MtG: Parallel Universe Mafia (SSK's Subgame): Game OVER!


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MtG: Parallel Universe Mafia (SSK's Subgame): Game OVER!

Post Post #0 (isolation #0) » Thu Aug 06, 2009 4:35 am

Post by MafiaSSK »

MtG:Parallel Universe Mafia

Weatherlight Saga Mafia


Primary Mod
:SSK
Back-up Moderators
: Forbiddanlight,Lord Gurgi, Tarhalindur

Stage of this SubGame
:Game Over, Town Wins

On the Table

13) Shotty to the Body replacing Sideney

15)Starbuck

20)Bogre replaces Slicey replaces semioldguy


In this Graveyard

24)Zwetschenwasser
-
Cho Manno,Revolutionary, Bulletproof Townie
lynched Day 1[/b]
19)Percy
-
Percy,Metallic Sliver,Mafia Goon
killed Night 1.[/b]
17) Whoot1234 replacing Mr.Big
-
Crovax the Cursed, Townie Miller

4)StrangerCoug
-
Mesmeric Sliver, Time Spiral Mafia Sliver Swapper
lynched Day 3.
14)X_~ replacing Qwints
-
Eladamri,Lord of Leaves, Townie Weak Slider Doctor
killed Night 3.

26)Papa Zito
-
Heartless Hidetsugu,Kamigawa Townie Arms Dealer
killed Night 3.

21)Chamber replaces Sudai
Crystalline Sliver, Tempest Mafia A Godfather
lynched Day 4

22) Head_Honcho
Hanna, Ship's Navigator, Planestethered Townie
killed Night 4.

Zakeri
Metallic Sliver
lynched Day 5 for town win.[/b]

Exiled
Last edited by MafiaSSK on Wed Oct 28, 2009 7:12 pm, edited 31 times in total.
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Post Post #1 (isolation #1) » Thu Aug 06, 2009 4:36 am

Post by MafiaSSK »

Rules:


<0> I am the Mod thy God. If a dispute arises, my decision is final. That said, I am not infallible - if I make a mistake or you have a question, please inform me of the problem (preferably via PM or bold text) and I will correct it.
<1> This is a game. I hope that you have fun. In return, I ask that you not have your fun at the expense of the other players in this game (in other words, don't be a jackass). Repeated or extreme violations of this rule will result in replacement or modkill.
<1a> Attempting to use loopholes in the rules to gain an advantage in the game is considered jackassery, and will be treated as such. This applies to things like encrypted codes, invisible text, editing and deleting posts, trying to use the structure of the role PM to gain an advantage, etc. Please, use your common sense!
<2> If there is a conflict between a role and the rules, the role wins.
<3> Claiming that another player is your scumbuddy will result in a modkill.
<4> Quoting private communications (role PM, mason conversations, etc.) or pretending to do the same will result in a modkill. Paraphrasing, however, is not only acceptable but encouraged unless I explicitly say otherwise.
<5> You may not talk with other people about this game outside of the thread (but see Rule 2).
<6> This game will have a vote count but no FoS count. Each player will begin with 1 vote (but see Rule 2).
<6a> In a Normal game, the FoS count will have no effect on the game other than breaking voting ties at deadline. Theme games make no such guarantee. (Especially not this one!)

<7> To help the game run smoothly, votes and FoS'es should be made in bold text, and use the format Vote: XXXX and FoS: XXXX, respectively. An unvote and/or unFoS is required to remove a vote or FoS; to unvote or unFoS, please use the format Unvote: XXXX or UnFoS: XXXX.
<8> If a player or No Lynch has a majority of votes, that player is lynched and cannot be unvoted. You may talk during twilight unless I state otherwise.
<9> Each game day will begin with a negotiable deadline of 2 weeks in place. At the end of each week, if I find the activity level in the game acceptable and the week does not end with the deadline, then I will extend the deadline by one week, to a maximum of twice the original deadline (a maximum of 4 weeks); the maximum deadlines are not retractable.
<10> If no one has reached majority by deadline, the person with the most votes will be lynched. If there is a tie, each player in the tie will send me a haiku. Whichever one is more amusing will be spared the rope.
<11> You may vote to No Lynch any number of times during the game. When at least 50% of voting players are voting No Lynch, No Lynch will occur. (To vote No Lynch, please use the format Vote: No Lynch. FoS'es for No Lynch will not be counted.)
<12> Don't drink and post, lest ye receive Public Humilitation. (This rule is an injoke and doesn't actually do anything.)
<13> This is an Open Night setup. As usual, lynching occurs during the day, actions are submitted at night and resolve at end of night (unless indicated otherwise). However, players are PERMITTED to talk in the thread during "night".
<14> When you die, stop posting. You may make a single "Bah!"/"Frak you!"/etc. post in the thread. You may not include game content in this post. In addition, once you are dead, please do not discuss the game with anyone other than the Mod until the game is over, as this makes the mod's life easier.
<15> All players need to post at least once every 72 hours, or inform me if this is not possible. If you do not post for 72 hours, you will be prodded. If you are prodded, then you will need to post something (a simple "/prodded" will suffice if you're short on time) within 72 hours or you will be replaced. You will receive an Official Warning the second time you fail to post for more than 72 hours. The third time you fail to post for 72 hours, you will be replaced.
<15a> If you have limited access, you need to post to this effect, either in V/LA or in the thread. If I prod you despite you declaring V/LA status, call me on it and I will be duly embarrassed.
<15b> If you post before I get around to handing out the prod, you avoid the prod.
<16> Players may only use one special ability per day (but see Rule 2). Passive abilities and factional abilities are not counted as special abilities for purposes of this rule.
<17> This game will start on Day 1 after all players have confirmed (by the method specified in their role PM).
<18> Any player who is modkilled automatically loses the game. I will modkill in the fashion that I deem most damaging to the modkilled player's faction.
<19> I reserve the right to add rules if necessary (or if I really, really want to).
<20> Okay, that's enough formal-sounding stuff. Good luck, have fun!

Game-Specific Rules:

<21> The larger MtG: Parallel Universe game consists of three subgames. A player with the factional win condition ("you win when all other factions have left the game, or nothing can prevent the same") wins when all other factions in his or her subgame have left that subgame, or nothing can prevent the same; when this occurs, all members of other factions that were in that subgame (whether dead, alive, or otherwise) at the time of that faction winning lose the game. A faction winning in one subgame does NOT cause members of any faction in other subgames to win or lose the game unless explicitly told otherwise.
<22> Whenever a player wins or loses the game, that player will be removed from the game.
<23> Players may only target other players in the same subgame with abilities (but see Rule 2; abilities that can or must target players in a different subgame will use the formatting "in {any/another} game you can see from your seat").
<23a> If a faction has factional abilities (i.e, Mafia kill) that does not use the aforementioned formatting, that faction may use that ability to target a player in any subgame which contains a member of that faction.
<24> Effects that last "until end of turn" expire at the beginning of the day after they are used. Abilities that cause a permanent change will remind the player that "this effect lasts indefinitely".
<25> Abilities can be played only any time you could cast a sorcery; that is to say, they may be used only at night and resolve at end of night (but see Rule 2; abilities that can be played at any time will use the formatting "you may play this ability any time you could play an instant").
<26> An ability has its effect instantaneously upon resolution, regardless of which subgame it effects (i.e, if a normal ability in one game causes two players to swap subgames, that ability will take effect at the end of the night in the subgame in which it is used, even if the other game is in the middle of day).
<27> In order to keep this game relatively in synch with (pre-M10) Magic: the Gathering wording, some abilities are being referred to by the closest equivalent M:tG keyword action. Killing abilities will use the format "Destroy XXXX"; kills that remove a player from the game will use the formating "Exile XXXX", but other abilities that involve removing a player from the game will use the older formatting "remove XXXX from the game". Protective abilities will use the format "Regenerate XXXX" or the replacement effect formatting "If XXXX would happen, instead YYYY"; abilities that bypass normal doctor protection will use the formatting "It can't be regenerated", but this does not prevent that ability from being stopped by a replacement effect.
Last edited by MafiaSSK on Fri Aug 07, 2009 3:59 am, edited 2 times in total.
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Post Post #2 (isolation #2) » Thu Aug 06, 2009 4:36 am

Post by MafiaSSK »

Confirmation Stage has begun! Role PMs going out now. Please confirm in thread when you get your role.
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Post Post #9 (isolation #3) » Thu Aug 06, 2009 12:38 pm

Post by MafiaSSK »

Zakeri wrote:Of all the subgames
I landed in the one where
haiku was useless

/confirm
Fine fine. Haiku rule added.
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Post Post #15 (isolation #4) » Fri Aug 07, 2009 8:10 am

Post by MafiaSSK »

So I'm giving them another 36 hours to pick up their PMs otherwise they're getting replaced.
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Post Post #17 (isolation #5) » Fri Aug 07, 2009 10:21 am

Post by MafiaSSK »

Boxman wrote:Hey, SSK, just so you know...
semioldguy in SSBB Mafia wrote:
Mod:
(and everyone else) I will be V/LA from August 2nd until August 8th.

I will have my laptop with me, but may not be able to post while I am away.
Hence the 36.
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Post Post #32 (isolation #6) » Sat Aug 08, 2009 12:40 pm

Post by MafiaSSK »

Yeah, with 11 players confirmed Day 1 can now begin.
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Post Post #55 (isolation #7) » Sun Aug 09, 2009 3:53 pm

Post by MafiaSSK »

The First Vote Count (aka the "Will This Lynch?/Mod-WIFOM" Vote Count)

13) Sideney (0)
14) Qwints (0)
15)Starbuck (1):Sudai
16) chenhsi(0)
17) Mr. Big(0)
18) Zakeri(1):Percy
19) Percy(0)
20) semioldguy(0)
21) Sudai(0)
22) Head_Honcho(0)
23) Boxman(1):Zakeri
24)Zwetschenwasser(1):Boxman
X)Tarhalindur (1): Zwetschenwasser
X+1)SpyreX (1):Chenhsi

Sudai's VLA is noted. Seeking replacement for Mr.Big
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Post Post #65 (isolation #8) » Tue Aug 11, 2009 3:48 am

Post by MafiaSSK »

Head Honcho has been prodded.
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Post Post #74 (isolation #9) » Tue Aug 11, 2009 12:26 pm

Post by MafiaSSK »

Forgot about sideney and semiodlguy, I will prod them. Head_Honcho I've already prodded.I am still searching for Mr.Big's replacement.
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Post Post #83 (isolation #10) » Wed Aug 12, 2009 7:13 am

Post by MafiaSSK »

Semioldguy has requested replacement.
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Post Post #84 (isolation #11) » Wed Aug 12, 2009 7:34 am

Post by MafiaSSK »

Whoot1234 is replacing Mr.Big, effective immeadiately.
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Post Post #94 (isolation #12) » Wed Aug 12, 2009 9:23 am

Post by MafiaSSK »

Slicey replaces Semioldguy.
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Post Post #109 (isolation #13) » Wed Aug 12, 2009 2:01 pm

Post by MafiaSSK »

Sorry about the first post changes. They're done.
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Post Post #136 (isolation #14) » Thu Aug 13, 2009 8:47 am

Post by MafiaSSK »

The Second Vote Count (aka the "No-Name" Vote Count)

13) Sideney (0)
14) Qwints (1):Zwetschenwasser
15)Starbuck (0):
16) chenhsi(1):Zakeri
17) Whoot1234(0)
18) Zakeri(1):Sudai
19) Percy(0)
20) Slicey(0)
21) Sudai(1):Head_Honcho
22) Head_Honcho(1):Qwints
23) Boxman(0):
24)Zwetschenwasser(3):Boxman,Slicey,Percy
Last edited by MafiaSSK on Fri Aug 14, 2009 5:59 am, edited 1 time in total.
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Post Post #179 (isolation #15) » Sun Aug 16, 2009 12:33 pm

Post by MafiaSSK »

The Third Vote Count (aka the "Mod Curiousity" Vote Count)

13) Sideney (0)
14) Qwints (1):Zwetschenwasser
15)Starbuck (0):
16) chenhsi(0):
17) Whoot1234(0)
18) Zakeri(0):
19) Percy(0)
20) Slicey(0)
21) Sudai(1):Head_Honcho
22) Head_Honcho(0):
23) Boxman(0):
24)Zwetschenwasser(7):Boxman,Slicey,Percy,Zakeri,Sudai,Qwints,Whoot1234

And woah. Looks like that's a lynch Folks. Reveal coming up next.
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Post Post #180 (isolation #16) » Sun Aug 16, 2009 12:37 pm

Post by MafiaSSK »

Zwetschenwasser has been lynched. He was
Cho Manno,Revolutionary, Bulletproof Townie was hanged D1.



Night 1 begins now. Night actions due in 48 hours.
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Post Post #181 (isolation #17) » Mon Aug 17, 2009 5:04 am

Post by MafiaSSK »

Sorry about that. Thread will remain open for the remainder of night.
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Post Post #187 (isolation #18) » Mon Aug 17, 2009 3:15 pm

Post by MafiaSSK »

You may not vote at night.
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Post Post #201 (isolation #19) » Tue Aug 18, 2009 4:58 pm

Post by MafiaSSK »

As Day 2 arises, you notice that Qwints has switched Planes. You also notice, that
Percy,Metallic Sliver,Mafia Goon
has been killed.
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Post Post #231 (isolation #20) » Thu Aug 20, 2009 8:34 am

Post by MafiaSSK »

Starbuck wrote:
Starbuck wrote:
Mod: Please prod Jebus as he has yet to post anything.

Will do.
I don't know how I did that, but I meant to post that in the Empire at War game. Rofl @ me!
Whoops. Well at least he didn't read it. Just for clarification Jebus is NOT in this game.
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Post Post #239 (isolation #21) » Fri Aug 21, 2009 10:24 am

Post by MafiaSSK »

The Fourth Vote Count (aka the "Second Day" Vote Count)

13) Sideney (0)
15)Starbuck (1):Head_Honcho
16) chenhsi(0):
17) Whoot1234(3):Boxman,Slicey,Zakeri
18) Zakeri(0):
20) Slicey(0)
21) Sudai(0):
22) Head_Honcho(0):
23) Boxman(0):
Last edited by MafiaSSK on Fri Aug 21, 2009 3:57 pm, edited 1 time in total.
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Post Post #247 (isolation #22) » Sat Aug 22, 2009 6:00 am

Post by MafiaSSK »

Replacing Sideney as he/she has failed to pick up their prod. Prodding Whoot1234 and Head_Honcho.
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Post Post #259 (isolation #23) » Sat Aug 22, 2009 10:05 am

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Shotty to the Body replaces Sideney!
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Post Post #294 (isolation #24) » Sun Aug 23, 2009 7:07 am

Post by MafiaSSK »

The Fifth Vote Count (aka the "Woot L-1" Vote Count)

13) Sideney (0)
15)Starbuck (1):Head_Honcho
16) chenhsi(0):
17) Whoot1234(4):Boxman,chenhsi,Slicey,Starbuck
18) Zakeri(0):
20) Slicey(0)
21) Sudai(0):
22) Head_Honcho(0):
23) Boxman(0):
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Post Post #351 (isolation #25) » Mon Aug 24, 2009 1:33 am

Post by MafiaSSK »

The Sixth Vote Count (aka the "Whoot lynch" Vote Count)

13) Shotty to The Body (0)
15)Starbuck (1):Head_Honcho
16) chenhsi(0):
17) Whoot1234(5):Boxman,chenhsi,Slicey,Starbuck,Shotty To The Body
18) Zakeri(0):
20) Slicey(0)
21) Sudai(0):
22) Head_Honcho(0):
23) Boxman(0):
Mod scene up next.
Last edited by MafiaSSK on Mon Aug 24, 2009 1:36 am, edited 1 time in total.
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Post Post #352 (isolation #26) » Mon Aug 24, 2009 1:35 am

Post by MafiaSSK »

Whoot1234 has been lynched he was
Crovax the Cursed,Townie Miller
. Night 2 begins now.
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Post Post #353 (isolation #27) » Mon Aug 24, 2009 11:11 am

Post by MafiaSSK »

Man, that's a really hard habit to break.
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Post Post #362 (isolation #28) » Thu Aug 27, 2009 2:03 am

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Night will end 12 hours from now.
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Post Post #364 (isolation #29) » Thu Aug 27, 2009 4:07 pm

Post by MafiaSSK »

And then Day 3 arises with no deaths.
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Post Post #433 (isolation #30) » Sat Sep 05, 2009 2:37 pm

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Votecount coming...
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Post Post #434 (isolation #31) » Sat Sep 05, 2009 2:42 pm

Post by MafiaSSK »

The Seventh Vote Count (aka the "Mods=Votecounts" Vote Count)

13) Shotty to The Body (0)
15)Starbuck (0):
16) chenhsi(1):Shotty To The Body,
18) Zakeri(0):
20) Slicey(1):Head_Honcho
21) Sudai(0):
22) Head_Honcho(2):Zakeri,Boxman
23) Boxman(1):Sudai
Also I've prodded Zakeri.
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Post Post #459 (isolation #32) » Wed Sep 09, 2009 1:37 am

Post by MafiaSSK »

Qwints rejoins the game!Votecount reset.
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Post Post #466 (isolation #33) » Wed Sep 09, 2009 12:04 pm

Post by MafiaSSK »

Yeah, I did. And this explains it. And done
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Post Post #507 (isolation #34) » Fri Sep 18, 2009 2:37 am

Post by MafiaSSK »

Mass prod on everyone but Starbuck and Shotty.
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Post Post #540 (isolation #35) » Mon Sep 21, 2009 1:58 am

Post by MafiaSSK »

And so I do. Bogre replaces Slicey. Chamber replaces Sudai.


The Seventh Vote Count (aka the "Ooh, new people" Vote Count)

13) Shotty to the Body:
0
14)Qwints
:
15)Starbuck
:
18) Zakeri
:
20)Bogre
:
21)Chamber
:
22) Head_Honcho
:
4)StrangerCoug
:
26)Papa Zito
:
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Post Post #571 (isolation #36) » Thu Sep 24, 2009 5:32 am

Post by MafiaSSK »

The Seventh Vote Count (aka the "Nameless" Vote Count)

13) Shotty to the Body:

14)Qwints
:
15)Starbuck
(2): Shotty to The Body,Chamber
18) Zakeri
:
20)Bogre
(1): Head_Honcho
21)Chamber
:
22) Head_Honcho
(1): Starbuck
4)StrangerCoug
:
26)Papa Zito
:
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Post Post #580 (isolation #37) » Fri Sep 25, 2009 10:06 am

Post by MafiaSSK »

There is no deadline currently. I will set one though for a week from now.Prodding Qwints and Zakeri.
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Post Post #590 (isolation #38) » Sat Sep 26, 2009 3:47 am

Post by MafiaSSK »

Here's what happened for clarification: 2 weeks went by, I extended it, another time and then I forgot about it. So I made it until the 2nd. Which is only 4 weeks and 5 days. Deadline's final. I can't be that bastardly to you and remind you of a deadline rule a day before it should end.

Also a replacement of Zakeri will be looked for if, he doesn't open the PROD in 24 hours as this is the third time.
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Post Post #625 (isolation #39) » Tue Sep 29, 2009 1:22 am

Post by MafiaSSK »

Sure enough only Qwints,Starbuck and Chamber needed prodding.
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Post Post #657 (isolation #40) » Fri Oct 02, 2009 10:53 am

Post by MafiaSSK »

The Ninth Vote Count (aka the "End of Day 3" Vote Count)

13) Shotty to the Body:

14)Qwints
:
15)Starbuck
(0):
18) Zakeri
:
20)Bogre
(0):
21)Chamber
:
22) Head_Honcho
(1): Starbuck
4)StrangerCoug
(4): Papa Zito.Chamber,Shotty To The Body, Head_Honcho
26)Papa Zito
:

StrangerCoug has been lynched. He was a
Mesmeric Sliver, Time Spiral Mafia Sliver Swapper
.


Night 3 begins now!
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Post Post #695 (isolation #41) » Mon Oct 05, 2009 11:03 am

Post by MafiaSSK »

Starbuck wrote:
Shotty to the Body wrote:His last post was SEPTEMBER 10th, like honestly? Lynch the lurker tomorrow IMO.
How has he gone 25 days without being replaced?
Due to him picking up his first prod and me then ignoring if he made a post or not, then me not paying attention to my outbox this time. Seeking a replacement for Qwints now.
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Post Post #696 (isolation #42) » Tue Oct 06, 2009 1:26 am

Post by MafiaSSK »

X_~ replaces Qwints. Night extended 24 hours for this replacement.
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Post Post #702 (isolation #43) » Wed Oct 07, 2009 11:12 am

Post by MafiaSSK »

13 hours until night ends.
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Post Post #704 (isolation #44) » Thu Oct 08, 2009 1:29 am

Post by MafiaSSK »

Day 4 arises. You find two bodies on the ground. That of Papa Zito,
Heartless Hidetsugu,Kamigawa Townie Arms Dealer
. You also find that of X_~'s body on the ground. He was
Eladamri, Lord of Leaves, Townie Weak Slider Doctor.
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Post Post #732 (isolation #45) » Mon Oct 12, 2009 1:14 am

Post by MafiaSSK »

Starbuck wrote:
Mod - Can we have prods on everyone please?
Sure. Prodding Zakeri and Bogre.
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Post Post #738 (isolation #46) » Wed Oct 14, 2009 1:27 am

Post by MafiaSSK »

The Tenth Vote Count (aka the "No way this week will pass" Vote Count)

13) Shotty to the Body:

15)Starbuck
(0):
18) Zakeri
:
20)Bogre
(1): Head_Honcho
21)Chamber
(1):Starbuck
22) Head_Honcho
(1):Shotty To The Body,
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Post Post #742 (isolation #47) » Wed Oct 14, 2009 12:09 pm

Post by MafiaSSK »

Bogre did. Zakeri still hasn't but they still have another day to pick it up.
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Post Post #771 (isolation #48) » Fri Oct 16, 2009 1:26 am

Post by MafiaSSK »

You do fail the first deadline review. And as I will be gone all weekend, the back-up mod, Tar will be taking over for the weeked.
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Post Post #859 (isolation #49) » Mon Oct 19, 2009 5:06 pm

Post by MafiaSSK »

The Twelfth Vote Count (aka the "The Mod is Back" Vote Count)

13) Shotty to the Body (rep. Sideney) (0) -
15) Starbuck (0) -
18) Zakeri (2) - Chamber,Head_Honcho
20) Bogre (rep. Slicey who rep. semioldguy) (1) - Zakeri
21) Chamber (rep. Sudai) (1) - Starbuck
22) Head_Honcho (0) -

Votes to lynch: 4


Current and Final Deadline of Day 3:
October 22, 2009 at ~6:00 P.M. GMT -6
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Post Post #867 (isolation #50) » Tue Oct 20, 2009 1:27 am

Post by MafiaSSK »

The Thirteenth Vote Count (aka the "A Votecount a Day makes the Back-up Mod Go Away" Vote Count)

13) Shotty to the Body (rep. Sideney) (0) -
15) Starbuck (0) -
18) Zakeri (1) - Chamber
20) Bogre (rep. Slicey who rep. semioldguy) (1) - Zakeri
21) Chamber (rep. Sudai) (1) - Starbuck
22) Head_Honcho (0) -

Votes to lynch: 4


Current and Final Deadline of Day 3:
October 22, 2009 at ~6:00 P.M. GMT -6
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Post Post #892 (isolation #51) » Thu Oct 22, 2009 1:41 am

Post by MafiaSSK »

The Fourteenth Vote Count (aka the "A Vote A Day Makes The Lynch Say Nay" Vote Count)

13) Shotty to the Body (rep. Sideney) (0) -
15) Starbuck (0) -
18) Zakeri (1) - Chamber
20) Bogre (rep. Slicey who rep. semioldguy) (1) - Zakeri
21) Chamber (rep. Sudai) (2) - Starbuck,Head_Honcho
22) Head_Honcho (0) -

Votes to lynch: 4


Current and Final Deadline of Day 3:
October 22, 2009 at ~6:00 P.M. GMT -6
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Post Post #903 (isolation #52) » Fri Oct 23, 2009 1:13 am

Post by MafiaSSK »

Chamber has been lynched. He was a
Crystalline Sliver, Tempest Mafia A Godfather.
Night 4 now begins.
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Post Post #917 (isolation #53) » Mon Oct 26, 2009 8:32 am

Post by MafiaSSK »

Day 5 opens as you find that
Head_Honcho,Hanna, Ship's Navigator,Planestethered Townie
has died.
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Post Post #922 (isolation #54) » Tue Oct 27, 2009 4:44 am

Post by MafiaSSK »

Giving Bogre his final prod.
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Post Post #948 (isolation #55) » Wed Oct 28, 2009 7:09 pm

Post by MafiaSSK »

Zakeri, Tempest Mafia B Hider, Metallic Sliver
has been lynched. This means that
TOWN WINS!
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Post Post #949 (isolation #56) » Wed Oct 28, 2009 7:10 pm

Post by MafiaSSK »

I'll reveal roles and stuff tomorrow after I don't have an epic headache.
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Post Post #969 (isolation #57) » Thu Oct 29, 2009 5:08 am

Post by MafiaSSK »

So in my next post, I will post the setup and night actions. Just remember that Natirasha made the setup.
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Post Post #970 (isolation #58) » Thu Oct 29, 2009 5:14 am

Post by MafiaSSK »

13) Sideney
-Squee,Galin Nabob
Welcome to MtG: Parallel Universe Mafia,
PLAYERNAME
. You are:
Squee, Goblin Nabob

Legendary Creature - Vanilla Townie, Mythic Rare, 2R

"General?!" Tahngarth roared. "General *nuisance*, maybe."

1/1
Townie

Enchantment - Win Condition, G, Rare
Win Condition
— When all other factions have left the game, or nothing can prevent the same, you win the game and every player who is a member of another faction loses the game. This doesn't affect players in other subgames
14) Qwints
-Eladamri, Lord of Leaves
Welcome to MtG:Parallel Universe Mafia,PLAYER. You are:
Eladamri, Lord of Leaves

Legendary Creature-Weak Slider

(T): Target a player. If that player is targeted by scum, the player will switch with another one in a different game. If you target scum, then you will be put in a different game.


Townie

Enchantment-Win Condition G Rare
Win Condition
-When all other factions have left the game, or nothing can prevent the same, you win the game and every player who is a member of another faction loses the game. This doesn't affect players in other subgames.
15)Starbuck
Orim, Samite Healer
Welcome to MtG: Parallel Universe Mafia,
PLAYERNAME
. You are:
Orim, Samite Healer

Legendary Creature - Bulletproof Townie, Mythic Rare, 1WW
If Orim, Samite Healer would be destroyed by an ability from a black source, instead it isn’t.

"The silkworm spins itself a new existence. So the healer weaves the threads of life."
- Orim, Samite healer

1/3
Townie

Enchantment - Win Condition, G, Rare
Win Condition
— When all other factions have left the game, or nothing can prevent the same, you win the game and every player who is a member of another faction loses the game. This doesn't affect players in other subgames
16) chenhsi
Metallic Sliver B
Welcome to MtG: Parallel Universe Mafia,
PLAYERNAME
. You are:
Metallic Sliver

Legendary Creature - Tempest Mafia A Mafia Sliver Shredder, Mythic Rare, BR
All Slivers have "{T}: Whenever a non-Sliver player is targeted by an ability from a Sliver source this turn, that player cannot be regenerated until end of turn."

The first sliver burst against the cave wall, and others piled in behind to deepen the new tunnel.

2/2
Current Abilities

{T}: This player gains godfather until end of turn.
(A player with godfather appears innocent or the closest equivalent to all investigations.)

{T}: Whenever a non-Sliver player is targeted by an ability from a Sliver source this turn, that player cannot be regenerated until end of turn.
{T}, Put a -1/-1 counter on this player: Regenerate this player.
(A player with 0 or less toughness dies as a state-based effect.)
Tempest Mafia B

Enchantment - Win Condition, R, Rare
Win Condition
— When all other factions have left the game, or nothing can prevent the same, you win the game and every player who is a member of another faction loses the game. This doesn't affect players in other subgames
Tempest Mafia B

Artifact - Factional Abilities, 0, Rare
Tempest Mafia B is red.
Each Tempest Mafia B player has “As long as it is night, you may talk with all other Tempest Mafia B players outside the thread.”
(The Tempest Mafia B consists of XXXX and XXXX. You may talk with Tempest Mafia B members in different subgames.)

{T}, Tap an untapped Tempest Mafia B player: Target Tempest Mafia B player destroys another target player.
(You may only target players in any subgame which contains a Tempest Mafia B player.)
17) Whoot1234 replacing Mr.Big
Crovax The Cursed
Welcome to MtG: Parallel Universe Mafia,
PLAYERNAME
. You are:
Crovax the Cursed

Legendary Creature - Townie Miller, Mythic Rare, 2BB
Crovax the Cursed comes into play with a +1/+1 counter on it.
Miller
(This creature appears to be a Mafia member when investigated.)


His soul snared by an angel's curse, Crovax twisted heroism into its purest shadow.

0/0
Townie

Enchantment - Win Condition, G, Rare
Win Condition
— When all other factions have left the game, or nothing can prevent the same, you win the game and every player who is a member of another faction loses the game. This doesn't affect players in other subgames
18) Zakeri
Metallic Sliver B
Welcome to MtG: Parallel Universe Mafia,
PLAYERNAME
. You are:
Metallic Sliver

Legendary Creature - Tempest Mafia A Mafia Sliver Shredder, Mythic Rare, BR
All Slivers have "{T}: Whenever a non-Sliver player is targeted by an ability from a Sliver source this turn, that player cannot be regenerated until end of turn."

The first sliver burst against the cave wall, and others piled in behind to deepen the new tunnel.

2/2
Current Abilities

{T}: This player gains godfather until end of turn.
(A player with godfather appears innocent or the closest equivalent to all investigations.)

{T}: Whenever a non-Sliver player is targeted by an ability from a Sliver source this turn, that player cannot be regenerated until end of turn.
{T}, Put a -1/-1 counter on this player: Regenerate this player.
(A player with 0 or less toughness dies as a state-based effect.)
Tempest Mafia B

Enchantment - Win Condition, R, Rare
Win Condition
— When all other factions have left the game, or nothing can prevent the same, you win the game and every player who is a member of another faction loses the game. This doesn't affect players in other subgames
Tempest Mafia B

Artifact - Factional Abilities, 0, Rare
Tempest Mafia B is red.
Each Tempest Mafia B player has “As long as it is night, you may talk with all other Tempest Mafia B players outside the thread.”
(The Tempest Mafia B consists of XXXX and XXXX. You may talk with Tempest Mafia B members in different subgames.)

{T}, Tap an untapped Tempest Mafia B player: Target Tempest Mafia B player destroys another target player.
(You may only target players in any subgame which contains a Tempest Mafia B player.)
19) Percy
Metallic Sliver A
Welcome to MtG: Parallel Universe Mafia,
PLAYERNAME
. You are:
Metallic Sliver

Legendary Creature - Tempest Mafia A Mafia Sliver Goon, Mythic Rare, 1
Metallic Sliver comes into play with a +1/+1 counter on it.

When the clever counterfeit was accepted by the hive, Volrath's influence upon the slivers grew even stronger.

1/1
Current Abilities

{T}: This player gains godfather until end of turn.
(A player with godfather appears innocent or the closest equivalent to all investigations.)

{T}: Whenever a non-Sliver player is targeted by an ability from a Sliver source this turn, that player cannot be regenerated until end of turn.
{T}, Put a -1/-1 counter on this player: Regenerate this player.
(A player with 0 or less toughness dies as a state-based effect.)
Tempest Mafia A

Enchantment - Win Condition, R, Rare
Win Condition
— When all other factions have left the game, or nothing can prevent the same, you win the game and every player who is a member of another faction loses the game. This doesn't affect players in other subgames
Tempest Mafia A

Artifact - Factional Abilities, 0, Rare
Tempest Mafia A is red.
Each Tempest Mafia A player has “As long as it is night, you may talk with all other Tempest Mafia A players outside the thread.”
(The Tempest Mafia A consists of XXXX and XXXX. You may talk with Tempest Mafia A members in different subgames.)

{T}, Tap an untapped Tempest Mafia A player: Target Tempest Mafia A player destroys another target player.
(You may only target players in any subgame which contains a Tempest Mafia A player.)
20) semioldguy
Captain Sisay
Captain Sisay

Legendary Creature - Vanilla Townie, Mythic Rare, 2GW

Her leadership forged the Weatherlight's finest crew.

2/2
Townie

Enchantment - Win Condition, G, Rare
Win Condition
— When all other factions have left the game, or nothing can prevent the same, you win the game and every player who is a member of another faction loses the game. This doesn't affect players in other subgames
[/quote]

21) Sudai
Crystalline Sliver A
Welcome to MtG: Parallel Universe Mafia,
PLAYERNAME
. You are:
Crystalline Sliver

Legendary Creature - Tempest Mafia A Mafia Sliver Godfather, Mythic Rare, WU
All Sliver players have “{T}: This player gains godfather until end of turn.” (A player with godfather appears innocent or the closest equivalent to all investigations.)

Bred as living shields, these slivers have proven unruly-they know they cannot be caught.

2/2
Current Abilities

{T}: This player gains godfather until end of turn.
(A player with godfather appears innocent or the closest equivalent to all investigations.)

{T}: Whenever a non-Sliver player is targeted by an ability from a Sliver source this turn, that player cannot be regenerated until end of turn.
{T}, Put a -1/-1 counter on this player: Regenerate this player.
(A player with 0 or less toughness dies as a state-based effect.)
Tempest Mafia A

Enchantment - Win Condition, R, Rare
Win Condition
— When all other factions have left the game, or nothing can prevent the same, you win the game and every player who is a member of another faction loses the game. This doesn't affect players in other subgames
Tempest Mafia A

Artifact - Factional Abilities, 0, Rare
Tempest Mafia A is red.
Each Tempest Mafia A player has “As long as it is night, you may talk with all other Tempest Mafia A players outside the thread.”
(The Tempest Mafia A consists of XXXX and XXXX. You may talk with Tempest Mafia A members in different subgames.)

{T}, Tap an untapped Tempest Mafia A player: Target Tempest Mafia A player destroys another target player.
(You may only target players in any subgame which contains a Tempest Mafia A player.)
22) Head_Honcho
Hanna,Ship's Navigator
Welcome to MtG: Parallel Universe Mafia,
PLAYERNAME
. You are:
Hanna, Ship's Navigator

Legendary Creature - Planestethered Townie, Mythic Rare, 1WU
If you would change MtG: Parallel Universe subgames, instead you don’t.

"I never thought I'd spend my life fighting. I'm a maker, not a destroyer."
1/2
Townie

Enchantment - Win Condition, G, Rare
Win Condition
— When all other factions have left the game, or nothing can prevent the same, you win the game and every player who is a member of another faction loses the game. This doesn't affect players in other subgames
23) Boxman
Ertai,Wizard's Adept
Welcome to MtG: Parallel Universe Mafia,
PLAYERNAME
. You are:
Ertai, Wizard Adept

Legendary Creature - Townie FBI Agent, Mythic Rare, 2UU
{T}: Target a player. If that player is Serial Killer aligned, you gain a charge counter.

"Was
that
it?"
- Ertai, wizard adept

1/1
Townie

Enchantment - Win Condition, G, Rare
Win Condition
— When all other factions have left the game, or nothing can prevent the same, you win the game and every player who is a member of another faction loses the game. This doesn't affect players in other subgames
24)Zwetschenwasser
Cho-Manno, Revolutionary
Welcome to MtG: Parallel Universe Mafia,
PLAYERNAME
. You are:
Cho-Manno, Revolutionary

Legendary Creature - Bulletproof Townie, Mythic Rare, 2WW
If Cho-Manno, Revolutionary would be destroyed by an ability from a blue source, instead it isn’t.

"Mercadia's masks can no longer hide the truth. Our day has come at last."
- Cho-Manno

2/2
Townie

Enchantment - Win Condition, G, Rare
Win Condition
— When all other factions have left the game, or nothing can prevent the same, you win the game and every player who is a member of another faction loses the game. This doesn't affect players in other subgames
Call me "SSK, or "ssk". Mafia is my father.
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MafiaSSK
MafiaSSK
Jack of All Trades
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User avatar
MafiaSSK
Jack of All Trades
Jack of All Trades
Posts: 5338
Joined: November 25, 2007
Location: Washington, D.C.

Post Post #971 (isolation #59) » Thu Oct 29, 2009 5:15 am

Post by MafiaSSK »

Useful Info


So if the setup stayed the same without anyone switching in or out of it, the only useful role would have been Qwint's role.

If you want to see night actions and where the mods practically built the setup it is located here. It was where some of the important decisions about screw-ups and such were made.
Call me "SSK, or "ssk". Mafia is my father.

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