The Roles:
Mafia (3):
The Mafia goes out every night to kill a someone. The Mafia is allowed to communicate at night.
Angel:
The Angel goes out every night to look for Mafia and will be told if a person is Mafia or not.
Archangel:
The Archangel will be given a choice, protect someone from a Mafia attack or bring someone back to life. If he decides to protect someone, that person cannot be killed by the Mafia that same night. The Werewolves, however, can kill his target. The Archangel may not protect himself. In the second case, there's a catch. If the Archangel chooses to bring someone back to life, the Mafia will be informed and they get to guess whom the Archangel is resurrecting. If they're wrong, the dead player comes back to life. If they're right, they catch the Archangel in the act and kill him.
Werewolf (3):
The Werewolves go out every night to kill a someone. The Werewolves are allowed to communicate at night.
Seer:
The Seer goes out every night to look for Werewolves and will be told if a person is a Werewolf or not.
Sorcerer:
The Sorcerer will be given a choice, protect someone from a Werewolf attack or bring someone back to life. If he decides to protect someone, that person cannot be killed by the Werewolves that same night. The Mafia, however, can kill his target. The Sorcerer may not protect himself. In the second case, there's a catch. If the Sorcerer chooses to bring someone back to life, the Werewolves will be informed and they get to guess whom the Sorcerer is resurrecting. If they're wrong, the dead player comes back to life. If they're right, they catch the Sorcerer in the act and kill him.
Judas & Saulus:
The Judas and the Saulus are opposite roles. The Judas wins with the Civilians as long as he is not lynched. He sides with the Mafia as soon as he is lynched. The Saulus is the other way around. Both have no other special abilities as Mafioso or Civilian than surviving. They don't know who the Mafia are and vice-versa. When an attempt is made to lynch them, day ends without a lynch. As soon as they switch side, they can be lynched without any problems.
Vampire:
The Vampire is a regular Civilian, who, upon being killed at night, can be reborn as a Werewolf, but dies a normal death during the day. When being reborn, the Vampire only wins if the Werewolves win. If unconverted, dead or alive, the Vampire wins when the Civilians win. The Vampire will be able to choose on which night to return to life. If he chooses to become a Werewolf immediately, there will be an announcement of a Vampire sighting, so the Civilians will know about the transformation. If he chooses to become a Werewolf another night, no announcement will be made, and it will look like a normal resurrection.
Bookie:
The Bookie is a Civilian who may place a bet on either (a) who will be killed during the night, or (b) who will be lynched during the following day. If it transpires during the following day that the chosen person has been killed by the method selected, then the Bookie will have an additional choice the following night - (a) bring someone back to life, or (b) investigate someone, with the option of looking for Mafia or Werewolves. If the chosen person is dead, he shall be brought back to life. If he is alive, the Bookie will be told whether or not that person is Mafia/Werewolf.
Governor:
The Governor is a Civilian who is able to save anyone who has reached a majority of votes during the day. Before the day ends, the Governor will be given some time to decide whether he wants to continue the lynch or not. If the answer is yes, the person will be lynched. Otherwise, he does not die, and day ends without a lynch. The Governor may save any individual only once. If the individual has reached a majority of votes again, the governor is helpless to act. The Governor cannot save himself when he is lynched. Next to this ability, the Governor is also able to investigate someone for protective powers every night. This way, he can find out if a person is an Archangel/Sorcerer or not. This might help him decide to save someone from a lynch.
Mayor:
The Mayor is a Civilian who can make one kill during the game. At anytime during the day, the Mayor may ask to execute someone. Nothing happens to this person at this time, however, and play continues normally. The execution is postponed until the morning of the next day. The Mayor may only exercise this power once and after doing so is a normal Citizen with no special abilities. Once the Mayor has announced he is the Mayor and said who he wishes to execute, the pronouncement is irrevocable. If the person who he announces to execute is lynched that same day or killed the following night, and thus already dead the morning after, the mayor has still used his power. If the person who the mayor announces to execute is the final Mafia or Werewolf, the game will be ended immediately. Anyone may claim to be the mayor and ask to execute someone in hopes that the Mafia and/or Werewolves will refrain from killing that person in the night. There will never be indicated who actually effected the execution.
Vigilante:
The Vigilante works on the side of the Civilians. The Vigilante may go out every night to kill someone.
Freemason (3):
The Freemasons are Civilians who know each other to be innocent. They don’t have any special ability, but are able to communicate at night.
Civilian (4):
Your basic player without any abilities.
Secret Identities:
The true identities of persons assassinated at night are not revealed, although the identities of the victims of the day lynchings are. Therefore, ability roles could be lost unknown to the group. The deaths of Mafia and Werewolves are always revealed, even when killed at night. This does not include the Judas, Saulus and Vampire (before becoming a Werewolf).
The Rules:
- Nights will last around 72 hours or so. A deadline will be posted at the beginning of every night. If all choices are in early, I will still wait for the deadline to pass, unless the Masons send in a message that they're done communicating. If the Mafia and/or Werewolves want the night to last, they should hold their choice.
- If you have a night choice to make, it is due by the posted deadline. If you do not submit a choice, I will make a choice for you. If it happens a second time, no choice will be made.
- Days will last as long as they need to. If discussion lags, I will impose a deadline (in which case half a majority results into a successful lynch, but only with more than 6 players alive). If discussion picks up, the deadline can be rescinded upon popular demand.
- Votes must be in
bold
. If you do not bold your vote, it will not be counted. Please be attentive and unvote, before casting a new vote. I’d appreciate it.
- Lynching will require a simple majority of votes. Once a player has reached the necessary majority, his pleas are useless and any attempts to unvote will be unheeded.
- You may
vote: no lynch
– majority votes of this kind are necessary to end the day without a death.
- Whenever a majority has been reached, there'll be about 36 hours of twilight. In this time, if he wishes so, the Governor can notify me if he wants to save someone from the lynch. After that, the game continues as normal and it will become night.
- The game is not to be discussed outside of the thread unless your role description specifically states that you may do so.
- Once your death scene has been posted, you’re dead. Stop typing. Unless you are being resurrected, that is.
- Don’t edit/delete previously submitted posts.
- Don’t quote any messages from me. You are liable to get mod-killed if you do.
- If you anticipate being unavailable for more than a 72-hour period, please post a notice to that effect in the thread. Treat this game as a commitment. Be considerate – don’t leave the other players hanging.
- I should post a vote count, ever so often, maybe every page or every alternate one. Please feel free to request one should you deem it necessary.
- If you have any questions, you can pm me or ask in the thread. I'll get back to you as soon as possible, and with the best explanation that I can. You can also pm me if you want to tell someone about your day, or you thought something another player wrote was funny, or just to say hi.
- I'm always right, but not always accurate. If I've made a mistake rolewise, please tell me by email as soon as possible. If you try to notify me in the thread, I might have to to edit your post and you will most likely be mod-killed.
- Most importantly...this is a game and we're here to have fun. Do your part.
Clarifications:
If the vampire dies and comes back to life, does he get to choose his own kill target that's different from the Werewolves?
No, the vampire becomes a normal Werewolf.
Will the Vampire discover who the other Werewolves are and talk with them at night?
Yes, unlike the Judas, the Vampire will become an actual Werewolf instead of just siding with the baddies.
If the Vampire gets killed at night and resurrects himself the same night, is the town told of the kill attempt, or just that someone's a vampire?
It is common knowledge that there's a Vampire. On that night, there will be a Vampire sighting, thus telling the town that there was a failed kill attempt on the Vampire and that he became a Werewolf. At that moment, unlike when he waits with his resurrection, the town will know the number of Werewolves left in the game.
Can the Vampire resurrect himself if he dies during the day?
No, the Vampire can only be converted during the night.
It seems like the Mayor must make his execution choice publicly. Is that right?
Correct, he has to make his choice in the thread. But any other player could claim to be the Mayor as well.
What about the Governor? He's being asked whether he wants to continue a lynch for every lynch? Does he respond publicly?
The Governor will be asked for every lynch but he does not respond publicly.
What happens if the Governor is out of town (and has said so publicly) when a lynch occurs? Will the enormous length of twilight give away who the Governor is or is there a limit to how long you'll wait?
Whenever a majority has been reached, there'll be 36 hours of twilight. In this time, if he wishes so, the Governor can notify me if he wants to save someone from the lynch. After that, the game continues as normal.
If the Vampire dies at night, he gets to choose when he wants to be resurrected as a Werewolf. What happens if someone successfully tries to resurrect him before that? Does he come back as a Vampire or a Werewolf?
If someone else resurrects the Vampire, he'll also become a Werewolf.
What if the Vampire is night-killed just before the last scum is lynched and chooses to wait several days before being resurrected, just to get them lynching one another in fear. Will the game end during the time when there are no scum or would it wait for him to be resurrected so they could kill him?
As long as the Vampire is not a Werewolf, he's not considered scum. So if the last scum dies before the Vampire resurrects himself, the game ends. However, if any of the Judas or Saulus is still on the mafia side without actual mafia being around, the game continues.
If the Angel (or Seer) is killed at night and resurrected later, does he get results from the night in which he died? And what about the night he came back?
The Angel and Seer will receive results for every night they have sent in a target, which only is the night in which they will be killed in the above example. The night (or actually dawn) they are resurrected, there hasn't been a target, thus no result.
In case of a Mayor kill, will we know the identity of the target?
Since technically the kill is a day kill like a lynch, I will reveal the role name of the victim upon death.
"OH MY GOD, Cadmium! I can make rye bread! You must be innocent, I'll do whatever you tell me!" exclaims Mackay excitedly. - Jeep, Mini Game 9