/in-vitational 3: Brass & Shrapnel. Over. before 831


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/in-vitational 3: Brass & Shrapnel. Over. before 831

Post Post #0 (isolation #0) » Wed Aug 05, 2009 1:23 am

Post by Korts »

/I
N-VITATIONAL
G
AME
3:


B
RASS
& S
HRAPNEL
9
P
S
EMI
-O
PEN
D
EEP
S
OUTH
M
INI
N
ORMAL


Alive:
(italic=confirmed)

Budja

curiouskarmadog


Dead:

Quagmire, Pro-Town Bomb, lynched Day 1

hasdgfas, Pro-Town Blank Vigilante, killed Day 2
molestargazer, Pro-Town Vigilante, lynched Day 2

Porochaz, Pro-Town Supersaint, killed Day 3

Kublai Khan, De Luca Mafia Goon, lynched Day 3

MacavityLock, Pro-Town Bomb, killed Day 5

Porochaz II.
ChannelDelibird
, Mafia Goon, killed by an explosion Day 5


Replacements:

(from the /in-vitational thread)

Prods:


Important Links:

Start of Day 1
Last edited by Korts on Wed Oct 21, 2009 2:04 am, edited 23 times in total.
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Post Post #1 (isolation #1) » Wed Aug 05, 2009 2:29 am

Post by Korts »

List of Possible Roles
2 players will recieve the following PM (parentheses indicate variable content):
Mafia Role PM wrote:Congratulations, you are a <mafianame> Mafia Goon.

(You have no special abilities.) Your partner in crime is <name>. You may communicate with them at all times in this quicktopic thread. The mafia has a joint kill.

(Additional abilities:)

You are mafia-aligned; you win when your faction is the only remaining one.

Please confirm your role by quoting it back to me. You can find the game thread here. Good luck.
Additional information that may be included in the Mafia PM (parentheses indicate variable content):
Mafia Roleblocking Ability wrote:You (also) have a (one-shot) (group) roleblocking ability: (each day/once in the game) you may target a player; that player's actions will, from the time you sent your choice of target onwards until the end of the day, be blocked.
Mafia Doctor Ability wrote:You (also) have a (group) doctor ability: each day you may target a player; one kill attempt on that player that happens during that day will fail. (You lose this ability upon one successful protection.)
3-5 players will recieve the following PM:
Vigilante Role PM wrote:Congratulations, you are a Pro-Town Vigilante.

Each day, you may target a player; that player will die.

You are town-aligned; you win when your faction is the only remaining one.

Please confirm your role by quoting it back to me. You can find the game thread here. Good luck.
mod note: Vigilante may or may not shoot blanks; if a Vigilante shoots blanks, none of their kills will go through.


2-4 players will recieve one of the following two PMs:
Bomb Role PM wrote:Congratulations, you are a Pro-Town Bomb.

You have a passive ability; if you are targeted by a successful kill, you and your killer will both die.

You are town-aligned; you win when your faction is the only remaining one.

Please confirm your role by quoting it back to me. You can find the game thread here. Good luck.
Supersaint Role PM wrote:Congratulations, you are a Pro-Town Supersaint.

You have a passive ability; if you are lynched, you and the player who placed the hammering vote both die.

You are town-aligned; you win when your faction is the only remaining one.

Please confirm your role by quoting it back to me. You can find the game thread here. Good luck.


Rules
RULES



Behavior


(0) Follow the site rules. That means no discussion of ongoing games especially (exceptions are mod-revealed information; if you are unsure about a specific thing, contact both the mod of the referenced game and this one)
(1) Have fun.
(2) Play to win.
(2b)Claiming a player to be your scum partner is generally considered a direct infraction of rule (2).
(3) I will be posting in dark red. Please don't use dark red, or in colours that are hard to read.
(4) I don't mind profanity, but respect your fellow players. As a mod, I will only take action if the offended party PMs me with their objections; I request that any such PMs include the list of offending posts, so that I can make a decision.
(5) Quoting of mod communications is
allowed
. However, see Rule (0).
(5b) For this reason, night actions will be acknowledged by quoting the original message back to the sender; any result or answer to questions will be communicated in as simple a full sentence as possible, without any quotes. Warnings will be public.
(6) Don't talk about this game outside the thread unless your role allows, whether you’re dead or not. However, feel free to contact me if you have any questions or a need to vent.
(7) Do not edit or delete your posts if you would otherwise be able to.

Activity Levels and Prods


(8) If a player doesn't post in any game-related thread in 72 hours, they will be prodded. In practice, this might not happen on every occasion; please be patient, my schedule is pretty tight.
(9) Players may request a prod on another player at any time, either by PM or by posting in thread. Note that this will not count towards the "three strikes" (see Rule (11)) without 72 hours' inactivity.
(10) Not picking up a prod within 72 hours will result in replacement.
(11) If I have to prod you more than three times in a game-day or more than five times overall, you will be replaced.
(12) If you are on V/LA, please take the time to either post to that effect in-thread or PM me.

Voting, Lynches, and Deadlines


(13) Please vote in bold, such as

Code: Select all

[b]vote: Korts[/b]
Unvoting is not necessary, but I'd prefer it if you did anyway.
(13b) You may use nicknames and acronyms when voting, as long as it is clear exactly whom you are referring to.
(13c) Please place your votes at the beginning or the end of your posts, in a seperate line, otherwise I may miss it.
(13d) Minor formatting issues will be ignored and the vote will count; in general, if the intent is obvious, the vote will count. As a mod, I don't endorse trick votes.
(14) I will try to post vote counts on every page. Vote counts will be in seperate posts for clarity, as well as edited into the first post of the page.
(15) A lynch will require the votes of a majority of players (half of all living players plus one). When a majority is reached, no further votes/unvotes will be counted.
(15b) If the game reaches deadline before a majority lynch happens, the player with the most votes at that time will be lynched. In the event of a tie, the player who had the most votes (of those tied) before the tie will be lynched.
(16) Each game day will have a mostly non-negotiable deadline of
3 days+(number of living players)x2 days.
However, special circumstances may lead to deadline extension.
(17) Posting in twilight is acceptable, for both the lynchee and town members. Feel free to post as much or as little as you want of whatever you like.
(18) Once your death scene is posted, you may make only
one "bah" post
. Make sure it has no game relevant information, or someone in your faction may be punished for the infraction.

Miscellaneous


(19) If you fake breaking a rule, or I percieve you as breaking a rule, it will incur at least the same punishment as actually breaking the rule. I do not take well to my rules' loopholes being lawyered.
(20) I'm not infallible. Please be patient if I make mistakes. If you notice something, notify me in-thread, preferably in the following format:

Code: Select all

[b]mod:[/b] <message>.
If I have made a major mistake, please be kind and notify me by PM, leave it out of the thread.
(21) For game purposes, my word is sacred, and my decision final. See rule (20).
(22) I reserve the right to add rules if necessary.

Game Specific


(23) Each Day of the game will be divided into three phases: Morning, Afternoon, and Twilight.
(23b) Morning is defined as the 72 hour interval at the start of each Day.
(23c) Afternoon is defined as the interval starting at the end of Morning as per Rule (23b) and ending either when the lynching vote is placed or when deadline hits.
(23d) Twilight is defined as the interval between the end of Afternoon as per Rule (23c) and the mod's post declaring the start of next Morning.
(24) Role actions may be submitted during Morning and Afternoon of the Working Hours.
(24b) Role actions submitted during Morning resolve simultaneously (according to the role resolution table found below) at the end of Morning, to avoid a race for being the first to send an action in.
(24c) Role actions submitted during Afternoon resolve instantaneously, according to the role resolution table found below.
(24d) Immediate actions' public results (if any), most notably kills will be posted between 0 and 24 hours of me opening the PM, to avoid Time Zone differences breaking the game.
(25) Note that any votes/unvotes between the time a kill is sent and the time a kill is publicly resolved take priority over the kill, therefore if a kill would reduce the lynch threshold and a lynch would occur, any unvotes before the death scene is posted will prevent that.

Role resolution:


Immediate actions: kill--public reveals within 0-24 hours
rest of day actions: protect, roleblock
end of day actions: none in this setup
Last edited by Korts on Wed Aug 12, 2009 2:54 pm, edited 2 times in total.
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Post Post #2 (isolation #2) » Wed Aug 12, 2009 2:21 pm

Post by Korts »

Since everyone has picked up their mass prod, I'm sending roles ahead of schedule. Note that Kublai Khan is still on announced V/LA until the 15th.

UPDATE Role PMs have been sent, game starts when a majority of players have confirmed.
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Post Post #3 (isolation #3) » Thu Aug 13, 2009 1:02 am

Post by Korts »

With 7 of 9 confirmed, it is now Day 1. Morning phase ends on August 16th, 6 PM EST.


Vote Count
(0) everyone-


not voting:
everyone

5 to lynch


Deadline is September 3rd 6 PM EST.
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Post Post #25 (isolation #4) » Sat Aug 15, 2009 10:12 am

Post by Korts »

Morning phase ends on August 16th, 6 PM EST.


Vote Count
(3) Kublai Khan- curiouskarmadog, Budja, MacavityLock

(2) curiouskarmadog- ChannelDelibird, hascow
(1) ChannelDelibird- Kublai Khan
(1) Quagmire- molestargazer

not voting:
Porochaz, Quagmire

5 to lynch


Deadline is September 3rd 6 PM EST.
Last edited by Korts on Sat Aug 15, 2009 10:54 pm, edited 2 times in total.
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Post Post #40 (isolation #5) » Mon Aug 17, 2009 6:46 am

Post by Korts »

Morning ends 18 hours late, I apologize.











...
Nothing's happened. Carry on.
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Post Post #50 (isolation #6) » Tue Aug 18, 2009 3:23 am

Post by Korts »

Vote Count
(3) curiouskarmadog- ChannelDelibird, hascow, Budja
(1) Kublai Khan- MacavityLock
(1) Quagmire- molestargazer
(1) hascow- Kublai Khan
(1) Budja- curiouskarmadog

not voting:
Porochaz, Quagmire

5 to lynch


Deadline is September 3rd 6 PM EST.


Activity check later today.
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Post Post #54 (isolation #7) » Wed Aug 19, 2009 1:44 am

Post by Korts »

ChannelDelibird and Porochaz have been prodded. molestargazer is dangerously close.
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Post Post #63 (isolation #8) » Thu Aug 20, 2009 3:35 am

Post by Korts »

I will be on V/LA between 22 and 29; Vi has been very kind and offered to take over modding duties during my absence. So play nice, have fun, and I'll be back soon.
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Post Post #133 (isolation #9) » Mon Aug 31, 2009 5:10 am

Post by Korts »

I am officially back, although I may have spotty access for a couple days/weeks. I'm pretty hopeful that it won't affect my modding anymore.

Thank you, Vi, for helping out!
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Post Post #144 (isolation #10) » Tue Sep 01, 2009 9:46 am

Post by Korts »

Vote Count
(3) Quagmire- Kublai Khan, Porochaz, ChannelDelibird

(2) Kublai Khan- MacavityLock, molestargazer
(1) curiouskarmadog- hascow
(1) Budja- curiouskarmadog
(1) hascow- Quagmire

Not voting: Budja

5 to lynch

Deadline is September 3rd 6 PM EST.
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Post Post #158 (isolation #11) » Thu Sep 03, 2009 12:49 am

Post by Korts »

Vote Count
(3) Quagmire- Kublai Khan, Porochaz, ChannelDelibird

(2) Kublai Khan- MacavityLock, molestargazer
(1) Budja- curiouskarmadog
(1) hascow- Quagmire

Not voting: Budja, hascow

5 to lynch


Deadline is September 3rd 6 PM EST.

Kublai Khan wrote:Mod: What happens if the deadline lynchee is a supersaint? Does the last voter die?
Yes.

Activity check in a mo.
Last edited by Korts on Thu Sep 03, 2009 10:33 pm, edited 2 times in total.
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Post Post #159 (isolation #12) » Thu Sep 03, 2009 12:54 am

Post by Korts »

No prods.
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Post Post #163 (isolation #13) » Thu Sep 03, 2009 10:31 pm

Post by Korts »

Deadline hits 12 hours late.


Vote Count
(4) Quagmire- Kublai Khan, Porochaz, ChannelDelibird, Budja

(2) Kublai Khan- MacavityLock, molestargazer
(1) Budja- curiouskarmadog
(1) hascow- Quagmire

Not voting: hascow

5 to lynch


Quagmire, Pro-Town Bomb, lynched Day 1
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Post Post #164 (isolation #14) » Thu Sep 03, 2009 10:39 pm

Post by Korts »

It is now Day 2. Deadline is September 23rd 6 PM EST.


Vote Count() everyone- noone

not voting:
everyone

5 to lynch


Deadline is September 23rd 6 PM EST.


Morning phase ends on September 7th 6 PM EST.
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Post Post #189 (isolation #15) » Tue Sep 08, 2009 1:58 am

Post by Korts »

Pfft. Morning will end 24 hours late, at 6 PM
today
. School is distracting.
Last edited by Korts on Tue Sep 08, 2009 3:21 am, edited 1 time in total.
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Post Post #196 (isolation #16) » Tue Sep 08, 2009 8:09 pm

Post by Korts »

Morning ends. Nothing happens.

Expect a vote count and activity check later.
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Post Post #197 (isolation #17) » Tue Sep 08, 2009 11:46 pm

Post by Korts »

Vote Count
(1) Kublai Khan- molestargazer


not voting:
Budja, ChannelDelibird, curiouskarmadog, hascow, Kublai Khan, MacavityLock, Porochaz

5 to lynch


Deadline is September 23rd 6 PM EST.


hasdgfas will be prodded; Porochaz's V/LA is noted.
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Post Post #200 (isolation #18) » Thu Sep 10, 2009 5:24 am

Post by Korts »

DEATH SCENE


hasdgfas, Pro-Town Blank Vigilante, killed Day 2


Vote Count
(1) Kublai Khan- molestargazer

(1) molestargazer- Kublai Khan

not voting:
Budja, ChannelDelibird, curiouskarmadog, MacavityLock, Porochaz

4 to lynch


Deadline is September 23rd 6 PM EST.
Last edited by Korts on Tue Sep 15, 2009 12:31 am, edited 2 times in total.
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Post Post #206 (isolation #19) » Sat Sep 12, 2009 4:29 am

Post by Korts »

No-one has a prod due. CDB is V/LA until today, Prozac is sort of V/LA, and everyone else has posted within the last 72 hours.

I will, however, try asking Prozac whether his connection is fixed by now. If he doesn't reply within 72 hours I will start looking into a replacement.
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Post Post #212 (isolation #20) » Mon Sep 14, 2009 1:28 am

Post by Korts »

Budja and ChannelDelibird will be prodded. Prozac hasn't picked up his unofficial prod yet, but he still has 24 hours.
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Post Post #216 (isolation #21) » Tue Sep 15, 2009 12:30 am

Post by Korts »

Vote Count
(2) molestargazer- Kublai Khan, MacavityLock

(1) Kublai Khan- molestargazer

not voting:
Budja, ChannelDelibird, curiouskarmadog, Porochaz

4 to lynch


Deadline is September 23rd 6 PM EST.


MacavityLock has been prodded.
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Post Post #238 (isolation #22) » Mon Sep 21, 2009 12:32 am

Post by Korts »

Vote Count
(2) molestargazer- Kublai Khan, MacavityLock

(1) Kublai Khan- molestargazer

not voting:
Budja, ChannelDelibird, curiouskarmadog, Porochaz

4 to lynch


Deadline is September 23rd 6 PM EST.


MacavityLock has been prodded.
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Post Post #255 (isolation #23) » Wed Sep 23, 2009 9:08 pm

Post by Korts »

Deadline hits 10 hours late. Sorry about that.


molestargazer, Pro-Town Vigilante, lynched Day 2


-----

It is now Day 3. Morning ends 72 hours from now. Deadline is October 9, 6 PM EST.

Four to lynch.
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Post Post #266 (isolation #24) » Sat Sep 26, 2009 8:11 am

Post by Korts »

Porochaz and CDB have been prodded.
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Post Post #269 (isolation #25) » Sun Sep 27, 2009 3:43 am

Post by Korts »

Morning phase is now over. Nothing happened.

Carry on.
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Post Post #280 (isolation #26) » Sun Sep 27, 2009 10:53 pm

Post by Korts »

Budja wrote:
@mod, does this mean the mafia could make their kill at any time of day?
Yes.
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Post Post #281 (isolation #27) » Sun Sep 27, 2009 10:56 pm

Post by Korts »

Vote Count
(1) Kublai Khan- curiouskarmadog


not voting:
Kublai Khan, MacavityLock, Budja, ChannelDelibird, Porochaz

4 to lynch


Deadline is Oct 9th 6 PM EST.
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Post Post #299 (isolation #28) » Tue Sep 29, 2009 11:36 pm

Post by Korts »

Vote Count
(1) Kublai Khan- curiouskarmadog, Porochaz

(1) curiouskarmadog- Budja

not voting:
Kublai Khan, MacavityLock, ChannelDelibird

4 to lynch


Deadline is Oct 9th 6 PM EST.


ChannelDelibird will be prodded.
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Post Post #306 (isolation #29) » Thu Oct 01, 2009 12:14 am

Post by Korts »

DEATH SCENE


Porochaz, Pro-Town Supersaint, killed Day 3


Vote Count
(1) Kublai Khan- curiouskarmadog

(1) curiouskarmadog- Budja

not voting:
Kublai Khan, MacavityLock, ChannelDelibird

3 to lynch


Deadline is Oct 9th 6 PM EST.
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Post Post #322 (isolation #30) » Thu Oct 01, 2009 11:46 pm

Post by Korts »

Vote Count
(1) Kublai Khan- curiouskarmadog, MacavityLock, Budja


not voting:
Kublai Khan, ChannelDelibird

3 to lynch


Kublai Khan, De Luca Mafia Goon, lynched Day 3


It is now Day 4. Deadline is October 13th, 6 PM EST. 3 to lynch.
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Post Post #335 (isolation #31) » Fri Oct 02, 2009 11:05 pm

Post by Korts »

I'm sorry, I forgot to mention--Morning ends on Oct 5, 6 PM EST.
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Post Post #341 (isolation #32) » Tue Oct 06, 2009 1:23 am

Post by Korts »

Morning ends ~12 hours late. Nothing happens. Activity check will happen soon.
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Post Post #349 (isolation #33) » Wed Oct 07, 2009 12:35 am

Post by Korts »

MacavityLock wrote:
@mod
, if the mafia have an additional action (roleblocking or doctoring), can they do both their kill and the additional action in a single night? I couldn't find anywhere in the rules that stated one way or the other.
The mafia can use as many abilities as are available to them throughout the day.

ChannelDelibird will be prodded.
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Post Post #359 (isolation #34) » Fri Oct 09, 2009 6:48 am

Post by Korts »

Vote Count
(3) No Lynch- curiouskarmadog, MacavityLock, Budja

not voting:
ChannelDelibird

3 to lynch


No Lynch occurred. Nothing happens. It is now Day 5, 3 to lynch still.

Deadline is October 20, 6 PM EST. Morning ends 72 hours from this post.
Last edited by Korts on Sun Oct 11, 2009 6:29 am, edited 1 time in total.
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Post Post #364 (isolation #35) » Mon Oct 12, 2009 11:35 am

Post by Korts »

Morning ends. Nothing happens.

CDB picked up his prod, therefore he won't be replaced just yet.
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Post Post #374 (isolation #36) » Fri Oct 16, 2009 1:02 am

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Porochaz II. replaces ChannelDelibird.
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Post Post #386 (isolation #37) » Sat Oct 17, 2009 11:01 pm

Post by Korts »

MacavityLock wrote:@mod, yet another setup question I couldn't seem to find in the rules: There was flexibility in the setup (3-5 vig-types, 2-4 bomb/supersaints, distribution of roles within that group unknown, etc.) Did you build the setup such that you knew the distribution of roles going in, or was it designed with uncertainty and dice-rolling?

That is, did you say "I will have 5 vigs (2 blank, 3 not) & 2 bomb/supersaints (1 of each)", or did you say "I will roll 1d3 to find out which distribution, and within each group, I will roll 1d2 to decide between bomb/supersaint or blank/regular vig"? Thanks!
The setup was designed to be as balanced as possible. The apparent flexibility is only to preempt any attempts at breaking the game by massclaim.
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Post Post #389 (isolation #38) » Mon Oct 19, 2009 5:48 am

Post by Korts »

Vote Count
(2) Budja- curiouskarmadog, Porochaz

(2) Porochaz II- Budja, MacavityLock

not voting:


3 to lynch
Last edited by Korts on Mon Oct 19, 2009 12:46 pm, edited 1 time in total.
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Post Post #400 (isolation #39) » Tue Oct 20, 2009 10:08 pm

Post by Korts »

DEATH SCENE


MacavityLock, Pro-Town Bomb, killed Day 5


Porochaz II, Mafia Goon, killed by an explosion Day 5


With that, the
town wins
! Congratulations. Role distribution, role actions, and other things to come later today.
Last edited by Korts on Wed Oct 21, 2009 2:04 am, edited 3 times in total.
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Post Post #402 (isolation #40) » Wed Oct 21, 2009 2:14 am

Post by Korts »

4 people (hasdgfas, curiouskarmadog, Budja, molestargazer) recieved the following role PM:

Congratulations, you are a Pro-Town Vigilante.

Each day, you may target a player; that player will die.

You are town-aligned; you win when your faction is the only remaining one.

Please confirm your role by quoting it back to me. You can find the game thread here. Good luck.


Note that everyone but molestargazer was a blank shot.

2 people (MacavityLock, Quagmire) recieved the following role PM:

Congratulations, you are a Pro-Town Bomb.

You have a passive ability; if you are targeted by a successful kill, you and your killer will both die.

You are town-aligned; you win when your faction is the only remaining one.

Please confirm your role by quoting it back to me. You can find the game thread here. Good luck.


1 person (Porochaz I) recieved the following role PM:

Congratulations, you are a Pro-Town Supersaint.

You have a passive ability; if you are lynched, you and the player who placed the hammering vote both die.

You are town-aligned; you win when your faction is the only remaining one.

Please confirm your role by quoting it back to me. You can find the game thread here. Good luck.


2 people (Kublai Khan, CDB/Porochaz II) recieved the following role PM (link to QT removed):

Congratulations, you are a De Luca Mafia Goon.

Your partner in crime is Kublai Khan/ChannelDelibird. You may communicate with them at all times in this quicktopic thread. The mafia has a joint kill.

You have a group roleblocking ability: each day you may target a player; that player's actions will, from the time you sent your choice of target onwards until the end of the day, be blocked.

You also have a group doctor ability: each day you may target a player; one kill attempt on that player that happens during that day will fail. You lose this ability upon one successful protection.

You are mafia-aligned; you win when your faction is the only remaining one.

Please confirm your role by quoting it back to me. You can find the game thread here. Good luck.
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Post Post #405 (isolation #41) » Wed Oct 21, 2009 10:24 am

Post by Korts »

Any comments on balance? This game was resized to 9p from a 14p setup, so I'm not sure whether I balanced it properly while maintaining swinginess.

Also, sorry about the increasingly sloppy modding near the end, my RL workload grew drastically. I completely stopped prodding around Day 4 partly because I didn't want to be forced to replace anyone, and partly because I didn't have the mental energy to look at times and dates and enforce the 72/48hr rule.
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Post Post #409 (isolation #42) » Wed Oct 21, 2009 10:56 am

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The doc protect worked on bomb kills as well.
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