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Post Post #3 (isolation #0) » Tue Dec 15, 2009 2:24 pm

Post by dramonic »

Let's get kicking!

Vote: Fishythefish

You're fishy...
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Post Post #12 (isolation #1) » Tue Dec 15, 2009 3:13 pm

Post by dramonic »

That's very nice of you :P
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Post Post #14 (isolation #2) » Tue Dec 15, 2009 3:16 pm

Post by dramonic »

well, she's trying to make me the first death of the game, isnt that sweet?

Oh wait, no it's not...
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Post Post #35 (isolation #3) » Tue Dec 15, 2009 4:19 pm

Post by dramonic »

it's off topic, but Elvis' avatar really makes me uneasy.
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Post Post #111 (isolation #4) » Wed Dec 16, 2009 12:44 am

Post by dramonic »

Considering I'm dead last on the list, should I confirm the existence of a role? (Since it's somewhat obvious I'm vanilla)
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Post Post #161 (isolation #5) » Wed Dec 16, 2009 12:18 pm

Post by dramonic »

better be useless anti-town than useless scummy :P
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Post Post #218 (isolation #6) » Wed Dec 16, 2009 3:24 pm

Post by dramonic »

I'm not sure I understand why a wagon just bloomed on EK.
Although if it can make that dreaded avi disappear I'm all for it.
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Post Post #228 (isolation #7) » Wed Dec 16, 2009 5:34 pm

Post by dramonic »

EK is a her and it's not REALLY a joke. Her avatar really gives me stomach burns.

And it's not like anything I deem particularely incriminating has happened yet. Then again, Im not a great day 1 player :(
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Post Post #231 (isolation #8) » Wed Dec 16, 2009 5:41 pm

Post by dramonic »

... Ouch...
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Post Post #232 (isolation #9) » Wed Dec 16, 2009 5:43 pm

Post by dramonic »

Devotress, that game had been going for more than 28 hours...
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Post Post #386 (isolation #10) » Thu Dec 17, 2009 6:43 pm

Post by dramonic »

X_X

How am I suppose to get a reread done when every time I turn aside 5 pages pop up?
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Post Post #448 (isolation #11) » Sat Dec 19, 2009 5:36 am

Post by dramonic »

hmm, I want a votecount, I need to check something...
In another line of thinking, I'm uneasy about Cobalt. I played with him in another game where he was scum and he was much more protown than that :S

Devotress feels town to me.
Unvote

Should have done that way earlier.
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Post Post #455 (isolation #12) » Sat Dec 19, 2009 9:52 am

Post by dramonic »

I say we lynch Vaya.

It'll help enlighten connections between her and DGB
AND I dont want a DV in endgame.

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Post Post #460 (isolation #13) » Sat Dec 19, 2009 10:03 am

Post by dramonic »

DrippingGoofball wrote:Who gives a rat's tutu about connections between Vaya and myself? That's going to break the game or something? Like, connections between a lurker and someone that's going to get nightkilled eons before endgame? Really. Hey. Thank you for being obscum and making it easy for the rest of us.
Not necessarely.
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Post Post #464 (isolation #14) » Sat Dec 19, 2009 10:13 am

Post by dramonic »

DrippingGoofball wrote:That's going to break the game or something?
No, but it will help.
Like, connections between a lurker and someone that's going to get nightkilled eons before endgame?
you will not necessarely be dead that quickly.

feeling better now?
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Post Post #466 (isolation #15) » Sat Dec 19, 2009 10:22 am

Post by dramonic »

for one thing, if Vaya flips scum you are more likely to be lynched if left alive as a buddy connection could fairly easily be drawn between the two of you (like Xyl is doing). Scum with half a brain wouldn't NK an easy target like that.
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Post Post #471 (isolation #16) » Sat Dec 19, 2009 10:38 am

Post by dramonic »

I'm not saying its salient (whatever that means...), deep, intricate or post-apocalyptic. It's theorical.

And in case you missed it, with 6 scum and a SK, dont expect any game cracking <_<

but I will accept your love <3
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Post Post #563 (isolation #17) » Mon Dec 21, 2009 12:29 pm

Post by dramonic »

Devotress, in the newbie game I was working off serious, solid info. I'm in the dark on this game. Much harder to find scum when you dont have a pair of dead townies :S
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Post Post #654 (isolation #18) » Wed Dec 23, 2009 5:34 am

Post by dramonic »

unvote
vote: StrangerCoug


choo-choo.
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Post Post #656 (isolation #19) » Wed Dec 23, 2009 5:36 am

Post by dramonic »

*snicker*

ninja'd
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Post Post #937 (isolation #20) » Tue Dec 29, 2009 11:51 am

Post by dramonic »

Back from vla, reading
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Post Post #942 (isolation #21) » Tue Dec 29, 2009 4:59 pm

Post by dramonic »

Why would a vaya flip be indicative of my alignment?
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Post Post #948 (isolation #22) » Wed Dec 30, 2009 4:33 am

Post by dramonic »

wow, what a great case... Not.
You accuse me of trying to get you lynched on a Vaya scumflip, yet you're the one lining up 3 lynches after Vaya. You really are sure she's scum, aren't you?

You look more like the bussing one here <_<
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Post Post #1376 (isolation #23) » Sat Jan 09, 2010 3:58 pm

Post by dramonic »

1.) Cobalt -
Vig

4.) Chamber
Bulletproof

9.) Cruciare -
Vanilla (Bulletproof)

10.) Seacore -
Watcher

11.) TonyMontana -
Bomb

13.) DrippingGoofball -
Vanilla (?)

17.) Farside22 -
Vanilla (Bomb)

18.) Benmage - ?
19.) DeathNote - ?
22.) Dramonic -
Vanilla (Framer)


Fixed. Apparently me and Vi had the same thought pattern :(
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Post Post #1414 (isolation #24) » Sun Jan 10, 2010 12:24 pm

Post by dramonic »

I picked framer to see to it that a potential cop wouldn't be screwed with. If I'd gotten it I wouldn't have used it, since I didnt I knew there was one in there, although I didnt know Vi would have the same idea.

vote: Cruciare
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Post Post #1420 (isolation #25) » Sun Jan 10, 2010 12:59 pm

Post by dramonic »

Seacore wrote:I'm not happy with your reason there Dramonic

You picked it so a potential cop wouldn't be screwed with, but you were last. You choosing it wouldn't have made the slightest bit of difference whether scum could get it or not.

Please explain
I'd know if anyone took it, also if a cop had yelled GUILTY! I could have yelled back HOLD IT!

or if a guilty is lynched and flips inno, there's a plausible reason.
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Post Post #1430 (isolation #26) » Sun Jan 10, 2010 2:54 pm

Post by dramonic »

honestly I've been distracted this game: What's to prevent scum from killing Seacore?
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Post Post #1439 (isolation #27) » Sun Jan 10, 2010 4:22 pm

Post by dramonic »

thats the hammer.
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Post Post #1448 (isolation #28) » Sun Jan 10, 2010 5:13 pm

Post by dramonic »

cobalt, shoot true.
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Post Post #1486 (isolation #29) » Mon Jan 11, 2010 9:31 am

Post by dramonic »

my clutches arent evil, they're just misunderstood.
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