Everything in blue is not related to hunting scum, and can be skipped, if you are short on time.
farside22 wrote:what are your scumtells when you are scum?
Oh come on this question sucks why should I share my scum tells to hurt me in other games?
I can already hear the people ready to lynch me for the above but telling people your scum tells does hurt you for other games.
idk I range with being quiet, lurky to talkative depending on the game. I do bus my scum partner on many occasions I can think of. I think I jump on cases just with a me too kind of post at times if I feel lost in a game and I don't know where else to go. I notice I don't try to motivate a game and I purposly miss things that are scum tells from my partner if I think they are safe from a lynch or being voted on.
Obviously my scum tell is on a wide range because acting the same in a game means people know you to be scum and use that meta against you.
Although I find your next post nice (you agree with me, finally, someone!), this one just gives me the creeps. If you would be town, there would be nothing to worry about. You could just tell your scumtells. Because acting antitown as towny to protect your scumplay is not done, and the way I know you, you also wouldn't lurk or do other scummy things to protect your scumplay. Then we get a series of scumtells that I know you would avoid if possible (jumping on a wagon with a "me too") and that you are often bussing seems to be a save thing to say as scum. Further, you keep it very general. I can't see someone who loves the game this much doing this as town.
FoS Farside
. But pluspoints for actually answering the question as first player.
evilsnail wrote:mykonian wrote:Yay, cross kills! How often do those happen during the start of the game, and is the chance that mafia shoots each other worth the confusion? Is it worth the risk they may shoot an extra towny in this universe, etc?
If they shoot an extra townie in one universe, they shoot no townie in the other universe. So, on average, this balances out. A cross-kill, however, is unambiguously good for town.
confusion isn't. Is it worth it?
mykonian wrote:And what PR is being directed from the start of the game? May I remember you that scum could influence it too then, for their own use? The teleporter is 100% town, lets keep the teleportation 100% town too.
Well yeah, but the same is true of a lynch. I mean, probably leaving up to the teleporter is the way to go, since having to vote for it would be a hassle. But, in principle, it would buy us a lot of info.
You are a person to direct a vig, or a cop? didn't think so. This is because roles function better when not influenced, and when scum can not anticipate to them.
Gayle's answer is pretty null (sorry, didn't know you were a newby), and I like Fishy's post. Though I didn't ask him how he was as town. Because towntells are completely not interesting, and posting them is an ideal hiding place as scum.
Raskol wrote:Fishythefish wrote:On night actions, there is no sensible agreement we can come to - at some point it will be unilaterally broken.
I don't think we should expect cooperative agreements to be broken at all. That might be true if we were both static, monolithic organizations, but we aren't. We're a collection of individuals that may or may not remain on the side of the dimensional rift we're currently on.
Any townie teleporter that uses their actions to fuck over the other universe faces the very real possibility that they will be pulled over to the universe they just fucked over and have to live in their own mess. It seems that our best bet as individuals is to make sure that both towns do really well.
So for both towns, I think, self-interest will help us reach a cooperative solution, not hinder us. Whatever strategy we end up using, we should make sure it ends up being a net gain for both towns as a whole.
Teleporting scummy players to the other universe is a zero sum game, imo, that we should not be playing. A plan like Kairyuu's makes sense, I think, in that it gives both towns a slight advantage.
Vote raskol
You are basically repeating me, with better words. Seriously, the time you put in your first sentence could have been used to answer my question, and if you had read the thread, you would have noticed 3 players answered it by now. Further, hiding behind Kai is always easy. This was some useless strategy-talk-hiding. And I use that word because I don't want to say active lurking this early in the game.
Gayle wrote:There is really nothing I can say to defend myself from "Finding the strategy discussion irritating is scummy". I maintain that it is pointless to continue the strategy discussion.
While it is indeed not very usefull to find scum, since they can talk with it just as easily, it is important to think about the setup you are playing in. I hope we agree that it is important to find the best strategy for the town first, and then lynch?
Raskol wrote:I don't think you get what
I'm
saying, fish. I'm saying that, from the very beginning, it's in everyone's interests to make sure that both universes are really good places to be.
Lets state the obvious thing, please, making sure that it comes from
your
posts.
By post 147, Flareonage is seriously looking scummy, Pops is doing a great, though a little overaggressive job. I guess that is playstyle.
And far too many people are hiding behind Kairyuu. (now gayle and evilsnail)
And by post 153 pops is disappointing, again the lets kill the other side view on the game. Seriously, with the masons, 12-3 can be done. 4 mislynches! Lets not waste too much time on the mechanic and just hunt scum!
There are still a lot of players who I would like to tell their scumtells
And as a conclusion: Zoraster, you are seriously disappointing as a mod. Seriously, any strategy that comes up should have been thought about BEFORE the game was made. Changing rules during the game is not the way to go.
Surrender, imagine and of course wear something nice.