The Return: Rumble - Round 4, mod needs to write scene moar.


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Post Post #350 (ISO) » Sun Apr 19, 2009 11:48 am

Post by Wizardcat »

A_Squirrel wrote:Oh hey...Im currently afraid.

So since others may be wondering,

Wizcat, if we're affected by the fear status, can we shake it off and use the remaining energy to attack in the same round? Or do we spend an entire round getting ourselves together?
Note to Self: Include statuses in Excel.

The removal of the Fear status occurs at the end of the round once the action to remove it has resolved. Attacking is not possible until the round after removal.

Sorry.
[align=center][color=purple][i]"The dogs of war are nothing compared to the cats."[/i][/color][/align]
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Post Post #351 (ISO) » Sun Apr 19, 2009 11:50 am

Post by A_Squirrel »

Oh balls.

Thanks for the quick answer, now off to redo my action. XD

Cerby(217 Energy): Don't Attack.
Hound E(30 Energy): korts(20)
Hound J(75 Energy): teal(40), Korts(20)
Hound H(80 Energy):
Hound F(90 Energy): crywolf(40), ani(20)
Hound G(90 Energy): chen(20, drain 30)
Hound I(90 Energy): Hybris (91)

I will now be curled up in a little ball in some corner somewhere for this round.
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Post Post #352 (ISO) » Sun Apr 19, 2009 12:02 pm

Post by Teal Mage »

Okay, so we don't have like 19 players, we have 17 who can still act and 2 hit with fear.

Oh, and the NPC's been hit with that too.

Even so, someone really should take out Hound E in Squirrel's place.
Signiture creation in progress!

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Post Post #353 (ISO) » Sun Apr 19, 2009 1:49 pm

Post by crywolf20084 »

Okay issue guys: Apparently i'm afraid and cannot attack so I'm going all defence
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Post Post #354 (ISO) » Sun Apr 19, 2009 2:01 pm

Post by A_Squirrel »

crywolf20084 wrote:Okay issue guys: Apparently i'm afraid and cannot attack so I'm going all defence
You aren't going to shake the fear?
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Post Post #355 (ISO) » Sun Apr 19, 2009 2:06 pm

Post by crywolf20084 »

Well yeah.... Shit that means i have to redo my actions for a third time >.> It also may help if i actually
read
whats going on
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Post Post #356 (ISO) » Mon Apr 20, 2009 5:02 am

Post by Wizardcat »

While I have been receiving actions at a startling rate, I'm still going to put up the list. It's a good way to encourage getting actions in. Behold the names upon it and the dishonor they have incurred upon themselves!

Takin Aikoro, Fredrico Callahan, Macha de Dannan, Steak Kirby, Kyriake Sige
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Post Post #357 (ISO) » Mon Apr 20, 2009 7:54 am

Post by evilevilmatt »

I'm scared too, so no attacks for me this round. I only hope I get attacked a little. (Gogo defensive powers)
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Post Post #358 (ISO) » Thu Apr 23, 2009 1:20 pm

Post by A_Squirrel »

So how's everything going? Those guys still being slow? =P
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Post Post #359 (ISO) » Mon Apr 27, 2009 12:10 pm

Post by Wizardcat »

My fault, past couple of days I've had absolutely no creativity.

I'm going to just put up the table and put in the flavor when I can, as I did manage to calculate the results. Feel free to discuss/speculate/complain/et cetera.
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Post Post #360 (ISO) » Mon Apr 27, 2009 12:14 pm

Post by crywolf20084 »

WHIIIIIIIIINEEEEEE I neeeeeeed a sceeeeeeeeeeeeeeeeeneeeeeeeeeee


/done

:D Least you put up the table. Kloud would've whined and complained at me that he has no creativity and put if off for a couple weeks

coughlikehe'sdoingrightnowcoughwithmycomebackscenecough
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Post Post #361 (ISO) » Mon Apr 27, 2009 12:56 pm

Post by A_Squirrel »

-.-

someone hit cerbie.

and atleast two of those hounds are going down next round.
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Post Post #362 (ISO) » Mon Apr 27, 2009 1:06 pm

Post by Wizardcat »

A_Squirrel wrote:-.-

someone hit cerbie.
The Energy lost was a direct result of the Burn statuses, the Poison statuses, and Beast's Fang.

Speaking of which, the list of powers has been updated.
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Post Post #363 (ISO) » Mon Apr 27, 2009 1:14 pm

Post by animorpherv1 »

I'm going 18 on I.

NOONE ELSE ATTACK I
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Post Post #364 (ISO) » Mon Apr 27, 2009 1:17 pm

Post by kloud1516 »

I will attack I with Ani.
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Post Post #365 (ISO) » Mon Apr 27, 2009 1:18 pm

Post by chenhsi »

kloud, he doesn't need any help.

I will blast H for 5, and attack H for 15, killing H.
I lost the game.
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Post Post #366 (ISO) » Mon Apr 27, 2009 1:19 pm

Post by kloud1516 »

That was a joke >.>
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Post Post #367 (ISO) » Mon Apr 27, 2009 1:37 pm

Post by crywolf20084 »

40 attack on F 20 D
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Post Post #368 (ISO) » Mon Apr 27, 2009 1:39 pm

Post by Macha de Dannan »

Hmmm... I was in the process of finishing off H. No matter, I shall turn my attention elsewhere. Everyone should make note of Cerberus' new power. Defend accordingly.
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Post Post #369 (ISO) » Mon Apr 27, 2009 1:55 pm

Post by Macha de Dannan »

Fredrico, Eric, Steak, Durran, Reginald, Hans and possibly Keiichiro have all been hurt. Most of these are likely from Cerberus' power, which means they will likely have half defense during the next turn.

Also: Fredrico, Durran and Naryx have newly revealed powers: Beast's Fang, Venomous Quills and Stone Skin, respectfully.
I think the obvious strategy is for Durran to continue to fire his quills at Cerberus, and hope to catch it off guard. No one else had better touch it until we deal with the hellhounds. Any damage Cerberus receives will cause a potential TPK backlash. This is our chance at an instant KO.
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Post Post #370 (ISO) » Mon Apr 27, 2009 2:12 pm

Post by A_Squirrel »

Cerberus - 184 Energy


Hellhound F - 50 Energy
cry-40
A_Squi-30


Hellhound G - 55 Energy


Hellhound H - 15 Energy
chen-blast 5, 15
No more attackers please.

Hellhound I - 9 Energy
Ani-18.
No more attackers please.

Hellhound J - 40 Energy
A_Squi-30
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Post Post #371 (ISO) » Tue Apr 28, 2009 12:16 am

Post by Korts »

I'll go 10 on J, rest on defense. Someone should go an extra 20 or so on J in case it defends.
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Post Post #372 (ISO) » Tue Apr 28, 2009 4:02 am

Post by evilevilmatt »

I'll do just that.
Armageddon screams are nothing new to me.
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Post Post #373 (ISO) » Tue Apr 28, 2009 1:08 pm

Post by A_Squirrel »

Cerberus - 184 Energy


Hellhound F - 50 Energy
cry-40
A_Squi-30


Hellhound G - 55 Energy


Hellhound H - 15 Energy
chen-blast 5, 15
No more attackers please.

Hellhound I - 9 Energy
Ani-18.
No more attackers please.

Hellhound J - 40 Energy
A_Squi-30
Korts-10
evilmatt-25

J needs 15 more for a guaranteed kill, F needs 30 more for a guaranteed kill.

edited for post 374.
Last edited by A_Squirrel on Sun May 03, 2009 3:52 am, edited 1 time in total.
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Post Post #374 (ISO) » Sun May 03, 2009 1:30 am

Post by evilevilmatt »

I sent a pm to modify my attack to be 25 rather than 20. Not much different but it will help close the gap to assure hellhound J's death. If it does live through the round it will just barely be breathing.
Armageddon screams are nothing new to me.

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