R-SURVIVAL -- Game Over


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Post Post #650 (ISO) » Tue Mar 09, 2010 11:50 pm

Post by CryMeARiver »

ortolan wrote:CMAR what do you think of Anon? I will vote after this question is answered.
1. Right when I started to read this game I got the feeling that he was a noob town, and if he is scum, he's doing it very well
2. From a town perspective, I obviously thought the NK was lame cuz it framed me...but if I had been scum I'd have probably done the same thing, why give more info to the town when they already suspect town?

And I'm still pretty sure that Charter is scum...so
Vote: Charter

See ya after the game!
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Post Post #651 (ISO) » Wed Mar 10, 2010 12:48 am

Post by ortolan »

CMAR wrote:See ya after the game!
I don't like this comment. Sorry.

I may have a questionable record on these sorts of decisions, so apologies in advance if I'm wrong.

If charter is scum he has played very well. I would lynch him last out of CMAR and Anon.

Rereading Anon I'm not as sure I had as much of a basis to suspect him as I thought. There were quite a few little things. I'm not sure if he had scum motivation to draw attention to his scumbuddy in ISO 2 like that, I also like the fact he voted SOG and I previously took his tunneling OMGUS on me as a towntell and I think I'm back to that point now.

And CMAR pretty much forced me to vote him by posting 510.

So here we go

Vote: CryMeARiver


I'm gonna have to write off DoS's 456 as an attempt at WIFOM. It does make sense as scum play because if/when one or the other of them were lynched it would come very close to confirming the other for the rest of the game. Plus SOG was even supporting his own lynch around that time. Good game!
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Post Post #652 (ISO) » Wed Mar 10, 2010 2:09 am

Post by Albert B. Rampage »

Vote Count


CryMeARiver (2) - Charter, Ortolan
Chartan (1) - CryMeARiver

Not voting (1) - Anon
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Post Post #653 (ISO) » Wed Mar 10, 2010 12:14 pm

Post by Anon »

Vote: Crymeariver.


Crosses finger.
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Post Post #654 (ISO) » Wed Mar 10, 2010 12:15 pm

Post by Albert B. Rampage »

Crymeariver
,
Vanilla Townie
, Lynched Day 6


Ortolan, Vanilla Townie,
is endgamed Day 6.

Charter, Vanilla Townie
is endgamed Day 6.


Nachomamma8
,
Cobalt
,
semioldguy
and
Anon
win!


Congratulations mafia!
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Post Post #655 (ISO) » Wed Mar 10, 2010 12:28 pm

Post by charter »

Damn, good job Anon.
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Post Post #656 (ISO) » Wed Mar 10, 2010 12:31 pm

Post by CryMeARiver »

nice...
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Post Post #657 (ISO) » Wed Mar 10, 2010 12:33 pm

Post by Albert B. Rampage »

Mod notes: this game was conceived after I had a dream. note to self: do not base games on your dreams, ever again.
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Post Post #658 (ISO) » Wed Mar 10, 2010 12:33 pm

Post by CryMeARiver »

Albert B. Rampage wrote:Mod notes: this game was conceived after I had a dream. note to self: do not base games on your dreams, ever again.
agreed...it just became inactive and replacing into that situation wasn't the smartest thing
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"postgame i'm going to pee on you gandalf

pee on you" - Chesskid

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Post Post #659 (ISO) » Wed Mar 10, 2010 12:34 pm

Post by Parama »

:(
I was the first person killed and then I kept up with the game
and actually got the thread opened for you guys once
I take no blame because I didn't get to shoot anyone.
Daykill: Albert B. Rampage

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Post Post #660 (ISO) » Wed Mar 10, 2010 12:36 pm

Post by Anon »

Yey! GG all!

ABR, yeah, pretty sure the game didnt go as you expected.

Also, that bullet I got on day 2 was planned or desperate maneuver to make the game at least winnable for scum?
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Post Post #661 (ISO) » Wed Mar 10, 2010 12:52 pm

Post by Cobalt »

Wow, I thought we had no chance in this game.
I still think it was kind of town-weighted- town basically controls 2 kills a day and could probably prevent some nightkills with creative use of the safezone.
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Post Post #662 (ISO) » Wed Mar 10, 2010 12:53 pm

Post by semioldguy »

Woo! Good job Anon.

I joined this game because I really wanted to save my shot and shoot someone. I was a little disappointed when I got my role and learned that would never even be a possibility.

Also, using the safe zone at all would have been a HUGE help to the town. I ran the math on it from scum's perspective and it was just miserable to think about. I'm glad it was never used.

@charter
Post 600 was what I was really hoping someone would get out of my play. I was actually paranoid that you thought I was scum and was trying to get a read off my possible partner so I didn't want to go after DragonsofSummer if that were the case and give away that he wasn't.
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Post Post #663 (ISO) » Wed Mar 10, 2010 1:30 pm

Post by bird1111 »

I'm still wondering why I was nightkilled considering I lurked through the latter half of Day 1.
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Post Post #664 (ISO) » Wed Mar 10, 2010 1:48 pm

Post by yabbaguy »

Apathy kills games and daykills people recklessly. That is the one thing everyone should be getting out of this.

Also, statistical quirk- Cobalt has now been scum in all 3 games I've played with him. (once SK, once I was Mafia buddies with him, now this).

I did not deserve that daykill. It was ridiculous apathy-pushing and was absolutely inexcusable. When games degenerate to "I'm bored, how about yabbaguy?" or whoever, you know you're doing something wrong. Accuse the apathetic and hold the gun to his head. Do something.

I think the constant aspect of the game possibly being possibly being powerrole infested was what screwed us up. Anon having a kill would've screwed us up then, so I suppose that wasn't the case.

CMAR- you posted one of your posts consistently with ellipses...thus never providing an actual sentence...kind of like this one...it looked like you were indecisive with your thoughts...and made you look like an apathetic scum...know what I mean?

Clear sentences. Please.

Everyone who randomly killed is full of fail and needs to lurk less.

Bad game, okay setup. Honestly, I thought setup balance-wise was okay and almost town-favorable with effective Double Day Mafia, but yea, the safezone mechanic needs tinkering. I think if we tried what we did with semi every time before we killed someone, scum could slip their buddies in among all the townies, and nobody would know what the hell to think, so I don't see the massive statistical favoring that SOG suggests.
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Post Post #665 (ISO) » Wed Mar 10, 2010 1:58 pm

Post by semioldguy »

Using the safezone secretly as a town gatekeepr ensured a larger endgame of people who were out of bullets. With scum only being able to slip one person into this group regardless, it would provide the town with more lynches to catch the final scum.
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Post Post #666 (ISO) » Wed Mar 10, 2010 2:53 pm

Post by Albert B. Rampage »

Anon wrote:Also, that bullet I got on day 2 was planned or desperate maneuver to make the game at least winnable for scum?
It was planned. If someone directly asked a mafia to shoot someone to prove they were town, they were given a daykill.
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Post Post #667 (ISO) » Wed Mar 10, 2010 2:57 pm

Post by Cobalt »

Albert B. Rampage wrote:
Anon wrote:Also, that bullet I got on day 2 was planned or desperate maneuver to make the game at least winnable for scum?
It was planned. If someone directly asked a mafia to shoot someone to prove they were town, they were given a daykill.
that's kind of ridiculous
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Post Post #668 (ISO) » Wed Mar 10, 2010 2:58 pm

Post by Albert B. Rampage »

LOL it made sense when I was creating the setup
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Post Post #669 (ISO) » Wed Mar 10, 2010 3:53 pm

Post by charter »

Cobalt wrote:
Albert B. Rampage wrote:
Anon wrote:Also, that bullet I got on day 2 was planned or desperate maneuver to make the game at least winnable for scum?
It was planned. If someone directly asked a mafia to shoot someone to prove they were town, they were given a daykill.
that's kind of ridiculous
Utterly ridiculous.
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Post Post #670 (ISO) » Wed Mar 10, 2010 4:11 pm

Post by Anon »

lol, thats stupid.

Im so glad oldguy was scum in this game. It would have been a pain to deal with.

Also I dont see what was so scummy with cmar before the last day where he went lurk mode and lol imatown. Going for charter was so incredibly protown.
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Post Post #671 (ISO) » Wed Mar 10, 2010 4:12 pm

Post by Ellibereth »

Albert B. Rampage wrote:
Anon wrote:Also, that bullet I got on day 2 was planned or desperate maneuver to make the game at least winnable for scum?
It was planned. If someone directly asked a mafia to shoot someone to prove they were town, they were given a daykill.
wait wat, it was my fault?
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Post Post #672 (ISO) » Wed Mar 10, 2010 10:13 pm

Post by ortolan »

meh, gg. CMAR tied my hands by trying to lynch me instead of semioldguy, then going for charter when the only other person I would have voted was Anon. Wouldn't have mattered if I'd stuck with the meta read cause I doubt I could have convinced charter and CMAR to vote Anon anyhow (when I tried to scrutinise Anon all it resulted in was charter threatening to vote me)
yabbaguy wrote:I did not deserve that daykill. It was ridiculous apathy-pushing and was absolutely inexcusable. When games degenerate to "I'm bored, how about yabbaguy?" or whoever, you know you're doing something wrong. Accuse the apathetic and hold the gun to his head. Do something.
In fairness I did kind of have a scumread on you. It was based on something substantial, you "knowing" the role PMs were samples. I have generally found that sort of slip to be quite a reliable scumtell in many cases. As it happened I was wrong, and I am sorry.
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Post Post #673 (ISO) » Thu Mar 11, 2010 1:09 am

Post by yabbaguy »

If only the goons weren't vanilla (or seemingly so)

:dislike post content-based game mechanics as well:
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Post Post #674 (ISO) » Thu Mar 11, 2010 1:12 am

Post by ortolan »

that post-content based mechanic sounds interesting actually. It does kind of screw with the town who (perhaps inevitably) try to second guess the setup though. And it does render the scum PM shown to the town rather misleading.
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