Pick Your Power III: A Brave New World


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Post Post #1200 (ISO) » Tue Apr 27, 2010 10:42 am

Post by Hoopla »

Official Vote Count

Players needed to Lynch : 8



12keyblade
- 1 -
Hoopla
- (L-7)
Hoopla
- 5 -
Socrates
,
DrippingGoofball
,
Parama
,
PranaDevil
,
Ellibereth
- (L-3)

Players not voting - 8 - 12keyblade, CryMeARiver, Faraday, Fate, mb53, Pomegranate, Sando, Zang

Socrates wrote:Hoopla, you keep saying that their picks were stupid, so I am curious. What
would
you have picked as scum with those spots?
Hard to know without the other two picks, because you would choose different roles based on the odds of picking up something with your lower picks. For the sake of this experiment, I'll assume myself an KB are scum, which gives my team 1, 4, 5, 18, 21.

Immediately going into this game as scum I would be petrified of potency of mason combinations; weak doctor and bomb are just way too strong to let them do their own thing. The masons played Weak Doctor the right way, use it as a cop to investigate people, then if he dies, you can still have the results out anyway confirming a couple of people. The bomb is obviously potent, because it means an unlynchable/unkillable innocent, so I'd definitely consider taking one or even both of these role to make the masons dispensable and not such a huge threat.

I would also be very wary of all the talk of massclaim pregame, so I'd factor that into my choices and skip the vigs, and pick unisex roles with functionability. Jailkeeper and gunsmith have great value if you ignore the vigs, plus makes you look protown for not taking scum roles. However, you'd need to try and save your first draft pick somehow from being lynched, so you need to pick a role that is conceivable for a townie, and I think cop/vig/gunsmith are the only real options. So, my picks;

1 - Gunsmith/Cop
4 - Weak Doctor
5 - Bomb
18 - Jailkeeper
21 - Role Cop/Redirector

This gives decent powerrole finding combinations and protection from vigs, and taking the Jailkeeper so low is a strategy based on roleblocker/jailkeeper not being taken in the previous two versions of the game. I think with the town loaded with more power than last game, scum needed to play more defensively rather than going for town-crushing combos because they really weren't there to be honest. Town-looking, believable claims are also important in a game like this, because you don't get to keep potent role combos if you keep getting lynched from scummy role choices.
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Post Post #1201 (ISO) » Tue Apr 27, 2010 10:46 am

Post by Fate »

You wouldve pickd redirector earlier and used the vigs like your bitch. Nice try with the "maaaybe I'd pick redirector with the last slot"

other than that yea, that's what I'd expect from scumHoopla. But I expect better from town hoopla. Accept your lynch for the greater good.
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Post Post #1202 (ISO) » Tue Apr 27, 2010 10:47 am

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Fate wrote:You wouldve pickd redirector earlier and used the vigs like your bitch. Nice try with the "maaaybe I'd pick redirector with the last slot"

other than that yea, that's what I'd expect from scumHoopla. But I expect better from town hoopla. Accept your lynch for the greater good.
You haven't convinced me my lynch is for the greater good though, because you haven't told me what happens when I flip town.
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Post Post #1203 (ISO) » Tue Apr 27, 2010 10:48 am

Post by mb53 »

Gah, I am mad with myself, not being able to post over the weekend as promised :( . I am really liking the Hoopla lynch.

Town:
CMAR
Elli
Fate
everyone who starts with P
DGB

Even though I think you all know that by now.

@Hoopla
You really don't have a case against 12KB.
Why do you want to mass-claim?
hoopla wrote:Okie dokie. When I'm confirmed town, please massclaim tomorrow and please consider lynching DGB.
I don't think that is going to happen.
i literally need to start a driving blog, please remind me
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Post Post #1204 (ISO) » Tue Apr 27, 2010 10:50 am

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mb53 wrote:
hoopla wrote:Okie dokie. When I'm confirmed town, please massclaim tomorrow and please consider lynching DGB.
I don't think that is going to happen.
I think you'll find it will happen.
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Post Post #1205 (ISO) » Tue Apr 27, 2010 11:02 am

Post by Socrates »

Man, this current incarnation of the game is heavily town leaning. :/

I don't agree with Hoopla's suggested loadout, BTW. But that's something for the postgame.
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Post Post #1206 (ISO) » Tue Apr 27, 2010 11:05 am

Post by Hoopla »

Socrates wrote:Man, this current incarnation of the game is heavily town leaning. :/

I don't agree with Hoopla's suggested loadout, BTW. But that's something for the postgame.
So, you're okay with accepting it's likely these choices were my scum picks?
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Post Post #1207 (ISO) » Tue Apr 27, 2010 11:13 am

Post by Socrates »

I guess it really isn't something for post game. I'll keep it simple:

If the scum team doesn't take at least 1 killing role, it is almost impossible for them to win the game.

I think you would realize this.
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Post Post #1208 (ISO) » Tue Apr 27, 2010 11:16 am

Post by Hoopla »

Socrates wrote:I guess it really isn't something for post game. I'll keep it simple:

If the scum team doesn't take at least 1 killing role, it is almost impossible for them to win the game.

I think you would realize this.
no it isn't. if they have protown roles, vigs won't shoot there in a massclaim. or ever manipulation roles like jailkeeper, redirector and the protective roles can work too. the game doesn't revolve around the vigs for scum, especially if the vigs miss once or twice. they could become lynch targets.
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Post Post #1209 (ISO) » Tue Apr 27, 2010 12:46 pm

Post by Socrates »

Hoopla wrote:no it isn't. if they have protown roles, vigs won't shoot there in a massclaim. or ever manipulation roles like jailkeeper, redirector and the protective roles can work too. the game doesn't revolve around the vigs for scum, especially if the vigs miss once or twice. they could become lynch targets.
1) "Role does not correspond to alignment" is something that has been repeated over and over and over again throughout all three of these games. Claiming a pro-town role would not save a scumbag's life, nor should it.

2) No townie outside of the top 5 would bother to go for the vig role and since the scum team made up the majority of the top 5, there probably wouldn't be any vigs at all if the scum team doesn't take them.

3) Here's what the setup would have looked like if the scum team followed your strategy:

Scum:
Goon x4
Jailkeeper

Town:
Gunsmith
Watcher
Tracker
Pro-town redirector
2 man vanilla mason group
Vanilla town x11

(Mod note: Scum team has the following fakeclaims: Cop, doc, bomb)
(Mod note: town knows that role does not correspond to alignment)

Now, I don't know anything about setup balance, but that looks a tad town balanced to me. Town have 6 mislynches, 4 information roles, and a mason group. Scum have a jailkeeper and good fakeclaims in a game where fakeclaims shouldn't mean anything. So scum have a jailkeeper.

:?
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Post Post #1210 (ISO) » Tue Apr 27, 2010 12:52 pm

Post by Pomegranate »

High, need to catch up about most of the 5 pages from the beginning if the day.

Tracked Zoiaum last night; he didn't target anyone, which means that the mafia killed him (and that his death wasn't due to protecting scum).
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Post Post #1211 (ISO) » Tue Apr 27, 2010 12:53 pm

Post by Pomegranate »

*Meant Hi, not high, not thinking today because I'm really tired.
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Sowwy >_<" -scumFate.

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Post Post #1212 (ISO) » Tue Apr 27, 2010 12:57 pm

Post by Parama »

I'm assuming you tracked dramonic to his kill yesterday?
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Post Post #1213 (ISO) » Tue Apr 27, 2010 12:58 pm

Post by Pomegranate »

Yes.
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Post Post #1214 (ISO) » Tue Apr 27, 2010 1:05 pm

Post by PranaDevil »

Pomegranate wrote:*Meant Hi, not high, not thinking today because I'm really tired.
Bull hooks.

I know what you mean, now pass it over :P.

As for Zo, yeah, he never did respond in the QT, he seemed to go walkabout (second time in one game, gah!), which means no matter how much prodding I gave him, we just weren't getting anything sent in from him.

Now, why is Hoopla still alive?
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Post Post #1215 (ISO) » Tue Apr 27, 2010 2:15 pm

Post by Pomegranate »

What;s the case on Hoopla? Make it concise.
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Post Post #1216 (ISO) » Tue Apr 27, 2010 3:54 pm

Post by Fate »

POM HE WAS A MASON WEAK DOC WHY WOULD YOU NEED TO TRACK HIM IF HIS BUDDY KNEW HE WHO HE WAS GOING TO TARGET.

----SMART POINTS.

BAD TRACKER BAD
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Post Post #1217 (ISO) » Tue Apr 27, 2010 3:56 pm

Post by Sando »

Have we decided to mass-claim tomorrow?

Fate still confuses the hell out of me ><
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Post Post #1218 (ISO) » Tue Apr 27, 2010 3:59 pm

Post by Pomegranate »

Fate wrote:BAD TRACKER BAD
Oh... :oops:

(Well, considering the two scum lynches we've achieved are in a good part due to me... I think I'm still a good tracker.)
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Post Post #1219 (ISO) » Tue Apr 27, 2010 4:11 pm

Post by Fate »

Hey. Elli got credit for the dram lynch, read my pre-lynch post.
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Post Post #1220 (ISO) » Tue Apr 27, 2010 4:12 pm

Post by DrippingGoofball »

Pomegranate wrote:What;s the case on Hoopla? Make it concise.
http://www.mafiascum.net/forum/viewtopi ... 72#2242972
Paraphrasing a role PM takes seconds, fabricating a good fakeclaim takes an eternity.

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Post Post #1221 (ISO) » Tue Apr 27, 2010 4:18 pm

Post by Pomegranate »

Fate wrote:Hey. Elli got credit for the dram lynch, read my pre-lynch post.
K. But I get Porkens. :P

DGB: Me likey.
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Post Post #1222 (ISO) » Tue Apr 27, 2010 4:19 pm

Post by DrippingGoofball »

Pomegranate wrote:
Fate wrote:Hey. Elli got credit for the dram lynch, read my pre-lynch post.
K. But I get Porkens. :P

DGB: Me likey.
Vote: Hoopla
.
FORMATTING ERROR
Paraphrasing a role PM takes seconds, fabricating a good fakeclaim takes an eternity.

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Post Post #1223 (ISO) » Tue Apr 27, 2010 4:20 pm

Post by Pomegranate »

##Vote: Hoopla
.
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Post Post #1224 (ISO) » Tue Apr 27, 2010 4:30 pm

Post by Sando »

Having thought about it a bit more, I think that considering the roles, scum were much more likely to want to avoid the MC. Both Vigs would have been directed by town. This does point a bit of a spotlight at the 'nay'ers from D1, including myself, but I think it's necessary.

Fate, you around? I know you want the hammer, can I have it please?

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