Mini 686 - Chess Mafia (Done)


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Post Post #1000 (ISO) » Tue Jun 16, 2009 3:35 am

Post by Abstract Actuary »

Our three weakest and most vulnerable squares are f4, f3 and c2 and while Rg1 does relieve the pin, it does not protect any of those squares. I didn't want to have to show black the troublesome moves I was seeing after Rg1, but since the support for it is growing, I will show one.

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Post Post #1001 (ISO) » Tue Jun 16, 2009 12:19 pm

Post by Mastin »

And then we just do BD3 then.
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Post Post #1002 (ISO) » Tue Jun 16, 2009 12:26 pm

Post by veerus »

And then we lose. No thanks.

The f4 pawn is lost. We need to salvage the game before we lose that too.
On a long enough timeline, the survival rate for everyone drops to zero.
-Fight Club
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Post Post #1003 (ISO) » Tue Jun 16, 2009 12:40 pm

Post by Mastin »

No.

20. Rg1 Qc7
21. Bd3 Qc2. Check.
22. Bc2. They give us their queen.

We don't lose anything by waiting a turn.
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Post Post #1004 (ISO) » Tue Jun 16, 2009 12:42 pm

Post by Mastin »

Also, if they do

20. Rg1 Qc7
21. Bd3 Qc3. Check.
We respond by simply capturing their queen with our pawn.

Simple, really. They can't harm us.
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Post Post #1005 (ISO) » Tue Jun 16, 2009 12:46 pm

Post by veerus »

Both of those lines are aboslutely ridiculous and completely unrealistic.
On a long enough timeline, the survival rate for everyone drops to zero.
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Post Post #1006 (ISO) » Tue Jun 16, 2009 12:56 pm

Post by veerus »

doh, on a side note, i deleted all my notes about this game because i thought it was going to be dead :( i guess i'll have to re-read if this goes down to the wire
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Post Post #1007 (ISO) » Tue Jun 16, 2009 1:12 pm

Post by MafiaSSK »

Prodstick time. Ask your friends if they can replace in here.
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Post Post #1008 (ISO) » Tue Jun 16, 2009 6:38 pm

Post by Goatrevolt »

veerus wrote:The f4 pawn is lost. We need to salvage the game before we lose that too.
This is true.

Move Bd3


Better to lose that pawn in a few moves then worsen our position irrevocably.
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Post Post #1009 (ISO) » Tue Jun 16, 2009 7:55 pm

Post by Goatrevolt »

veerus wrote:doh, on a side note, i deleted all my notes about this game because i thought it was going to be dead :( i guess i'll have to re-read if this goes down to the wire
Ouch. I use to take notes, but I have become increasingly lazier the longer I play mafia (and also I would never go back and look at them, so it was a pointless venture).
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Post Post #1010 (ISO) » Wed Jun 17, 2009 2:02 am

Post by sirdanilot »

post to avoid replacement
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Post Post #1011 (ISO) » Wed Jun 17, 2009 4:51 am

Post by Abstract Actuary »

Mastin wrote:No.

20. Rg1 Qc7
21. Bd3 Qc2. Check.
22. Bc2. They give us their queen.

We don't lose anything by waiting a turn.
Mastin wrote:Also, if they do

20. Rg1 Qc7
21. Bd3 Qc3. Check.
We respond by simply capturing their queen with our pawn.

Simple, really. They can't harm us.
Mastin, these are two absolutely ridiculous lines. The players in this game aren't grandmasters, but most of them aren't terrible chess players either. If you see a line where they lose their queen, don't even explore it.

Qc7, attacks both our c2 pawn and our f4 pawn.
20. Rg1 Qc7
21. Bd3 Bxd3
22. Q/K/c xd3 gxf4
23. gxf4 R/Q xf4

and we've lost a pawn. The moves with slashes allow for different pieces to use for certain captures, but ultimately don't affect the lost pawn, though may affect the position.
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Post Post #1012 (ISO) » Wed Jun 17, 2009 4:56 am

Post by Lawrencelot »

Unmove
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Post Post #1013 (ISO) » Wed Jun 17, 2009 8:51 am

Post by Mastin »

Abstract wrote:Qc7, attacks both our c2 pawn and our f4 pawn.
We can guard the c2 pawn with our bishop once Qc7 is done, the f4 pawn is protected by a pawn AND our queen. So if they captured the f4 pawn, we'd capture their f-4 pawn, nothing to take our pawn's position. If they use their queen, guess what? We capture it with our queen.

So, no, nothing wrong with waiting.
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Post Post #1014 (ISO) » Wed Jun 17, 2009 11:00 pm

Post by Indigo Heron »

Sound strategy, but that you've missed the rook lurking on the f8-square.

As far as I can see, Rg1 definitely has a chance for us to salvage something from this game, but otherwise, it leads to a drawn position.

@AA: I disagree with your move. I think that

20. Rg1 Qc7
21. Bd3 Bxd3
22. Kxd3 Bf6
23. Ne5 Rac8

Also, you guys are not including Bd3 in your discussions.
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Post Post #1015 (ISO) » Thu Jun 18, 2009 7:25 am

Post by Abstract Actuary »

Mastin wrote:
Abstract wrote:Qc7, attacks both our c2 pawn and our f4 pawn.
We can guard the c2 pawn with our bishop once Qc7 is done, the f4 pawn is protected by a pawn AND our queen. So if they captured the f4 pawn, we'd capture their f-4 pawn, nothing to take our pawn's position. If they use their queen, guess what? We capture it with our queen.

So, no, nothing wrong with waiting.
Please reread my post. It lays out the exact thing you discuss. Here is a sequence of moves with capture pieces chosen to make it more clear.

20. Rg1 Qc7
21. Bd3 Bxd3
22. Kxd3 gxf4
23. gxf4 Qxf4
24. Qxf4 Rxf4

and we have lost a pawn.
Indigo Heron wrote:Sound strategy, but that you've missed the rook lurking on the f8-square.

As far as I can see, Rg1 definitely has a chance for us to salvage something from this game, but otherwise, it leads to a drawn position.

@AA: I disagree with your move. I think that

20. Rg1 Qc7
21. Bd3 Bxd3
22. Kxd3 Bf6
23. Ne5 Rac8

Also, you guys are not including Bd3 in your discussions.
Maybe I am unclear on your read of my post. My current proposal is for Bd3 and against Rg1. In your moves above they wouldn't play Bf6, they would play gxf4, just like I describe above . . . twice.
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Post Post #1016 (ISO) » Thu Jun 18, 2009 6:19 pm

Post by Mastin »

Ah, right. My bad.
Unmove,
Move: Bishop to D3
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Post Post #1017 (ISO) » Fri Jun 19, 2009 4:52 am

Post by sirdanilot »

prod avoidance
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Post Post #1018 (ISO) » Fri Jun 19, 2009 12:05 pm

Post by veerus »

sirdanilot wrote:prod avoidance
now do the same thing but with a move suggestion
On a long enough timeline, the survival rate for everyone drops to zero.
-Fight Club
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Post Post #1019 (ISO) » Sat Jun 20, 2009 9:22 pm

Post by Indigo Heron »

Well, I'm glad that people have done the analysis for me.

Move: Bd3
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Post Post #1020 (ISO) » Sat Jun 20, 2009 11:50 pm

Post by Lawrencelot »

I don't feel like analyzing (anymore), more than 2 people have voted for this move so
move: Bd3
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Post Post #1021 (ISO) » Sun Jun 21, 2009 2:18 am

Post by sirdanilot »

move: Bd3


Veerus, why would I bother giving a suggestion if I'm not only very bad at chess, but there's also nobody willing to listen to my suggestions, not to mention that you actually thought I was scum due to my suggestions (most horrible thought ever)?

Also this game sucks.
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Post Post #1022 (ISO) » Mon Jun 22, 2009 2:06 pm

Post by veerus »

Great. On the bright side, I'm warming up to the idea that you suck too much to be scum. Rejoice.

move: Bd3
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Post Post #1023 (ISO) » Mon Jun 22, 2009 4:09 pm

Post by MafiaSSK »



Deadline move-lynch was reached with 4 votes on Bd3.Sorry that I couldn't get on yesterday. Hell, I'm barely getting on today. Anyways, Night 20 actions and all that jazz.
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Post Post #1024 (ISO) » Fri Jun 26, 2009 4:29 pm

Post by Awesome Pants »


And so Day 21 begins. Deadline is July 3rd.
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