The Manor: Chzo Mafia (Game Over!)


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Post Post #2100 (ISO) » Tue Jun 30, 2009 12:03 am

Post by ZazieR »

You think he''s stalling, because he''s scum!
If this is true, what you did was anti-town, yes or no?
A prod would have gotten him back, or else a replacement and that player slot wouldn''t have known that somebody is suspecting him.

So who was here acting anti-town, mhmm?
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Post Post #2101 (ISO) » Tue Jun 30, 2009 12:04 am

Post by Lamont_Cranston »

ZazieR wrote:You think he''s stalling, because he''s scum!
If this is true, what you did was anti-town, yes or no?
A prod would have gotten him back, or else a replacement and that player slot wouldn''t have known that somebody is suspecting him.

So who was here acting anti-town, mhmm?
Lamont_Cranston wrote:No what you don't see is there is something more important than that!

HE IS STALLING FOR A REASON. HE NEEDS TO STOP NOW. WE STOP HIM BY RINGING HIS STALLING CARCASS TO L-5.

That's the only way lurkers ever get the message. Heck look at the trouble we've had with Devastation for instance... 9.9
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Post Post #2102 (ISO) » Tue Jun 30, 2009 12:05 am

Post by ZazieR »

Lamont_Cranston wrote:
ZazieR wrote:And after he had shot, we could also ask him questions about the V/LA to see if he was lying or not and what his reason was that he came back later.
So meanwhile HE decides (scum) when the town gets the vig & lynch??

Your argument is so poor I'm starting to get the feeling you
want
him to lurk... :shock:
No, I don''t want him to lurk. Which is why I asked for a prod.
But at least if he only would have been prodded, he wouldn''t have known that you were suspecting him.
So if he kept stalling, you could pressure him when he was here. Which is better than just shouting that he''s scum when he''s not here.
True, or not?
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Post Post #2103 (ISO) » Tue Jun 30, 2009 12:06 am

Post by Lamont_Cranston »

Lamont_Cranston wrote:
ZazieR wrote:You think he''s stalling, because he''s scum!
If this is true, what you did was anti-town, yes or no?
A prod would have gotten him back, or else a replacement and that player slot wouldn''t have known that somebody is suspecting him.

So who was here acting anti-town, mhmm?
Lamont_Cranston wrote:No what you don't see is there is something more important than that!

HE IS STALLING FOR A REASON. HE NEEDS TO STOP NOW. WE STOP HIM BY RINGING HIS STALLING CARCASS TO L-5.

That's the only way lurkers ever get the message. Heck look at the trouble we've had with Devastation for instance... 9.9
Lamont_Cranston wrote:
ZazieR wrote:And after he had shot, we could also ask him questions about the V/LA to see if he was lying or not and what his reason was that he came back later.
So meanwhile HE decides (scum) when the town gets the vig & lynch??

Your argument is so poor I'm starting to get the feeling you
want
him to lurk... :shock:
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Post Post #2104 (ISO) » Tue Jun 30, 2009 12:08 am

Post by Lamont_Cranston »

ZazieR wrote:
Lamont_Cranston wrote:
ZazieR wrote:And after he had shot, we could also ask him questions about the V/LA to see if he was lying or not and what his reason was that he came back later.
So meanwhile HE decides (scum) when the town gets the vig & lynch??

Your argument is so poor I'm starting to get the feeling you
want
him to lurk... :shock:
No, I don''t want him to lurk. Which is why I asked for a prod.
But at least if he only would have been prodded, he wouldn''t have known that you were suspecting him.
So if he kept stalling, you could pressure him when he was here. Which is better than just shouting that he''s scum when he''s not here.
True, or not?
A prod won't help like the certain threat of a rope. A prod is a very WEAK way to get a response in this situation


Once again your argument is fail because a 1:1 is +village.
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Post Post #2105 (ISO) » Tue Jun 30, 2009 12:15 am

Post by ZazieR »

I prefer that a scummy player gets killed, instead of a very pro-town player.
And yes, a prod would help. If he opens it, but doesn''t post, we know he''s stalling. If he doesn''t open it, we get a replacement and should therefore get more time till deadline with hopefully an active player.
How is this fail?
Lynching lurkers is fail. Pressuring lurkers with vote is fail.
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Post Post #2106 (ISO) » Tue Jun 30, 2009 12:16 am

Post by ZazieR »

So once again
Mod, please prod Nyx


I did it the first time.
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Post Post #2107 (ISO) » Tue Jun 30, 2009 12:19 am

Post by Lamont_Cranston »

ZazieR wrote:I prefer that a scummy player gets killed, instead of a very pro-town player.
And yes, a prod would help. If he opens it, but doesn''t post, we know he''s stalling. If he doesn''t open it, we get a replacement and should therefore get more time till deadline with hopefully an active player.
How is this fail?
Lynching lurkers is fail. Pressuring lurkers with vote is fail.
And how long does your prod take?? As long as he wants?? The rope is quicker and more certain.

However, on a positive note, I'm glad you prodded him.

However he needs to be rung up to L-5 because the chances of him lurking here are VERY high. The coincidence is TOO MUCH. The timing is just far too perfect.

We can get him in here FASTER than a prod with the rope. :wink:
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Post Post #2108 (ISO) » Tue Jun 30, 2009 12:23 am

Post by ZazieR »

A prod should be responded to within three days if I''m correct. If it isn''t opened by then, the mod will state that he will search for a replacement.
However, I''ve posted in bolded green now a few times, but so far the mod never responded >.<

But yeah, in case the prod will lead to the result that he''s stalling,
Vote Nyx

While waiting though, it''s time to work on some cases.
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Post Post #2109 (ISO) » Tue Jun 30, 2009 12:23 am

Post by ZazieR »

So in the end, we have decided to do both >.<
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Post Post #2110 (ISO) » Tue Jun 30, 2009 12:24 am

Post by Lamont_Cranston »

Your vote please...
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Post Post #2111 (ISO) » Tue Jun 30, 2009 12:24 am

Post by ZazieR »

See post 2108.
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Post Post #2112 (ISO) » Tue Jun 30, 2009 12:25 am

Post by Lamont_Cranston »

* FACEPALM ME * sorry, I missed it.
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Post Post #2113 (ISO) » Tue Jun 30, 2009 12:25 am

Post by Lamont_Cranston »

Ok well Like I said I really enjoy playing with you. :)
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Post Post #2114 (ISO) » Tue Jun 30, 2009 12:26 am

Post by ZazieR »

Mod, could we have a VC?
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Post Post #2115 (ISO) » Tue Jun 30, 2009 12:26 am

Post by Lamont_Cranston »

MOD: Votecount please
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Post Post #2116 (ISO) » Tue Jun 30, 2009 12:27 am

Post by Lamont_Cranston »

LOL!
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Post Post #2117 (ISO) » Tue Jun 30, 2009 12:27 am

Post by ZazieR »

Lamont_Cranston wrote:Ok well Like I said I really enjoy playing with you. :)
Stop spamming >.< We''ve done a lot of this during the last few pages...
But so do I :)
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Post Post #2118 (ISO) » Tue Jun 30, 2009 12:30 am

Post by Lamont_Cranston »

ZazieR wrote:Also:
Dramonic, Zwet, Nyx and Deves should vig-vote


The choices are Deves, Stepho with both 6 votes or another player of which you should present a case why he/she should be vig-voted over the other two.
Please choose in your next post.
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Post Post #2119 (ISO) » Tue Jun 30, 2009 12:31 am

Post by ZazieR »

Lamont_Cranston wrote:
ZazieR wrote:Also:
Dramonic, Zwet, Nyx should vig-vote


The choices are Deves, Stepho with both 6 votes or another player of which you should present a case why he/she should be vig-voted over the other two.
Please choose in your next post.
Fixed, Deves has vig-voted Stepho already.
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Post Post #2120 (ISO) » Tue Jun 30, 2009 1:08 am

Post by Rockatansky »

What's up guys? I take it the vigging is going swimmingly?
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Post Post #2121 (ISO) » Tue Jun 30, 2009 1:11 am

Post by ZazieR »

Rockatansky wrote:What's up guys? I take it the vigging is going swimmingly?
Well, at this moment, we''ve got three players not vig-voting one of the bigger wagons. You are on of them. So please choose:
A. Vig-vote Stepho, who has 7 votes.
B. Vig-vote Deves, who has 6 votes.
Or C. State why the one you are vig-voting should be vigged.
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Post Post #2122 (ISO) » Tue Jun 30, 2009 1:12 am

Post by ZazieR »

ZazieR wrote:
Lamont_Cranston wrote:
Vig Vote Tally


Deadline
:
June 29 :x

Stepho-7 (Zazier, Elmo, Pyro, Xtoxm, Sironi, Lamont, Devastation)

Devastation-6 (Stepho, Rock, Naomi, Tajo, Setael, Pablo)
Setael-3 (Amished, Zwet, Dramonic)
Zwet-1 (Nyx)

Not vig-voting scum: _

"Vote early and vote often or get the rope!"
:!:
Fixed
The Vig-vote count as of now.
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Post Post #2123 (ISO) » Tue Jun 30, 2009 1:28 am

Post by Rockatansky »

ZazieR wrote:
Rockatansky wrote:What's up guys? I take it the vigging is going swimmingly?
Well, at this moment, we''ve got three players not vig-voting one of the bigger wagons. You are on of them. So please choose:
A. Vig-vote Stepho, who has 7 votes.
B. Vig-vote Deves, who has 6 votes.
Or C. State why the one you are vig-voting should be vigged.
Cool, I'm gonna travel back in time and vote for Des I think
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Post Post #2124 (ISO) » Tue Jun 30, 2009 1:29 am

Post by Rockatansky »

^^ I mean Dev

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