Stars Aligned II - Game Over!


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Post Post #1025 (ISO) » Wed Feb 24, 2010 11:33 am

Post by Ellibereth »

Unvote, vote Nico
FLASH OF GREEN
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Post Post #1026 (ISO) » Wed Feb 24, 2010 11:35 am

Post by Percy »

Vote Count


Nicodemus - 11 (iLord, vikingfan, Katy, DrippingGoofball, semioldguy, VP Baltar, dramonic, Iecerint, elvis_knits, animorpherv1, Ellibereth)

startransmission - 2 (Sajin, Phate)
Iecerint - 2 (SlySly, CSL)
Hayker - 1 (Wickedestjr)
animorpherv1 - 1 (startransmission)
Ellibereth - 1 (rewq455)
Katy - 1 (evilsnail)
evilsnail - 1 (Magua)
vikingfan - 1 (Nicodemus)

Not Voting
- 4 (Drench, Plum, Chaco, Hayker)

Deadline for today is 8:00am (site time) on Thursday the 11th of March. You can view a countdown to the deadline here.


With 25 alive, 13 votes are required to lynch.
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Post Post #1027 (ISO) » Wed Feb 24, 2010 11:37 am

Post by Iecerint »

Neato. L-2.
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Post Post #1028 (ISO) » Wed Feb 24, 2010 11:42 am

Post by rewq455 »

Here are the rest of my thoughts.
SlySly wrote:
iLord wrote:
SlySly wrote:If he is covering up a future insanity, that could be validated if someone has Occult Books and used them on Ani.
On Night 0?
No, N1. If the OB user has 0 insanity, as should be the case right now, and Ani is lying, the results would be negative as Ani would have 0 insanity as well.
The rules, Commune description wrote: Effect: You learn whether your target has (strictly) more
Insanities
than you.
Someone would have to have already found the books though. Unless someone searched for them night 1, we would have to wait until night 2. Other than that it sounds like a great plan.
animorpherv1 wrote:I give up. I stalked Adel.

Reasoning:

Adel is a good player -> What if he's cult -> If he is we're all screwed.
What if he was town? Then you would murder a good player who is an ally.... not very good logic there. It still makes more sense then you laundering though. I can see why you would lie about it though.
iLord wrote:
Ani wrote:I thought it was helping,although it wasn't as passive as I wanted, by getting rid of what I thought would be a big threat if he's cult. I hid it because of that I was afraid what was going to happen (what happened to me when I hid it up).
What happened to your lack of faith in your scumhunting ability?

How is it possible that you believe it's optimal play to vig all good analysts as soon as possible?
Great point
SlySly wrote:
Adel wrote: I believe that it is essential to lynch ani at this point. Riculaulsly anti-town play requires dicipline and punishment by lynch.
I think you are scum that is running scared because Ani has a bullseye on your back. IMO, you have been anti-town so far during this game.
Adel wrote: Giving people a pass for being "too scummy to be scum" isn't going to help us win.

He can't
prove
that he can't hammer, so his claim is not verifiable.
Proving his insanity is now pointless. He stalked you. There is no reason to doubt his honesty about his insanity choice. From my view he is obvInvestigator that chose to stalk. It is better to try and lynch scum than to lynch those who are investigators. No way around it.

Unvote

Vote:Adel
Maybe I missed something, but how has Adel been anti-town?
The man who smiles when things go wrong has thought of someone to blame it on.
Scum who smiles when scum is lynched just led the wagon.

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Post Post #1029 (ISO) » Wed Feb 24, 2010 11:48 am

Post by Iecerint »

^ That is nice, but we are on page 42. Maybe you should skim the whole game and then talk about more topical issues -- unless you think those early issues are particularly topical.
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Post Post #1030 (ISO) » Wed Feb 24, 2010 12:37 pm

Post by elvis_knits »

Hey, iecerint, play nice with the replacements.
Talk nerdy to me.

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Post Post #1031 (ISO) » Wed Feb 24, 2010 12:52 pm

Post by Iecerint »

Some of the topics he's discussing have already been nullified by later events. It would be a more efficient use of his time to read the game first and then comment on a few favorite points later, maybe add a town/null/scum/wat list to summarize his impressions.

Also, he could realistically keep up with what he's doing well into D2 at that rate. Refer to raider, a town player who did rew-style page-by-page summaries that few players read for a LOOOONG time, for an example. Granted, rez is more of an expert at punctuation. :P
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Post Post #1032 (ISO) » Wed Feb 24, 2010 1:16 pm

Post by Chaco »

Ehhh, screw the reread for now. ISOing Nico.
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Post Post #1033 (ISO) » Wed Feb 24, 2010 1:21 pm

Post by CSL »

Hmm. Re-read after hours.

ISOing Nico shouldn't be a problem.
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Post Post #1034 (ISO) » Wed Feb 24, 2010 1:22 pm

Post by Chaco »

Essential view of Nico:

Image

He attacks Semi with poor, poor meaning and clumps him with Vikingfan. Not only do I not see the connection but it seems like a definite odd vote at the time. Plus, that's about all he's done.

Incant: Nicodemus
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Post Post #1035 (ISO) » Wed Feb 24, 2010 1:23 pm

Post by Chaco »

CSL wrote:Hmm. Re-read after hours.

ISOing Nico shouldn't be a problem.
Yeah it was like 7-9 posts only.
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Post Post #1036 (ISO) » Wed Feb 24, 2010 1:23 pm

Post by Chaco »

Errggh, I mean *
Vote: Nicodemus
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Post Post #1037 (ISO) » Wed Feb 24, 2010 1:25 pm

Post by Iecerint »

ALERT L-1 ALERT
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Post Post #1038 (ISO) » Wed Feb 24, 2010 1:26 pm

Post by Nicodemus »

Chaco wrote:Essential view of Nico:

Image

He attacks Semi with poor, poor meaning and clumps him with Vikingfan. Not only do I not see the connection but it seems like a definite odd vote at the time. Plus, that's about all he's done.

Incant: Nicodemus
Well that's not really necessary.

In other news, I give up. You guys have my scum list, so good luck in the rest of the game.

Vote: Nicodemus
Ythan, on my play: "Scummy and bad are not the same. Some players manage to keep them separate, though I applaud how masterfully you blend them."
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Post Post #1039 (ISO) » Wed Feb 24, 2010 1:28 pm

Post by CSL »

Nicodemus = Too scummy for words.

18 posts? Give me a break. Nicodemus is lurkerscum!
Vote: Nicodemus


At the point where Nico voted ani, I knew Nicodemus was scum.

(Preview) OVERKILL!
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Post Post #1040 (ISO) » Wed Feb 24, 2010 1:30 pm

Post by Iecerint »

Given that we have more planning to do, I suppose Nicky is probably scum.

OK, so it looks like Ani should rob his grave, and someone should ward her.
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Post Post #1041 (ISO) » Wed Feb 24, 2010 1:31 pm

Post by Iecerint »

Amazing! CSL might be scum, too, regardless of Nicky's alignment! :)
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Post Post #1042 (ISO) » Wed Feb 24, 2010 1:43 pm

Post by CSL »

WIFOM, Iecerint. I haven't been here much because I can't get a good re-read.

What have you got out of the 5-6 posts I have?
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Post Post #1043 (ISO) » Wed Feb 24, 2010 1:43 pm

Post by rewq455 »

Here are more thoughts.
VP Baltar wrote:Sajin's plan is the most appropriate route. I also don't think ani is anything other than town who wanted to become murderer down the line. Forcing him to rob graves prevents him carrying out any other action once we have two or more bodies at night. This will happen after N1 and probably every night after that if we have people go murderer.

Assigning him two people to rob the grave of 1) cuts him off at the knees 2) makes him verifiable via insanity count and/or failure to rob named graves 3) gives town much needed alignment information.

Additionally, forcing him to rob graves means that he has a big target painted on his back by the various scums since they do not want extra information flowing into the town's hands.

He's the perfect choice for this. Now, I know you're thinking that he can just rob the grave and murder Adel tonight (WIFOM: wasn't me!), but I'll stop you right there because I warded Adel last night and unless someone warded me Adel can rest easy that he's not going to die at the hands of Ani tonight.

If someone did ward me, then it may be a good idea to say so. Otherwise, Sajin's plan is far superior.

The people pushing ani's lynch as being the only choice today are a good place to start looking for scum.

Unvote, Vote: Ellibereth




Also, Adel, your info dump idea later isn't going to work because you'll be missing a ton of night actions from the dead. You won't be able to coordinate anything from your plan.
So someone trying to be safe instead of sorry should be lynched?
SlySly wrote:
Adel wrote: prove to us that you are sincere about this.

How did you arrive at that opinion?

Which posts influenced your opinion?

What makes me more antitown than other players?

Why do you think that I shopuld be lynched?

What exactly about my play has been anti-town?
Follow along...
SlySly wrote:
Adel wrote:I'm not claiming day 2.
Noise, action and insanity claims in the first game led to an overwhelming town victory. What better alternative do you suggest? A hardline stance against claims providing a tracking system for the town seems a little anti-town to me.
Prerefusal to help the town going forward. Anti-town.

Avoiding my question, Anti-town. Given, you
much
later answered a similar question.

-------------------
Adel wrote: Obviously, a person who played in the first game is cult in this game, and they decided to go with the full claims pronto.
Show me where it is obvious that players from the first game are scum in this game. It's not. Mere speculation. I was in the first game and I am not scum. I'm not saying there are no players from the first game on the scum team in this one, but I don't see how you can say it is obvious that is the case in this game. Nothing more than an assumption on your part, or you have inside information because you are scum.

-------------------
Adel wrote:
animorpherv1 wrote:I give up. I stalked Adel.

Reasoning:

Adel is a good player -> What if he's cult -> If he is we're all screwed.
vote:animorpherv1
Wagon jump on obvTown player. Anti-town.

--------------------
Adel wrote: 2. they have players from the last Sars game
Same assumption as before, see above.

--------------------
Adel wrote: I believe that it is essential to lynch ani at this point.
Panic at realization there is target on your back so you push to eliminate and obvTown player. Anti-town.
Adel wrote: He can't
prove
that he can't hammer, so his claim is not verifiable.
Try to discredit obvTown player by bringing up a useless point. Anti-town.

--------------------
Adel wrote: I'm for lynching him quickly and moving on to night before this spam fest leaves us with 75 pages of nosie.
Repeated panic and move for lynch of obvTown player for self-preservation reasoning. Anti-town.
Adel wrote: I'm still not going to claim anythign on day 2.
Repeated prerefusal to help the town going forward. Anti-town.
I don't see how most off this is scummy.
SlySly wrote:
Iecerint wrote:
SlySly wrote:Scum never have to read as close as town. I already caught on.
Hmm? Really? Why? Not that I'm not somewhat receptive to Adelscum.
More of a blanket statement, in this game, I would think it be equally important for scum and town to read everything as there is so much going on. In a regular game, scum can float along when their tactics are working without having to pay attention to every detail of the thread.
That was a quick change of thought. From never have to read close to equally having to read close
Chaco wrote:Have him test it on himself, on Sly sly gives him a different perspective. If he does it on himself, I believe it gives him a lot more pressure to tell the truth. If he's not lying, he's got nothing to worry about, but not on SlySly.
This is an amazing idea. I support it 100%
Percy wrote:
Phate wrote:
Mod: can you please confirm that the day has not ended?
The
First Day
continues.

Adel wrote:I want to make sure that Percy accepts the
vote: ani
format.
I do.
So now we know that Ani has the insanity. This does not mean that he is not a cultist though.
Adel wrote:(rough draft, soliciting feedback)

How to break this game:
1. Fully confirm Ani. He did not hear noise last night.

2. Take the remaining 12 players. Use dice tags to randomly divide those players into 2 groups, one group of 22 and one group of 2. (the 20 and 4 are ballpark figures)

3. Use dice tags to randomly assign targets for each of those 22 players from within the group of 22 players with no overlap.

4. Night 1 each of the 22 players stalks another of the 22 players. Night 2 they kill their target. Scum will not be able to kill town or scum, but town will be able to kill town and scum. The kills that fail leave relatively confirmed townies left alive, and clearly indite cult players if they still happen to be alive.

5. Night 1 some of the 4 players ward some each other and Ani. Night 2 others ward each other and Ani.

6. Day 3 opens with some definitely scum players left, and some relatively confirmed townies, and possibly all of the cultist dead.

~~~

This is a draft, it needs to be worked though
VERY
carefully to make sure that it will work, and that it cannot be broken by the scum.
I understand that this is a base outline, but what is to stop all town being killed, or from the cultists warding?
Adel wrote:Can I get a simple
support
or
oppose
from each player?
I support it if you can find someway to make it so more scum than town will die.

That is what i have already. I have other things in notes and will post them tomorrow.
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Scum who smiles when scum is lynched just led the wagon.

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Post Post #1044 (ISO) » Wed Feb 24, 2010 1:46 pm

Post by Iecerint »

CSL wrote:WIFOM, Iecerint. I haven't been here much because I can't get a good re-read.

What have you got out of the 5-6 posts I have?
You were trying to hammer for cred and/or you were trying to hammer to end discussion. Either way, your head was in the wrong place at best.

I recall nothing of substance from your 5-6 posts, but I haven't iso'd you just now, either.
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Post Post #1045 (ISO) » Wed Feb 24, 2010 1:48 pm

Post by iLord »

Elli needs to kill CSL.
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Post Post #1046 (ISO) » Wed Feb 24, 2010 1:49 pm

Post by Iecerint »

K, I've read you. Your only assertions are that at least one of Elli/Iec is scum (not impressive; you were just following rhetoric of the town as far as I can tell), and that Nicky is "lurkerscum." lol.
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Post Post #1047 (ISO) » Wed Feb 24, 2010 1:51 pm

Post by VP Baltar »

My spidey sense says Nico will flip scum.

reqw...I don't think we need your notes when the day starts again, just some it up and get to the part where you tell us who the scum are and win the game.
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Post Post #1048 (ISO) » Wed Feb 24, 2010 2:03 pm

Post by animorpherv1 »

Hey, if it's alright, I'd like some of the obv town players to ward me.
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Post Post #1049 (ISO) » Wed Feb 24, 2010 2:06 pm

Post by Iecerint »

Ya. She didn't hear noise last night, so she's invincible so long as at least 1 player Wards her innit.

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