Mini 810: Infection! Mini - Game over!


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Post Post #500 (ISO) » Mon Aug 03, 2009 5:51 pm

Post by Kelly Chen »

I haven't got time to say much tonight. I'll just respond to BM as usual.
Battle Mage wrote:
Kelly Chen wrote:
Battle Mage wrote:
Kelly Chen wrote:I just reread Rally and charter. I'll keep my Rally thoughts to myself for the moment, but I was surprised to feel that there is not much keeping charter from being
original
scum. Given his D1 suspicions I now tend to think he would've been a mediocre recruitment choice.
mediocre, as opposed to?
as opposed to clever.
In case you missed it, we aren't hunting "original" scum, on the grounds that we dont know they exist, and frankly, we have far less to go on. Between you, you guys have already named more suspects to be scum on Day 1, than we have as being infected scum, so why are you sending us down the difficult, and potentially pointless, route?
Has nothing to do with quantity of suspects. If we find scum, we lynch scum. That's what I'm saying.
that's weak.
Not weaker than worrying about quantity of suspects.
Kelly Chen wrote:
I strongly suggest you give us feedback on your RV read.
No. Rally asked charter and possibly you. It's not useful for me to give answers for you.
I dont understand.
Giving my thoughts on my RV read would risk answering Rally's question when it wasn't directed at me.
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Post Post #501 (ISO) » Mon Aug 03, 2009 6:00 pm

Post by Kelly Chen »

Battle Mage wrote:Yeh id like to see the town get some sort of direction. And yes, i want us to start at square 1, because it means we have far less crap to wade through.
Doesn't make any sense. Without crap to wade through we can't find scum. What's wrong with the crap we have.
Kelly wrote:
Kelly wrote:
Ok, serious times now. The way i see it, our best chance to win is to nail scum today. If we have 1 scum, we can potentially win it. If we have 2 scum, the odds are still favouring scum to win (which imo, makes the setup greatly unbalanced).
If we have 1 scum
and a couple of effective test subjects
we could already have it in the bag. I don't think that's a likely scenario, just that it depends.

It seems you cleared veerus of being original scum just because he didn't show conviction in his fallen vote. But given his earlier posts, he didn't have room to, it wouldn't have made sense.
Then why would he bother voting for Fallen?
That I don't know, but the fact that he did hardly rules out that he's scum.
Imo, it does, because it makes no sense. You're stretching.
You're the one jumping to a conclusion.
Kelly Chen wrote:
Kelly Chen wrote:I understand the philosophy behind finding the recruited scum over a (merely possible) original scum, but there has to be something to go on. If it's easier to find an original scum then let's get him I say.
I think if you read the comments of people today, you'll see why it is NOT easier to find original scum. Frankly, it's a complete piss-in-the-dark.
No, sorry, I don't see why it would be harder to find original scum, assuming there is one.
What was the wagon on me about? I thought it was because i was under suspicion of being original scum.
Ok?
Kelly Chen wrote:
Kelly Chen wrote:Thinking about moving my vote but I still have to read Mokina's other games.
Do you think Poptaj infectee is possible? Would you consider lynching him today?
I think it is possible (though it would've been a poor recruitment). I'll lynch scum if I see scum.
That's the second time you've said that. Who are you trying to kid?
What I mean is that I'll lynch someone only if I think they are scum, not because I think they're the most likely recruitment choice or whatever.

Do you think Rally was recruited? Is that likely?
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Post Post #502 (ISO) » Mon Aug 03, 2009 9:08 pm

Post by Xylthixlm »

Day 2 Vote Count

The Replacement -
2
(Kelly Chen, charter)
Kid Know Nothing -
1
(populartajo)
Kelly Chen -
1
(Battle Mage)
veerus -
1
(Rally Vincent)

Not voting: veerus, Kid Know Nothing, Shotty to the Body, Kise, The Replacement

With 10 alive it will take 6 to lynch.
Last edited by Xylthixlm on Wed Aug 05, 2009 10:17 am, edited 1 time in total.
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Post Post #503 (ISO) » Tue Aug 04, 2009 1:01 am

Post by Battle Mage »

Unvote, Vote: Charter


Defence of Veerus seems rather reluctant. I think he's looking for a mislynch.

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Post Post #504 (ISO) » Tue Aug 04, 2009 4:23 am

Post by charter »

Battle Mage wrote:
Unvote, Vote: Charter


Defence of Veerus seems rather reluctant. I think he's looking for a mislynch.

BM
lolwut
Are you saying I'm trying to look like I'm defending veerus but hoping he still gets lynched? You realize I'm quashing the arguments of the only person who is voicing suspicion/voting veerus, he's not even doing it (though I can't imagine why).
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Post Post #505 (ISO) » Tue Aug 04, 2009 4:50 am

Post by Battle Mage »

no. im saying you are defending Veerus because he is obvtown, and you have to play believably. But you have twice expressed reluctance to state people are town, which is very scummy.

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winrate as scum: 78%
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Post Post #506 (ISO) » Tue Aug 04, 2009 4:52 am

Post by Battle Mage »

Kelly Chen wrote:
Battle Mage wrote:Yeh id like to see the town get some sort of direction. And yes, i want us to start at square 1, because it means we have far less crap to wade through.
Doesn't make any sense. Without crap to wade through we can't find scum. What's wrong with the crap we have.
Kelly wrote:
Kelly wrote:
Ok, serious times now. The way i see it, our best chance to win is to nail scum today. If we have 1 scum, we can potentially win it. If we have 2 scum, the odds are still favouring scum to win (which imo, makes the setup greatly unbalanced).
If we have 1 scum
and a couple of effective test subjects
we could already have it in the bag. I don't think that's a likely scenario, just that it depends.

It seems you cleared veerus of being original scum just because he didn't show conviction in his fallen vote. But given his earlier posts, he didn't have room to, it wouldn't have made sense.
Then why would he bother voting for Fallen?
That I don't know, but the fact that he did hardly rules out that he's scum.
Imo, it does, because it makes no sense. You're stretching.
You're the one jumping to a conclusion.
I'm analysing someone. Geez...are you even following this convo? You are the one who wanted to scumhunt based on yesterday! -.-

Rally being recruited is possible. Saying you won't lynch someone who is infected is dumb.

BM
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2020 Stats - 31 completed games:

Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4

winrate as scum: 78%
winrate as town: 55%
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Post Post #507 (ISO) » Tue Aug 04, 2009 7:16 am

Post by charter »

Battle Mage wrote:no. im saying you are defending Veerus because he is obvtown, and you have to play believably. But you have twice expressed reluctance to state people are town, which is very scummy.

BM
Fair enough.
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Post Post #508 (ISO) » Tue Aug 04, 2009 12:10 pm

Post by veerus »

charter wrote:You realize I'm quashing the arguments of the only person who is voicing suspicion/voting veerus, he's not even doing it (though I can't imagine why).
Quite frankly, you're beating me to it and phrasing things better than I probably would have.
On a long enough timeline, the survival rate for everyone drops to zero.
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Post Post #509 (ISO) » Wed Aug 05, 2009 12:13 am

Post by Kelly Chen »

Battle Mage wrote:
Kelly Chen wrote:
Battle Mage wrote:
Kelly Chen wrote:
Battle Mage wrote:Then why would he bother voting for Fallen?
That I don't know, but the fact that he did hardly rules out that he's scum.
Imo, it does, because it makes no sense. You're stretching.
You're the one jumping to a conclusion.
I'm analysing someone. Geez...are you even following this convo? You are the one who wanted to scumhunt based on yesterday! -.-
What are you talking about? I'm not criticizing you for analyzing yesterday, I'm criticizing you for ruling veerus out as scum, at least for your original reasoning.
Rally being recruited is possible. Saying you won't lynch someone who is infected is dumb.
I agree, let me know if someone says that.

Is the fact that Rally might have been recruited the basis for saying you might be up for lynching him? Because that would mean there was something suspicious about his play today, right? Or not?
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Post Post #510 (ISO) » Wed Aug 05, 2009 2:51 am

Post by Rally Vincent »

charter wrote:Also, another really strong reason to support three scum in this game is malthusis's post 358.

With Mokina gone, me V/LA, FA not going to vote himself, and malthusis not going to vote FA, the game was left with 8 people and they needed 7 votes to lynch. BM hadn't posted anything worth posting in like two weeks before deadline, so that would mean veerus bussed his buddy to a lynch, when he could have forced a no lynch. I disagree that FA would have been lynched without veerus's earlyish vote.
You make a good point there. On the other hand, bussing FA would give veerus a good stand for Day 2 (just saying - BM could have popped up before deadline, even if dead silent before). Something not being probable doesn't mean it's not possible.

If we follow your assumption, then it was a all-town wagon yesterday, given that those reasons would leaving either one of Mokina/The Replacement, BM and you as original third scum. I'll have another look at Mokina/Replacement and you. It's definately worth a thought.
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Post Post #511 (ISO) » Wed Aug 05, 2009 4:57 am

Post by populartajo »

Im posting in this game tonight.

In the meanwhile, I want EVERYONE to comment in their following post.

How many scum LEFT do you think there are? And why?
Call me Tajo.
http://www.mafiascum.net/forum/viewtopic.php?t=12894
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Post Post #512 (ISO) » Wed Aug 05, 2009 5:35 am

Post by charter »

I think there's two left, since starting with three makes more sense to me balance wise and because of post 358.
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Post Post #513 (ISO) » Wed Aug 05, 2009 5:40 am

Post by populartajo »

I think 358 is a very potent reason to think there are 2 scum left. I dont see Malthusis using a deadline extension request to wifom the number of scum.

charter, when did you notice post 358?
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http://www.mafiascum.net/forum/viewtopic.php?t=12894
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Post Post #514 (ISO) » Wed Aug 05, 2009 5:53 am

Post by charter »

I noticed it when I made post 495. I was going over malthusis's posts to see if there was a connection to veerus.
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Post Post #515 (ISO) » Wed Aug 05, 2009 5:55 am

Post by populartajo »

kay, charter is town.

what do you think of bm claim?
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http://www.mafiascum.net/forum/viewtopic.php?t=12894
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Post Post #516 (ISO) » Wed Aug 05, 2009 6:03 am

Post by charter »

That's a tough one. BM is by far the scummiest person, but I don't really have any reason to doubt his claim.
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Post Post #517 (ISO) » Wed Aug 05, 2009 6:12 am

Post by Battle Mage »

Poptaj is in town. :D

Kelly- Look at how today has progressed. Why would i NOT find RV scummy?

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Post Post #518 (ISO) » Wed Aug 05, 2009 7:14 am

Post by populartajo »

BM, the question. How many scum do you think we have left?
Call me Tajo.
http://www.mafiascum.net/forum/viewtopic.php?t=12894
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Post Post #519 (ISO) » Wed Aug 05, 2009 9:56 am

Post by Shotty to the Body »

populartajo wrote:Im posting in this game tonight.

In the meanwhile, I want EVERYONE to comment in their following post.

How many scum LEFT do you think there are? And why?
Two scum left, I had originally thought there would only be two scum total because of the way recruitment in this game worked, but I've reconsidered. If there were only two scum a D1 lynch followed by a guard kill, hitting a scientist protectee, hitting a test subject or any combination of these would result in D1 gameover for infected team, so that can't make any sense. Post 358 by Malthisus is a giveaway, but I did not think of it that way until you and Charter pointed it out.
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Post Post #520 (ISO) » Wed Aug 05, 2009 4:42 pm

Post by veerus »

populartajo wrote:I think 358 is a very potent reason to think there are 2 scum left. I dont see Malthusis using a deadline extension request to wifom the number of scum.
Why would he then immediatelly suicide infect after dropping that bomb? Not to wifom this to death, but it's quite plausible that he could've made that comment to make town believe there are three scum. Or because it's a number that makes sense (to me anyway). Assuming 1 scientist, 1 guard and 1 immune test subject against 2 scum seems very stacked for town.
On a long enough timeline, the survival rate for everyone drops to zero.
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Post Post #521 (ISO) » Wed Aug 05, 2009 4:53 pm

Post by charter »

No, I think that comment was thrown in to save his ass, as in he knew there were three scum, but he wasn't supposed to. I don't see any reason for him to make us think there are three scum if there aren't.
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Post Post #522 (ISO) » Thu Aug 06, 2009 6:41 am

Post by charter »

Request prod/replacement for The Replacement
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Post Post #523 (ISO) » Thu Aug 06, 2009 6:44 am

Post by populartajo »

charter, what do you think of bm claim?
Call me Tajo.
http://www.mafiascum.net/forum/viewtopic.php?t=12894
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Post Post #524 (ISO) » Thu Aug 06, 2009 6:46 am

Post by charter »

I already said I don't have any reason to doubt it, so I believe it.

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