Stars Aligned II - Game Over!
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dramonic Survivor
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scratch that, Viking first and then any of the other 2.
murderer, well from my PoV everything points to DGB.I'm a hoot
Stream: twitch.tv/dramonic
-If you stick your ear close enough to the game thread you can actually hear dram suffer in real life.-Beeboy
-Being obtuse is not a consequence of being a mod, it's a prerequisite. I think you may just have overestimated my intelligence before.-Korts-
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VP Baltar he/himSurvivorhe/him
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dramonic Survivor
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- Location: The land of plush
Nobody claimed to have acquired equipment in their night actions, which predisposes me to suppose all of the robbing were executed as intended. I don't believe murderer would have dual robbed, given the chance.VP Baltar wrote:What is "everything" that is pointing toward DGB?
Furthermore I'm not convinced DGB losing her action is quite genuine.
Read above post.Why do you want to lynch any of your three if viking is "confirmed scum"?
That means I strongly feel he's anti-town, although I can't know for sure weither he's scum or murderer. His early play reeks to me.Why do you think Ellibereth is a "villian"? Does that mean cult or murderer?I'm a hoot
Stream: twitch.tv/dramonic
-If you stick your ear close enough to the game thread you can actually hear dram suffer in real life.-Beeboy
-Being obtuse is not a consequence of being a mod, it's a prerequisite. I think you may just have overestimated my intelligence before.-Korts-
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Ellibereth Deus ex Machina
- Deus ex Machina
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Just at a glance at the VC's.
I think there were less scum on the ani wagon than most people were thinking. Scum can daytalk and if they had reasonable confidence it would eventually disintigrate there may be at most only 2 on it.
There was probably 1-2 scum bussing Nico at that point already. Maybe another one on Yerk, not sure there? And the rest in the no vote/scattered area.
I would guess on 3-4 scum bussing Nico at the end and 2-3 off and same amount on CSL and SLY.
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I'll com back with names later.FLASH OF GREEN-
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DrippingGoofball Mafia Piñata
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VP Baltar he/himSurvivorhe/him
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So was SlySly, remember that?DrippingGoofball wrote:Elli is town.
What do you think of the vote counts DGB?
Who have you murdered thus far in the game? If you've only killed once, now would be a good time to claim so.YOUR AD HERE
Too busy with work to play mafia right now but I shall return some day!-
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DrippingGoofball Mafia Piñata
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Aside from some last minute wavering, I had him pegged as scum for most of the day.VP Baltar wrote:
So was SlySly, remember that?DrippingGoofball wrote:Elli is town.
Wagon analysis is Gospel.VP Baltar wrote:What do you think of the vote counts DGB?
Never killed anyone, rez'ed elvis twice.VP Baltar wrote:Who have you murdered thus far in the game? If you've only killed once, now would be a good time to claim so.Paraphrasing a role PM takes seconds, fabricating a good fakeclaim takes an eternity.
"Metadiving DGB is like playing Roblox" - T3
"She's sort of like a quantum computer, her reads exist in multiple states at once. u have to take into account the other dimensions." - Morning Tweet-
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Furcolow To Be Frank
- To Be Frank
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to address: "Furcolow's voting is odd. Often not voting at the end of the day and off every cult-wagon thus far. It could be due to the general inactivity of that player slot (which is a problem in itself)"
I've voted immediately upon my playing.
Do not lump me in with the other inactives, dude, that's not cool.-
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Furcolow To Be Frank
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iLord Mafia Scum
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VP Baltar he/himSurvivorhe/him
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Good thing I wasn't holding my breath.Ellibereth wrote:I'll com back with names later.
I was refering to you throughout the game calling him town. You did indeed change your tune for his lynch, but I guess that's irrelevant anyhow. The main point is that I don't think you reads or participation this game have particularly been anything that someone should follow on clipped statements such as "Elli is town".DGB wrote:Aside from some last minute wavering, I had him pegged as scum for most of the day.
I agree. In the game of mafia, it's one of the things that come closest to a "fact". Given that, what is your personal interpretation of the vote counts I posted? How do you read Elli town out of those?DGB wrote:Wagon analysis is Gospel.
What are people's thoughts on a near town member stalking and murdering dramonic (or a decided upon scum suspect) over the next two nights? By my account, iLord, SOG and myself all are highly likely to be town and using pro-town players as vigges is a good decision in my opinion. Thoughts?
Hey, Chaco, you still playing this game?YOUR AD HERE
Too busy with work to play mafia right now but I shall return some day!-
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iLord
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VP Baltar he/himSurvivorhe/him
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semioldguy Mafia Scum
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The disadvantages of announcing who you are going to kill before even stalking that person is that any murderer can just piggyback right behind you and get a murder without the appearance of extra murders in the body count.
If anyone does it, it should be someone who has been investigated and shown not to have enough insanity to have murdered. They can't be a murderer in such a case, and if they are cult they can't succeed in a stalk/murder combo, they get caught and then we lynch them.
The advantages seem to outweigh the disadvantages.I'm such a good lover because I practice a lot on my own.-
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iLord Mafia Scum
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Why can't he be murderer?VP wrote:So you believe him to be cult then? He's absolutely not murderer.
It's not really of a matter that I suspect him for behavioral or mechanical tells, it's more through the process of elimination. We've cleared a lot of people from being Cultists and there's still probably at least 3 of them floating around, so it stands to reason that anyone left has a pretty high chance of being cultist.
I suggest VP do the killing. I communed him and he has 0 Insanities.-
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VP Baltar he/himSurvivorhe/him
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I communed him last night when I had 0 insanities and he was not more insane than me.iLord wrote:Why can't he be murderer?
I'd need to look back at your PoE and see how likely I think SOG is to be there. Behaviorally, I don't like how quiet he's been, which was the main reason for me investigating him last night.
Who do you think is cleared from being Cultist? I don't need reasons necessarily at this point, I'd just like to see your list.
SOG raises a valid point about murderers hiding actions...though if we can cripple them with grave robbing that could at least someone counterbalance the effective, especially if vikingfan flips as our leading murderer.
@vikingfan - speaking of which, where are you? You have nothing to say? You want to be lynched today?YOUR AD HERE
Too busy with work to play mafia right now but I shall return some day!-
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rewq455 Goon
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First off, I agree that if DGB wants us to believe that Eli. is scum, she needs to elaborate a bit.VP Baltar wrote:
I was refering to you throughout the game calling him town. You did indeed change your tune for his lynch, but I guess that's irrelevant anyhow. The main point is that I don't think you reads or participation this game have particularly been anything that someone should follow on clipped statements such as "Elli is town".DGB wrote:Aside from some last minute wavering, I had him pegged as scum for most of the day.
What are people's thoughts on a near town member stalking and murdering dramonic (or a decided upon scum suspect) over the next two nights? By my account, iLord, SOG and myself all are highly likely to be town and using pro-town players as vigges is a good decision in my opinion. Thoughts?
Also, I disagree that we should have people who are confirmed, or near confirmed town members commit murders on selected targets. I think that we should have our grave robbers, who will have to be lynched eventually due to their high insanity counts, should stalk and murder. Later on we could have the people with low insanities stalk and murder.The man who smiles when things go wrong has thought of someone to blame it on.
Scum who smiles when scum is lynched just led the wagon.
My stats and game links are in my wiki.-
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VP Baltar he/himSurvivorhe/him
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Eh, I don't think so. Our graverobbers already likely have one murder under their belts and could be working toward more, so giving them another one free seems like a really bad idea. None of the people who are likely investigators this far in the game are going to turn murderer, since it would be a near guaranteed loss, so they are the best to make the kill imo.rewq wrote:Also, I disagree that we should have people who are confirmed, or near confirmed town members commit murders on selected targets. I think that we should have our grave robbers, who will have to be lynched eventually due to their high insanity counts, should stalk and murder. Later on we could have the people with low insanities stalk and murder.
Additionally, we only get one lynch a day, so unless you are ready to lock yourself into lynching the appointed murderer tomorrow, you're taking a big risk that way.
@kunkstar - how's the chart coming? who else do you need to hear from and what info do you need?YOUR AD HERE
Too busy with work to play mafia right now but I shall return some day!-
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semioldguy Mafia Scum
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Definitely not. The reason they are robbing graves is because they are suspected murderers. If they manage to sneak in an extra kill somewhere or somehow then giving one of them the town approval to kill again can let a murder achieve his win condition, and get the town's okay in doing so.rewq455 wrote:I think that we should have our grave robbers, who will have to be lynched eventually due to their high insanity counts, should stalk and murder. Later on we could have the people with low insanities stalk and murder.
The only people I'd consider for stalking and murdering are people with low enough insanities to not possibly be murderers.I'm such a good lover because I practice a lot on my own.-
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animorpherv1 Honey Trap
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VP Baltar he/himSurvivorhe/him
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You're not doing it ani.
I just realized something. Now that SOG and I have been confirmed to have low sanities (and I think iLord as well, since I believe his commune of me), having one or more of us murder would essentially confirm us 100% as investigator since Cultists cannot murder. As long as our murderers do not kill the same targets (which would be stupid because it would still appear to confirm a town member and thus make process of elimination on them easier), a single successful kill would show us as close to confirmed as we could get.
I need to look at the numbers, but having three confirmed townies is a very tasty idea to me and would essentially screw the scum even more than they already are this game.YOUR AD HERE
Too busy with work to play mafia right now but I shall return some day!-
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animorpherv1 Honey Trap
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rewq455 Goon
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Got it. I forgot that the murderers in this game win even if all the investigators are not dead. My bad.semioldguy wrote:
Definitely not. The reason they are robbing graves is because they are suspected murderers. If they manage to sneak in an extra kill somewhere or somehow then giving one of them the town approval to kill again can let a murder achieve his win condition, and get the town's okay in doing so.rewq455 wrote:I think that we should have our grave robbers, who will have to be lynched eventually due to their high insanity counts, should stalk and murder. Later on we could have the people with low insanities stalk and murder.
The only people I'd consider for stalking and murdering are people with low enough insanities to not possibly be murderers.The man who smiles when things go wrong has thought of someone to blame it on.
Scum who smiles when scum is lynched just led the wagon.
My stats and game links are in my wiki.-
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vikingfan Mafia Scum
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back, had a busy couple days. At this point, I have no alternative explanation though I will say it's surprising how quickly evilsnail is accepted as fact. Keep in mind wick could have rezzed me as well.VP Baltar wrote:
I communed him last night when I had 0 insanities and he was not more insane than me.iLord wrote:Why can't he be murderer?
I'd need to look back at your PoE and see how likely I think SOG is to be there. Behaviorally, I don't like how quiet he's been, which was the main reason for me investigating him last night.
Who do you think is cleared from being Cultist? I don't need reasons necessarily at this point, I'd just like to see your list.
SOG raises a valid point about murderers hiding actions...though if we can cripple them with grave robbing that could at least someone counterbalance the effective, especially if vikingfan flips as our leading murderer.
@vikingfan - speaking of which, where are you? You have nothing to say? You want to be lynched today?
If people have anything to ask me that could help me clear my name, I'd appreciate it.-
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kunkstar7 Mafia Scum
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Ok, the only issue is that we would have to decide on a person to be murdered, thus a murderer can hide behind that choice, similar to what Drench was trying with having the same target as Ani. My concern is what happens if a second murderer also targets the same person? Does that count as a kill for them? The good thing is an Investigator can only kill once without taking Psychopathy, so if any "pro-town" player kills twice, they should be summarily lynched.VP Baltar wrote:I just realized something. Now that SOG and I have been confirmed to have low sanities (and I think iLord as well, since I believe his commune of me), having one or more of us murder would essentially confirm us 100% as investigator since Cultists cannot murder. As long as our murderers do not kill the same targets (which would be stupid because it would still appear to confirm a town member and thus make process of elimination on them easier), a single successful kill would show us as close to confirmed as we could get.
I need to look at the numbers, but having three confirmed townies is a very tasty idea to me and would essentially screw the scum even more than they already are this game.
Regarding the chart, the major thing that is sticking out to me right now is Furcolow's insistence on not mentioning his night action. So far he is the only one to have been asked and avoided answering. Also his posts really are just scummy. But I think Adel was a town slot due to his trying to get a break plan.
Chaco is about the only one who hasn't said anything regarding last night besides Furcolow.
A few people, namely SOG and Rewq have only mentioned noises from last night, but I don't know if its important to ask for specific actions such as launder, commune, investigate, search, or such.
Something I noticed regarding noises, if someone has said they didn't hear noises but another player says they have targeted them, then we have caught an inconsistency. Though this only works with the following actions:
Pass Fetish, Craft Fetish, Resuscitate, Investigate, Ward or Stalk.
This could also work for a player who has previously said they have hallucination, yet still say they didn't hear noise.
I can post the updated version if requested.Welcome to the Network.
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