #93 (ISO) » Fri May 07, 2010 10:56 pm

Post by Devotress »

Devo jumps to rope 2

Original Roll String: 1d2
1 2-Sided Dice: (1) = 1
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Post Post #94 (ISO) » Fri May 07, 2010 10:58 pm

Post by Devotress »

Devo Jumps to Rope 3
Original Roll String: 1d2
1 2-Sided Dice: (2) = 2
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Post Post #95 (ISO) » Sat May 08, 2010 5:33 am

Post by animorpherv1 »

I was just informed that Cayke was early going from rope 2 to 3. When I checked it out, she was 15 seconds early, so I'm adding it to her time.
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Post Post #96 (ISO) » Sat May 08, 2010 5:34 am

Post by animorpherv1 »

Cybele wrote:[mrow][col]Cybele[col]crywolf20084 Ropes[col]1[col]4 Time[col]00:00:32[col]00:04:35

lol at this actually having an hour-counter. Not fucking likely.
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Post Post #97 (ISO) » Sat May 08, 2010 12:52 pm

Post by crywolf20084 »

uh

ani..............


you never specified that i had to wait EXACTLY 60 seconds. I posted every min til i fell.
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Post Post #98 (ISO) » Sat May 08, 2010 1:25 pm

Post by animorpherv1 »

I thought I made it clear myself.

EDIT: If that's the case, Cybele's time needs another 28 seconds added onto it. Silly me.

EDIT 2: Put it directly into Post 48. Also updated it with the Weekends rule.
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Post Post #99 (ISO) » Sat May 08, 2010 5:40 pm

Post by Drench »

Image
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