Mini 852- Crayola Catastrophe Game Over (Post 1158)


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Post Post #125 (ISO) » Wed Sep 23, 2009 6:41 am

Post by ZazieR »

Oi~
Replacing Chamber. Will read this game now.

But I must say that the flavour written and the person killed as NPC are fun and very creative ;)
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Post Post #126 (ISO) » Wed Sep 23, 2009 6:54 am

Post by Kirbyoshi »

Manzcar wrote:
Kirby any particular reason you want others to do the heavy lifting for you?
That's not what I wanted at all, and saying I did is a strawman, and therefore an invalid argument. I wanted someone who was voting Budja to remind me why they were, since I didn't see anything he did that was scummy, and still don't, so I'm going to sit on "Not Voting" for awhile, until someone does something to make my scummy-sense tingle.
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Post Post #127 (ISO) » Wed Sep 23, 2009 7:28 am

Post by semioldguy »

Unvote; Vote: ZazieR


Has a tendency to excessively lurk in every game we've played together as the game goes on (with the exception of one in which he was killed night one) and always to the detriment of the town. The lurking into oblivion after early spells of activity has not been enjoyable in any of those games and I don't want it to happen for a fourth time. I'd much rather just get rid of ZazieR now.
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Post Post #128 (ISO) » Wed Sep 23, 2009 7:34 am

Post by ZazieR »

semioldguy wrote:
Unvote; Vote: ZazieR


Has a tendency to excessively lurk in every game we've played together as the game goes on (with the exception of one in which he was killed night one) and always to the detriment of the town. The lurking into oblivion after early spells of activity has not been enjoyable in any of those games and I don't want it to happen for a fourth time. I'd much rather just get rid of ZazieR now.
Which is why I'm at page 3 and have already found two scum?
Also, RL>Mafia.
SoG, you're not a policy guy voter. Stop making you look like obvscum. You're making it too easy already.
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Post Post #129 (ISO) » Wed Sep 23, 2009 7:44 am

Post by SocioPath »

semioldguy wrote:
Unvote; Vote: ZazieR


Has a tendency to excessively lurk in every game we've played together as the game goes on (with the exception of one in which he was killed night one) and always to the detriment of the town. The lurking into oblivion after early spells of activity has not been enjoyable in any of those games and I don't want it to happen for a fourth time. I'd much rather just get rid of ZazieR now.
semioldguy wrote:
You guys are basically calling for a policy lynch on chamber, which is just as anti-town as the claims you have of him. Even players who play in anti-town ways will have tells that will out them when they are scum as opposed to town. Policy lynching avoids and ignores actual scumhunting.
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Post Post #130 (ISO) » Wed Sep 23, 2009 7:46 am

Post by semioldguy »

If the anti-town behavior is not posting, it eventually leads to not being able to scumhunt for that person because the posts aren't even there.
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Post Post #131 (ISO) » Wed Sep 23, 2009 7:46 am

Post by ZazieR »

Page number for the second quote, please. Seems I was right about SoG not being a policy lynch guy.
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Post Post #132 (ISO) » Wed Sep 23, 2009 7:48 am

Post by semioldguy »

I'm not a policy lynch guy, as is evidence by many of my games, including the quote in this one. I am a pressure vote guy though, as you should know from previous games.

That quote should be on the previous page.
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Post Post #133 (ISO) » Wed Sep 23, 2009 7:50 am

Post by semioldguy »

EBWOP: Actually it was page 4, Post 91
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Post Post #134 (ISO) » Wed Sep 23, 2009 7:55 am

Post by semioldguy »

Unvote


Thate vote won't do any good placed as it is right now.

Vote: Budja
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Post Post #135 (ISO) » Wed Sep 23, 2009 7:57 am

Post by Battousai »

Vote Count:

semioldguy (2) – ZazieR, SocioPath
ZazieR (1) – ChiboSempai
GreenDude (1) – Snow_Bunny
Snow_Bunny (1) – Nachomamma8
SocioPath (1) - GreenDude
Budja (1) - semioldguy


Not voting (5): Josh Lyman, Manzcar, Pomegranate, Budja, Kirbyoshi

With 12 alive, it takes 7 to lynch!

EDIT: Added semioldguy's vote.
Last edited by Battousai on Wed Sep 23, 2009 11:13 am, edited 1 time in total.
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Post Post #136 (ISO) » Wed Sep 23, 2009 8:13 am

Post by semioldguy »

Mod: My vote is back on Budja
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Post Post #137 (ISO) » Wed Sep 23, 2009 8:22 am

Post by Manzcar »

Kirbyoshi wrote:
Manzcar wrote:
Kirby any particular reason you want others to do the heavy lifting for you?
That's not what I wanted at all, and saying I did is a strawman, and therefore an invalid argument. I wanted someone who was voting Budja to remind me why they were, since I didn't see anything he did that was scummy, and still don't, so I'm going to sit on "Not Voting" for awhile, until someone does something to make my scummy-sense tingle.
I wasn’t making an argument I was asking a question. Like how is asking a question strawmanning? Or Why so defensive? The way it was written seems to say that you are not sure who to vote for now so you want to know what is the case on Budja? Wait… that is what it said. and to clarify I am dark blue not indigo.


Kirbyoshi wrote:
Unvote chamber. Not sure who to vote for now...can I get a summary of the case on Budja please?
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Post Post #138 (ISO) » Wed Sep 23, 2009 8:28 am

Post by semioldguy »

Kirbyoshi does seem a bit defensive there, jumping to conclusions, but aside from that little tidbit I have liked his posting thus far. I get a town feeling from him.
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Post Post #139 (ISO) » Wed Sep 23, 2009 8:43 am

Post by ZazieR »

Done. Easy read with easy reads on most players.
So here is how it works. I'm two things:
-A stalker (Not for this game though)
-A 'spammer' (Every game in which I'm active)
You'll see a lot of posts of mine soon. Each addressing one post (and sometimes multiple posts). If either your username is mentioned in the quote or is bolded, it's very likely aimed at you. There are a few exceptions possible.

One warning, you don't want to interrupt my spamfest!
And as I have to add the violet everywhere, there's a good chance you will. If you do, prepare for the worst.

Let's start ^.^
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Post Post #140 (ISO) » Wed Sep 23, 2009 8:45 am

Post by ZazieR »

Post 4 – Can
somebody
tell me if Nacho used black or a different colour before the mod (I assume) fixed it?
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Post Post #141 (ISO) » Wed Sep 23, 2009 8:46 am

Post by ZazieR »

Post 11
Manzcar
, what’s bad about L-2? Due to Post 14, a better question would be: ‘What’s bad about a mini-bandwagon’?
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Post Post #142 (ISO) » Wed Sep 23, 2009 8:47 am

Post by ZazieR »

Post 22 – For clarification, what was your reason to unvote,
Chibo
?
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Post Post #143 (ISO) » Wed Sep 23, 2009 8:47 am

Post by ZazieR »

GreenDude wrote:
That is like unfair lynching me cause of my color!
I've been begging the mod to do something
but there's no other color's beside white. Do you want white?? Huh, would you like that better than yellow?

vote:ChiboSempai
for racist against yellow crayons. And that goes for the rest of the crayons who are racist too!!
Regarding the bolded, are you serious? If so, why did you ask him?
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Post Post #144 (ISO) » Wed Sep 23, 2009 8:48 am

Post by ZazieR »

Post 27 – Why the ‘warning’,
SoG
?
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Post Post #145 (ISO) » Wed Sep 23, 2009 8:49 am

Post by ZazieR »

Post 31 – Scummy from
Josh
due to calling a player out on lurking on the same day (At least, in my time) that the game started.
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Post Post #146 (ISO) » Wed Sep 23, 2009 8:49 am

Post by ZazieR »

Post 32 – Scummy from
SoG
for pointing out a possible breadcrumb.
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Post Post #147 (ISO) » Wed Sep 23, 2009 8:51 am

Post by ZazieR »

Don’t like Posts 42, 43 and 45.
Mostly, Post 42
I don’t like it how
Pome
asks a serious question in Post 45, yet didn’t check before Post 42 if she was ‘misrepped’ or not. As for Post 43 from
Manz
, it’s the same as Post 45. Giving the impression that Kirby did it on purpose to attack Pome.
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Post Post #148 (ISO) » Wed Sep 23, 2009 8:52 am

Post by ZazieR »

Regarding unexplained votes:
Glork wrote:Did you know that unexplained votes are the best things ever?
A few underlying principles:
1) Players -- especially when scum -- like to be comfortable. Bringing pressure that is difficult to respond to pulls them out of their comfort zones, making them react in a way they normally wouldn't react. This makes it significantly more likely that they will say or do something particularly telling of their alignments.
2) In the long-term, players often reveal the most about themselves when acting on limited information. While this maxim generally applies to the notion that D1 and D2 are the most revealing parts of a mafia game, it also applies when dealing with "unexplained votes."
2a) Let's look at the general case of an unexplained vote from a player of unknown alignment. The motivation for a protown player is to discern the intent of the voter, generally in order to obtain their alignment. The motivation of an anti-town player is to discern the intent of the voter (which sometimes involves seeking alignment) and to best utilize the situation to their advantage. There is an important, if subtle, difference. By cultivating our exploration of these differences, we can find new tools to seek and destroy the scumbaggoes amongst us.
2b) Now consider the case where I am a confirmed protown player making an unexplainded vote. In this case, my motivation is very clear. In some way, I am seeking to find scum. Here, I'm actually going to dip into one of my trade secrets and note that protown players tend to have a broader picture of our voter's intent, whereas scums tend to focus more on themselves (or, sometimes, their allies). If the person I'm voting is more concerened with how everyone else reacts than with deflecting my attack, they are usually more likely to be protown. If they immediately seek to bury someone else in accusations, wildly reject my vote/claims outright, or blame-shift, they're more likely to be scum.
3) Taking an alternate approach to scumhunting allows one to take advantage of "weak points" in other players' gameplay. Most mafia is played in the public arena. Players openly debate and discuss who is scum and why. Thus, most people tend to focus most of their attention on growing and evolving as players in this realm of open banter. A couple years ago, I learned that the vast majority of players didn't know how to react to certain circumstances. One such circumtsance was a completely irrational, yet intensely focused onslaught from an established player. This was a very noticeable chink in the mafia community's collective armor, and while you had your Internet Strangers and your Baby Jesuses (the paragons of this style of play), people who effectively played without explanation were very few and far between. Thus, very few players put the necessary time, thought, and effort into ensuring that they new how to interact with these playstyles. Over time, parts of the community evolve, and playing such playstyles shifts and changes just as the overall game meta does. Not only do they not know how to react, and not only do they give more information about themselves, but their weaknesses are actually exploitable, allowing the attacker as an individual to crack other players' shells and expose their soft, fleshy interiors, thus opening the game up for everybody.
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Post Post #149 (ISO) » Wed Sep 23, 2009 8:53 am

Post by ZazieR »

Post 60 – Though Kirby gave multiple reasons what he didn’t like about a certain post of Chamber. You,
SoG
, didn’t do so, but you do state that you agree with most of Kirby’s points. Why didn’t you point these reasons out then?
Also, can you re-phrase the last sentence?
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