Mini 805 - Betrayal House - over!


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Post Post #25 (ISO) » Wed Jun 03, 2009 10:07 am

Post by farside22 »

All rooms have now been picked. I am sending everyone room information
Items can not be used during the day unless stated otherwise.
Good luck to all.
Sarcasm is just a way of saying how stupid you think someone is but in a more polite way.
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Post Post #26 (ISO) » Wed Jun 03, 2009 10:30 am

Post by farside22 »

The following items are known:

Professor Longfellow has found a Mystic Coin
Ox Bellow found a book
Flash Williams found a Toy Monkey

The haunt roll is made but you are safe for the night. The house rest.

I have updated the map on the front page to show all rooms revealed.
Sarcasm is just a way of saying how stupid you think someone is but in a more polite way.
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Post Post #27 (ISO) » Wed Jun 03, 2009 10:49 am

Post by Kast »

@Mod-

Do you randomly determine a quantity of items to announce from the players who found items/omens?

Is it possible for a player to find more than one item/omen in a room in one night?

Since you announced items, does that mean we are in night phase?

Will you announce items/omens found for every day/night cycle? Or was this announcement just for the first night?
Show
T: 9/6.5/0
M: 8/2/1
O: 0/3.5/0

V/LA Pretty much all Weekends and Holidays
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Post Post #28 (ISO) » Wed Jun 03, 2009 11:09 am

Post by farside22 »

Kast wrote:
@Mod-

Do you randomly determine a quantity of items to announce from the players who found items/omens?

Is it possible for a player to find more than one item/omen in a room in one night?

Since you announced items, does that mean we are in night phase?

Will you announce items/omens found for every day/night cycle? Or was this announcement just for the first night?
1) randomly determined items to announce
2) no you will not find more then one item/omen in a room
3) it is still day 1 everyone just knows what they have right now.
4) I will be announcing every day item/ omens (not all item/omens) found.
Sarcasm is just a way of saying how stupid you think someone is but in a more polite way.
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Post Post #29 (ISO) » Wed Jun 03, 2009 12:43 pm

Post by Herodotus »

First things first:
Should we mass nameclaim, or not? I'd like to see opinions before anyone starts.

@Mod:
Do we select rooms again at the beginning of each day?
Will other rooms be added, or are there only the twelve?

Each beginning of day you will select rooms
There will be rooms added each new day. You can chose to explore a new room or go to a room already searched (however the same items or non items may or may not be in the room previously occupied.) You must chose another room to enter (unless you can't).
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Post Post #30 (ISO) » Wed Jun 03, 2009 12:48 pm

Post by Seraphim »

I don't have any objections to a mass name-claim that I can think of.
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Post Post #31 (ISO) » Wed Jun 03, 2009 12:53 pm

Post by Namttam »

AHHHHH!! W,w,w,w,what the heck are sp,sp,sp,spinders and w,w,w,why am I c,c,c,c,covered in them?
V,V,V,
Vote:Oman
*hic* for tr,tr,tr,tr,trying to room with me.*hic*

I d,d,d,d,don't understand the importance of the n,n,n,names yet so I s,s,s,say no nameclaim. *hic*

@Mod-Can you adjust the first page to reflect the names of the rooms every player is in rather than the number? Also are our names meant to be secret knowledge?


Fixed the first page so the room name is next to player name.
You can keep your character name a secret or tell people it's your choice
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Post Post #32 (ISO) » Wed Jun 03, 2009 12:59 pm

Post by Seraphim »

Namttam, do you have a Post Restriction?
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Post Post #33 (ISO) » Wed Jun 03, 2009 1:27 pm

Post by Kast »

At this point in time, I can't imagine what benefit we would gain from an early mass name claim.

It's been a while since I played Betrayal, but I can't think of any obvious mafia groupings among the characters.

Also, given that each of us is one of the 12 characters, I don't think there is any room for fake-name-claiming so there is very little incentive to locking down players to specific names at this point.

Given that some items and the players who acquired them were made public knowledge, I can easily see negatives resulting from a mass name claim.

@Mod-

Are we playing a specific scenario that you already have picked/planned out?

Do the character stats from the game have any game relevance?


@Namttam-
Echo Seraphim's question; do you have a post restriction?

Is your mention of "spinders" game relevant or just flavor? Also, did you mean to type "spinders", or is that supposed to be spiders?

@All-
Have you all played the game before and how familiar are you with it?

I saw no mention of player stats in my PM so I am guessing that those are not actually game relevant.

What may possibly matter is flavor (although I'll admit I don't see anything that immediately jumps out). List of players with flavor descriptions of each will follow in my next post.
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Post Post #34 (ISO) » Wed Jun 03, 2009 1:28 pm

Post by Kast »

Heather Granville

Age: 18
Height: 5'2"
Weight: 120 lbs.
Hobbies: Television,
Shopping
Birthday: August 2nd
Heather has always been perfect—perfectly petite,
perfectly blonde, perfectly polite. Perfect, perfect,
perfect. If even the teeniest, tiniest thing in her life
isn’t perfect, it gives Heather a headache. Sometimes
her headaches get so bad it feels like something is
trying to dig its way out of her skull. But even that
doesn’t wipe the perfect smile off her face.
Heather’s eldest sister is friends with Jenny—why,
Heather doesn’t really know. After all, Jenny’s certainly
NOT perfect. Heather knows Flash and Professor
Longfellow from school. Vivian is a friend of her
mother’s, has been for years.
Heather’s greatest fear is that she isn’t actually perfect
after all.

Jenny LeClerc

Age: 21
Height: 5'7"
Weight: 142 lbs.
Hobbies: Reading, Soccer
Birthday: March 4th
Jenny is a quiet girl. She loves soccer, but sometimes
she’s too shy to cooperate with her teammates the
way she should. Jenny’s greatest pleasure is curling
up alone in a tiny place reading a gigantic book—the
older the book, the better. The books keep her from
dweling on her mother’s disappearance, that day
fourteen years ago when Mom went to the store and
never came back, leaving Jenny alone. Alone forever.
Jenny’s only real friend is Caitlyn, Heather’s older
sister. Jenny also knows Ox, since she grew up only a
few doors away from him on Mulberry Lane. And Jenny
knows Madame Zostra from the library, a place they
both adore.
Jenny’s greatest fear is being trapped in a crowd or
lost out in the open.

Ox Bellows

Age: 23
Height: 6'4"
Weight: 288 lbs.
Hobbies: Football, Shiny
Objects
Birthday: October 18th
Ox Bellows was always aa big kid. Never got beaten
up. Always did the beating up ... but only when he had
to do it. (Well, except for that one time.) Ox doesn’t
like to think about that, but the blood and screams
creep into his dreams on cold, lonely nights.
Ox has known Jenny since they were kids growing
up on Mulberry lane. He met Professor Longfellow at
Greenwich University. Ox has known Father Rhinehardt
all his life. He’s been confessing his sins to the priest
since he was small (except for that one sin he doesn’t
like to talk about).
His greatest fear is of the dark.

Darrin ‘Flash’ Williams

Age: 20
Height: 5'11"
Weight: 188 lbs.
Hobbies: Track, Music,
Shakespearean Literature
Birthday: June 6th
Flash isn’t the most original name ever for someone
as fast as Darrin. But he likes it. It’s comfortable and
it fits him, just like his favourite pair of track shoes.
Darrin lives to run, and runs to live. When he’s not
running, Darrin feels like there’s something coming for
him ... something Not Good. Even when he runs, the
wind sometimes whispers in his ears, and he swears
he can hear the Not Good Thing coming up behind
him—fast. No wonder he’s the star of the track team.
Flash knows Jenny from the neighbourhood. She’s
okay, but she’s real quiet. He’s known Madame Zostra
for his entire life. After all, he’s her nephew. Zoe’s his
little cousin, but he’s only met her a couple of times.
Darrin’s greatest fear is that he’s going to be caught
by the Not Good Thing (whatever it is).

Vivian Lopez

Age: 42
Height: 5'5"
Weight: 142 lbs.
Hobbies: Old Movies,
Horses
Birthday: January 11th
Vivian’s perfect day is to get up late, have coffee and
doughnuts, and then ride one of her horses all day.
Unfortunately, she doesn’t get to spend too many days
likee that, since she’s so busy trying to keep her little
used book store from going under. Some days she
gets so frustrated she just feels like burning the place
down, or maybe just burning the little shed out back
... or the school. But she’d never do anything like that.
Still, sometimes she has nightmares about striking the
match ...
Vivian is a friend of Heather’s mother, Sarah. She
also knows Madame Zostra and Father Rhinehardt as
cutomers at her little book store, Something Written.
For extra money, Vivian has been babysitting Missy
Dubourde at least once a month for the past few years.
Vivian’s greatest fear is of fire ... and her fascination
with it.

Madame Zostra

Age: 37
Height: 5'0"
Weight: 150 lbs.
Hobbies: Astrology,
Cooking, Baseball
Birthday: December 10th
Madame Zostra, or ‘Belladina’ (as her mother name
her), has been a tarot and tea leaf reader since
college. She started out working part-time sitting in
the window of an occult bookstore, but now she has
her own home astrology business. Although Madame
Zostra reads cards for a living, she won’t ever read
her own cards. She is terrified that she’ll see her own
death in the cards, something she can’t bear to think
about.
Madame Zostra is familiar with Vivian and Father
Rhinehardt from seeingg them at Vivian’s bookstore.
Flash is her nephew, and she never fails to buy him
birthday and Christmas gifts. She sees Jenny regularly
at the library. Zoe’s mother comes to Madame Zostra
for tarot readings.
Madame Zostra is terrified of death ... particularly her
own.

Missy Dubourde

Age: 9
Height: 4'2"
Weight: 62 lbs.
Hobbies: Swimming,
Medicine
Birthday: February 14th
Missy can’t remember wanting to be anything except
for a doctor. Her favourite gift ever in the whole
wide world was her first doctor’s kit. She practices
‘medicine’ on anyone who will let her. She even
cuts up dead frogs and stuff she finds in her yard.
But sometimes that gets bad, and she dreams of
dead frogs hip-hopping into her bed at night and
smothering her. Then she screams.
Missy knows Peter (and his gross bug collection) from
school. She knows Father Rhinehardt from Sunday
school (he talks funny and smells like chocolate).
Missy lives in the same neighbourhood as Brandon.
He delivers her family’s paper, but she doesn’t really
know him. (She thinks he’s cute, though.)
Missy’s greatest fear is of dead things coming baack
to life and hunting her.

Zoe Ingstrom

Age: 8
Height: 3'9"
Weight: 49 lbs.
Hobbies: Dolls, Music
Birthday: November 5th
Zoe likes to play in her room with her dolls. Each doll
has its own name, family, history, pets, and everything
else a doll needs to be happy. Zoe helps her dolls play
out little dramas, mostly happy ones, but sometimes
the dolls get mad at each other and hit. Not that
Daddies would ever hit Mommies. That doesn’t
happen. Leastways, you’re not supposed to talk about
it. So, Zoe plays with her dolls.
Flash is Zoe’s cousin, but she doesn’t know him real
well. Zoe’s mom goes to Madame Zostra for tarot card
readings. Zoe likes playing with her dolls under the
table there. Zoe’s family sometimes goes camping
with Brandon’s family. But Zoe doesn’t like it, so she
mostly stays in the tent and plays with her dolls.
Zoe’s greatest fear is the boogeyman ... whoever he is.

Peter Akimoto

Age: 13
Height: 4'11"
Weight: 98 lbs.
Hobbies: Bugs, Basketball
Birthday: September 3rd
Peter’s two favorite places in the world are the basketball
court and under his house. He likes the basketball court
because that’s where he can play his favorite game. He
likes being under the house because it’s a great place to
hunt for bugs, plus it’s a good place to avoid his five older
brothers. Sure, all older brothers pick on their younger
siblings, but Peter’s brothers really pick on him. But
what’s a few broken bones among family? Peter loves
bugs and wants to be an entomologist when he grows
up—an entomologist who never has to speak to his
brothers.
Peter earns extra money taking care of Professor
Longfellow’s yard (and finding cool bugs—bonus!). He
knows Missy from school. She likes to do pretend medical
exams on him and check out his real broken bones, but
she doesn’t like it when he shows her his bug collecion.
Peter’s greatest fear is that he’ll get trapped somewhere
and never be able to escape.

Brandon Jaspers

Age: 12
Height: 5'1"
Weight: 109 lbs.
Hobbies: Computers,
campin, Hockey
Birthday: May 21st
Brandon loves computers and camping. He takes his
new laptop with him wherever he goes. That way he an
program AND camp at the same time. Cool. Brandon’s
never liked playing with regular toys, action figures, or
that kind of thing. In fact, he hates puppets. He had a
clown puppet when he was little, and some mornings
when he woke up, he’d find it had moved closer to
him. Brandon’s pretty sure his big brother, Chris, was
messing with him. But he still hates puppets.
Brandon sometimes sees Zoe’s family when they go
camping. Zoe usually hides in the tent with her dolls,
though. Yuck. Brandon delivers the newspaper to
Professor Longfellow (in his big old freaky house) and
to Missy’s family.
Brandon’s greatest fear is of puppets, particularly
clown puppets.

Professor Longfellow

Age: 57
Height: 5'11"
Weight: 153 lbs.
Hobbies: Gaelic Music,
Drama, Fine Wines
Birthday: July 27th
Professor Josiah Longfellow is very proud of his
aristocratic roots. His family used to have money ...
at least until his father lost it all on gambling and
alcohol. The Professor still lives with his aging mother
in the rundown Victorian that used to be the finest
house in town. His father disappeared one day. Ran
out. His mother has a rather large life insurance policy,
but of course, he doesn’t want to collect on it any time
soon, no matter how nice the money would be.
Professor Longfellow knows Ox, Flash, and Heather
from the university. Brandon is his paperboy. Peter
mows the yard and takes care of other petty chores
around the house.
The Professor’s greatest fear is that he will lose
everything he has, proving to everyone that he’s no
better than his deadbeat father.

Father Rhinehardt

Age: 62
Height: 5'9"
Weight: 185 lbs.
Hobbies: Fencing,
Gardening
Birthday: April 29th
Father Rhinehardt was born in Munchen, Germany (or
Munich, as Americans call it). He moved with his family to
America when he was 15 ... and then got beaten up for the
next three years. Father Rhinehardt turned to religion for
the reasons why people treated him so badly. Eventually,
he entered Seminary and became a priest. Since that day,
long ago, many people have confessed their sins to him.
But there is one man who haunts him, every few years,
a stranger who sits in the confessional and whispers of
murder and madness. In recent years, Father Rhinehardt
has found he’s starting to agree with the madman’s
arguments. Blood, pain, death—they are all a part of life,
of God’s plan, are they not?
Father Rhinehaardt is familiar with Vivian and Madame
Zostra from seeing them aat the Something Written
bookstore. He knows Ox from hearing him confess his
petty sins. He also knows Missy from her appearances at
Sunday school.
More than anything, Father Rhinehardt fears going mad.
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Post Post #35 (ISO) » Wed Jun 03, 2009 2:07 pm

Post by farside22 »

someone is obsessed with the board game I see.
:lol:
@Mod-
Are we playing a specific scenario that you already have picked/planned out?

Do the character stats from the game have any game relevance?

I can't answer the first question
The character stats have no game relevance or they could who knows I like screwing with peoples head.
Sarcasm is just a way of saying how stupid you think someone is but in a more polite way.
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Post Post #36 (ISO) » Wed Jun 03, 2009 2:09 pm

Post by Kast »

Thanks. I'm actually getting more direct answers than I hoped for.
Show
T: 9/6.5/0
M: 8/2/1
O: 0/3.5/0

V/LA Pretty much all Weekends and Holidays
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Post Post #37 (ISO) » Wed Jun 03, 2009 2:24 pm

Post by Namttam »

*hic*YES!!! I've b,b,b,b,been terrified by spinders and am r,r,r,r,restricted for the day in my*hic* p,p,p,p,posts. T,t,t,t,tomorrow I'll be f,f,f,f,fine. *hic* B,b,b,b,barring mod c,c,c,c,cruelty.
[i]~THe ONe ANd ONly~[/i]
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Post Post #38 (ISO) » Wed Jun 03, 2009 2:25 pm

Post by Claus »

Hey folks,

Like I like to say. before being a game of "House of the hill", this is still a game of mafia. We should concentrate on finding and lynching the scum. Lets allow the special rules to fade into the background for a while, and concentrating on getting some good wagons and lynch today, how about that?

Herotodus - Why do you want to name claim? Can you see any drawbacks to a name claim?
http://www.youtube.com/watch?v=XVVmAG0RXmo
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Post Post #39 (ISO) » Wed Jun 03, 2009 2:37 pm

Post by Seraphim »

"Spinders" or spiders?

Ah, I suppose it doesn't matter.
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Post Post #40 (ISO) » Wed Jun 03, 2009 2:55 pm

Post by Slicey »

/confirm, I'll take the last room I guess. >_>
Taking a temporary retirement from playing mafia games... damn you invitationals.
Coming in Summer 2010: Yu-Gi-Oh: The Abridged Mafia. The most nonsensical game of mafia you'll ever play.
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Post Post #41 (ISO) » Wed Jun 03, 2009 3:37 pm

Post by Claus »

Sera, Slicey, who would you vote?
http://www.youtube.com/watch?v=XVVmAG0RXmo
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Post Post #42 (ISO) » Wed Jun 03, 2009 4:03 pm

Post by PsychoSniper »

I have no prior knowledge of the boardgame, so I don't reallly know the full significance of a nameclaim. Reading through the names Kast provided, there doesn't appear to be any obvious scum candidates anyway, so I'm not sure what it'll accomplish.

The one thing we know for sure is that it allows us to keep track of who gets what items in the Day, since the mod lists them for all to see.

I'm not sure what the items are supposed to mean at the stage, either, but if it gives them abilities of clues of any sort, I think this might provide scum specific targets.

Yeah, so far I don't see any benefits in the nameclaim idea. Maybe you'd like to expain your thoughts more, Herodotus?
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Post Post #43 (ISO) » Wed Jun 03, 2009 4:32 pm

Post by Herodotus »

PsychoSniper wrote:Maybe you'd like to expain your thoughts more, Herodotus?
I'd like to hear from more people before I explain my question and give my answer.
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Post Post #44 (ISO) » Wed Jun 03, 2009 4:32 pm

Post by PsychoSniper »

Fair enough.
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Post Post #45 (ISO) » Wed Jun 03, 2009 4:50 pm

Post by Slicey »

Claus wrote:Sera, Slicey, who would you vote?
Currently, no one.

I think I see why Herodotus suggests a mass name claim. I agree with it.

I have no knowledge of the board game

gah Kast I hope you don't post huge walls of text and force me to replace out like you made me do in Notre Dame Mafia. >____>
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Post Post #46 (ISO) » Wed Jun 03, 2009 5:11 pm

Post by Slicey »

...wait, after thinking it over a little bit, I'm neutral on it. >_> I still want to see if I'm thinking along the same lines as Herodotus.
Taking a temporary retirement from playing mafia games... damn you invitationals.
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Post Post #47 (ISO) » Wed Jun 03, 2009 5:16 pm

Post by Herodotus »

I've played the game a few times. I don't remember the specific rooms/omens/items/haunts very well.

Claus, I'm interpreting your post to mean that you oppose nameclaiming. I will say that I currently agree with that, except that I think it could be worth discussing.

vote: Oman

Omans are what cause the haunts, right? ;) And it's generally better to postpone the haunt.
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Post Post #48 (ISO) » Wed Jun 03, 2009 5:22 pm

Post by AshMC1984 »

My initial reaction is that mass-claim is not good as it can provide targets for the scum.

However I am curious as to what Slicey saw. If it helps the town or could potentially lead to a way to crack or semi-crack this game, I'm all ears and could be persuaded of the validity of a mass-claim.

I've never played the board game.
Win / Loss record
Town: 2 / 0
Scum: 1 / 1
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Post Post #49 (ISO) » Wed Jun 03, 2009 8:01 pm

Post by Claus »

Ok. For those who haven't played the game:

Everyone starts the same (since we're not using stats here), and as the players walk through the rooms, they get powers. The mod has said that _some_ of the items are revealed. So all name claiming will reveal is who got what items.

Also, the game has exactly 12 characters, which are not divided in any particular way as good/bad characters. So it seems pretty clear that all characters of the game will be here, and nameclaiming will not give us hints on who is scum.

On the other hand, role/claim/item claiming will distract the town from what we should be doing in this stage of the game, which is trying to form bandwagons and look/dig for scummy behavior. I suggest that we postpone any game mechanics/claim discussion to day 2, and concentrating on trying to get some scum right now.


========

In that sense, I'll

unvote. Vote Psychosniper
for posts 42 and 44. The fact that he already has 2 votes on him is a bonus.

(btw, mod, votecount?)
http://www.youtube.com/watch?v=XVVmAG0RXmo

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