Mafia 112: Ridiculous Drama! (Game Over, town win!)


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Post Post #1400 (ISO) » Wed Apr 28, 2010 2:05 am

Post by dramonic »

Fate wrote:"Pomegranate, You are a mason-vig!

Erm... Yuck? Someone is dead and he was a poor townfolk... He could have been your neighbor and you could be the next! It’s really creepy, but inside of yourself you’re happy your good friend
Richard Massive
is still alive. And don’t forget you’ve got your other friend the gun in your pocket.

-You may post and vote, like any normal person.
-At night, you may communicate with your buddy FeFiFoFum (Mason).
-At night, you may choose someone to shoot down, effectively killing them.
-Your partner’s alignment is 100% assured to be town.

Here’s your QT:

You win when all threats are defeated."

Did the role PM really say the godfather was a mason's "good friend"?

>_>'
<_<';
Ah, no it didnt, I fixed that before the blunder happened, I just didnt fix it in the original file.

Also, why couldnt a SK no kill? It's not like it's impossible to skip a meal, let alone the time it takes to digest a person. In the original PM he couldn't even kill every night, but that was judged to be too "un-normal"

And yeah, the psych made the attempt at never killing ridiculously risky, not to mention having a vig and a 1-shot vig is quite weird.
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Post Post #1401 (ISO) » Wed Apr 28, 2010 2:55 am

Post by Papa Zito »

dramonic wrote:As you desperately Papa Zito off the nearest cliff
I guess I can take some solace in becoming a verb.

I think the town was overpowered a bit. I was going to make that argument and try (desperately) to sway someone to a PR lynch instead. But it was after midnight and I fell asleep.
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Post Post #1402 (ISO) » Wed Apr 28, 2010 3:00 am

Post by Fate »

Well our tracker was useless. Our docs didn't do anything except serve as a buffer to be killed before the mason vig, and our mason vig only hit right once.

So...

Yeah you guys just got unlucky. If Konowa had shot Chrono like I asked it and the vigs didn't shoot DTM it could have gone a whole different direction.
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Post Post #1403 (ISO) » Wed Apr 28, 2010 3:39 am

Post by Nikanor »

Yeah! Go town! :D
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Post Post #1404 (ISO) » Wed Apr 28, 2010 3:46 am

Post by MehPlusRawr »

Yay for me failing at reads!

My first serious mafia game, I accidentally buddied with a scum, which messed up most of my reads in the other games I had joined slightly later. I got Leafsnail right, at least. Grats, town!
I think I'm back. Mafiascum just became 20% cooler in 10 seconds flat.
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Post Post #1405 (ISO) » Wed Apr 28, 2010 5:02 am

Post by Leafsnail »

MehPlusRawr wrote:Yay for me failing at reads!

My first serious mafia game, I accidentally buddied with a scum, which messed up most of my reads in the other games I had joined slightly later. I got Leafsnail right, at least. Grats, town!
If someone's obviously gonna get lynched, I don't care about their read on me :D.

Yeah, losing DTM knocked the wind right out of our sails. The fact that Konowa vanished off the face of the earth also kinda sucked... we coulda done with Spyrex dead.

Papa Zito actually correctly identified Elli as the one targetting the vigkill, but we had no way of knowing he wasn't the one WITH the kill. Argh.
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Post Post #1406 (ISO) » Wed Apr 28, 2010 5:13 am

Post by JacobSavage »

Unlucky although, I must say it is a very good set-up, but unfortuatly what happens in the night can swing it either way.

Although I had my own little list of possible PR's which I thought I may have been best not to have put up:

SIR was on their becasue of his "Dear Vigs... post"
And I had Spy down there as well :S, but meh
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Post Post #1407 (ISO) » Wed Apr 28, 2010 5:18 am

Post by JacobSavage »

Lol Dram I just realised, your thing in the GY about pre-ins...
I am so sorry Leaf :(
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Post Post #1408 (ISO) » Wed Apr 28, 2010 5:22 am

Post by SpyreX »

Yee-haw!
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Post Post #1409 (ISO) » Wed Apr 28, 2010 5:50 am

Post by JacobSavage »

So anyone care to post the QT's?
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I don't have an opinion, everything is great.
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Post Post #1410 (ISO) » Wed Apr 28, 2010 7:40 am

Post by InflatablePie »

Yay, I fail as a doctor! >_>

I was gonna protect Navy but something told me Konowa was a better choice (apparently everyone else targeted him too), and really shoulda been on Fate/Elli/CYANIDE. The second Konowa protect was stupid as I shoulda realized they wouldn't kill the SK. In Jacob's case, I didn't want to protect a vig shot, PLUS he was pretty much 90% town, so I figured he'd be a good choice to keep alive.

At least I stayed alive and caught Chrono's cop-redirect-post. :D
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Post Post #1411 (ISO) » Wed Apr 28, 2010 8:02 am

Post by SIR CYANIDE »

Boo. Bad luck.
Your own blood will clean the blood for now
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Post Post #1412 (ISO) » Wed Apr 28, 2010 8:05 am

Post by Papa Zito »

QT: http://www.quicktopic.com/44/H/3quPLwZvPHL7p

*Papa Zitos SpyreX off a cliff*
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Post Post #1413 (ISO) » Wed Apr 28, 2010 8:13 am

Post by SpyreX »

I'll read through the thread and give an opinion on what we should do. I'd prefer we didn't kill SpyreX tho because while he's exceptionally dangerous he's also lots of fun.

<3
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Post Post #1414 (ISO) » Wed Apr 28, 2010 8:44 am

Post by Ellibereth »

That game leaf keeps mentioning NEVER HAPPENED. NEVER HAPPENED I SAY.
FLASH OF GREEN
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Post Post #1415 (ISO) » Wed Apr 28, 2010 9:29 am

Post by Shattered Viewpoint »

I won!! (Well, sort of.)
Better than you. Don't doubt me; it won't end well.

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Post Post #1416 (ISO) » Wed Apr 28, 2010 10:14 am

Post by Pomegranate »

I feel that this is one of the few games where I was actually productive as town.


I assumed that Konowa was unnightkillable, but apparently I was wrong.
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Post Post #1417 (ISO) » Wed Apr 28, 2010 11:02 am

Post by DTMaster »

I BAWWWWD. I INFILTRATED THE UB3R ALIANCE TO TAKE IT DOWN FROM WITHIN TO BE SHOT DOWN BY POMMMM IN COLD BLOOD. BAWWWWW.
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Post Post #1418 (ISO) » Wed Apr 28, 2010 11:19 am

Post by Leafsnail »

I wouldn't say it was unbalanced, just kinda swingy. With the Bus Driver we could fuck up almost any move the town made against us, but with the Bus Driver dead we were up shit creek.
JacobSavage wrote:Lol Dram I just realised, your thing in the GY about pre-ins...
I am so sorry Leaf :(
You're apologizing to scum for beating them :?

Pom - yeah, your kill on DTM was the vital factor in the game.
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Post Post #1419 (ISO) » Wed Apr 28, 2010 11:26 am

Post by SpyreX »

Hells yes killing DTM was the awesome moment that I would have never, ever, ever done at that point because my reads were soooo off.

Teach you to let me live until its a puzzle.
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Post Post #1420 (ISO) » Wed Apr 28, 2010 11:28 am

Post by Leafsnail »

SpyreX wrote:Hells yes killing DTM was the awesome moment that I would have never, ever, ever done at that point because my reads were soooo off.

Teach you to let me live until its a puzzle.
If Konowa didn't vanish, you'd've died the same night :/.
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Post Post #1421 (ISO) » Wed Apr 28, 2010 11:29 am

Post by Parama »

Leafsnail wrote:
SpyreX wrote:Hells yes killing DTM was the awesome moment that I would have never, ever, ever done at that point because my reads were soooo off.

Teach you to let me live until its a puzzle.
If Konowa didn't vanish, you'd've died the same night :/.
The man speaks the truth.
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Post Post #1422 (ISO) » Wed Apr 28, 2010 12:05 pm

Post by DTMaster »

True, but we'd see a blood bath of 3 kills.
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Post Post #1423 (ISO) » Wed Apr 28, 2010 12:44 pm

Post by Pomegranate »

Leafsnail wrote:I wouldn't say it was unbalanced, just kinda swingy. With the Bus Driver we could fuck up almost any move the town made against us, but with the Bus Driver dead we were up shit creek.
JacobSavage wrote:Lol Dram I just realised, your thing in the GY about pre-ins...
I am so sorry Leaf :(
You're apologizing to scum for beating them :?

Pom - yeah, your kill on DTM was the vital factor in the game.
Ehh, Elli also deserves some credit.

QT: http://www.quicktopic.com/44/H/C4wRND9RgdGiV
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Post Post #1424 (ISO) » Wed Apr 28, 2010 1:01 pm

Post by DTMaster »

Yay. I was considered too dangerous to town to live, by the vigs. Muhahahaha. Darn. :<

Spy/Fate = caught off guard.
Eli = DTM scum = bad for town.

:<<<<<<

Oh well.

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