ZOMBIES! - Zombies take over for the win!!!


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Post Post #1550 (ISO) » Tue Mar 30, 2010 10:20 am

Post by farside22 »

“What did you want me to do? Leave you a message? Cat dead, details later?” -Herbert West (Re-Animator, 1985)

ABR (1) xRECKONERx
CMAR (2) animorpherv1, Pie_is_good
Recknor (7) evilsnail, iLord, MrSuave , elvis_knits, Albert B. Rampage, Wolframnhart
Pie (1) SlySly

Not voting:


CryMeARiver
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Day 3 deadline is April 9th, 10:30am PST
With 16 alive it will take 9 to lynch
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Post Post #1551 (ISO) » Tue Mar 30, 2010 10:21 am

Post by SlySly »

Pie_is_good wrote:I don't see how any of those posts are "rolefishing" except possibly the last one, where I asked a vig, if present, to account for a nightkill (I still think this is a good idea).
No town PRs should claim, period. Anyone asking for any claims of the such should be lynched. All this info will do is get another town PR killed during the night.
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Post Post #1552 (ISO) » Tue Mar 30, 2010 10:37 am

Post by Pie_is_good »

Reck/ES is not at all a closed issue; it's the best thing that's happened to the town since I replaced in. I just happen to currently side with the "let's lynch neither" party.

And your "no town PRs should claim" theory is just wrong. We WANT our PRs getting nightkilled - it's better than our townies getting recruited. In this game, more so than others, we can afford to out PRs, especially in exchange for game-critical information, which a vig would offer.

And even despite that, "Anyone asking for any claims of the such should be lynched" is even wronger. Disagreement =/= scumminess.
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Post Post #1553 (ISO) » Tue Mar 30, 2010 11:36 am

Post by iLord »

I don't buy any of SlySly's attacks - his evil one is especially crap.

I definitely don't want a CMAR lynch either.

I do need to figure out who I want lynched as an alternative to the evil/RECK thing.

Why has MrSuave not been replaced yet?
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Post Post #1554 (ISO) » Tue Mar 30, 2010 11:49 am

Post by SlySly »

Defense noted, iLord.
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Post Post #1555 (ISO) » Tue Mar 30, 2010 12:03 pm

Post by iLord »

SlySly wrote:Defense noted, iLord.
The question is, for who?
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Post Post #1556 (ISO) » Tue Mar 30, 2010 1:21 pm

Post by animorpherv1 »

iLord - what do you think about ABR? He's the only player being voted you didn't mention.
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Post Post #1557 (ISO) » Tue Mar 30, 2010 1:28 pm

Post by iLord »

ani wrote:iLord - what do you think about ABR? He's the only player being voted you didn't mention.
Why are people voting him?
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Post Post #1558 (ISO) » Tue Mar 30, 2010 1:28 pm

Post by animorpherv1 »

iLord wrote:
ani wrote:iLord - what do you think about ABR? He's the only player being voted you didn't mention.
Why are people voting him?
It's Reck, for tunneling (at least, that's what I got out of it)
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Post Post #1559 (ISO) » Tue Mar 30, 2010 2:02 pm

Post by SlySly »

iLord wrote: The question is, for who?
Who was I attacking?
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Post Post #1560 (ISO) » Tue Mar 30, 2010 2:24 pm

Post by SlySly »

iZombieLord, is it better to lynch scum or dumb townies?
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Post Post #1561 (ISO) » Tue Mar 30, 2010 3:05 pm

Post by iLord »

ani wrote:It's Reck, for tunneling (at least, that's what I got out of it)
For some reason I was under the impression that that was one of SlySly's attacks. It's weak as well.
SlySly wrote:Who was I attacking?
Quite a few people.
SlySly wrote:iZombieLord, is it better to lynch scum or dumb townies?
Scum.
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Post Post #1562 (ISO) » Tue Mar 30, 2010 4:17 pm

Post by SlySly »

iLord wrote:
SlySly wrote:iZombieLord, is it better to lynch scum or dumb townies?
Scum.
I agree. Do you agree that it is scummy to push the lynch of a dumb townie as opposed to looking for scum?
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Post Post #1563 (ISO) » Tue Mar 30, 2010 5:42 pm

Post by Starbuck »

Vote: CooLDoG


Get the hell in here dude.
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Post Post #1564 (ISO) » Wed Mar 31, 2010 1:54 am

Post by iLord »

SlySly wrote:I agree. Do you agree that it is scummy to push the lynch of a dumb townie as opposed to looking for scum?
You'd have to be scum to know that said dumb player is dumb townie.
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Post Post #1565 (ISO) » Wed Mar 31, 2010 2:32 am

Post by Starbuck »

Pie_is_good wrote:And your "no town PRs should claim" theory is just wrong.
We WANT our PRs getting nightkilled - it's better than our townies getting recruited.
In this game, more so than others, we can afford to out PRs, especially in exchange for game-critical information, which a vig would offer.
Seriously, WTF on the bolded.
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Post Post #1566 (ISO) » Wed Mar 31, 2010 3:14 am

Post by farside22 »

CoolDog never picked up his prod. I got a replacement for him in the form of Grimmy!!!

Diamond picked up his prod but hasn't posted. I'm looking for a replacement for him as well just in case.
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Post Post #1567 (ISO) » Wed Mar 31, 2010 5:05 am

Post by Albert B. Rampage »

Pie_is_good wrote:And your "no town PRs should claim" theory is just wrong. We WANT our PRs getting nightkilled - it's better than our townies getting recruited.
What?
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Post Post #1568 (ISO) » Wed Mar 31, 2010 5:09 am

Post by Starbuck »

Unvote

Vote: Pie


Not liking your liking of PRs dying.
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Post Post #1569 (ISO) » Wed Mar 31, 2010 5:41 am

Post by Pie_is_good »

Option A: Scum tries to recruit (for example) a doctor. The doctor dies.
Option B: Scum tries to recruit a townie. The townie becomes scum.

In Option A, the town loses a doctor. In Option B, the town loses a townie AND the scum gains a scum. I don't know about you guys, but Option B sounds a lot worse to me. At the VERY least, the two options are more equal than in a typical game (where the townie would just die), so we can afford to be more cavalier with outing our power roles than usual, because the information isn't quite as useful to scum.
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Post Post #1570 (ISO) » Wed Mar 31, 2010 5:47 am

Post by elvis_knits »

Okay, maybe I am just slow here, but where does it say that when cult tries to recruit a PR, the PR dies?

Do we know we only have a cult? Do we have a mafia also? Maybe the mafia is doing the killing and the cult has been recruiting each night? Or maybe it's an SK or VIG doing the killing. How did we get into this assumption that the kills have resulted from recruitment attempts?

The other times I have played cult games, I have never seen a mechanic where the cult tries to recruit and if it's a PR, the PR dies. So, if there's some precedent for this, I haven't ever seen it.
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Post Post #1571 (ISO) » Wed Mar 31, 2010 5:51 am

Post by Albert B. Rampage »

elvis_knits wrote:Okay, maybe I am just slow here, but where does it say that when cult tries to recruit a PR, the PR dies?
Signup thread.
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Post Post #1572 (ISO) » Wed Mar 31, 2010 6:07 am

Post by elvis_knits »

Dammit. Okay.

Moving on...
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Post Post #1573 (ISO) » Wed Mar 31, 2010 6:12 am

Post by elvis_knits »

I went back and read reckoner's reaction to McGriddle claiming cop. Reck asked how McGriddle's investigation results would be given to him.

Reck... if you're the cop, why would you ask that of McGriddle? Did you think there might be another cop in the game?
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Post Post #1574 (ISO) » Wed Mar 31, 2010 6:15 am

Post by elvis_knits »

SlySly wrote:EK, what is your weekday schedule say between site time Noon to 6pm? Not asking for extremely specific details, look more for something like, "I'm a stay at home mom" or "I have a full time job" or "I'm free all day usually."
I work at home and frequently procrastinate with mafia. It varies when I'm online. I've been scaling back my games lately.
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