Open 213 -- Mini Love (Over)


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Post Post #250 (ISO) » Sat Apr 10, 2010 10:46 pm

Post by Yankee »

ugh for lag on this site, sorry for double post.

Also, I am not sure enough of my partners allignment one way or the other to reveal him. I am just showing that it would be in the towns best interest to lover lynch today.
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Post Post #251 (ISO) » Sat Apr 10, 2010 10:58 pm

Post by Chronopie »

Nope, not Nikanor.

--

The ModKills could potentially lose the entire game for us: the WCS of 5T:1S + 2 MKs -> possible 7T:1S, for a result of 2:2 = insta endgame.
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Post Post #252 (ISO) » Sat Apr 10, 2010 10:59 pm

Post by Chronopie »

I'm not sure of partners alignment either.
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Post Post #253 (ISO) » Sat Apr 10, 2010 10:59 pm

Post by Nikanor »

Then we would lynch the lovers last.
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Post Post #254 (ISO) » Sat Apr 10, 2010 11:39 pm

Post by easjo682 »

Then we would lynch the lovers last.
THIS! THIS is why I didn't wan the lovers claiming, it would be a free ride for them.
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Post Post #255 (ISO) » Sat Apr 10, 2010 11:52 pm

Post by Nikanor »

The problem is that we'd have to correctly lynch the treacherous lover, since they don't commit suicide simultaneously.
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Post Post #256 (ISO) » Sun Apr 11, 2010 12:58 am

Post by Chronopie »

@Easjo: We didn't have potential Modkills screwing the numbers up before. Was best plan --> bad idea.
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Post Post #257 (ISO) » Sun Apr 11, 2010 4:15 am

Post by XScorpion »

Please don't reveal the names of your lover buddies, unless you are DEAD CERTAIN he/she is scum. And since this is a game where almost nothing is certain, that means you really shouldn't.
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Post Post #258 (ISO) » Sun Apr 11, 2010 5:22 am

Post by Yankee »

@Mod: Is it possible to not Modkill the inactives and just keep searching? Modkilling them could lose the game for us in this kind of setting.
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Post Post #259 (ISO) » Sun Apr 11, 2010 5:22 am

Post by CJMiller »

Judgment call revoked.
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Post Post #260 (ISO) » Sun Apr 11, 2010 7:33 am

Post by Nikanor »

If you can't find replacements by the end of the night phase, I'd prefer a mod-kill. Do you think it'll be possible to actually read a person who hasn't posted in an entire day, Yankee?
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Post Post #261 (ISO) » Sun Apr 11, 2010 7:39 am

Post by XScorpion »

I'd rather have a lurker than a dead townie.
Not to mention that if we lose two townies to modkill and screw up this lynch, it's over.
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Post Post #262 (ISO) » Sun Apr 11, 2010 7:52 am

Post by Robocopter87 »

What is this Modkill you speak of? I don't see where the Mod said he was going to kill anyone.
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Post Post #263 (ISO) » Sun Apr 11, 2010 7:53 am

Post by Nikanor »

It's not over until I say it's over, dammit.
And I would MUCH rather have a dead townie than a potential mislynch.
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Post Post #264 (ISO) » Sun Apr 11, 2010 8:07 am

Post by XScorpion »

I wouldn't.
Dead townie is just -1 to town population. A mislynch gives information about who could be scum, assuming it's not a policy lynch.
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Post Post #265 (ISO) » Sun Apr 11, 2010 8:08 am

Post by Robocopter87 »

What is this Modkill you speak of? I don't see where the Mod said he was going to kill anyone.
Thanks for ignoring me.
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Post Post #266 (ISO) » Sun Apr 11, 2010 8:09 am

Post by XScorpion »

The mod erased it because he changed his mind.
CJ wrote:Judgment call revoked.
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Post Post #267 (ISO) » Sun Apr 11, 2010 8:13 am

Post by Robocopter87 »

Mmmmmmk I was worried he was going to kill me and mount me on the wall because I'm such a big beautiful buck.
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Post Post #268 (ISO) » Sun Apr 11, 2010 8:14 am

Post by Nikanor »

The mod said he would kill people and reveal their roles if he couldn't get replacements for them.
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Post Post #269 (ISO) » Sun Apr 11, 2010 9:24 am

Post by CJMiller »

XScorpion wrote:The mod erased it because he changed his mind.
CJ wrote:Judgment call revoked.
This.
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Post Post #270 (ISO) » Sun Apr 11, 2010 9:53 am

Post by Nikanor »

What a fickle mod. :?
I WANT MODKILLS! I DEMAND BLOOD!
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Post Post #271 (ISO) » Sun Apr 11, 2010 11:31 am

Post by Yankee »

Nikanor, you do realize if we mislynch today, and the mod kills the inactives we auto-lose as town, right? You make absolutely no sense right now.

Unvote, Vote: Nikanor

You have been slightly suspicious since the beginning, and now it is too much for me to ignore.

First you go against everything you were for last mini lovers game, where you were town last game, then you go on lurk mode, then when I call you out for Lurking you IMMEDIATELY post and do not give an explanation that I can remember. Then you rather have the mod kill two potential townies instead of finding a replacement when it could cost us the game???? Wow, just wow....

FYI - since the mod revoked the mod-kill I feel we do not HAVE to lynch lovers today, which is why I unvoted.
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Post Post #272 (ISO) » Sun Apr 11, 2010 11:42 am

Post by Nikanor »

Mislynching the town lovers now will not cost us the game, assuming the mod kills two people tomorrow morning. Observe:
Day One (3 scum/9 town) wrote:
Goon
Goon
Lover A

Lover A
Lover B
Lover B
Doctor
Townie
Townie
Townie
Townie
Townie
Night One (3 scum/8 town) wrote:
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Goon
Lover A

Lover A
Lover B
Lynched day one

Lover B
Doctor
Townie
Townie
Townie
Townie
Townie
Day Two (3 scum/4 town) wrote:
Goon
Goon
Lover A

Lover A
Lover B
Lynched day one

Lover B
Commits Suicide day two

Doctor
Killed night one

Townie
Modkilled day two

Townie
Modkilled day two

Townie
Townie
Townie
As you can see, we'd be in lylo. We wouldn't lose instantly.
Yankee wrote:when I call you out for Lurking you IMMEDIATELY post and do not give an explanation that I can remember.
Actually, we simulposted. It took about three minutes for my post to actually go through, though.
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Post Post #273 (ISO) » Sun Apr 11, 2010 11:44 am

Post by Nikanor »

And that's the worst case scenario with the modkills. I'm thinking there is at least one goon in that pair.
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Post Post #274 (ISO) » Sun Apr 11, 2010 4:03 pm

Post by TheLoneWolf »

Only skimmed recent posts, not much has happened beside modkill and then unmodkill.

Yankee, that was not a slip. I read the previous lover game thoroughly, and in the mafia quick topic of that game they were confused as to who the real townie lover of that pair was. I suppose I just assumed that would carry to to here, also I didn't envision a mafia PM saying "Your partners are X and X, and X's lover is X." Just didn't seem like a standard PM based on my experience with this site.

Nikanor calling for blood is a null-tell, trust me. He's just like Spyrex and Porkens and the lot.
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