You awaken to the hustle and bustle of your home town’s daily activity. Little did you know that the peaceful quiet of your normal, everyday life would come crashing down today. It seems that one of your fellow citizens has angered the Mob, and has paid for it with his life! What are you going to do? Why, you’re going to get your peaceful, little town back, that’s what…
Your job, fair citizens of the town’s Ruling Council, is to discover who among you belong to the Mafia and summarily lynch them. Two of your fellow Council members are working for the Mafia - find them before they take over the Council and the town!
Living Players (1)
-
Confirmed players are in bold.
PaltryExcuse
,
Mafia Goon
The IC(s) are here to help you learn to play the game. Their play is governed by the wiki article Being a good IC.
You may not quote private Moderator-supplied information (either real or fabricated) of any kind. Paraphrasing (for role claims, etc.) is acceptable.
There is to be NO personal communication outside of the forum postings unless your role PM specifically allows it.
If you have a role with a Night action your choices are due to me by the posted deadline. If I do not receive your choice via PM by the posted deadline you will forfeit your actions.
Roles with Night actions will not be able to submit an action on Night 0 (i.e. during the confirmation stage).
Any player with a Night action may instead submit a “No Action” PM to let the Mod know that you do not want to perform your expected action that Night phase.
In order for all players to play at least one game day this game will start with a Day phase. Communication outside the thread (if your role specifically allows it) is allowed until the game begins.
As a general rule you should aim for one post every 48 hours, minimum, to keep the game moving.
All Newbie games have strict 3-week deadlines.
Extensions are given only in extreme circumstances.
Voting, Deadlines, and Player Death:
A simple majority of all living members must agree on one person for a Lynch to occur (simple majority = ½ # of living players +1, rounded down).
Votes should be bolded or they may not be counted (e.g.
Vote: Player
).
Vote revocations should be bolded or they may not be counted (e.g.
Unvote: Player
or
Unvote
). Unvotes are not necessary before changing votes.
You may
Vote: No Lynch
- a simple majority of these vote types are required to send the game to Night phase without a Lynch.
Votes/Unvotes that are bolded correctly and are unambiguous (with respect to player nicknames/abbreviations) will count.
At deadline, ½ the original number of votes will be required for a lynch. In the case of a tie, the person who first received the required number of votes will be lynched. If this number is not met, a No Lynch will occur.
There will be no reduced number of votes in LyLo.
Once you have reached a simple majority no further unvoting will change someone’s fate.
Once a player is lynched the game enters twilight until I post a death scene; the lynched player may not post during twilight but all other living players may continue to post.
Once you are killed (either via lynch or night kill) you may no longer post except for a brief “Bah!”-type post.
Miscellaneous/Mechanics:
Red
or
Purple
text is reserved for the Mod. No invisible/small text is allowed.
Votecounts will be posted once per page or once per day, whichever is less.
If you have an issue/problem with the game, please PM the Mod privately. Do not post issues/complaints in the game thread.
The Mod may make mistakes - please point out any mistakes gently. Mistakes will be corrected where possible, but sometimes mistakes are made that cannot be reversed. These will stand as final to be commiserated over after the game.
Please bold all requests to the Mod so that they don’t get missed.
Prods of missing players will be issued upon request or on the 4th day of no activity. A player who has been prodded 3 times is subject to possible replacement without further notice.
Rules violations will be dealt with according to their severity, up to and including a Modkill. Modkills may be accompanied by a change to day/night.
Any situation not explicitly covered above is subject to Mod discretion and will be handled as the Mod sees fit on a case-by-case basis.
If you anticipate being unavailable for more than a 48-hour period please post a notice to that effect in the thread.
Treat this game as a commitment. Be considerate – don’t leave us hanging.
The Golden Rule:
Please remember that this is a game and your main objective is to have fun! Be considerate of each other, don’t get personal, and enjoy the game.
The F11 setup is the current game format used in Newbie games. To prevent the development of game-breaking strategies, these Newbie Games are Semi-Open, wherein the actual game setup is randomly chosen from one of four possible setups as detailed below:
If either of the first two setups are in play, and the situation occurs where the Goon is lynched first, the Roleblocker will still be able to submit both night kills and roleblocks (roleblocking is a function of the Roleblocker; night kills are a function of the scum team as a whole).
These are the Role PMs that have potentially been sent to the players:
You are a member of the Mafia along with your partner,
name
. Since your plot to quietly overtake the town has failed, you will attempt take it by force by eliminating the others until you outnumber the populace.
During the day, try to blend in with the normal Townies, and attempt to get someone lynched.
During the NIGHT cycle ONLY, you may talk with your fellow Mafia (via PM) and choose another player in the town to kill that night.
You may communicate privately with your fellow Mafia up until the game thread is opened. Once the game begins, all outside communication must cease until the night cycle.
You win when the number of Mafia equals or exceeds the number of remaining Town players, whether you survive to the end or not.
You are a member of the Mafia along with your partner,
name
. Since your plot to quietly overtake the town has failed, you will attempt take it by force by eliminating the others until you outnumber the populace.
During the day, try to blend in with the normal Townies, and attempt to get someone lynched.
As a Roleblocker, you have the ability to distract any player throughout the night, effectively negating their night ability, if they have one.
Send the moderator a PM with your choice of player that you want to block. If they have a Night action, it will have no effect. You will not be informed as to whether your roleblock worked or not.
During the NIGHT cycle ONLY, you may talk with your fellow Mafia (via PM) and choose another player in the town to kill that night.
You may communicate privately with your fellow Mafia up until the game thread is opened. Once the game begins, all outside communication must cease until the night cycle.
You win when the number of Mafia equals or exceeds the number of remaining Town players, whether you survive to the end or not.
Unvotes aren't necessary~~ >_< It says so in the rules!
Wagons are great fun, but a quick reminder to you all that there are now three votes on me, so please don't accidentally quicklynch me.
@Deathnote: Aren't you bandwagoning on me now? ^_^;;
Just reading other games on the forum, I noticed a lot of conversation on whether or not random voting is necessary / helpful. Curious as to people's thoughts, especially those who have experience on this forum.
Also, a random question aimed more at the newbies, how much experience have you at this type of mafia (forum-based)?
Personally, I only have the bit of lurking and reading other games on this forum. I've played mafia with friends, but never before on forums with people I've never met. This is my first game.