Hi dramonic!
dramonic wrote:Magua wrote:
The robbing grave point is to cut down on murderers murdering -- the cult can still ritual even if only 1/3 of its members get actions, and the cult can spread the graves around. It is theoretically possible to lock the cult down if we choose all the grave robbers to be cultists, but then we have 3-5 attempted murders tonight. Not a good trade.
I already explained clearly why this doesn't work and we cant just have 3 graverobbers dual rob.
Explain again, please. I'm slow.
Here, I'll pre-emptively explain:
Having twelve people "cross rob", where two people rob the same grave, is a failure if the target has no equipment. This is explicitly spelled out in the PMs in the original post.
Furthermore, cultists can only cause one death per night. The murderers could, tonight, cause between 3-5. To stop the cult kill, you would have to ensure that 2/3 of the cult were on the list, and that none of the cult are on the same body. This is a bad RoI.
But, if we do not cross rob, then each murderer that we have robbing graves tonight is another death prevented, *and* we know for a fact that the grave robber cannot kill the next night, either. It is incredibly easy to spot if they are not following the plan, and it throws out arguments about players lying about their grave rob messages. Yes, it doesn't really stop cult. It's not supposed to.
The cross rob plan lets murderers risk not robbing a grave if they think there's no equipment there, introduces the ability to WIFOM (Players A and B are supposed to rob graves, both claim to have received items from the grave), *still* doesn't stop cult, and will make it easier for cult/murderers to hide their insanities amongst the town.
Cross robbing is a bad plan.
dramonic wrote:So... 16 people I see, 10 reads I get... the hell dude?
Also, "still scum" is not a really good case.
I would find this argument a lot more cogent if *you* had expressed more than five opinions on people throughout this game. So why don't you give your opinions, instead of just sardonically commenting on mine?
dramonic wrote:Setup is not broken at all, scum is heavily helped by your idea
Setup was 100% broken, and it had nothing to do with graverobbing. I PMed Percy about it.
dramonic wrote:Magua wrote:
Anyways, I said it before, but I'll say it again. We should *not* rob all four graves tonight. I'd actually be happy with not robbing any graves tonight, except that I'll be keen to learn the lynchee's alignment, so I'm ok with robbing two graves.
HOw is this congruent in any way with trying to block the murderers? we have at least 3 when you posted this, it makes NO sense.
If it makes no sense, why did you post this afterwards?
dramonic wrote:
Well, Magua has a decent point. Barring delayed murderers, if we rob tonight we're out of corpse tomorrow to block potential murderers into graverobbing.
A single well-timed graverob obligation can pretty much screw any murderer over.
For reference, my post you quote is #1362. Your response is #1384. So, my plan makes no sense, but I have a decent point?
@evilsnail: It is not just your activity level. Your post #1536 is pure defense. Is semioldguy being town or scum by attacking you? Why? Who is likely scum? Who is likely town? What do you think of kunkstar? You only seem to address a single player at a time until they die -- Nicodemus, then Katy, and now semioldguy -- but you haven't really commented on anything else.
This is what I find scummy about you.
Ellibereth: semioldguy is right that Ellibereth cannot have a resuscitation kit with her claimed actions and insanities. Her claiming to have gotten a forensic kit for any other reason than that she's permanently bloody seems a slip. Still not interested in lynching her as long as she robs graves tonight.