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Post Post #550 (ISO) » Sat Jul 25, 2009 5:15 pm

Post by vollkan »

Adel wrote: now you have forgotten why you agreed with me?
Hmm...Reading what you quote, I've confused myself. I vaguely remember that something made me think that your point wasn't as good as I said in 345, but I'm not sure where that thought went. I think it was subsumed in my point about Budja's failure to connect the dots, which I know I obviously then shifted on after your point. For that reason, my relative evaluation's reference to Budja is wrong. However, I did and do continue to think that the argument you are making still relies on an assumption that town FL would join the dots.

See, I don't think it is unreasonable to posit that town-FL might not, at first instance, be thinking strategically enough to work out the busdriving scenario. From there, the question arises as to whether your listing would have been sufficient to join the dots for town-FL. I know I am flat-out contradicting what I said in 345, but I just don't think that the list leaves us to conclude that FL was not being genuine. It seems a bizarre strategy for scum (and, unless I am again mistaken, your argument is that FL was being deliberately disingenuous) to pick on one part of the post (the list itself) and totally ignore the rest of it (where you explicitly refer to the busdriver switch). Pretty much a classic case of Hanlon's Razor. True, FL is more competent than Budja, but that doesn't in any way serve to establish that FL's action wasn't a consequence of blunder.
Adel wrote: which offers no real opinion (rare for volkan-town) on the difference between Sensfan and Ren
Rare, yes, but the cases on the two of them (at least as I saw them) were pretty much the same in terms of strength. Obviously, the specific tells were different, but I couldn't work out any reason for weighing the set of Ren-tells heavier or lighter than those of Sens
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Post Post #551 (ISO) » Sat Jul 25, 2009 5:35 pm

Post by Adel »

FL-scum would know that his team targeted scot, so when I asked him why he thought the scum targeted Seraphim, the natural reaction for scum is to plead ignorance.
vollkan in 345 wrote:
Adel wrote:
FaerieLord wrote:
adel wrote:why do you think that vollkan wasn't the kill choice for the scum?
I am honestly not sure why they chose seraphim considering he is the weakest link (in my opinion) from that list.

(Also, still V/LA. Have unexpected internet access for the next few hours)
he refers to "that list" which I assume references
Adel wrote:I think the optimal scum kill choice was a member of the accounts team
  • vollkan - Head of Account Services
    crywolf20084 - Account Executive
    Ren Hoek - Account Executive
    Nuwen - Account Executive
    curiouskarmadog - Account Executive
    Seraphim - Account Executive
I think that they tried to pick who the most likely target for the bussdriver switch would be. Thankfully, the odds were against them. The tracker is alive. You are welcome.
which you will note came before FL posted:
FaerieLord wrote:
adel wrote:why do you think that vollkan wasn't the kill choice for the scum?
I am honestly not sure why they chose seraphim considering he is the weakest link (in my opinion) from that list.

(Also, still V/LA. Have unexpected internet access for the next few hours)
which is a wold apart from
Budja wrote: A player who had not yet linked the two together upon seeing the kill.
.. I'd already connected the majority of the dots for FL, and yet he still posted
I am honestly not sure why they chose seraphim considering he is the weakest link (in my opinion) from that list.
I don't buy it.
Better point.
he understood my plan and yet never suggested that either the busdriver switched targets on the scum kill, or that the scum tried to kill the person who would be switched.
FaerieLord in 347 wrote:
Adel wrote:why do you think he is weaker than Ren Hoek?
Because from what I've seen Ren is capable of doing some scum hunting. Sera was pretty passive throughout.
Adel wrote:The most valuable role would probably end up getting switched with one of the weakest players... and I think you understood that.
It took me three times to get what you're saying and now I realize what you're getting it. You're saying it was either driven from a good player to a worse player or scum targetted a worse player as to avoid being driven but retain choice.
Budja wrote:A player who had not yet linked the two together upon seeing the kill. It took me a little while to join the dots and I did understand your plan so I'm seeing this as null.
This. I understood how it worked but didn't get it until you pointed it out just now

(Ok, I'm really V/LA now. Should be leaving in thirty minutes)
now he suddenly understands?

Hanlon's razor (Never attribute to malice that which can be adequately explained by stupidity) is a good adage for those of us living in the real world where there aren't many really bad faith actors. In mafia about 25% of us are bad faith actors, and we have to look for signs of malice. Feigned ignorance is the scumtell I hold against FL, but the major reason I want him lynched is because there isn't anything that makes me think that he is less likely to be scum than anyone else, and with scot confirmed and CD we should be able to lock this game up and use the power roles each day to give us more and more confirmed town players. The best way we can break the mechanic of this game is to keep a confirmed player in the CD role, and FL-scum could take that advantage away from us.
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Post Post #552 (ISO) » Sat Jul 25, 2009 5:58 pm

Post by Adel »

vollkan wrote: Adel's point about high-risk is a legitimate one, but I don't think the case against FL is enough to justify a lynch.
in a nutshell, even assuming that he has the same likelihood of being scum as random chance, I think it is clear that we should lynch him. From the POV of other town players there are 3 players who are close to confirmed (self + scot + GR), and there are 13 players alive. Assuming that there are three scum, each remaining player has a baseline of a 33% chance of being scum. That 33% chance + the huge negative impact of FL-scum appointing a new CD of unknown alignment = enough reason for me to advocate his lynch in the strongest possible way.
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Post Post #553 (ISO) » Sat Jul 25, 2009 6:44 pm

Post by Adel »

@Mod:
are you replacing Crywolf?
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Post Post #554 (ISO) » Sat Jul 25, 2009 7:07 pm

Post by vollkan »

Adel wrote: FL-scum would know that his team targeted scot, so when I asked him why he thought the scum targeted Seraphim, the natural reaction for scum is to plead ignorance.
Or to give a more strategically-aware response by referring to the prospect of busdriving.

The problem I have with this stage of your reasoning is that the possible reactions of FL-scum are also quite plausibly capable of coming from FL-town
Adel wrote: he understood my plan and yet never suggested that either the busdriver switched targets on the scum kill, or that the scum tried to kill the person who would be switched.
Yes, I pointed this out myself a while back. The problem is that it still assumes that town-FL would be able to connect the dots.
Adel wrote: Hanlon's razor (Never attribute to malice that which can be adequately explained by stupidity) is a good adage for those of us living in the real world where there aren't many really bad faith actors. In mafia about 25% of us are bad faith actors, and we have to look for signs of malice.
That's a good distinction between RL and mafia. But the number of times I have strung up innocents for mistakes, or made blunders myself makes me sceptical of any tells which don't evince intention.
Adel wrote: the major reason I want him lynched is because there isn't anything that makes me think that he is less likely to be scum than anyone else, and with scot confirmed and CD we should be able to lock this game up and use the power roles each day to give us more and more confirmed town players. The best way we can break the mechanic of this game is to keep a confirmed player in the CD role, and FL-scum could take that advantage away from us.
Adel wrote: in a nutshell, even assuming that he has the same likelihood of being scum as random chance, I think it is clear that we should lynch him. From the POV of other town players there are 3 players who are close to confirmed (self + scot + GR), and there are 13 players alive. Assuming that there are three scum, each remaining player has a baseline of a 33% chance of being scum. That 33% chance + the huge negative impact of FL-scum appointing a new CD of unknown alignment = enough reason for me to advocate his lynch in the strongest possible way.
I have much more sympathy for your argument here, then for the actual scumtell alleged against FL. I was going to say that you are ignoring the cost of losing a town-FL's ability, but then I realised that Scot's effectively confirmed status and the existence of the public vote really negate that cost.
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Post Post #555 (ISO) » Sat Jul 25, 2009 7:13 pm

Post by Budja »

@ckd, I asked sens that as he found scot scummy but not yosarian when they were both questioning him with similar ideas. Still no answer from him.

FL is now scummy with the knowledge of the busdrive. That would give a scum a good reason to be surprised.

Adel let me get this straight:

Scot is likely town (from Goat's busdrive)
FL looks scummy.
We lynch FL to keep scot (assuming we can protect him on future days) and lynch possible scum.

I guess I can agree with that.
unvote, vote FairieLord
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Post Post #556 (ISO) » Sat Jul 25, 2009 7:28 pm

Post by vollkan »

Budja, how do you square that with this?
Budja wrote:
Adel wrote: and why would a player that understood my plan claim to be surprised by a weaker player getting killed?
A player who had not yet linked the two together upon seeing the kill. It took me a little while to join the dots and I did understand your plan so I'm seeing this as null.
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Post Post #557 (ISO) » Sat Jul 25, 2009 7:42 pm

Post by Yosarian2 »

Hmm.

I'm honestly still not convinced by the case against FL. However, Adel is correct here; with Scot mostly confirmed, FL is more a liability then an advantage to the town at this point; he basically has a role that is significantly worse then a vanilla townie here.

Plus, especally after Adel's post 549, not quicklynching FL is frankly a risk the town can't afford to take here.
Vote: FaerieLord
I want us to win just for Yos' inevitable rant alone. -CrashTextDummie
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Post Post #558 (ISO) » Sat Jul 25, 2009 7:42 pm

Post by Yosarian2 »

Actually,
Unvote, Vote:Farielord
, just to be safe.
I want us to win just for Yos' inevitable rant alone. -CrashTextDummie
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Post Post #559 (ISO) » Sat Jul 25, 2009 7:43 pm

Post by Budja »

The busdrive.

As a town player I was a little confused for a bit before understanding. FL could possibly have done the same thing.
However, the busdrive would have changed the scum's kill creating a want to feign surprise even if they knew about the busdrive as they would expect everyone to be as surprised as they are.

So a confused player is more likely to be scum.

So a null tell that has become scummy with this additional information.

I don't see FL is not scummy enough to lynch solely for that.

Since scot is likely town, removing possible scum FL which I believe Adel is saying and I can agree with this. It helps to protect an important role and could quite possibly hit scum.
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Post Post #560 (ISO) » Sat Jul 25, 2009 7:48 pm

Post by Adel »

by my count:
(6) FaerieLord- Goatrevolt, Adel, Ren Hoek, TDC, Budja, Yosarian2,
vollkan wrote:
I have much more sympathy for your argument here, then for the actual scumtell alleged against FL. I was going to say that you are ignoring the cost of losing a town-FL's ability, but then I realised that Scot's effectively confirmed status and the existence of the public vote really negate that cost.
I thought I'd pointed that out a couple of times.

will you hammer please?
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Post Post #561 (ISO) » Sat Jul 25, 2009 8:04 pm

Post by vollkan »

Unvote, Vote: FaerieLord
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Post Post #562 (ISO) » Sat Jul 25, 2009 8:07 pm

Post by Adel »

thank you.
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Post Post #563 (ISO) » Sat Jul 25, 2009 8:12 pm

Post by Adel »

Korts wrote: (13) Please vote in bold, such as

Code: Select all

[b]vote: Korts[/b]
Unvoting is not necessary, but I'd prefer it if you did anyway.
so this means that TDC's vote was legal, so that should be a hammer.
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Post Post #564 (ISO) » Sat Jul 25, 2009 8:20 pm

Post by FaerieLord »

Firstly, three votes all without correct spelling? I'm impressed people :D Thanks yos for fixing this
scot wrote:This isn't true FL.
Ehh, ok you're right :/
Adel wrote:with a confirmed CD, you are a role that is high risk (if you are scum) and low reward (if you are town) since what you add to the game (ability to replace CD) is redundant as we can elect a new CD.

You "acted" surprised when Seraphim was killed, and I do not believe that was an honest response. That Budja, a player who is clearly not paying attention to detail, made the same mistake does little to support your innocence in my mind, since I think you are more competent than he is.

Without overwhelming evidence of your innocence, I think you should die. This is early in the game, and you are too high risk and low reward for you to be left alive.
So it's a tactical move rather than lynching someone you deem scummy?

Ehh, I get it, and it seems like a good move. Good luck town ^^
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(1:07:11 AM) Xdaamno: solves this problem
(1:07:13 AM) Xdaamno: woohoo
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Post Post #565 (ISO) » Sat Jul 25, 2009 10:05 pm

Post by Korts »

From: faerielord@genericads-mis.com
To: All Departments
CC: ether@genericads-hq.com
Subject: you'll regret this


As I'm sure you're aware, since you idiots did this, I have just been fired. Just so you know, I never liked you, and every one of you is an annoying, self-absorbed, pretentious jerk. Suck it, losers!

Ever so lovingly,
FaerieLord, ex-CEO




(7) FaerieLord- Goatrevolt, Adel, Ren Hoek, TDC, Budja, Yosarian2, vollkan

(1) Ren Hoek- SensFan
(1) SensFan- scotmany12

not voting:
OhGodMyLife, FaerieLord, crywolf, curiouskarmadog

7 to lynch


Deadline for Day 1 is 6PM EST August 4.


FaerieLord, CEO, fired Day 1




Adel wrote:
@Mod:
are you replacing Crywolf?
Yes, I've contacted a prospective replacement.
Last edited by Korts on Thu Aug 06, 2009 12:07 am, edited 2 times in total.
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Post Post #566 (ISO) » Sat Jul 25, 2009 10:06 pm

Post by Korts »

From: vollkan@genericads-mis.com
To: Account Services Department
CC: -
Subject: Accounts


These are the prospective clients we'll be discussing today:

Holmes and Marlowe PI Firm
are back with a request for another campaign. Apparently they liked our previous pitch so much that they don't even want to wait until the success of the last campaign is evident. Dumbasses.

Thugs'R'Us Security
is opening up a Misanthropolis branch, and they want us to show people just how large their muscles are. This should be a nice, challenging job.

Protective Technologies
has made a new bulletproof vest and wants to broaden its horizons. The brief says that they want to make it clear that in today's scum infested world only a bulletproof vest can make a household truly safe. Lolza.

Lou's Downtown Gun Shop
wants us to make a campaign for their bargain shotgun shells. Again, Lou wants something legal as well as something that's relevant to the shop. And he also wants a seperate campaign for the new batch of 9mm handguns he got shipped. If this weren't Misanthropolis, I wonder if Lou could order three seperate ad campaigns in short succession...

Meeting at 9 AM. Be there or be fired.

Hugz,
vollkan, Head of Account Services




Accounts
Tracker Ability wrote:During Working Hours one of you may target a player; you will, at the end of the day, recieve a list of all the players visited by your target between the time you targeted them and the end of the day.
Jailkeeper Ability wrote:During Working Hours one of you may target a player; that player's actions will, from the time you sent your choice of target onwards until the end of the day, be blocked; they will also be protected from one kill attempt.
Bulletproof Ability wrote:During Morning phase of Working Hours, you must choose one of you to use the following passive ability: any kill attempts against you will fail. If you don't send a choice of a user until the end of Morning, one of you will randomly be chosen.
Vigilante Ability wrote:During Working Hours one of you may target a player; that player will die.
Vigilante Ability wrote:During Working Hours one of you may target a player; that player will die.
Last edited by Korts on Thu Aug 06, 2009 12:17 am, edited 2 times in total.
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Post Post #567 (ISO) » Sat Jul 25, 2009 10:06 pm

Post by Korts »

(0) Tracker-
(0) Jailkeeper-
(0) Bulletproof-
(0) Vigilante-
(0) None-

not voting:
vollkan, crywolf, Ren Hoek, OhGodMyLife, curiouskarmadog

3 to approve


It is now Morning Meeting of Day 2. Everyone may post, but only Account Services players have votes.

Deadline for Day 2 is 6 PM EST August 22.
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Post Post #568 (ISO) » Sat Jul 25, 2009 10:10 pm

Post by TDC »

I'm thinking JK (targetting scot) for one team, Tracker + Bulletproof for another.
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Post Post #569 (ISO) » Sat Jul 25, 2009 10:13 pm

Post by Adel »

I agree.
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Post Post #570 (ISO) » Sat Jul 25, 2009 10:55 pm

Post by vollkan »

/agree
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Post Post #571 (ISO) » Sat Jul 25, 2009 11:58 pm

Post by Budja »

agree.
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Post Post #572 (ISO) » Sun Jul 26, 2009 12:07 am

Post by Adel »

GR did target scot, according to the tracker report I just got from Korts.
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Post Post #573 (ISO) » Sun Jul 26, 2009 2:38 am

Post by Ren Hoek »

Give me vig and I'll kill Budja.

Budja has lurked and remained very wimpy and tentative, very cautious with his words, and very short, like he's trying not to give himself away.

Otherwise the choices are pretty obvious.
[i]Hey Guido, it's all so clear to me now. I'm the keeper of the cheese and you're the lemon merchant, you get it? And he knows it. That's why he's gonna kill us. So we got to beat it, ya, before he lets loose the marmosets on us.[/i]
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Post Post #574 (ISO) » Sun Jul 26, 2009 2:50 am

Post by SensFan »

Ren Hoek wrote:Give me vig and I'll kill Budja.

Budja has lurked and remained very wimpy and tentative, very cautious with his words, and very short, like he's trying not to give himself away.

Otherwise the choices are pretty obvious.
You do understand that you can't be given a role, right?
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(11:04:19 PM) senspizzaline: Miami finishes 2nd in the AFCE.
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