Teleportation Mafia Universe TWO (TOWN WINS)


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Post Post #25 (ISO) » Sun Jan 24, 2010 2:04 pm

Post by Kairyuu »

@Nicodemus: That's exactly the broken situation I pointed out via PM to the mod pre-game. The solution was that the selection of the new teleporter if the old one was killed or teleported now occurs BEFORE the mafia kill, meaning if the teleporter is killed by the mafia, the replacement will not be chosen until the next Night phase begins, and we will go an entire Day phase without knowing who the next will be (and therefore we cannot have them claim).

The semi-break involved that plus a mason claim guarenteeing us a minimum of 2 confirmed townies per game every single game day, with the number being impossible for the scum to reduce, while at the same time having the potential to increase if the scum chose not to kill a confirmed any given Night (and for the same reason, once a higher number of confirmed townies would exist it would be impossible to bring it back to the original 2).
Because, no matter how you dress it up, that's what the world is. A community of idiots doing a series of things until the world explodes and we all die.
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Post Post #26 (ISO) » Sun Jan 24, 2010 2:07 pm

Post by animorpherv1 »

I is here.
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Post Post #27 (ISO) » Sun Jan 24, 2010 2:20 pm

Post by Nicodemus »

Kairyuu wrote:@Nicodemus: That's exactly the broken situation I pointed out via PM to the mod pre-game. The solution was that the selection of the new teleporter if the old one was killed or teleported now occurs BEFORE the mafia kill, meaning if the teleporter is killed by the mafia, the replacement will not be chosen until the next Night phase begins, and we will go an entire Day phase without knowing who the next will be (and therefore we cannot have them claim).
Ah. Should have read the rules closer. Still sounds like a good plan though, so I support this.

Something else that I was thinking about for this game: the teleporter (on even nights of course if we're going with Kairyuu's plan) should try to teleport the player most likely to be scum out of our universe. Since our wincon is just to eliminate all scum from this universe, our teleporter would act more like a vig than anything, cutting down on either mafia or potential mislynches.
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Post Post #28 (ISO) » Sun Jan 24, 2010 2:25 pm

Post by Kairyuu »

Unfortunately the 2 pulls for one teleport rule pretty much makes that impossible to implement successfully. Especially since odd Night teleports are guarenteed to fail (meaning they're not counted for the ratio) due to the fact that the teleporters will be killed to prevent confirmed townies. Besides, if we implement that, then Universe 1 will have no reason not to implement it themselves, leading to us just tossing scummy players back and forth between games with no real gain.
Because, no matter how you dress it up, that's what the world is. A community of idiots doing a series of things until the world explodes and we all die.
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Post Post #29 (ISO) » Sun Jan 24, 2010 2:32 pm

Post by Jack »

That all sounds like a lame plan that wouldn't be fun. Besides, the mafia groups are enemies yes? So it sounds like we'd want to mix them. And if we teleport the last mafioso from this universe then we win.
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Post Post #30 (ISO) » Sun Jan 24, 2010 2:45 pm

Post by Kairyuu »

I apparently don't know how to read. It's 2 teleports for 1 pull. I was also under the impression that the scumteam was a joint team with a kill per universe, so in that case the even Night trades could be potentially beneficial to us. This plan should also be implemented on both sides.
Because, no matter how you dress it up, that's what the world is. A community of idiots doing a series of things until the world explodes and we all die.
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Post Post #31 (ISO) » Sun Jan 24, 2010 3:04 pm

Post by zorastermod »

HEAR YE HEAR YE: The game shall begin at 11am EST tomorrow (Monday). That will make the deadline exactly two weeks from that time.
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Post Post #32 (ISO) » Sun Jan 24, 2010 3:06 pm

Post by Nicodemus »

Mod: can the teleporters teleport themselves, and if so, what effect will that have on their teleporting ability?
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Post Post #33 (ISO) » Sun Jan 24, 2010 3:12 pm

Post by zorastermod »

No. They cannot teleport themselves. Thus the word "another."
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Post Post #34 (ISO) » Sun Jan 24, 2010 3:31 pm

Post by Ellibereth »

Kair's strategy looks good, but we have to get the other uni to agree right?
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Post Post #35 (ISO) » Sun Jan 24, 2010 3:38 pm

Post by Nicodemus »

yeah, and right now all they're discussing is avatars and jershey shore >_<
Ythan, on my play: "Scummy and bad are not the same. Some players manage to keep them separate, though I applaud how masterfully you blend them."
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Post Post #36 (ISO) » Sun Jan 24, 2010 3:40 pm

Post by Ellibereth »

Flareonage wrote:I like Nicodemus' avatar. Simpsons is always fun to look at
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Post Post #37 (ISO) » Sun Jan 24, 2010 3:41 pm

Post by DeathRowKitty »

Flare's avatar is kind of cool. It really suits him well.
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Post Post #38 (ISO) » Sun Jan 24, 2010 3:42 pm

Post by DeathRowKitty »

Oh, and I approve of the aforementioned plan. Almost forgot that lol
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Post Post #39 (ISO) » Sun Jan 24, 2010 3:43 pm

Post by Ellibereth »

DeathRowKitty wrote:Flare's avatar is kind of cool. It really suits him well.
Your avatar is a serious turn off, it hurts my eyes. :wink:
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Post Post #40 (ISO) » Sun Jan 24, 2010 3:44 pm

Post by Lowell »

/confirm
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Post Post #41 (ISO) » Sun Jan 24, 2010 3:47 pm

Post by DeathRowKitty »

Elli wrote:Your avatar is a serious turn off, it hurts my eyes.
Think you're too cool for fractals?
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Post Post #42 (ISO) » Sun Jan 24, 2010 3:49 pm

Post by Ellibereth »

hahaha I got sigged.
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Post Post #43 (ISO) » Sun Jan 24, 2010 3:49 pm

Post by Nicodemus »

Flareonage wrote:I like Nicodemus' avatar. Simpsons is always fun to look at
tyvm
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Post Post #44 (ISO) » Sun Jan 24, 2010 4:00 pm

Post by Lowell »

Honestly the biggest problem I see with kairyuus plan is the teleporter wont' WANT to do it. Being teleporter seems like it would be fun.
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Post Post #45 (ISO) » Sun Jan 24, 2010 4:04 pm

Post by Ellibereth »

Lowell wrote:Honestly the biggest problem I see with kairyuus plan is the teleporter wont' WANT to do it. Being teleporter seems like it would be fun.
Meh, it's a sacrifice for the greater good...
I think it's going to be harder getting uni 1 to agree.
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Post Post #46 (ISO) » Sun Jan 24, 2010 4:04 pm

Post by DeathRowKitty »

@Ellibereth and Flareonage
Is this avatar any better?

As for Lowell's comment, I would assume the teleporter would agree to it anyway. Whether the teleporter likes it or not, that plan is probably our best use of the teleporter.
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Post Post #47 (ISO) » Sun Jan 24, 2010 4:05 pm

Post by Ellibereth »

DeathRowKitty wrote:@Ellibereth and Flareonage
Is this avatar any better?

As for Lowell's comment, I would assume the teleporter would agree to it anyway. Whether the teleporter likes it or not, that plan is probably our best use of the teleporter.
I liked your old one better. I was just joking around. :lol:
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Post Post #48 (ISO) » Sun Jan 24, 2010 4:47 pm

Post by Jack »

No, it's not the best plan:


mafia role pm wrote:At night, your team may choose to shoot one person. You may shoot someone
in any universe that your team has a player alive in.


Win condition: You win when your team wins in EITHER universe you are in. You win a universe when you have
eliminated all other mafia team members
We want to transfer one of our mafiosos to the other universe, and have them transfer one of theirs to ours. That potentially results in mafia killing other mafia, especially since the ultimate goal is to win in both universes
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Post Post #49 (ISO) » Sun Jan 24, 2010 4:55 pm

Post by DeathRowKitty »

Well, that would require having a good idea of someone who's mafia, in which case we should be lynching that person instead of teleporting.

Then again, I can see the logic to that. Our goal is to win this game, not the other and as long as we can scumhunt more effectively than the town from the other universe, a trade like that would benefit us. It would also produce some healthy competition between the two towns and it would probably be more in the spirit of the game.

I'm really fine with either plan. We do have to get the other universe to agree to it though.

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