Open 199 - Friends, Enemies, and Enemies - OVER


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Post Post #300 (ISO) » Sat Feb 13, 2010 6:25 am

Post by xRECKONERx »

People I would lynch today just to get this over with: Tracker, cdubs, CMAR, mavs. Order in which I'd like to lynch them: CMAR -> Tracker -> cdubs -> mavs. Mavs will likely be modkilled anyway, so why not take out another possible suspect?
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Post Post #301 (ISO) » Sat Feb 13, 2010 11:05 am

Post by Shrinehme »

Deadline is hitting closing in...

Vote: CryMeARiver


Still would like to hear from Tracker or Cdubs before Day's end, though.
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Post Post #302 (ISO) » Sat Feb 13, 2010 11:30 am

Post by CryMeARiver »

Shrine, I'm confused...You said...
I want to hear both Tracker's and Cdubs' thoughts before I re-place my vote.

Why do you think I am scum?
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Post Post #303 (ISO) » Sat Feb 13, 2010 10:45 pm

Post by yawetag »

This game's going to get really ugly if Tracker and cdubs are missing, too.
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Post Post #304 (ISO) » Sun Feb 14, 2010 1:40 am

Post by evilsnail »

Just one more vote, people. Otherwise we've basically wasted a day.
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Post Post #305 (ISO) » Sun Feb 14, 2010 1:46 am

Post by yawetag »

evilsnail:

Given our current status (6/1/2) and there was no modkill rule:
If the setup allowed the town to lynch two targets in a day, would you suggest the double-lynch today? If so, explain why.
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Post Post #306 (ISO) » Sun Feb 14, 2010 2:12 am

Post by evilsnail »

Yes, the same logic applies.

The basic mechanism of mafia is that, during the day, the town gets to kill someone and, during the night, the mafia does. These are the basics of the game. Two teams trying to kill each other. The mafia just have fewer people, to balance out the fact that they get to participate in choosing who the town kills.

So, obviously, if one team gets an extra kill, that's a boost to that team. Two lynches are good for town just like two kills are good for scum.
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Post Post #307 (ISO) » Sun Feb 14, 2010 2:16 am

Post by evilsnail »

Imagine a setup in which town gets to lynch twice every day. Would you put in more or fewer scum to balance this out?
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Post Post #308 (ISO) » Sun Feb 14, 2010 8:23 am

Post by xRECKONERx »

SOMEONE HAMMER.
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Post Post #309 (ISO) » Mon Feb 15, 2010 1:24 am

Post by The Tracker »

vote: crymeariver


There. I was gone all weekend on surprise double shifts, so I was literally either at work or asleep.
In the grand scheme of things, wins and losses are pointless. But I'm not the grand scheme, so die scum!

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Post Post #310 (ISO) » Mon Feb 15, 2010 2:52 am

Post by CryMeARiver »

Well you just hammered your Paranoid Gun Owner
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Post Post #311 (ISO) » Mon Feb 15, 2010 2:56 am

Post by CryMeARiver »

The Tracker wrote:
vote: crymeariver


There. I was gone all weekend on surprise double shifts, so I was literally either at work or asleep.
Oh, and I hope someone is going to look into this...he has been gone since the conversation about me and mavsfan started, then comes out and hammers with no reason
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Post Post #312 (ISO) » Mon Feb 15, 2010 4:01 am

Post by evilsnail »

Thank god someone hammered.

@CMAR: ?
Paranoid Gun Owner isn't in the set-up.
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Post Post #313 (ISO) » Mon Feb 15, 2010 7:23 am

Post by danakillsu »

Oh, and I hope someone is going to look into this...he has been gone since the conversation about me and mavsfan started, then comes out and hammers with no reason
I sure will. He's been my number 2 suspect for a while now.
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Post Post #314 (ISO) » Mon Feb 15, 2010 6:08 pm

Post by Papa Zito »

It was a very long day. Even without the benefit of the sun, the exhaustion of another day spent throwing and defending from accusations, of scrutinizing every last detail of every last word, finally set in. Almost in relief, five of the remaining survivors pointed to CryMeARiver.

The pleas and entreaties went unnoticed by the rest. The cable, laying like a coiled viper on the concrete table, was put to use again. Another dead scum was their reward.


Final Votecount of Day 2


1. yawetag (0):
2. The Tracker (0):
3. cdubs (0):
5. CryMeARiver (5): danakillsu, evilsnail, xRECKONERx, Shrinehme, The Tracker
6. danakillsu (0):
8. mavsfan41 (1): yawetag, CryMeARiver
9. xRECKONERx (0):
10. Shrinehme (0):
11. evilsnail (0):

Players not voting: cdubs, mavsfan41


CryMeARiver,
Werewolf Bad Guy
, was lynched Day 2.
mavsfan41,
Vanilla Townie
Neutral Survivor
, was modkilled and autolossed Day 2 for violating Rule 12.
Actions are due by February 17 @ 11:59PM CST.
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Post Post #315 (ISO) » Thu Feb 18, 2010 4:29 am

Post by Papa Zito »

Once again, the alarms sound and everyone gathers back in the common room. Well, not everyone. It seems you're down two more.


6. danakillsu,
Mason
, shot Night 2.
9. xRECKONERx,
Vanilla Townie
, stabbed Night 2.

First Votecount of Day 3


1. yawetag (0):
2. The Tracker (0):
3. cdubs (0):
10. Shrinehme (0):
11. evilsnail (0):

Players not voting: yawetag, The Tracker, cdubs, Shrinehme, evilsnail

With 5 players alive, it takes 3 votes to lynch.
Deadline: February 25 @ 11:59PM CST
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Post Post #316 (ISO) » Thu Feb 18, 2010 4:53 am

Post by evilsnail »

Pretty sure we need to be lynching The Tracker today. I'll outline the reasons why more extensively later.

It's a good thing we lynched a werewolf yesterday. Otherwise we'd have lost automatically on a mislynch. We should still treat today as LyLo, though. If we mislynch, the only way we can win is if the remaining scum cross-kill each other.
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Post Post #317 (ISO) » Thu Feb 18, 2010 4:56 am

Post by evilsnail »

Btw, cdubs, if you're town, you really need to post more. We can't afford to lose another townie to a modkill.
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Post Post #318 (ISO) » Thu Feb 18, 2010 7:16 am

Post by xRECKONERx »

bahbahbahbahbahbahbah

go town go
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Post Post #319 (ISO) » Thu Feb 18, 2010 8:22 am

Post by yawetag »

evilsnail wrote:It's a good thing we lynched a werewolf yesterday. Otherwise we'd have lost automatically on a mislynch.
So now you're agreeing with me? Interesting.
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Post Post #320 (ISO) » Thu Feb 18, 2010 10:52 am

Post by CryMeARiver »

bah...I tried...SK screwed me, but whatever...

LETS GO WEREWOLVES!
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Post Post #321 (ISO) » Thu Feb 18, 2010 1:30 pm

Post by evilsnail »

yawetag wrote:
evilsnail wrote:It's a good thing we lynched a werewolf yesterday. Otherwise we'd have lost automatically on a mislynch.
So now you're agreeing with me? Interesting.
No, I wasn't agreeing with you, because you are wrong.

What I meant was that CMAR turning up werewolf instead of mafia is fortunate because we're not necessarily at LyLo today. Though, thinking about that now, that doesn't really make sense, because we'd also have had an NK less... So forget I said that.
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Post Post #322 (ISO) » Thu Feb 18, 2010 9:48 pm

Post by yawetag »

evilsnail wrote:No, I wasn't agreeing with you, because you are wrong.
yawetag in Post #230 wrote:Here are the numbers assuming only townies are killed and lynched (in town/maf/wolves order) if we lynch someone other than mavs:
After D2 - 4/1/2
After N2 - 2/1/2
After D3 - 1/1/2

In [this] scenario, we lose N3. There's no way to win:
1. Maf kills wolf - wolf kills town: 0/1/1. Town loses.
2. Maf kills wolf - wolf kills maf: 1/0/1. Town loses.
3. Maf kills town - wolf kills town (same target): 0/1/2. Town loses.
4. Maf kills town - wolf kills maf: 0/0/2. Town loses.
So that's wrong? That is
exactly
this:
evilsnail wrote:It's a good thing we lynched a werewolf yesterday. Otherwise we'd have lost automatically on a mislynch.
And, for fairness, killing a mafia would have been just as good, and even better. It would have been one less death at night, since mafia would have been dead.

Heavy FoS evilsnail as mafia
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Post Post #323 (ISO) » Thu Feb 18, 2010 10:12 pm

Post by evilsnail »

God, you're not serious, are you? I said what you say here in my last post:
yawetag wrote:And, for fairness, killing a mafia would have been just as good, and even better. It would have been one less death at night, since mafia would have been dead.
evilsnail wrote:What I meant was that CMAR turning up werewolf instead of mafia is fortunate because we're not necessarily at LyLo today. Though, thinking about that now, that doesn't really make sense, because we'd also have had an NK less... So forget I said that.
I just forgot for a moment that a mafia lynch yesterday would have meant an NK less. There's nothing more to it than that.

I'm not getting how that bears on anything you said yesterday, to be honest.
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Post Post #324 (ISO) » Thu Feb 18, 2010 10:37 pm

Post by evilsnail »

Okay, the case against The Tracker.

1) He has basically done no scumhunting of his own. He jumped on both the Flare and CMAR wagons very late and has contributed nothing except for a FOS on danakillsu, one of the masons. I was just in another game with him, in which he was town, and he was much more actively trying to find scum.

2) His Flareonage vote was scummilicious:
The Tracker wrote:Good to go, huh? I think the day lasted long enough and even though I know I never put a case on Flareon, consider this: he's made some scumlicious posts and has otherwise been useless. Scum or a simple VI? This might put me on the chopping block, but as gamblers always say, there'll always be another game.

vote: Flareonage
This was like page seven or something. No way the day has lasted long enough. Also, there's some pre-emptive defense here, which feels off.

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