Nomic II - Moratorium Wins!!!

For completed/abandoned Mish Mash Games.
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Post Post #800 (ISO) » Wed Jun 10, 2009 1:10 am

Post by Juls »

-dizardin sent 100 $$ to yabbaguy

-P166 has been proposed.
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Post Post #801 (ISO) » Wed Jun 10, 2009 4:35 am

Post by Lunar_Tick »

Nay to P166


Do nay votes actuall6y play any role in the passing of a rule? Or does the passing of a rule only depend on hom many yay votes are placed?
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Post Post #802 (ISO) » Wed Jun 10, 2009 4:51 am

Post by yabbaguy »

Hence the difference between expiring and failing, so yes, Nay votes are actively doing something instead of a passive... blech, I don't know how to phrase it.

Nay 166
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Post Post #803 (ISO) » Wed Jun 10, 2009 8:12 am

Post by skitzer »

Yay to P166
because I need a miracle
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Post Post #804 (ISO) » Wed Jun 10, 2009 8:15 am

Post by Moratorium »

Yay to P166
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Post Post #805 (ISO) » Wed Jun 10, 2009 8:54 am

Post by chenhsi »

Nay votes show disagreement/disapproval of a proposal, while abstaining could be lurking, undecided, or unwilling to show allegiance.

Nay votes also mean that you don't get fined.

No to 166
I lost the game.
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Post Post #806 (ISO) » Wed Jun 10, 2009 11:03 am

Post by Drench »

Nay to 166
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Post Post #807 (ISO) » Wed Jun 10, 2009 12:41 pm

Post by Moratorium »

Changed my mind.

No to P166
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Post Post #808 (ISO) » Wed Jun 10, 2009 4:00 pm

Post by dizardin »

Nay to P166
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Post Post #809 (ISO) » Thu Jun 11, 2009 1:44 pm

Post by Juls »

The following rules failed:

[mrow]
P#
[col]
Author
[col]
Rule
[col]
Yeas
[col]
Nays
[col]
Expires
P166
[col]
anonymous
[col]
The Doppleganger Rule:
If a player kills another player by any means, the killer immediately gains any ability held by the victim that was acquired through rule 21.
[col]
(1)skitzer
[col]
(6)Moratorium, dizardin, chenhsi, yabbaguy, Lunar_Tick, Drench
[col]
Jun 16, 2009 7:55p.m.


The following rules have expired:

[mrow]
P#
[col]
Author
[col]
Rule
[col]
Yeas
[col]
Nays
[col]
Expires
P160
[col]
yabbaguy
[col]
I Wanna Be The Majority:
If a rule passes, all players who voted Yea receive 100 $$$, including this rule.
If a rule fails, all players who voted Nay receive 100 $$$.
[col]
(3)chenhsi, yabbaguy, Lunar_Tick
[col]
(4)Moratorium, skitzer, dizardin, Drench
[col]
Jun 11, 2009 9:24p.m.


Per rule 5, Blackberry and Rhinox have been fined 50 $$$ each


Also, the following people are scheduled for eviction if they cannot get their balance out of the red (negative) before
tomorrow morning
: Blackberry, animorpherv1, popsofctown, ortolan, Perpetuum
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Post Post #810 (ISO) » Fri Jun 12, 2009 12:38 am

Post by Juls »

P167 through P176 have been proposed.
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Post Post #811 (ISO) » Fri Jun 12, 2009 12:47 am

Post by Drench »

Heh...

Yay to P167
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Post Post #812 (ISO) » Fri Jun 12, 2009 12:59 am

Post by Nomic »

177-179 have been proposed.
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Post Post #813 (ISO) » Fri Jun 12, 2009 1:02 am

Post by Drench »

Nomic wrote:
177-179 have been proposed.
Double heh.
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Post Post #814 (ISO) » Fri Jun 12, 2009 1:32 am

Post by Moratorium »

Yay to P167


No to P168
10% isn't enough.

Yes to P169
The real point of this rule is to make Rule 15 a silver rule. As long as the marketplace is in effect, with kill/save items, we will never get to a billion NomicBucks.

Yes to P170
Mora to Juls just now: "Are you going to run a Nomic III?" Juls: "Probably."

No to P171
If re-proposed later when you don't have a bunch of proposals in the queue, I would probably vote yes.

Yes to P172
Accepting this now, even while I hope that P171 fails now, so that you re-propose P171 later by itself.

No to P173
No free money, it seems like you are trying to get everyone to buy powers for 2500$$$, but it would probably just result in buying marketplace items for most people. No free rides.

Yes to P174
Anything that promotes player activity is good.

Yes to P175
If all players are negative balance, something is wrong, but this win condition is fine by me.

No to P176
I'm not sure I like those amounts, everyone could put out several 20% steal attempts, make a quick 10K $$$ or whatever, buy up a bunch of kill items and put out several fast kill attempts. Just a big slaughterhouse effect, no real strategy there. I'd probably say yes to this if the steal amounts were lowered.

No to P177
Same deal, I'd say yes to this if the reward was lowered. And probably best not to ask questions in your proposals, otherwise it means nothing as a rule.

Yes to P178, P179
More incentive to re-propose P176 later. But don't do P176 again at the same time as P171, or I'd probably say no again. :)
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Post Post #815 (ISO) » Fri Jun 12, 2009 1:34 am

Post by Lunar_Tick »

These side-game rules are too chance based for my tastes. Although interesting, no.

Nay to P168, P171, P172, P173, P177, P178, P179
Yay to P167, P169, P170, P174, P175


P171 can be simplified by just awarding money to Proposers. When somebody reaches 4 green influence then nobody will vote for any of his proposal, no matter how good. Well, yeah.
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Post Post #816 (ISO) » Fri Jun 12, 2009 1:50 am

Post by Drench »

Moratorium wrote: And probably best not to ask questions in your proposals, otherwise it means nothing as a rule.
That was supposed to be a mod note, actually. Probably shouldve marked it as such. :P
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Post Post #817 (ISO) » Fri Jun 12, 2009 2:09 am

Post by Juls »

As of this post the following people are ejected from the game: Blackberry, animorpherv1, popsofctown, ortolan, Perpetuum

I will deal with the ramifications of this tonight but right now I have to go work.
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Post Post #818 (ISO) » Fri Jun 12, 2009 4:45 am

Post by chenhsi »

Yes to 168, 169, 171-174
No to 167, 170, 175-179
I lost the game.
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Post Post #819 (ISO) » Fri Jun 12, 2009 7:20 am

Post by skitzer »

Nay to P167
Nay to P168
Nay to P169
Yay to P170
Nay to P171
Nay to P172
Yay to P173
Yay to P174
Yay to P175
Yay to P176
Nay to P177
Nay to P178
Nay to P179
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Post Post #820 (ISO) » Fri Jun 12, 2009 8:06 am

Post by yabbaguy »

P167: Yea

P168: Nay

P169: Nay
. I don't see where this is going.
P170: Nay and
Protest to Panel
. Nomic III will be a completely separate game, and I don't think it is in the bounds of possibility to have a rule carry over remotely from another version of the game.
If the rule fails, I'll retract the protest.
P171: Nay
. I like productivity enhancing proposals, but this is loaded. We'll start rejecting proposals just 'cause it's a guy we hate. That ain't democracy!
P172: Nay

P173: Nay

P174: Yea

P175: Yea

P176: Nay

P177-178: Yea

P179: Nay
. I can be swayed on that, but I don't like a goal centered around one thing. I like Game Tokens just as a freebie item instead of a game-winning item.
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Post Post #821 (ISO) » Fri Jun 12, 2009 8:12 am

Post by Moratorium »

yabbaguy wrote: P170: Nay and Protest to Panel. Nomic III will be a completely separate game, and I don't think it is in the bounds of possibility to have a rule carry over remotely from another version of the game.
If the rule fails, I'll retract the protest.
The bounds of possibility? P170 doesn't break any current golden, silver, or player rule. That is the entire extent of what is necessary for a proposal to be "in the bounds of possibility", as far as I'm concerned.
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Post Post #822 (ISO) » Fri Jun 12, 2009 8:15 am

Post by Moratorium »

Hell, even if it DID break a rule, all that would do is set up a contradiction, which is STILL in the "bounds of possibility" for Nomic.

I don't get why this is a protest, seems more like a "I don't like this idea" response, protesting seems more something reserved for when a mod judgement is made and you deem it unfair or something of that nature.

I may have to consider proposing a new rule like "yabbaguy must now wear an italian sausage necklace for the remainder of the game with daily photographed proof", just as a proof of concept on the "bounds of possibility".
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Post Post #823 (ISO) » Fri Jun 12, 2009 8:27 am

Post by yabbaguy »

Unverifiable. Unless Juls comes over to my house and everywhere else I go personally and makes sure that I'm wearing that necklace the whole time, even photo proof won't do anything. Let me know if she's okay with that, though. :P

I disagree with the moderator decision that the rule should be considered. That legally invokes GR11.

My argument is basically that all these rules pertain to Nomic II. Once Nomic III starts, I don't think you can really "bridge" rules from one edition to another, as the entire ruleset aside from default GRs and SRs will completely wipe out. Somehow I think the panel is going to invoke spirit of the game and shoot me down, but I tend to be of the sort to take rules literally. I'm like that, y'know? :)
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Post Post #824 (ISO) » Fri Jun 12, 2009 8:36 am

Post by Juls »

Basically the way I envisioned it is that the rule would roll over to Nomic III as the first regular rule at which point players could decide what they wanted to do about it (e.g. repeal it, not play, be happy with it, etc.). However, I am not going to abuse my panel on a proposal. If it passes I will pass the protest on to them.
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