Mini 848 - Second String Muppets Mafia - Game Over.


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Post Post #775 (ISO) » Mon Oct 19, 2009 1:03 pm

Post by Zorblag »

Everyone is awakened in the middle of the night be a strangled scream. Well, not everyone. You rush from whereever it was you were sleeping to the stage where you see Lew Zealand lying in a pool of his own felt. You're still trying to piece everything together when one of his boomerang fish hits you in the back of the head.

Turning around you see the suddenly sinister (though still flashy) smile of Dr. Teeth. He and Zoot, his remaining band member and goon nod as you scramble to put together everything that must have happened. Unfortunately it's too late now and when Zoot points up you follow his finger to the sandbag that's quickly descending onto your head to end your bewilderment once and for all.

kikuchiyo, Lew Zealand, townie
is killed Night Four.
Ectomancer, Sweetums, townie
is endgamed.
MonkeyMan, Link Hogthrob, townie
is endgamed.

ekiM, Dr. Teeth, mafia godfather
and
elvis_knits, Zoot, mafia goon
the Electric Mayhem mafia (along with
MacavityLock, Floyd Pepper, mafia goon
) win.

The Electric Mayhem now have what they've been looking for; a chance to change the Muppet Show into an all music format mostly featuring the Electric Mayhem. Of course with both Floyd Pepper and Janice dead they'll have to make some replacements. Clifford should be able to fill in on the base but it looks like they might have to use someone who's willing to sell his soul rather than his body on lead guitar.

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-Zorblag R`Lyeh
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Post Post #776 (ISO) » Mon Oct 19, 2009 1:04 pm

Post by Zorblag »

The roles:

Snix recieved
The Mod wrote:You are Janice, town prostitute.

Image

You are Janice, lead guitar in the Electric Mayhem. The rest of the Electric Mayhem (specifically Dr. Teeth, Floyd Pepper and Zoot) are trying to change the show to an all music format but you oppose them mostly because you object to the draconian methods they’re willing to use to achieve their goal. [I.E. you are working with the town and do not know the players in the mafia, just the characters. The Electric Mayhem also do not know who you are but they do know your character is part of the town.] You’ve been known to change partners from time to time over the course of the show but so far no one has been uncouth enough to come right out and call you on your second job as a prostitute. You also know that the Electric Mayhem stole that body swapping invention Dr. Julius Strangepork made in that one episode of Pigs in Space. It was right after they used it to switch the bodies of everyone in the band that your conscience got the better of you (looks like you’re a prostitute with a heart of gold.)

You currently have the body of Hilda, the show’s seamstress. This will be a safe claim as you have made sure that she is nowhere in the area. You know that the rest of the Electric Mayhem have other identities right now as well but you don’t know what they are. You’re sure that they’re the ones who killed Nigel and J.P. Grosse and that they won’t hesitate to kill again. You know that they know that you know what they are up to and that they won’t take kindly to your defection.

Each night you can choose one player to spend the night with. Your clever wiles will prevent them from taking any action they might otherwise have taken (you will role block them.) You cannot target yourself.

Win Condition: You win when all those who want to change the format of the show have been eliminated.
Mod Note: Someone who is roleblocked does not target anyone so the watcher will not see them targeting their target.

charter (Malcolm) recieved
The Mod wrote:You are Crazy Harry, town compulsive vigilante.

Image

You are Crazy Harry, resident lunatic at the Muppet Show. Actually, that doesn’t set you apart from most of the other members of the show but no worries, you’ve got a shtick. You blow things up. A lot. You liked the previous management of the Muppet Show and you’ve decided that the best way to react to recent events is to do what you do best . During the day you’ll help try to figure out who the usurpers are but during the night you’ll go blow up whoever you think is responsible for the deaths of Nigel and J.P. Grosse.

Each night you must choose one player to target to blow up. If you do not make a choice it will be randomized. You cannot target yourself up and you will not be randomly selected as your own target.

Win Condition: You win when all those who want to change the format of the show have been eliminated.
Mod Notes: Crazy Harry’s kills show up as exploded rather than killed.

Debonair Danny Dipietro recieved
The Mod wrote:You are Uncle Deadly, town watcher.

Image

You are Uncle Deadly, the resident of the Muppet Theater who has been here the longest. You’ve been with the theater since before the Muppet Show started. For some reason no one seems to like you much, but you like the cast and the show well enough yourself. If you’re not openly accepted at least you come close to fitting in all things considered. You’re not sure who killed Nigel and J.P. Grosse but you are pretty good at lurking in the shadows and watching what people do. During the day you’ll help figure out who the usurpers are and during the night you’ll stalk someone and see who interacts with them.

Each night you can choose one player to watch in order to learn everyone who targets that player. You may not watch yourself.

Win Condition: You win when all those who want to change the format of the show have been eliminated.
Mod Notes: The watcher does see them self target their target.
Watch result if not roleblocked: Your watcher result is that <player(s)> targeted your target.
Watch result if roleblocked: Your watcher result is that you saw no one targeting your target.
Someone who is roleblocked does not target anyone so the watcher will not see them targeting their target.

Kirbyoshi recieved
The Mod wrote:You are The Swedish Chef, townie.

Image

You are The Swedish Chef. Your cooking segments are clearly the highlight of the Muppet Show. Whether you’re using a blunderbuss to make donuts or hitting Swedish meatballs with a tennis racket you always keep the audience amused. You don’t know who is responsible for killing Nigel and J.P. Grosse but you’re determined to help figure out who the usurpers are and put an end to their plans. You have no special abilities but you can participate in lynches during the day.

Win Condition: You win when all those who want to change the format of the show have been eliminated.
kikuchiyo (~Jordan`) received
The Mod wrote:You are Lew Zealand, townie.

Image

You are Lew Zealand. You have a boomerang fish act. You throw the fish away and then it comes back to you. The Muppet Show is the only place you’ve found that recognizes your awesome talent and you’re very upset that someone is trying to make changes which might endanger to your ability to put on your act. You don’t know who is responsible for killing Nigel and J.P. Grosse but you’re determined to help figure out who the usurpers are and put an end to their plans. You have no special abilities but you can participate in lynches during the day.

Win Condition: You win when all those who want to change the format of the show have been eliminated.
MonkeyMan576 recieved
The Mod wrote:You are Link Hogthrob, townie.

Image

You are Link Hogthrob, star of Pigs in Space and Bear on Patrol. You know that it’s your pretty face and ability to ham it up rather than your keen insights that let you bring home the bacon on the Muppet Show but the cast and crew seem to like you well enough for what you are. You don’t want to see any format changes. You don’t know who is responsible for killing Nigel and J.P. Grosse but you’re determined to help figure out who the usurpers are and put an end to their plans. You have no special abilities but you can participate in lynches during the day.

Win Condition: You win when all those who want to change the format of the show have been eliminated.
Ectomancer recieved
The Mod wrote:You are Sweetums, townie.

Image

You are Sweetums, a giant monster who has found a place at the Muppet Show. You know that if things fall apart here you’ll have to go back to your old job at the used car lot as jack (the job, not the name.) People assume that you’re mean and scary but in actuality you’re pretty much a gentle pushover. You don’t know who is responsible for killing Nigel and J.P. Grosse but you’re determined to help figure out who the usurpers are and put an end to their plans. You have no special abilities but you can participate in lynches during the day.

Win Condition: You win when all those who want to change the format of the show have been eliminated.
Eldritch Lord (The Incredible Hulk) recieved
The Mod wrote:You are Sam the Eagle, town cop.

Image

You are Sam the Eagle and for years you have been trying to raise the cultural and moral level of the Muppet Show with your lectures, your part in round table discussions and by promoting good, wholesome acts like Wayne and Wanda. It hasn’t worked yet but struggling against incredible odds is just one of the many responsibilities that comes with being an American Bald Eagle, proud symbol of all that is good and pure. You’re not sure who is responsible for killing Nigel and J.P. Grosse but you’re sure that whoever it is must be a bunch of weirdoes who want to change the Muppet Show to something even more depraved and morally reprehensible than it already is. During the day you’ll help figure out who the usurpers are and during the night you’ll investigate someone to determine whether they are a weirdo or not.

Each night you can choose one player to investigate to learn whether or not they are a weirdo.

Win Condition: You win when all those who want to change the format of the show have been eliminated.
Mod Notes: Sam can investigate himself. Everyone he investigates will turn out to be a weirdo (even himself.)
If the player being investigated during the night is killed Sam will still get a result.
Investigation result message: The result of your investigation is Weirdo.
Investigation result message if roleblocked: You get no result from your investigation.

kikuchiyo (springlullaby) recieved
The Mod wrote:You are Beauregard, town janitor.

Image

You are Beauregard, janitor and stagehand for the Muppet Show. You’re not the brightest button in the barrel but you are good at cleaning and lifting things. You’ve even been known to drive a cab through the streets of London in a pinch. You don’t get as much respect as you might like at the Muppet Show, you know that there are lots of people here who think that you’re subferior, but at least you’re in show business. You’re not sure who is responsible for killing Nigel and J.P. Grosse but you’re pretty sure that it was a bad thing. You’ll do what you can to help figure out who did it during the day but during the night you’ll engage in what you’re best at. You’ll clean the theater.

Each night you may target one living player to clean up after. If they are killed you will attempt to clean up the corpse so that no one knows who it was or what they were up to (i.e. role name, role and any information about the death will not be revealed to anyone, even you.) Why would you want to do that as a pro-town role? Well, like I said, you’re not the brightest button in the barrel but maybe you’ll figure out some reason.

Win Condition: You win when all those who want to change the format of the show have been eliminated.
Mod Notes: If Beauregard targets a player who is killed during the night they are cleaned. No role name, role or method of death is revealed the next day, only that the player was killed. If Beauregard successfully cleans up a death he will learn that one muppet is dead. In order he will learn that Marvin Suggs, Annie Sue and Scooter are dead. Further he will find the bodies in supply closet, the boiler room and the wardrobe in order.

ekiM recieved
The Mod wrote:You are Dr. Teeth, mafia godfather.

Image

You are Dr. Teeth, leader of the Electric Mayhem. You, MacavityLock (Floyd Pepper, mafia goon) and elvis_knits (Zoot, mafia goon) are the Electric Mayhem, mafia. The Electric Mayhem gets some play time on the Muppet Show but not nearly enough. There are way too many non-musical numbers and even if they were to be eliminated you’d still have to share time with the jug band, Marvin Suggs and his Muppaphone, whatever Mahna Mahna is supposed to be and all sorts of other nonsense. With Kermit and the others away this was your chance to take over and change the Muppet Show over to an all quality music format featuring mostly the Electric Mayhem. You knew you’d have to be sneaky so you stole that body swapping invention Dr. Julius Strangepork made in that one episode of Pigs in Space and used it on the band members.

Right after that, Janice (lead guitar for the Electric Mayhem but not mafia) bolted. Apparently she wasn’t up for the killing that you’d have to do to pull this off. You know that the body swapper worked on her but you don’t know who’s body she got. What you do know is that you, Floyd Pepper and Zoot swapped bodies with Annie Sue, Marvin Suggs and Scooter. Handily enough you could find them all and kill them before they could raise any alarms. You didn’t have time to dispose of their bodies properly but you did stow them away in various parts of the Muppet Theater. Oddly enough the bodies reverted back to their normal states after being killed. Hopefully no one will stumble across them because so long as no one does you can use their identities safely. You’re sure that Janice didn’t see who you became any more than you saw who she did.

After that it was a simple matter to kill Nigel and J.P. Grosse when they arrived at the theater. Unfortunately you didn’t even have time to stow their bodies in a hidden corner somewhere before everyone else showed up. Now it looks like you’ll have to try to blend in during the day and frame someone else.

During the day you’ll try to deceive the rest of the muppets about who’s trying to take over the Muppet Show. During the night you’ll work with Floyd Pepper and Zoot to kill someone. You must specify who is attempting the kill. As the band leader and godfather you have the final say in who will do the killing and who they’ll try to kill. You’re also a pretty cool cat; you don’t know if anyone else has the ability to kill during the night or might try to snoop around but if they do you might be able to avoid one or both of those.

Win Condition: You win when the Electric Mayhem are the only anti-town faction left and have equity with the town.
Mod Notes: Dr. Teeth is immune to night kills but nothing else.

MacavityLock recieved
The Mod wrote:You are Floyd Pepper, mafia goon.

Image

You are Floyd Pepper, bassist for the Electric Mayhem. You, ekiM (Dr. Teeth, mafia godfather) and elvis_knits (Zoot, mafia goon) are the Electric Mayhem, mafia. The Electric Mayhem gets some play time on the Muppet Show but not nearly enough. There are way too many non-musical numbers and even if they were to be eliminated you’d still have to share time with the jug band, Marvin Suggs and his Muppaphone, whatever Mahna Mahna is supposed to be and all sorts of other nonsense. With Kermit and the others away this was your chance to take over and change the Muppet Show over to an all quality music format featuring mostly the Electric Mayhem. You knew you’d have to be sneaky so you stole that body swapping invention Dr. Julius Strangepork made in that one episode of Pigs in Space and used it on the band members.

Right after that, Janice (lead guitar for the Electric Mayhem but not mafia) bolted. Apparently she wasn’t up for the killing that you’d have to do to pull this off. You know that the body swapper worked on her but you don’t know who’s body she got. What you do know is that you, Dr. Teeth and Zoot swapped bodies with Annie Sue, Marvin Suggs and Scooter. Handily enough you could find them all and kill them before they could raise any alarms. You didn’t have time to dispose of their bodies properly but you did stow them away in various parts of the Muppet Theater. Oddly enough the bodies reverted back to their normal states after being killed. Hopefully no one will stumble across them because so long as no one does you can use their identities safely. You’re sure that Janice didn’t see who you became any more than you saw who she did.

After that it was a simple matter to kill Nigel and J.P. Grosse when they arrived at the theater. Unfortunately you didn’t even have time to stow their bodies in a hidden corner somewhere before everyone else showed up. Now it looks like you’ll have to try to blend in during the day and frame someone else.

During the day you’ll try to deceive the rest of the muppets about who’s trying to take over the Muppet Show. During the night you’ll work with Dr. Teeth and Zoot to kill someone. You must specify who is attempting the kill. As the band leader and godfather, Dr. Teeth has the final say in who will do the killing and who they’ll try to kill.

Win Condition: You win when the Electric Mayhem are the only anti-town faction left and have equity with the town.
elvis_knits recieved
The Mod wrote:You are Zoot, mafia goon.

Image

You are Zoot, sax player for the Electric Mayhem. You, ekiM (Dr. Teeth, mafia godfather) and MacavityLock (Floyd Pepper, mafia goon) are the Electric Mayhem, mafia. The Electric Mayhem gets some play time on the Muppet Show but not nearly enough. There are way too many non-musical numbers and even if they were to be eliminated you’d still have to share time with the jug band, Marvin Suggs and his Muppaphone, whatever Mahna Mahna is supposed to be and all sorts of other nonsense. With Kermit and the others away this was your chance to take over and change the Muppet Show over to an all quality music format featuring mostly the Electric Mayhem. You knew you’d have to be sneaky so you stole that body swapping invention Dr. Julius Strangepork made in that one episode of Pigs in Space and used it on the band members.

Right after that, Janice (lead guitar for the Electric Mayhem but not mafia) bolted. Apparently she wasn’t up for the killing that you’d have to do to pull this off. You know that the body swapper worked on her but you don’t know who’s body she got. What you do know is that you, Dr. Teeth and Floyd Pepper swapped bodies with Annie Sue, Marvin Suggs and Scooter. Handily enough you could find them all and kill them before they could raise any alarms. You didn’t have time to dispose of their bodies properly but you did stow them away in various parts of the Muppet Theater. Oddly enough the bodies reverted back to their normal states after being killed. Hopefully no one will stumble across them because so long as no one does you can use their identities safely. You’re sure that Janice didn’t see who you became any more than you saw who she did.

After that it was a simple matter to kill Nigel and J.P. Grosse when they arrived at the theater. Unfortunately you didn’t even have time to stow their bodies in a hidden corner somewhere before everyone else showed up. Now it looks like you’ll have to try to blend in during the day and frame someone else.

During the day you’ll try to deceive the rest of the muppets about who’s trying to take over the Muppet Show. During the night you’ll work with Dr. Teeth and Floyd Pepper to kill someone. You must specify who is attempting the kill. As the band leader and godfather, Dr. Teeth has the final say in who will do the killing and who they’ll try to kill.

Win Condition: You win when the Electric Mayhem are the only anti-town faction left and have equity with the town.

-Zorblag R`Lyeh
Last edited by Zorblag on Mon Oct 19, 2009 1:21 pm, edited 2 times in total.
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Post Post #777 (ISO) » Mon Oct 19, 2009 1:16 pm

Post by MonkeyMan576 »

Well played, the mafia caused enough confusion in the endgame to get the result they wanted. Pretty much textbook as to how to play as mafia.
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Post Post #778 (ISO) » Mon Oct 19, 2009 1:21 pm

Post by MacavityLock »

Go team! I was super-excited about this game right up until charter killed me. charter, I really thought that all your tells on me were predicated on kirby-scum. Why'd you vig me?

Anyway, great play by ekiM and EK. Glad to have been a even a short time member of the team.
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Post Post #779 (ISO) » Mon Oct 19, 2009 1:26 pm

Post by Zorblag »

Night Actions:

Night One:
charter (Crazy Harry, compulsive vigilante) kills MacavityLock
Eldritch Lord (Sam the Eagle, (paranoid) cop) investigates DDD (gets result of wierdo)
Snix (Janice, prostitute) roleblocks Ectomancer
elvis_knits (Zoot, mafia goon) kills kikuchiyo
Debonair Danny DiPietro (Uncle Deadly, watcher) watches ekiM (sees only himself targeting ekiM)
kikuchiyo (Beauregard, town janitor) does not attempt to clean up after anyone.

Night Two:
charter (Crazy Harry, compulsive vigilante) kills Eldritch Lord
Eldritch Lord (Sam the Eagle, (paranoid) cop) investigates Snix (gets no result as he is role blocked. Well, and killed though that doesn't stop him from getting the result, just sharing it.)
Snix (Janice, prostitute) roleblocks Eldritch Lord
elvis_knits (Zoot, mafia goon) kills charter

Night Three:
Snix (Jancie, prostitute) roleblocks elvis_knits
elvis_knits (Zoot, mafia goon) kills kikuchiyo (blocked)

Night Four (needed because the mafia had not yet reached equity with the town):
elvis_knits (Zoot, mafia goon) kills kikuchiyo

-Zorblag R`Lyeh
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Post Post #780 (ISO) » Mon Oct 19, 2009 1:30 pm

Post by Zorblag »

And now everyone can complain about how terrible the setup was. Though I'm still pretty happy with it. I was sad to see the Beauregard role played how it was (springlullaby outed it and then abandoned it which made one sad Troll.) I didn't think that town janitor would be that confusing but that just goes to show what I know (not so much.) I also wasn't sure how carefully the Sam the Eagle spot would read their PM and whether or not they would notice that it said that the scum must be weirdos rather than that weirdos must be scum which was supposed to be a tip off that the it might be a paranoid cop (that or familiarity with the show letting the player know that Sam would think all the muppets were wierdos.)

Thank you everyone who stuck with it. I am happy to get input of any sort.

-Zorblag R`Lyeh
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Post Post #781 (ISO) » Mon Oct 19, 2009 2:12 pm

Post by charter »

MacavityLock wrote:Go team! I was super-excited about this game right up until charter killed me. charter, I really thought that all your tells on me were predicated on kirby-scum. Why'd you vig me?

Anyway, great play by ekiM and EK. Glad to have been a even a short time member of the team.
I thought you were scumbag numero uno. After you voted Kirby, then said nothing else, and he flipped town, there was about zero doubt in my mind you were scum. I went after Kirby because I thought he was scum too, he was just the easiest to lynch. I just couldn't put together any form of case on you, and quickly realized I didn't need bother, just vig you.

Pretty pissed at myself for my play this game. I was really, really sure we would have this game done by day three when I replaced in. That's why I claimed PGO, one of the best town power roles there is is vig, and I didn't want getting touched. That was dumb of me, not going to do that again. Pretty sure we would have won as well had we lynched EK day two.

Also pissed at myself for going way overboard on the DDD lynch. That was dumb. Pissed that I gave up on my town read of DDD so easily as well. We shouldn't have lynched either of EL or DDD and given them another night to prove themselves (and in EL's case find out he is paranoid). Should have just lynched EK like planned. After DDD flipped town, I contemplated vigging EK anyway but then I wasn't going to let EL live and pull the "I must be paranoid" day three, which as it happens, was the truth.

MonkeyMan, I have absolutely no idea what you were doing this game. You were scummy as hell day one, then you start attacking me because I stopped you from getting lynched? Why?

Ecto, I very nearly vigged you night one for the sole reason of I didn't want to argue with you or read anything you wrote.

Both of you, why on earth did you want the cop to investigate me? And then when I come clean IMMEDIATELY assume I was SK? Seriously, I would have gone along with that, then killed the cop and confirm myself. Ugh. Obviously I was then telling the truth about being a vig.

Good work ekim, I had you as lurkerscum when I was discussing with DDD after we were both dead. Was all over EK, but then the EL fiasco prevailed.

I think spring had the right idea. Make a mysterious claim, then get NK'ed. The lurking probably helped with that.

I didn't really read after I died, so no comments on that.

Zorblag, good work modding. Setup was pretty cool, I don't have any complaints about it. No idea what the janitor did, but meh, it's a theme game.
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Post Post #782 (ISO) » Mon Oct 19, 2009 2:12 pm

Post by charter »

And good job scum!
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Post Post #783 (ISO) » Mon Oct 19, 2009 2:16 pm

Post by MacavityLock »

We chose to NK spring/kiku because we were pretty sure that her potentially strong pro-town consequence of her power was to out our fakeclaims. We were right. And, as it turned out, we never used our given fakeclaims.
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Post Post #784 (ISO) » Mon Oct 19, 2009 2:51 pm

Post by charter »

Ectomancer wrote:Flat out, it was the worst play as vigiliante I've seen. All he did was confirm himself as an SK.
Yeah, pretty sure you're wrong here. Would have vigged two scum easily if we didn't have a paranoid cop claim. Glad that you caught a whopping zero scumbags, great job!
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Post Post #785 (ISO) » Mon Oct 19, 2009 2:55 pm

Post by MacavityLock »

Also, good modding, and thanks Zorblag! Loved the theme, and I don't think I've enjoyed a PM more than Floyd Pepper's excited face staring back at me.
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Post Post #786 (ISO) » Mon Oct 19, 2009 2:56 pm

Post by charter »

MacavityLock wrote:Also, good modding, and thanks Zorblag! Loved the theme, and I don't think I've enjoyed a PM more than Floyd Pepper's excited face staring back at me.
Those pictures were pretty sweet.
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Post Post #787 (ISO) » Mon Oct 19, 2009 3:21 pm

Post by Ectomancer »

Congrats on the win scum. I don't think you had to work very hard though.

Vig claims a role designed to discourage investigation and gets caught lying.
Paranoid cop targets town, so we lose 2 town in the "lynch the target, then lynch the liar" strategy when a cop claims a guilty and since the vig clears up the cop at night, and already outed himself, scum just has to take out the vig. Nice bundle there.
Janice as a prostitute was fine, but then the whole body swapping thing and an absence of a role cop to find the real names of players and it over complicated the PM, and as a result, the claim itself. Snix also stuck to the idea that roleblocking Elvis proved scum after no NK after a No Lynch which of course it doesn't. Elvis actually turning up scum doesn't mean that the logic was flawed, and continuing to stick to it means someone is deliberate in sticking with a flawed conclusion, and must have an ulterior motive for doing it.
Of course, even without that I would have lynched Monkey. Is there any town member who wouldn't?

I spent a large portion of the game leading the charge, so I share blame in the loss myself, and in no less proportion than some. (No really Monkey, you need to change your playstyle)

Looking at it, I don't see that I would have changed my play or what I did. I followed a course of action with the information we had at hand, the town believed I was town, and I was not overly hasty in taking action, thinking things over as much as it needed without over analyzing myself into paralyzing inaction. Sometimes you do what you are supposed to and you still lose and that's just the way things go.

Zorblag, if I were to make a suggestion as to an alteration in the setup, drop the paranoid cop for another vanilla.
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Post Post #788 (ISO) » Mon Oct 19, 2009 3:26 pm

Post by Ectomancer »

charter wrote:
Ectomancer wrote:Flat out, it was the worst play as vigiliante I've seen. All he did was confirm himself as an SK.
Yeah, pretty sure you're wrong here. Would have vigged two scum easily if we didn't have a paranoid cop claim. Glad that you caught a whopping zero scumbags, great job!
No. Flat out the worst Vig play I've seen. You actually would have been better off claiming SK.
I have no problem with being wrong when you yourself had this to say about it.
Pretty pissed at myself for my play this game. I was really, really sure we would have this game done by day three when I replaced in. That's why I claimed PGO, one of the best town power roles there is is vig, and I didn't want getting touched. That was dumb of me, not going to do that again.
Your final comment is just intended to be petty and spiteful. It's ok. I don't think enough of you for it to bother me any.
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Post Post #789 (ISO) » Mon Oct 19, 2009 3:31 pm

Post by charter »

You're so funny Ecto.
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Post Post #790 (ISO) » Mon Oct 19, 2009 3:56 pm

Post by Snix »

Ectomancer wrote:Congrats on the win scum. I don't think you had to work very hard though.
With your help, no


Vig claims a role designed to discourage investigation and gets caught lying.
Paranoid cop targets town, so we lose 2 town in the "lynch the target, then lynch the liar" strategy when a cop claims a guilty and since the vig clears up the cop at night, and already outed himself, scum just has to take out the vig. Nice bundle there.
I said he was paranoid right off the bat. No one listened.

Janice as a prostitute was fine, but then the whole body swapping thing and an absence of a role cop to find the real names of players and it over complicated the PM, and as a result, the claim itself. Snix also stuck to the idea that roleblocking Elvis proved scum after no NK after a No Lynch which of course it doesn't. Elvis actually turning up scum doesn't mean that the logic was flawed, and continuing to stick to it means someone is deliberate in sticking with a flawed conclusion, and must have an ulterior motive for doing it.
I was right, suck it up and admit you made a mistake.

Of course, even without that I would have lynched Monkey. Is there any town member who wouldn't?
err, me. I was certain EK was scum and I don't think monkey would have bussed his partner so quickly


I spent a large portion of the game leading the charge, so I share blame in the loss myself, and in no less proportion than some. (No really Monkey, you need to change your playstyle)

Looking at it, I don't see that I would have changed my play or what I did. I followed a course of action with the information we had at hand, the town believed I was town, and I was not overly hasty in taking action, thinking things over as much as it needed without over analyzing myself into paralyzing inaction. Sometimes you do what you are supposed to and you still lose and that's just the way things go.

Zorblag, if I were to make a suggestion as to an alteration in the setup, drop the paranoid cop for another vanilla.
Ecto, there were many times during the game in which I was certain you were scum. Your play style wasn't all that good for town, you seemed to be on all the wrong wagons and when we had an almost 100% confirmed scum you put the brakes on it until I was forced to full-claim and subsequently die.

Ekim, you did well. Didn't really suspect you as scum.
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Post Post #791 (ISO) » Mon Oct 19, 2009 4:02 pm

Post by Debonair Danny DiPietro »

Day two was just so frustrating as it completely blew apart the town's power and took charter and I out of the game and when we were comparing notes on days three and four it turns out our reads were dead on in the end and left Ecto the inept running things for the town.

Zorblag, it wasn't a bad setup, just incredibly swingy and it swung hard against the town in this case because of day two. Thanks for modding it, good times mostly.
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Post Post #792 (ISO) » Mon Oct 19, 2009 5:08 pm

Post by Ectomancer »

All that I can say to you who are disgruntled and wish to point out where you were omnipotent and I was not, is that you were in the same game I was with the same town players. Speculation during the game and finding that after the fact you were correct on a point or two translates to two things. Jack and squat.
If you had believed your points so vehemently, then argue them, vehemently.
I had no special status in this game. Abilities aplenty lay in other hands. You have opportunity just as I have to make your opinions known and argue for them. If you believe that the leader of the town was inept, then I can only offer that perhaps it was your own fault for following.

Charter, I do applaud your night 1 choice, and also admire that you too can hold back from eliminating someone from the game simply because you do not want to deal with them. I suffered through GoatRevolt the entire game my last game with him though I was also Vigilante.
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Post Post #793 (ISO) » Tue Oct 20, 2009 3:23 am

Post by elvis_knits »

Good game everyone!

Town almost won... many times. Atleast it felt like that to me! Charter was a great vig. He killed ML, had me correctly pegged and I think he even mentioned EkiM. I thought I was going to die the night he killed EL. That was my first lucky break -- charter not vigging me. Second lucky break was not getting lynched after Snix correctly RBed me. I mean, I thought I was so cooked after that!

While ecto's logic may be technically right about that snix's guilty could have been scum doing a no-kill... I think it's the wrong way to go. If I had been town, I would have wanted to kill me. I go for the things that have the highest probability of happening, and I think scum usually send in a kill. IT's just too tempting! Scum almost always send in a kill. I only remember one game where I modded a newbie game and they decided to no-kill. So I would rather go with the investigation. I think you have a higher chance of winning by going with the investigation/night result. Also, I would rather follow the night result and take my chances of losing to a low probability gambit. But that's just me.

Good game guys, and thanks to Troll for modding!
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Post Post #794 (ISO) » Tue Oct 20, 2009 4:00 am

Post by Ectomancer »

You say that based upon your own opinion of what to do as scum in that situation (and did). Others differ, both from a numerical standpoint, as well as a "Ectomancer's such a know-it-all shithead, how's this No Kill sit with your No Lynch asshole?" standpoint. So the probability was 50/50, not a higher chance at all. Snix also had damaged credibility, both with the convoluted name claim/roleclaim and the still baffling refusal to engage in a logical breakdown of the situation. In that case, you acknowledge the possibilities and if he believed Elvis really was scum, he should have gone back and built an entire case to back his assumptions instead of leaving me to believe he was trying to base it soley off a flawed idea that the only thing that could have happened was he blocked the kill. The fact that he did is fundamentally irrelevant to the game at that particular time in it.

I know Snix, you'll take that personally. It's not meant to be. That's the assessment I had and the basis for my decision.

Still, even had we lynched you elvis, Ekim doesn't get lynched for being lurker scum.

Good game :wink:
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Post Post #795 (ISO) » Tue Oct 20, 2009 4:09 am

Post by elvis_knits »

I don't think you're an asshole or a shithead, ectomancer. I think you're wonderful :) I just think that most scum send in a kill.

I don't think I've ever no-killed as scum. And if I have, it hasn't been my idea, but my scum buddies. I don't think I've ever seen it, barring the one newbie game (which scum lost anyway).

I agree snix had damaged credibility though. I think fake claiming as town is not good. We saw how it made things harder fro charter and Snix. Town has a hard time believing when a plaer changes their claim.
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Post Post #796 (ISO) » Tue Oct 20, 2009 4:23 am

Post by ekiM »

Good game, everybody. Thanks to Zorblag for some quality modding.




I think our scum team put in a solid (if un-flashy) performance. There were a couple of points where I was sure we would lose, but we held it together. Town did most of the heavy lifting for us, but I think we had our fingers on the fulcrum most of the time.

Macavity and Elvis were great teammates. Thanks guys.

I did lurk a lot this game. That's a reasonable tactic when the town is composed of loose cannons, I think.




About the set-up: I liked it. I think it was balanced, if fairly swingy. The flavor was cool and fun.

Compulsory vig is swingy but fun to include. Watcher and roleblocker are fine choices.

I don't think having a paranoid cop is unfair at all. It balanced out the town power a little, and was a bit of a skill/open-mindedness tester. You gave enough hints in the role PM, and even a cursory research of the source material would've given further clues that he might not be sane.

Having Janice be a "town prostitute" was interesting. It was a fairly oblique and original interpretation of her character into a mafia role. I don't think that would be a problem if the other power roles were similarly lateral, but they were all played straight (Crazy Harry is a vig because he blows stuff up. Sam the Eagle is a paranoid. etc.). That made Snix's claim easier to undermine, because a prostitute is obviously out of keeping with the original source material, and none of the other roles were.

I think you had fun coming up with the body swapping stuff, but it was fairly inconsequential in practice. We had to know our given fakeclaims might be unsafe, so we weren't going to use them without extreme caution. The janitor role got killed without doing anything, but I don't think it would've done much even if it went into effect. Maybe it would've been simpler to have that slot be a townie and leave the "body swapping" as a flavorful explanation for giving us fake claims.
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Post Post #797 (ISO) » Tue Oct 20, 2009 4:25 am

Post by ekiM »

Heh, just noticed this:
Zorblag wrote:Night Actions:

Night One:
elvis_knits (Zoot, mafia goon) kills kikuchiyo

Night Three:
elvis_knits (Zoot, mafia goon) kills kikuchiyo (blocked)

Night Four:
elvis_knits (Zoot, mafia goon) kills kikuchiyo
What you got against the lady, Elvis?!
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Post Post #798 (ISO) » Tue Oct 20, 2009 4:35 am

Post by elvis_knits »

I'm an alpha female, ekiM. I can't share the spotlight with other females.
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Post Post #799 (ISO) » Tue Oct 20, 2009 4:42 am

Post by charter »

Any chance of a quicktopic?

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