semioldguy Post 170 wrote:Don't dangle information in front of the town in the fashion of "I know something the rest of you don't know, but I'm not going to tell you yet." Doing so is scummy at worst and distracting at best.
mipe Post 173 wrote:There are roles in the play that aren't on the first post.
Did you ignore that bit on purpose? Why do you think it a good idea to do this? I have no reason to believe you are telling the truth.
I'm such a good lover because I practice a lot on my own.
semioldguy is back and posting things. I feel so much better about him now.
(^^^ buddying)
Anyways:
mipe: I don't mind his voting the mod (WTF as it is). I don't mind his questions to the mod; he could've easily PMed them. His explanation of coming from a heavy-bastard environment makes sense to me. My problem remains one of his not making posts that contain content or stances. Votes seacore, but gives no reason for doing so (post 150, "Anyways, I have thought it, and I will incant the person who at this moment I think is most likely to be scum.")
I have no faith that there are roles given that aren't in the first post.
Datadanne: Voting mipe because he voted the mod is dumb. I would pretty much reiterate SerialClergyman in post #154 here if it wasn't posted already.
snow_bunny: Is fitting in just above Datadanne, IMO. One useful post is better than zero useful posts, but not by much.
Deathsauce: Town-read is falling, slightly, over the voting of mipe in iso post 7. There are plenty of reasons to vote mipe; that he voted for the mod or asked questions publically have to be the worst of them.
Chaco: Curious to see the vote. Don't like the buddying explanation given in iso post 12, especially when added in with the "it's a tarp" explanation.
I currently approve of: semioldguy, serialclergyman
SerialClergyman wrote:
But either way, AFAIK Deathsauce is attacking other people for having double standards by attacking you and not me, rather than actually attacking me for buddying.
No, I am pointing out the hypocrisy of those (such as mipe, for one) that have specifically stated they are voting Seacore for "buddying", but have not brought up any of the other examples of buddying that might be found if they were to actually read the thread.
I don't have much time, I'm at work, but I wanted ot post about the mipe wagon.
If we were playign normal rules, mipe would be lynched by now. That's a little worrying, especially given he hasn't done much that would actually benefit scum, mostly just WTF moments. And given English is not his first language so some of his odder comments might be poor translations or similar, he's not as scummy as this wagon suggests he should be.
SerialClergyman wrote:I don't have much time, I'm at work, but I wanted ot post about the mipe wagon.
If we were playign normal rules, mipe would be lynched by now. That's a little worrying, especially given he hasn't done much that would actually benefit scum, mostly just WTF moments.
Why mention this? We're *not* playing by normal rules, so how the game would progress under those rules is irrelevant. mipe is currently at L-3, L-2 come Saturday night.
And given English is not his first language so some of his odder comments might be poor translations or similar, he's not as scummy as this wagon suggests he should be.
As I said, at least, I don't care about his vote on the mod, or his questions to the mod, but concentrate more on his lack of scumhunting, and then his oppurtunistic vote on Seacore without any real explanation.
There is a lot of scum on the wagon, I'm sure.
As 7/12 are on this wagon, I am almost certain there are scum on it. I'm also almost certain there are scum off of it in the other 5/12.
But I'm curious about your usage of "a lot". How many scum do you believe constitutes "a lot"?
Just a short answer to some of Snow Bunny's points against me.
I'm actually being persuaded by other people's points in some cases. That's not just me agreeing, that's me entering into the discussion and finding out I didn't have the best idea, such as Semi's post with the numbers on posting and why random posts didn't actually hurt us. It was numbers I should have done myself, but I hadn't and when I saw them I was persuaded.
Maybe it's because I'm new at games on this site, but can somebody please give me a list of "town-tells" that are not "scum hunting signs".
Specificalyl snow-bunny, often when you give somebody town points you simply say "this seems townish", can you please explain why you "like" those posts.
Also, I don't think we could get a worse case scenario than 3 scum to a team with a power role on each team? Does anybody have a worse likely scenario (considering I was slammed pretty hard for my 4 to a team comment)
I think it's far more likely, that we have two to each team, with one power role on one and one on the other. But that's just a guess. I think they are likely even teams.
Here's a good question actually: Who do you think are NOT on the same team. Either one scum, one town, or two different scum. (You don't need to guess which)
For example, I don't think Faraday and Deathsauce are on the same team. For a little while I thought it could have been a well designed act, picking on each other for something that they could later claim was misunderstood, but it went on too long and there seemed to be some genuine miscommunication.
Should be back in full swing for the next few days, although my exams do start
Incant Chaco
, 181 is horribly scummy.
Snow: Do you think data is town or scum atm? Asking for clarity as I'm not 100% sure from your post.
I'd like for you to explain the scum++ point against me, and why it's scummy. I really don't understand why you're calling that scummy.
I still want Mipe to explain wtf he's doing. If he has information he should share it as far as I'm concerned, it'd certainly make his actions slightly more reasonable. At the moment all this set-up questions at the expense of scum-hunting is scummy.
Also note everyone is now incant, and remember you can't unincant at all, so bear this in mind.
SC your 186 is rather weak. If we were playing by normal rules it obviously wouldn't have happened. I see what you mean, but I don't understand why it's worrying, we're not playing by normal mechanics so it will obviously affect our behaviour.
I'll second Magua's questions as to what you mean by 'a lot' too. I'd imagine there are scum both on and off the wagon, but I can certaintly see why people would want to Incant Mipe.
Data still needs to post content, I'm not intending to let him skate by a whole day with absolutely nothing.
Here's a good question actually: Who do you think are NOT on the same team. Either one scum, one town, or two different scum. (You don't need to guess which)
There's no one I'd be happy to eliminate from being scum-buddies at the moment actually. I'm also not sure how helpful this question is, it's not really scummy but eh, I don't see the point of it.
are you thinking of me when you're with somebody else?
Sure, noone would have hammered, but we have a wagon which has a majority of people on it in what, a week? 7 out of 12 people all vote him? I don't like it. It looks to me like the easy wagon. And he's not alone in his lack of scum hunting. It doesn't feel right.
'a lot' means both scum teams. As you guys point out, I couldbe getting thrown by the mechanics, but such a huge wagon so quickly looks to me like most scum are hiding out in it. Plus he has all the standard lynchbait characteristics - won't defend himself properly, posts weirdly etc.
I think the more people on the wagon, the more mipe is likely to flip town and the harder it will be to work out who the scum on the wagon are.
Data, I think, is a good example of being part of a multilynch. As snow has pointed out, while he's far from definitely scummy, he's definitely antitown.
What do people think about Data being one half of a controlled multilynch, with the other member being chosen by our votes in the coming days.
Are people:
1) For it;
2) Fine if it happens naturally, but against controlled multlynching;
3) Against it in this instance;
4) Against all multilynching;
5) Against all multilynching and think I'm scummy for bringing it up?
For me, I'm for it, in a controlled way. On the assumption that he isn't any more helpful than this (and a glance at some of his other games suggests he won't be), and on the same assumption that he won't post anything more incriminating (in which case maybe he's just the only lynch), then I'm for determining who is going to be our lynch for the day with our regular current voting methods, and then as the deadline approaches, we organise some people to vote for data and bring it to a draw.
I believe this has the following advantages:
It allows us to still have a normal mafia style say in who gets lynched
It provides bait for scum to come in and hammer one, thus saving the other
At the very least, it removes an anti-town player without costing us our regular lynch.
Seacore wrote:
I'm actually being persuaded by other people's points in some cases. That's not just me agreeing, that's me entering into the discussion and finding out I didn't have the best idea, such as Semi's post with the numbers on posting and why random posts didn't actually hurt us. It was numbers I should have done myself, but I hadn't and when I saw them I was persuaded.
This doesn't change the fact that you have been a lot agreeing with others.
Maybe it's because I'm new at games on this site, but can somebody please give me a list of "town-tells" that are not "scum hunting signs".
Specificalyl snow-bunny, often when you give somebody town points you simply say "this seems townish", can you please explain why you "like" those posts.
Town-tells that are not scum-hunting signs are not that hard to find. I won't give you a list, but for example, when you feel a player posted something that is in the best interests of town, that's a town-tell (like in many posts I say "I like this"). Btw, call me paranoid, but this seems like a way of you to ask for help of how to blend in town. Scummy++.
Also, I don't think we could get a worse case scenario than 3 scum to a team with a power role on each team? Does anybody have a worse likely scenario (considering I was slammed pretty hard for my 4 to a team comment)
Do not ever outguess the mod. Really. Nothing prevents the mod from putting a scum team of 4 players each one of them a PR. Nothing.
I think it's far more likely, that we have two to each team, with one power role on one and one on the other. But that's just a guess. I think they are likely even teams.
This doesn't help now. Stop discussing about this and scumhunt.
Here's a good question actually: Who do you think are NOT on the same team. Either one scum, one town, or two different scum. (You don't need to guess which)
I don't have much so far, but I recall seeing a connection between you and DS.
Faraday wrote:
Snow: Do you think data is town or scum atm? Asking for clarity as I'm not 100% sure from your post.
Scum at best, anti-town at worst. One way or another, a liability to town.
I'd like for you to explain the scum++ point against me, and why it's scummy. I really don't understand why you're calling that scummy.
You see a problem with a strategy we're discussing to use and you don't say which problems are those. That's not in the best interest of town.
For the multilynch, I say go for it. I'd like two of these three lynched: mipe, data and Seacore. mipe for his ubber scumminess, data for the reasons stated before (scummy/anti-town) and Seacore for scumminess (plus, I think we would gather some interesting information from a Seacore's lynch, specially that connection with DS, among others.)
Chaco is scummy, and I'd like to see him lynched as well, but I prefer the two of the three above.
Taking a long break from mafia games.
In honor of Erika Furudo, my first scum win (Umineko Mafia).