Large Theme Game List (Moderators) (Former)

For archiving signup threads after their corresponding games are complete.
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Post Post #175 (ISO) » Thu May 19, 2005 1:21 pm

Post by Aelyn »

OK, would anyone like to mod Webcomic Mafia with me? I've got a list of about seven webcomics which the characters will be drawn from, if you think you might be interested (They will be announced publically at the beginning of the game, so don't think that knowing the comics will stop you from playing.)

Thanks!
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Post Post #176 (ISO) » Thu May 19, 2005 4:13 pm

Post by DarkLight140 »

Hey, I'd love to co-mod Webcomic Mafia. I'm a big fan of webcomics myself, though I must admit my opinions are slightly out of the mainstream on some. :wink:

Anyway, my accomplishments: I've run one game, Townie Mafia, which recently finished. It included some rather interesting mechanics, but at least you can get an idea of my sanity level from it. And my diligence level. I did keep track of everyone's abilities, answer questions in a timely manner, and all that.
To be Continued...
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Post Post #177 (ISO) » Thu May 19, 2005 8:22 pm

Post by PeaceBringer »

Crola wrote:
Phoebus wrote:Please find a backup mod in that time as well :)
That was quick verification, when do Sycko and I figure out if we can start? Not that time's an issue, we're probably gonn need a week or two to type up roles and figure out all the nitty gritty bits.
I would say if the game gets a approval let them have their chance. Especially when you consider the # of abandoned games by respected mods that have happened. Give the kids an opportunity.
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Post Post #178 (ISO) » Thu May 19, 2005 9:41 pm

Post by Phoebus »

The number of abandoned games especially by
experienced
mods makes me require a co mod. Sycko being co mod on this, does nothing to re assure me.
Especially with them being "kids" and summer approaching, I want no chances of it being abandoned due to vacation and what not.
The "kids" will get an opportunity but I just want to make sure it won't go awry.

Maybe you can ask Fuldu if he wants to be a standby in case something happens?
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Post Post #179 (ISO) » Fri May 20, 2005 7:31 am

Post by Fuldu »

I'm tentatively willing to be auxiliary backup co-mod for Crola and sycko, but I'm going to insist on being allowed to see the setup, comment, and see any revisions made on the basis of comments before I'll officially commit to it. I don't mean to be uptight about it and I don't want to insist that you make the game I want instead of the game you want, but neither do I want to end up stuck modding a game that I don't think works because I was trying to be helpful. I hope that's an acceptable compromise.
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Post Post #180 (ISO) » Fri May 20, 2005 8:08 am

Post by Phoebus »

I think it's acceptable.
When they said it's been reviewed, I supposed this process had already been done...
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Post Post #181 (ISO) » Fri May 20, 2005 8:11 am

Post by halo freak »

/in to mod,
i just had i brillant idea, it is not based on a book or anything but has big changes to the night and day system

(where is the list for all the mods and games, how long is it likely to take to get to the top?)
Become a replacement for Italian Mafia [b][url=http://www.mafiascum.net/forum/viewtopic.php?t=2479&postdays=0&postorder=asc&&start=0&sid=adecd9ea5f99eb6ee344bd18c4bf4de0]HERE[/url][/b]

*smacks Cadmium with stick for fun*
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Post Post #182 (ISO) » Fri May 20, 2005 8:25 am

Post by Phoebus »

There is no waiting list here.

You need prior modidng experience, a ready, reviewed game, a backup mod named and you're good to go.
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Post Post #183 (ISO) » Fri May 20, 2005 8:27 am

Post by Fuldu »

Red vs. Blue may have been reviewed, but it wasn't by me. But if it has already been reviewed, then I'm far less likely to have complaints to address.
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Post Post #184 (ISO) » Fri May 20, 2005 8:33 am

Post by Phoebus »

Hmm! :|

Who
has
reviewed it then?
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Post Post #185 (ISO) » Fri May 20, 2005 10:46 pm

Post by halo freak »

ok cool, my experience modding newbies and a mini will count right? now all i need is someone to reveiw it and a co mod
/out i think i need more time
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Post Post #186 (ISO) » Fri May 20, 2005 11:07 pm

Post by Phoebus »

newbies? no.
Mini/normal - yes.

Review/backup mod - yes.

You don't necessarily need a co mod. Just someone nominated to see the game through lest you can't finish it.
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Post Post #187 (ISO) » Sat May 21, 2005 9:05 am

Post by Crola »

We'll probably have the setup typed and ready to go by next weekend.
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Harman:"Tricks are for kids, Kun. I'm an old man."
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Post Post #188 (ISO) » Wed May 25, 2005 8:20 pm

Post by inHimshallibe »

I'm retracting my French Revolution Mafia from any list of any type - it won't be done for a long while, possibly never - too much that I want to incorporate that I know won't fit but can't be done without, or something like that.
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Mini 1135 - Mafia in the Deadmines
Mini 1208 - Mafia in the Scarlet Monastery
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Post Post #189 (ISO) » Tue May 31, 2005 3:13 am

Post by Intemet Stranger »

/in to mod

Penthouse mafia. You dorks better sign up. The game has porn stars and playmates. Tallys co-mod.
I didnt know she was your sister I swear!

[url]http://www.internetstranger.com[/url]
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Post Post #190 (ISO) » Tue May 31, 2005 11:21 am

Post by Schrademan »

I'm willing to be a forum game /mod.
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Post Post #191 (ISO) » Tue May 31, 2005 6:15 pm

Post by Intemet Stranger »

where the hell are my powers
I didnt know she was your sister I swear!

[url]http://www.internetstranger.com[/url]
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Post Post #192 (ISO) » Wed Jun 01, 2005 5:14 am

Post by Phoebus »

Be nice!
I can find out where you live!
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Post Post #193 (ISO) » Sun Jun 12, 2005 3:57 am

Post by Quagmire »

I'm thinking of modding a tri-city mafia, where I'd need 40 players, and they'd be separated into three different "towns" and then when there are some players left, then they'd merge into one thread....

Can I have the A-OK to start a signup thread, Phoeb?
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Post Post #194 (ISO) » Sun Jun 12, 2005 5:07 am

Post by Phoebus »

I'll post you a good luck card at this time and send you to a reviewer as well.
Then promise me by all that's holy to you that you won't flake out over the summer and satisfy the reviewer and you can have what you like.

Get a backup mod appointed while you're at it.
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Post Post #195 (ISO) » Mon Jun 13, 2005 9:16 am

Post by Save The Dragons »

For 40, I'd get a co-mod.

I'm going to execute my ability to have a theme game (DDRMAX 2 songs). I shall start it probably about a week after I get back from vacation, but I figure I'd announce it and ask for a backmod now.
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Post Post #196 (ISO) » Tue Jun 14, 2005 12:56 am

Post by Norinel »

Is there a general rule for the review requirement? How is it affected by games that don't easily lend themselves to setup review, like Designer Mafia?
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Post Post #197 (ISO) » Tue Jun 14, 2005 5:12 am

Post by Phoebus »

Designer mafia would be an exception.
Though FD had me take a general look at one of the designers and had to tweak some of the roles himself.

Otherwise, mod experience and previous mod achievements (or otherwise) are things I take into account.
New mods will certainly be sent to reviewers, as will those who had problems in earlier games. And ambitious games like Quag's will most certainly need a review.
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Post Post #198 (ISO) » Tue Jun 14, 2005 12:41 pm

Post by Quagmire »

Mine is reviewed and backup modded; I don't see why it's not started right now.
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Post Post #199 (ISO) » Tue Jun 14, 2005 1:01 pm

Post by MeMe »

I think you need to keep Phoebus in the loop...if you don't
tell
him you've done what he told you to do, he's not going to assume it.
Remember...It's not a lie if you believe it. -- G. Costanza

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