Mafia 93 - A Roccisi Summer - Over!


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Post Post #1075 (ISO) » Mon Aug 10, 2009 11:11 am

Post by TDC »

DeathNote replaces HowardRoark.
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Post Post #1076 (ISO) » Mon Aug 10, 2009 12:28 pm

Post by DeathNote »

Hey guys. Replacing in but I see this game is almost over already. I will do my best to read up as quickly as I can and post tonight or tomorrow.
Looking for love in Alderaan places.
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Post Post #1077 (ISO) » Tue Aug 11, 2009 12:59 pm

Post by charter »

ekiM wrote:Why am I scummy?
...That's actually a good question. I went back and looked and I've mostly just had you down as scum based off process of elimination. There was a bit towards the beginning where you (I believe) had a weird interaction with ThAd I believe, but I'd have to do some digging.
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Post Post #1078 (ISO) » Tue Aug 11, 2009 6:55 pm

Post by DeathNote »

Ok... I have a confession, I haven't been reading up that well but here is what I have gotten that leads me to suspect scum.

Kison has claimed cop role and can investigate people each night, revealing their role to him.

Caboose, who was replaced by Kison I believe, was incredibly scummy. Only his claim kept him alive and now Kison has shot holes in it with the non existent role blocker. Caboose had jumped on wagons and gave no bases for voting people before he could have used his cop ability (I.E. day one) which lead me to believe he is scum, making Kison scum.
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Post Post #1079 (ISO) » Wed Aug 12, 2009 12:20 pm

Post by Seraphim »

Alright. We have three days until deadline.

Kison and ekiM don't seem to have much else to say. Someone should hammer.
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Post Post #1080 (ISO) » Wed Aug 12, 2009 5:29 pm

Post by DeathNote »

Well I wanted Kison to get one more say before I hammered but ohh well...

Vote: Kison
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Post Post #1081 (ISO) » Thu Aug 13, 2009 1:26 pm

Post by Seraphim »

I eagerly await some flippage.
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Post Post #1082 (ISO) » Thu Aug 13, 2009 4:26 pm

Post by hohum »

I'll get to it shortly guys, promise :)
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Post Post #1083 (ISO) » Fri Aug 14, 2009 4:53 am

Post by ekiM »

Unexpected V/LA until the 19th (Wednesday). No access. Sorry..
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Post Post #1084 (ISO) » Fri Aug 14, 2009 10:22 am

Post by TDC »

I'm back.
Lynch scene coming shortly.
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Post Post #1085 (ISO) » Fri Aug 14, 2009 10:31 am

Post by TDC »

Mamma mia!

Death: Kison
Kison, Cop, Italian Mafia:
  • Active Abilities:
    • Cop:
      • Night 0
  • Passive Abilities:
    • none
  • Groups:
    • The Italian Mafia:
      • classified
  • classified

Status
Congratulations!
The Town
wins!


Next: Full Reveal.
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Post Post #1086 (ISO) » Fri Aug 14, 2009 10:50 am

Post by TDC »

Living Players
ekiM, Vanilla Townie, Town
DeathNote, Vanilla Townie, Town
:
  • Active Abilities:
    • none
  • Passive Abilities:
    • none
  • Groups:
    • none
  • Victory Condition: You win when all anti-town forces are eliminated.
Seraphim, Night Kill Immune Townie, Town
:
  • Active Abilities:
    • none
  • Passive Abilities:
    • Night Kill Immunity
  • Groups:
    • The Lower Roccisi Neighborhood:
      • classified
  • Victory Condition: You win when all anti-town forces are eliminated.
charter, Neighbor, Seaside Neighborhood, Town
:
  • Active Abilities:
    • none
  • Passive Abilities:
    • none
  • Groups:
    • The Seaside Neighborhood:
      • classified
  • Victory Condition: You win when all anti-town forces are eliminated.


Group Powers
The Italian Mafia
:
  • Group Abilities:
    • Vigilante:
      • Free
      • Solist
  • Group Members:
    • Kison (Cop)
    • ThAdmiral (Doc)
    • inHimshallibe (Godfather)
  • Victory Condition: You win when The Italian Mafia makes up a majority of the town or nothing can prevent the same.
The Russian Mafia
:
  • Group Abilities:
    • Vigilante:
      • none
  • Group Members:
    • iamausername (1-Shot Vig)
    • Oozinggolfball (1-Shot Vig)
    • alvinz95 (Multitasker)
  • Victory Condition: You win when The Russian Mafia makes up a majority of the town or nothing can prevent the same.
The Roccisi Masonry
:
  • Group Abilities:
    • Bodyguard:
      • Night 0
  • Group Members:
    • tubby216
    • roflcopter
The Upper Roccisi Neighborhood:
  • Group Abilities:
    • Vigilante:
      • Collaboration
      • Night 0
  • Group Members:
    • inHimshallibe (Italian Godfather)
    • alvinz95 (Russian Multitasker)
The Lower Roccisi Neighborhood:
  • Group Abilities:
    • Vigilante:
      • 1-Shot
      • Solist
  • Group Members:
    • X (Serial Killer)
    • Seraphim (Night Kill Immune)
The Seaside Neighborhood:
  • Group Abilities:
    • none
  • Group Members:
    • charter
    • Lowell


Next: All Night Actions.
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Post Post #1087 (ISO) » Fri Aug 14, 2009 11:01 am

Post by TDC »

Night 0Caboose investigates alvinz95: Guilty.
inHimshallible (Upper Roccisi Neighborhood) kills Korts: Fail, Korts' Bulletproof Vest used up.
Korts invents Watcher for roflcopter.
skitzer kills Dust.
ThAdmiral protects Caboose.
tubby216 bodyguards Axelrod.
X kills Seraphim (fails).


Night 1alvinz95 (Russian Mafia) kills ThAdmiral.
Caboose investigates skitzer: Guilty (Miller)
Korts tracks Seraphim: No Result
Mufasa roleblocks Korts.
roflcopter watches Mufasa: No Result
skitzer kills inHimshallibe.
ThAdmiral protects Caboose.
tubby216 bodyguards roflcopter.
X kills Seraphim (fails)

Italian Mafia Solist Kill activated (Caboose last Italian).


Night 2Upper Roccisi Neighborhood Collaboration deactivated (alvinz95 lynched).

Caboose investigates tubby216: Innocent
Caboose (Italian Mafia) kills: skitzer
iamausername (Russian Mafia) kills: Mufasa
Korts watches Caboose: tubby216
Mufasa twice submitted an invalid choice (players that are not actually in the game..), so did nothing.
skitzer kills: Starbuck
tubby216 bodyguards: Caboose
X kills: roflcopter



Night 3Caboose investigates HowardRoark: Innocent
Caboose (Italian Mafia) kills: Axelrod
iamausername (Russian Mafia) kills: Caboose (Fails: tubby216 dies)
Korts Amnesiac Tracks Axelrod to Caboose: No Result
tubby216 bodyguards Caboose: Dies.
X kills iamausername.


Night 4Kison investigates populartajo: Innocent
Kison (Italian Mafia) kills: X (Fails, One Bulletproof Vest used up)
X kills SpyreX.


Night 5Lower Roccisi Neighborhood Solist 1-Shot activated (X lynched)

Kison investigates Lowell: Innocent
Kison (Italian Mafia) kills: Korts
Korts invents Tracker for populartajo.
Seraphim kills: Lowell


Night 6Kison investigates ekiM: Innocent
Kison (Italian Mafia) kills: populartajo.
populartajo tracks Kison, but dies.
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Post Post #1088 (ISO) » Fri Aug 14, 2009 11:03 am

Post by populartajo »

Did I tell you that Caboose/Kison was scum?

Yes I did.

GG all. Scum unluckily lost the game in night 1. Good effort at the end, Kison. At some point you made me rethink my read of you. Bad luck for you is that we had strong townies left.

Thx TDC for modding. Loved the PM formatting. its almost like flavor in the roles.
Call me Tajo.
http://www.mafiascum.net/forum/viewtopic.php?t=12894
Coming summer 2010: Tajo's Starcraft Mafia.
Tajo's MagictheGathering Mafia
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Post Post #1089 (ISO) » Fri Aug 14, 2009 11:06 am

Post by Kison »

Good game everyone!
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Post Post #1090 (ISO) » Fri Aug 14, 2009 11:09 am

Post by Korts »

W00t. Good call lynching Kison; I have a hard time seeing utility in a scum cop, multiple scum factions or not.

Thanks TDC for an awesome game with an awesome setup, and thanks to the players for making it an enjoyable game.
scumchat never die
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Post Post #1091 (ISO) » Fri Aug 14, 2009 11:09 am

Post by Kison »

Korts invents Tracker for populartajo.
<...>
populartajo tracks Kison, but dies.
Yikes.
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Post Post #1092 (ISO) » Fri Aug 14, 2009 11:09 am

Post by populartajo »

Mufasa twice submitted an invalid choice (players that are not actually in the game..), so did nothing.
LOL WTF?
Korts invents Tracker for populartajo.
And yes, I was the one that got Tracker from Korts invention. Guess I was too obvious in faking not paying attention to Korts PM, Kison? Or did you kill me for other reason?
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Post Post #1093 (ISO) » Fri Aug 14, 2009 11:22 am

Post by Seraphim »

Wow, I actually did decent in this game. AND I FINALLY CHOSE RIGHT IN ENDGAME! WHOO!

The X flip surprised me. I guess I did fulfill my goal of drawing scum kills, which I did two nights in a row until I told him that I was bulletproof.

WTF was with Mufasa trying to protect invalid targets?
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Post Post #1094 (ISO) » Fri Aug 14, 2009 11:22 am

Post by TDC »

Thanks to hohum for taking over momentarily!

Also thanks to all the players involved, a game of this size with just three replacements is pretty good I think.

Sorry to Kison. Second time he replaces into my game, second time he is scum in need of a miracle. You seem to attract these kind of situations ;D
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Post Post #1095 (ISO) » Fri Aug 14, 2009 11:25 am

Post by Seraphim »

I think the replacement situation was caused by the great player list and just how interesting the game was. There was a lot of crap going on, between three neighborhoods, half of the members being scum, and lots of interesting power roles.

Fantastic set-up, enjoyed playing with everyone.
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Post Post #1096 (ISO) » Fri Aug 14, 2009 12:11 pm

Post by tubby216 »

awesome game everyone,

TDC this is my second game in this type of set up of yours I love it so consider this my pre in for any other game you come up with or if you need a replacement holla i'll jump in,

thanks to rolf for putting up with me and m iggnorance for a partner
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"Whether you love him or hate him, Tubby is an excellent scumhunter."~BM
[b]need 0 replacements for open189 pm me[/b]
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Post Post #1097 (ISO) » Fri Aug 14, 2009 1:27 pm

Post by Kison »

Populartajo wrote:And yes, I was the one that got Tracker from Korts invention. Guess I was too obvious in faking not paying attention to Korts PM, Kison? Or did you kill me for other reason?
I killed you both because you were confirmed by my investigation, and because you were a relentlessly pesky jackal looking to have cop stew for dinner. I genuinely thought Korts forgot to send in a night action.
TDC wrote:Sorry to Kison. Second time he replaces into my game, second time he is scum in need of a miracle. You seem to attract these kind of situations ;D
I knew I was screwed the moment I got my role PM, but that doesn't make it any less fun. :-)
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Post Post #1098 (ISO) » Fri Aug 14, 2009 2:29 pm

Post by charter »

Good job town! Thanks for modding TDC!

I would like to congratulate town on just mislynching once, that's really good. Plus we had like five obvtowns day one, so... yeah. Good work. Also, this was one of the most fun games I've played in. I believe I pm'ed TDC something saying that midway through day one.

I don't know if I'd have tried to pull a roleblocker the last day Kison. You could have easily gotten me to try and lynch ekiM, then maybe got me lynched the last day, but you were in a really really tough spot regardless.
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Post Post #1099 (ISO) » Fri Aug 14, 2009 5:07 pm

Post by X »

Hm, yeah, that was a good game. I would like to explain that my choice to kill Seraphim N0 & N1 was based on the suspicion that we had identical roles. I was going to kill him N2, but he told me that he was NK-Immune.

All in all, I'm proud of my play. I got the last scum right, and only really died because of claiming issues. Reading all of the surprised looks at my flip was good consolation.

TDC did a great job of modding, and I really enjoyed playing with you all. Now I'm not alive in any game, and I am free to say that I want a town role soon. Playing scum role after scum role just makes you think in demented ways.

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