Mini 936 - BANG! - Game Over


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Post Post #600 (ISO) » Thu Mar 25, 2010 11:36 am

Post by Annachie »

ElectricBadger wrote:Griddles's derringer stole from KMD, so doesn't affect anything here. Added one card, Whiskey reduced by two, so effectively he played 3 cards; doesn't really change anything imo.

D4 everyone but Annachie fired 4 shots (except for me, 3). So if normal shots can be fired secretly as well as cards it just emphasizes Annachie as obvscum.
Lol, got ya.

You paint a lovely picture of Griddle being scum based on cards played, painting myself and griddle as scum. But then Kast points out that Griddle played all his cards something you forgot.

So quick as a flash you pop in with "Well maybe they can shoot hidden too" because you know I wont flip outlaw if you get me killed and all your card theory "Griddle is suspect #2" becomes hoo hah because he couldn't have done it.

You seem to know too much EB.

LC dies, you're wearing the full clip.
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Post Post #601 (ISO) » Thu Mar 25, 2010 11:50 am

Post by ElectricBadger »

Your flailing and misreading is kind of painful to watch, and the accompanying tone of snide bragging is annoying (not to mention a strange attitude for someone trying to act town nearing lylo without a mafia kill).

If anyone else has the same questions, please ask and I'll respond. Repeating myself in the face of intentional ignorance does none of us good.
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Post Post #602 (ISO) » Thu Mar 25, 2010 11:55 am

Post by McGriddle »

So I am confused. How am I confirmed town or not?
Wins/Losses - 99/15

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Post Post #603 (ISO) » Thu Mar 25, 2010 12:13 pm

Post by ElectricBadger »

McGriddle wrote:So I am confused. How am I confirmed town or not?
Basically, the comparative number and type of cards you and easjo have played indicate to me that you're more likely to be scum than he is.

Specifically: No Bang cards played by you publicly on D1 or D4, when it seems 4 were played each day by scum (or at all until D6, when you had to play one to avoid a hit); and assuming a 4 card cap, you were one of three that had an unaccounted-for card on D4.

Not a confirmation either way, but an indication if we're still hunting scum after LC and Anna are dead. Anna is basically doing the strawman defense; he's obvscum, so he's focusing on the weakest case of those against him, LC and Griddle to try to disprove the entire theory.
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Post Post #604 (ISO) » Thu Mar 25, 2010 12:20 pm

Post by McGriddle »

ElectricBadger wrote:
McGriddle wrote:So I am confused. How am I confirmed town or not?
Basically, the comparative number and type of cards you and easjo have played indicate to me that you're more likely to be scum than he is.

Specifically: No Bang cards played by you publicly on D1 or D4, when it seems 4 were played each day by scum (or at all until D6, when you had to play one to avoid a hit); and assuming a 4 card cap, you were one of three that had an unaccounted-for card on D4.

Not a confirmation either way, but an indication if we're still hunting scum after LC and Anna are dead. Anna is basically doing the strawman defense; he's obvscum, so he's focusing on the weakest case of those against him, LC and Griddle to try to disprove the entire theory.
Is it possible that there is a flaw in your reasoning in that scum could have a seperate hand? And how do you know that it IS someone who is shooting and not just a hidden part of the game?
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Post Post #605 (ISO) » Thu Mar 25, 2010 12:29 pm

Post by ElectricBadger »

Anything is possible.

However, a scum hand would have had to have 4 bangs on each D1 and D4, which seems unlikely, and many cards would be useless.

Why would farside play cards at us rather than having the scum do so? The number of shots v. Kast doesn't seem randomized, nor does the rate. IMO it reads more like someone trying to fake randomness and periodically screwing up.

There are scenarios I'm wrong, but they require a lot of "ifs," and almost definitely 3 mafia.
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Post Post #606 (ISO) » Thu Mar 25, 2010 12:35 pm

Post by McGriddle »

ElectricBadger wrote:Anything is possible.

However, a scum hand would have had to have 4 bangs on each D1 and D4, which seems unlikely, and many cards would be useless.

Why would farside play cards at us rather than having the scum do so? The number of shots v. Kast doesn't seem randomized, nor does the rate. IMO it reads more like someone trying to fake randomness and periodically screwing up.

There are scenarios I'm wrong, but they require a lot of "ifs," and almost definitely 3 mafia.
Unless they get a random shot each day. What if they DID get a free team shot every day? Then your plan fails, and we lose the game. I am just playing things out before we assume anything.
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Post Post #607 (ISO) » Thu Mar 25, 2010 12:46 pm

Post by Kast »

@Mod-

Selfish I know, but I'd like things sped up on weekdays (24 hours?) but not sped up on weekends. I will be sad if we identify all the scum, but Day starts on a weekend and the last Outlaw blitzes me with exactly enough bullets and I die without checking my barrel or playing a miss/beer/dodge.
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T: 9/6.5/0
M: 8/2/1
O: 0/3.5/0

V/LA Pretty much all Weekends and Holidays
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Post Post #608 (ISO) » Thu Mar 25, 2010 12:50 pm

Post by Kast »

I think there's probably 3 Outlaws remaining. If LC is not an Outlaw, then there should just be 1 townie left with me. I want that remaining townie to come out guns blazing at anyone you think you can kill tomorrow. It'll just be a matter of who shoots first.

I think LC is likely an Outlaw, so hopefully that won't be necessary.
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Post Post #609 (ISO) » Thu Mar 25, 2010 12:55 pm

Post by farside22 »

Kast wrote:
@Mod-

Selfish I know, but I'd like things sped up on weekdays (24 hours?) but not sped up on weekends. I will be sad if we identify all the scum, but Day starts on a weekend and the last Outlaw blitzes me with exactly enough bullets and I die without checking my barrel or playing a miss/beer/dodge.
That's fine. I'm very busy on the weekends myself so the weekends react time will remain the same.



life point count:

McG (2)
Kast (0)
eas (2)
EB (0)
annachie (3)
LordChronos (2)

Bullets heading towards player(s)

LordChronos (7)
Electric (3)
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Post Post #610 (ISO) » Thu Mar 25, 2010 2:30 pm

Post by easjo682 »

However, a scum hand would have had to have 4 bangs on each D1 and D4, which seems unlikely, and many cards would be useless.

it seems more unlikely that there is an entire hand set as side for the scum, this would effectively give them an extra 'ghost' player that can't be identified, that would be really over powered.
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Post Post #611 (ISO) » Fri Mar 26, 2010 4:32 am

Post by farside22 »

The players waited which seemed like days, but the mod being tired and having some RL issues delayed the inevitable.

Lord was shot with the four bullets first and hit the ground twitching.
He died on the spots and the remaining bullets hit the ground.


LordChronos - Sid Ketchum - Outlaw/ shot day 6


The towns people cheered upon hearing the news. The finally found one of the outlaws who meant them harm.


The thread will remain open while I send out actions. I will inform you as soon as I have actions sent when you can shoot again.
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Post Post #612 (ISO) » Fri Mar 26, 2010 4:41 am

Post by McGriddle »

Image
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Post Post #613 (ISO) » Fri Mar 26, 2010 4:47 am

Post by farside22 »

All actions are now distributed. Day 7 has begun.


*mod ducks and covers*
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Post Post #614 (ISO) » Fri Mar 26, 2010 4:47 am

Post by ElectricBadger »

Play Bang: Annachie

Shoot: Annachie
Shoot: Annachie
Shoot: Annachie
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Post Post #615 (ISO) » Fri Mar 26, 2010 4:53 am

Post by ElectricBadger »

Just want this out of my hand.
Play Thief on Annachie's Mustang
Thief: You can steal 1 item that is attached to a player
Play The Reverend on Annachie
The Reverend: player cannot play any Beer card this day. Play this card on only one player that can not drink beer.
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Post Post #616 (ISO) » Fri Mar 26, 2010 4:55 am

Post by McGriddle »

Just cause I want to pump as much led as possible.

Shoot: Annachie

Shoot: Annachie

Shoot: Annachie

Shoot: Annachie
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Post Post #617 (ISO) » Fri Mar 26, 2010 5:01 am

Post by farside22 »

EB and McG come out shooting as soon as the day begins.

8 bullets fly at Annachie



life point count:

McG (2)
Kast (0)
eas (2)
EB (0)
annachie (3)
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Post Post #618 (ISO) » Fri Mar 26, 2010 5:22 am

Post by easjo682 »

Play: Howitzer
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Post Post #619 (ISO) » Fri Mar 26, 2010 5:23 am

Post by easjo682 »

play: thief on EB, steal his winchester
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Post Post #620 (ISO) » Fri Mar 26, 2010 5:32 am

Post by farside22 »

All hell breaks loss as bullets go flying in all directions of the remaining players in the game.

BANG
BANG
BANG
BANG
BANG
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Post Post #621 (ISO) » Fri Mar 26, 2010 5:34 am

Post by easjo682 »

@mod
is it possible for the day to end early if annachie admits to not being able to avoid those bullets?
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Post Post #622 (ISO) » Fri Mar 26, 2010 5:36 am

Post by farside22 »

easjo682 wrote:
@mod
is it possible for the day to end early if annachie admits to not being able to avoid those bullets?
Depends on Kast. I believe he will be in here today.
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Post Post #623 (ISO) » Fri Mar 26, 2010 5:38 am

Post by McGriddle »

Play: Missed
on myself.
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Post Post #624 (ISO) » Fri Mar 26, 2010 5:43 am

Post by ElectricBadger »

Iso'd LC, and the main thing that leaps out is the weird fixation on Easjo. Definitely way more attention to her than anyone else. Specifically:
LordChronos wrote:On to more serious business. I really don't see a motive for Potter-town to go ballistic on easjo like that. I haven't seen anything from her that makes me think she is likely to be scum, so his shooting her makes me think he is more likely than not to be scum.
...
Before I forget,
Play: Barrel on easjo
LordChronos wrote:First, I don't like how DS has been lurking then pops out to Cat Balou easjo just as she comes under fire.
LordChronos wrote:Do you think easjo is likely to be town?
LordChronos wrote:Does anyone else find it interesting that easjo has been the target of multiple all out attacks by players everyone finds scummy?
LordChronos wrote:By the way, everyone, easjo is a girl, not a guy.
LordChronos wrote:Also found this:
kmd wrote:I'd fire a shot at Easjo if I could reach him
What has changed about easjo between when you said that and now, when you said:
Kmd wrote:I'm not ignoring them. I happen to think they are town.
LordChronos wrote:So I am left with shooting easjo or EB. Of the two, I shot easjo because she has more hp left than EB.
The barrel and the life points thing are potentially tells. However, the sheer quantity of attention to Eas seems like way too much for scum trying to distance from one another; so it might just be an ongoing attempt to buddy. Although the random shot towards her seems to conflict with that.

Also, the Saloon came close to saving LC from Kast's volley. I think one more Beer/Missed would have kept him alive, at least for a bit. It was about the only thing Eas could have done to try to save LC without being obvious about it.

Only other tell that leaps out at me is Annachie's attempt to shift the shooting towards me after Kast shot at LC. But that flip seems fairly certain.

Thoughts?

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