fallen angel -
veerus -
Kise -
Mokina -
Kelly Chen -
Not voting: malthusis, Shotty to the Body, Battle Mage, Mokina, Kid Know Nothing
With 12 alive it will take 7 to lynch.
Mokina wrote: To be fair
Neutral wording.Mokina wrote: there's some merit
What's with the attempt to teach? Nice as it is, we're playing to find scum, and you don't seem to be considering whether Shotty is scummy here-merely assuming he is a bad player.Mokina wrote:Instead of antagonizing, maybe you could show him why that vote wasn't warranted. Shotty - to give an example, a town protective role might fakeclaim bulletproof. Nonprotective protowns don't need to know who their doctor is, and scum are less likely to waste their time trying to shoot a NK-immune target with no other powers. In a closed or semi-open setup, a doc can get away with doing this and benefit the town overall.Battle Mage wrote:Haha, thats dumb. How many games have you played here?
BM
These instances are rare, and protownsgenerallyshouldn't fakeclaim. In this particular game, the only case I can think of would be a genuine scientist claiming test subject. There are no set quotas for each role (preventing a two-protown counterclaim situation), and it might just work as a nightkill deterrent. Test subjects are very clearly at the bottom of the infection priority list.
Again, no attempt is made to assess my affiliation.Mokina wrote:Not worth it. The daygame makes it or breaks it for us (fallen angel knows what's up - read his post).Battle Mage wrote:I think a No-Lynch might be worth a punt.
Unvote, Vote: NL
BM
Strong response to my rash comment, but not inherently protown. Rather, it seems very gloaty, and not genuinely suspicious.Mokina wrote: I know you like short posts, but do youstillthink NL is a good idea, or are you finally convinced? If this endorsement is a silly ploy to make me unvote you, it is both transparent and amusing.
Its about the motivation.Kise wrote:@Tajo - What is it about veerus that you believe is town-like? I'm having an opposing reading of him.
There you go, the motivation at bold.veerus wrote:Upon re-reading the infected role, do the scumhaveto infect someone at night? How do the previous theories hold up if the scum just let the town lynch each other without bothering to infect anyone?
I think it makes more sense to vote no-lynch and let the security guard & scientist roles shoot it out with the scum at night.This way we don't risk accidentally lynching those roles and we don't force them to claim and out themselves either.When you consider the fact that there are test subjects in the mix who may or may not be infected, I must say I like our chances.
unvote; vote: no lynch
:goodposting:populartajo wrote:Its about the motivation. First, scum are less likely to bring polemic ideas to the game. It gathers unnecessary attention. Second, if you deeply analyse veerus proposition, you can see a protown motivation in his idea. Yeah, there are fatal flaws as some have already explained but reread that post assuming veerus is town.Kise wrote:@Tajo - What is it about veerus that you believe is town-like? I'm having an opposing reading of him.
I find that "Scum don't want unnecessary attention" scumtell is not one to rely on because in the games I've played, there is usually one scum who tries to be a main pillar of the town to make sure they don't get lynched.populartajo wrote:Its about the motivation.Kise wrote:@Tajo - What is it about veerus that you believe is town-like? I'm having an opposing reading of him.
First, scum are less likely to bring polemic ideas to the game. It gathers unnecessary attention.
Second, if you deeply analyse veerus proposition, you can see a protown motivation in his idea. Yeah, there are fatal flaws as some have already explained but reread that post assuming veerus is town.
There you go, the motivation at bold.veerus wrote:Upon re-reading the infected role, do the scumhaveto infect someone at night? How do the previous theories hold up if the scum just let the town lynch each other without bothering to infect anyone?
I think it makes more sense to vote no-lynch and let the security guard & scientist roles shoot it out with the scum at night.This way we don't risk accidentally lynching those roles and we don't force them to claim and out themselves either.When you consider the fact that there are test subjects in the mix who may or may not be infected, I must say I like our chances.
unvote; vote: no lynch
BM scum cares. BM scum lurks.Mokina wrote: BM's support of the plan felt opportunistic, latching on to an ultimately antitown proposal, then discarding it when it became clear it wasn't going to fly. He still acts antitown in general, but I understand that's part and parcel, given meta. Has anyone else played with him enough to know the difference between BM-as-usual and BM-scum?
This is true, but anyone exploiting this meta will be shot.charter wrote:Just curious, but is there any reason/s behind this vote, or is it just for the hell of it?Kise wrote:Go for it then.
Unvote; Vote: charter
Ha! I dare you to be OMGUSy.
From my experience, BM scum lurks hardcore.
I kind of understand this, but I can't quite get past the fact that she's not just asking for rationale, she's apparently denying that there's anything that could be scummy about him. Or else that you shouldn't vote for people who are talking? I guess that would be more charitableQFT. I'd like to hear why. Shotty at least is willing to think aloud and plan the best course of action - at this stage, that's all the protown you can hope for.
It could just be me but this seems like a really unnatural way to say this.There are definitely some active lurkers out there that seem content to have the town go blind into this, and they are making me worried.
"Thanks for pointing it out"? More weird buddying here or what?Thanks for pointing it out. To tell the truth, we're way past the random voting stage and I don't see nearly enough analysis. Scumvibes from the lurkers - and Battle Mage in particular should speak up.populartajo wrote:...for lurking.
Unvote,Vote: Battle Mage
17Good call.fallen angel wrote:
><(fallen angel knows what's up - read his post)
Did Mokina really believe this? To me it looks like she's keeping the door open to a veerus vote, others willing.Is a policy of no-lynching if we cut it close to the deadline really a decent back-up plan? I am somewhat concerned about this proposition - from my understanding, it's general agreement that this would improve the chances of the scum and that we should play the day game as much as possible. The case against Battle Mage is primarily due to his lurk tendency, but he was also a supporter of your proposed policy ... which is still looking like an antitown push, if not outright scummy.
I would suggest that guards avoid using their nightkill at all, until we at least have some day suspicions to go on. Having one or two uninformed, infection-prone security duke it out with two or three informed scum has bad odds written all over it. Even if the guards don't die fast, we'd be handing the infected a victory - the security guards have the special antitown power of killing otherwise NK-immune test subjects in a heartbeat. By extension, this plan's looking more and more like a scumtell.
I don't want to think too hard about how much I agree or disagree with this vote for these reasons. But it bothers me that Mokina seems to want to be very clear about why she votes. She even explains that if it's not scummy, it at least hurts the town. To my mind scum might like to do this because it prevents difficult questions (and possibly votes) if you don't leave room for any.Mokina wrote:Good point! At the time of the vote, I had no preference between the missing people, but now I do.Kid Know Nothing wrote:So you were unwilling to apply pressure to me because of... "feh?"
If you are going after one player, why not go after someone else who has done the same thing as well?
Unvote, Vote: Kid Know Nothing
At least Battle Mage is doing some legit posting now.
I almost thought Kid Know Nothing had some kind of limited access, but this looks like a clear-cut case of active lurking. I mean, Kid doesn't say a word for pages and pages. As soon as a suspicion post mentions him by name, however, he manages a knee-jerk reply in less than an hour's time. If this isn't scummy, it's antitown.
At that point, we already we were agreeing that nobody should claim, so the part about not forcing power roles to claim is invalid. In addition, veerus didn't - up to yet - tell us which kind of discussion should have taken place without voting, he didn't start any kind of other discussion, nor taken part in the following. Neither did he unvote his NL nor vote for someone else. He proposed a disadvantagous plan and did nothing to find scum - yet nobody seems to care about that.populartajo wrote:There you go, the motivation at bold.veerus wrote:Upon re-reading the infected role, do the scumhaveto infect someone at night? How do the previous theories hold up if the scum just let the town lynch each other without bothering to infect anyone?
I think it makes more sense to vote no-lynch and let the security guard & scientist roles shoot it out with the scum at night.This way we don't risk accidentally lynching those roles and we don't force them to claim and out themselves either.When you consider the fact that there are test subjects in the mix who may or may not be infected, I must say I like our chances.
unvote; vote: no lynch
Kelly Chen wrote:I don't want to think too hard about how much I agree or disagree with this vote for these reasons. But it bothers me that Mokina seems to want to be very clear about why she votes. She even explains that if it's not scummy, it at least hurts the town. To my mind scum might like to do this because it prevents difficult questions (and possibly votes) if you don't leave room for any.
For instance, if I just vote someone without saying anything, or I say something that isn't the whole story or could be misconstrued, there's a greater risk that someone won't buy it, may vote me, may drill me on it, may reject my answers as being contrived only now that I've been called on it. I think that especially scum want to avoid this situation because it means more attention if nothing else.
I disagree. I believe stating one's reasoning opens up far more lines of questioning. There's really no better way to bring people into a dialogue.Battle Mage wrote:Pleas elaborate on what you mean by "acts antitown in general".