War in Heaven II - Spirit of Vengeance (Over!)


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Post Post #2700 (ISO) » Mon Mar 30, 2009 3:31 pm

Post by Albert B. Rampage »

You have a broken mind Xylthixlm.
Guard your honor. Let your reputation fall where it will. And outlive the bastards.
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Post Post #2701 (ISO) » Mon Mar 30, 2009 3:32 pm

Post by roflcopter »

Nuwen wrote:
roflcopter wrote:
nuwen wrote:If he's town, as most people seem to now suspect, my next hurts are hitting Juls, then Rofl.
That's because the Juls wagon was the one active and alive, and it would have been a waste of time to push for the lynch order's reversal? I
never
said that Walt's alignment reflected on Juls in any way.

Are you trying to avoid double lynch now? Twenty pages ago, you seemed willing to trade deaths. I still think a 1:1 exchange is good for the town. Did you not expect me to take you up on your bluff?
i have things to do before i die. your death is but one of them. if you kill me before i'm done with these tasks, i'm sure the rest of the town will take care of you in short order. i'm pretty sure that anyone with a head on their shoulders will kill you regardless of when i die at the sight of "loyal seraph" next to my name, unless all of your scumpartners come out of the woodwork to defend you.
soi soi soi

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Post Post #2702 (ISO) » Mon Mar 30, 2009 3:37 pm

Post by Nuwen »

roflcopter wrote:
Nuwen wrote:
roflcopter wrote:
nuwen wrote:If he's town, as most people seem to now suspect, my next hurts are hitting Juls, then Rofl.
That's because the Juls wagon was the one active and alive, and it would have been a waste of time to push for the lynch order's reversal? I
never
said that Walt's alignment reflected on Juls in any way.

Are you trying to avoid double lynch now? Twenty pages ago, you seemed willing to trade deaths. I still think a 1:1 exchange is good for the town. Did you not expect me to take you up on your bluff?
i have things to do before i die. your death is but one of them. if you kill me before i'm done with these tasks, i'm sure the rest of the town will take care of you in short order. i'm pretty sure that anyone with a head on their shoulders will kill you regardless of when i die at the sight of "loyal seraph" next to my name, unless all of your scumpartners come out of the woodwork to defend you.
We're both going to end up quite dead, I think. If rage generation is accelerated, I'm assuming that the most damage-heavy member of the scum team is still going to be a Seraph. Keeping an unconfirmed Seraph alive is rather risky town play, even if all of his or her in-thread hurts are completely controlled.

Waffling on your offer to trade lynches isn't making you appear any more pro-town. At best, your vig-happy behavior is anti-town and detrimental. At worst, it's the too-obvious work of an aggressive scum player. I'm not comfortable with keeping either version alive.
So high, so low, so many things to know.
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Post Post #2703 (ISO) » Mon Mar 30, 2009 3:38 pm

Post by roflcopter »

so kill me
soi soi soi

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Post Post #2704 (ISO) » Mon Mar 30, 2009 3:39 pm

Post by Xylthixlm »

Albert B. Rampage wrote:You have a broken mind Xylthixlm.
Thanks. I try.
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Post Post #2705 (ISO) » Mon Mar 30, 2009 3:43 pm

Post by Nuwen »

roflcopter wrote:so kill me
Not everyone is willing to contradict the consensus, like you are.

The town is deciding between Seraphim and ABR right now, yeah? I need to backread on both. After this damage phase, the town can decide whether or not killing off both Seraphim is the correct play. I think it is.
So high, so low, so many things to know.
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Post Post #2706 (ISO) » Mon Mar 30, 2009 3:50 pm

Post by Xylthixlm »

as an added bonus, if we kill Seraphim we will stop getting confused between the player and the plural of 'Seraph'.
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Post Post #2707 (ISO) » Mon Mar 30, 2009 3:52 pm

Post by Albert B. Rampage »

LOL
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Post Post #2708 (ISO) » Mon Mar 30, 2009 4:52 pm

Post by Tenchi »

Seraphim wrote:Hey, rofl, how much do you want to bet that I come up scum? If I'm going to die I might as well profit from it.

Once again, I will offer my opinions on any player if anyone cares to ask.
Why do you have to wait for somebody to ask you to do something everybody (or Townies) should do, especially if you are in trouble?
Yes. That same Tenchi. :D

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Post Post #2709 (ISO) » Mon Mar 30, 2009 4:57 pm

Post by Mr. Flay »

During the bickering, more screams of rage pelt your ears and lightning flashes across the sky above you. When you look back at the group, one if your number lies in a boneless heap, softly falling apart into sparks of light. Others look staggered and worn, and not just from the unrelenting combat...
God wrote:ZWETSCHEN - YOUR FRUITFULNESS IS AT AN END, IT SEEMS. WILL NO ONE STEM THIS TIDE?
zwetschenwasser, Loyal Ophan, has been cast out of Heaven.


FIRST DAMAGE TALLY OF THE TWENTIETH ÆON
populartajo, q21, and The Fonz are all at 1 HP above their normal maximum.

Giuseppe, Nuwen, and roflcopter are all at normal HP.
Albert B. Rampage, DrippingGoofball, and Seraphim have 1 damage each.
Tenchi has 2 damage.
Firestarter has 3 damage.
Xylthixlm has 5 damage.
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Post Post #2710 (ISO) » Mon Mar 30, 2009 4:59 pm

Post by Tenchi »

Shit.
Yes. That same Tenchi. :D

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Post Post #2711 (ISO) » Mon Mar 30, 2009 5:00 pm

Post by Albert B. Rampage »

12 rage damage have been spent. Our Ophanim are dropping like flies right now.
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Post Post #2712 (ISO) » Mon Mar 30, 2009 5:00 pm

Post by Tenchi »

How much rage has been used recently? Can somebody do this quick for me?
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Post Post #2713 (ISO) » Mon Mar 30, 2009 5:02 pm

Post by roflcopter »

12 rage already? this is getting out of hand. i suspect some scum are about to get their comeuppance and are offloading their rage before they die. (xyl and seraphim)
soi soi soi

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Post Post #2714 (ISO) » Mon Mar 30, 2009 5:03 pm

Post by Albert B. Rampage »

DGB, anything to report?
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Post Post #2715 (ISO) » Mon Mar 30, 2009 5:03 pm

Post by Tenchi »

Can somebody compute the rate of rage scum get? Assume three/four scum
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Post Post #2716 (ISO) » Mon Mar 30, 2009 5:05 pm

Post by Albert B. Rampage »

Its been 2 weeks, if there are 4 scum, that means 1.5 point per scum per week. 2 points per week each would be crazy I think, but I didn't run the exact numbers.
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Post Post #2717 (ISO) » Mon Mar 30, 2009 5:11 pm

Post by Nuwen »

12 rage points fits the bill of 5 vanilla scum + 1 scum seraph at 1 rage point per week, assuming that seraph gain extra hidden points in addition to in-thread damage. 6 scum at 2 rage points per week also fits, which either makes Rofl town or eliminates the possibility of extra role-based rage damage. Any other combination assumes that scum gain fractions of a point per week, which seems unlikely.
So high, so low, so many things to know.
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Post Post #2718 (ISO) » Mon Mar 30, 2009 5:12 pm

Post by Nuwen »

Nuwen wrote:12 rage points fits the bill of 5 vanilla scum + 1 scum seraph at 1 rage point per week, assuming that seraph gain extra hidden points in addition to in-thread damage. 6 scum at 2 rage points per week also fits, which either makes Rofl town or eliminates the possibility of extra role-based rage damage. Any other combination assumes that scum gain fractions of a point per week, which seems unlikely.
^This assumes all rage points have been used, of course.
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Post Post #2719 (ISO) » Mon Mar 30, 2009 5:13 pm

Post by Tenchi »

Is that six scum youre telling me Nuwen?
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Post Post #2720 (ISO) » Mon Mar 30, 2009 5:15 pm

Post by Tenchi »

Can I hurt Xyl now?
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Post Post #2721 (ISO) » Mon Mar 30, 2009 5:15 pm

Post by Nuwen »

Wait, I think more than 12 points were used. Did I miss a hurt on me during my reread? I'm trying to find it. I thought I was at health+1.

Can you do another damage total Xyl?
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Post Post #2722 (ISO) » Mon Mar 30, 2009 5:25 pm

Post by Tenchi »

Tajo, Rolf, Fonz? Are you guys online?
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Post Post #2723 (ISO) » Mon Mar 30, 2009 5:32 pm

Post by Nuwen »

I'm impatient. I totaled the damage between Flay's last kill scene and Zwet's.

2662
Mr. Flay wrote:
Without warning or prelude, viQleS crumples to the ground and bleeds out, the glow of his body sinking into the ground like rain. Upon closer examination, numerous wounds rend his holy flesh without anyone remembering where they came from. A mocking laugh echoes off the skies...
God wrote:NUMBERS DWINDLE AND THE SKIES GROW HEAVY WITH POTENTIAL STORMS... VIQLES YOUR VISION HAS BEEN DARKENED FOR THE LAST TIME.
viQleS, Loyal Ophan, has been cast out of Heaven.


FIRST DAMAGE TALLY OF THE NINETEENTH ÆON
Nuwen, populartajo, q21, and The Fonz are all at 1 HP above their normal maximum.

DrippingGoofball, Giuseppe, roflcopter and Seraphim are all at normal HP.
Albert B. Rampage has 1 damage.
Tenchi has 2 damage.
Firestarter and zwetschenwasser have 4 damage each.
Xylthixlm has 5 damage.
-1 Seraphim, 2681
Xylthixlm wrote:Hey look, I recharged.

vote: Seraphim

hurt: Seraphim
hammer. SQUEAK!
Mr. Flay wrote:
During the bickering, more screams of rage pelt your ears and lightning flashes across the sky above you. When you look back at the group, one if your number lies in a boneless heap, softly falling apart into sparks of light. Others look staggered and worn, and not just from the unrelenting combat...
God wrote:ZWETSCHEN - YOUR FRUITFULNESS IS AT AN END, IT SEEMS. WILL NO ONE STEM THIS TIDE?
zwetschenwasser, Loyal Ophan, has been cast out of Heaven.


FIRST DAMAGE TALLY OF THE TWENTIETH ÆON
populartajo, q21, and The Fonz are all at 1 HP above their normal maximum.

Giuseppe, Nuwen, and roflcopter are all at normal HP.
Albert B. Rampage, DrippingGoofball, and Seraphim have 1 damage each.
Tenchi has 2 damage.
Firestarter has 3 damage.
Xylthixlm has 5 damage.
DGB also dropped down 1 HP. Zwet was hit by 3 points.

Xyl's prior damage count accounts for 9 rage as of 2662:
Xylthixlm wrote:
Secret damage as of post 2662:
3 points of secret damage were used to kill Kinetic.
6 points of secret damage were used to kill vIQleS.
Total: 14 rage used could be:

1. 7 scum at 2 rage/week
2. 6 scum at 1 rage/week + 1 scum (Seraph, presumably) with 2 rage/week
3. 5 scum at 1 rage/week + 2 scum (Seraph, presumably) with 2 rage/week
- possible only if one Seraph is unclaimed
4. 4 scum at 1 rage/week + 2 scum (Seraph, presumably) with 3 rage/week - possible only if one Seraph is unclaimed

5. An unknown rage generation mechanic.
6. Any of the above or entirely different combination if unused rage exists.
So high, so low, so many things to know.
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Post Post #2724 (ISO) » Mon Mar 30, 2009 5:36 pm

Post by Xylthixlm »

ATTENTION SCUM!

Please stop ragekilling people. I'm having trouble keeping up.

Alive

# Albert B. Rampage - Hurt by: WeyounsLastClone, q21 (2) Healed by: Nuwen,
Kinetic
(1)

# DrippingGoofball - Hurt by: Hoopla,
????? x1
(2) Healed by: WeyounsLastClone/Cybelle (1)

# Giuseppe - Hurt by: (0) Healed by: (0)

# Firestarter/Drench (-1 HP) - Hurt by: Xylthixlm, Albert B. Rampage, Seraphim, The Fonz (4) Healed by: populartajo (1)

# Nuwen - Hurt by:
????? x1
(1) Healed by: Albert B. Rampage (1)
# populartajo - Hurt by: (0) Healed by: Tenchi (1)
# q21 - Hurt by: (0) Healed by: populartajo (1)

# roflcopter - Hurt by: Shinnen_no_Me
x2
, Hoopla (3) Healed by: DrippingGoofball, populartajo, Hoopla,
WaltWishbone
(3)

# Seraphim - Hurt by: roflcopter, WeyounsLastClone, Xylthixlm (3) Healed by: Shinnen_no_Me, populartajo (2)

# Tenchi - Hurt by: populartajo, Juls (2) Healed by: (0)

# The Fonz - Hurt by: (0) Healed by: Albert B. Rampage (1)

# Xylthixlm - Hurt by: Juls, zwetschenwasser, WaltWishbone
x2
, roflcopter
x2
, roflcopter
x2
(8) Healed by: Juls,
Drench
, WeyounsLastClone, Giuseppe (3)


Dead

# Shinnen_no_Me
- Hurt by: Albert B. Rampage, The Fonz,
Kinetic
,
DrippingGoofball
, Albert B. Rampage, Seraphim, q21,
Juls
, Xylthixlm, Nuwen
x2
, The Fonz, roflcopter
x2
(13) Healed by: Seraphim (1)
# Hoopla
- Hurt by: Albert B. Rampage, roflcopter
x2
,
WaltWishbone
, Albert B. Rampage,
WeyounsLastClone
,
Juls
, Seraphim,
Juls
,
WaltWishbone
(9) Healed by: (0)
# WaltWishbone
- Hurt by: DrippingGoofball, Xylthixlm, Nuwen, Xylthixlm,
WeyounsLastClone
, Nuwen
x2
,
zwetschenwasser
, q21, Seraphim,
vIQleS
, Xylthixlm,
zwetschenwasser
, Nuwen
x2
(14) Healed by:
vIQleS
,
Kinetic
(2)
# Juls
- Hurt by: Xylthixlm,
zwetschenwasser
,
vIQleS
, DrippingGoofball, Giuseppe,
Seraphim
, DrippingGoofball, Xylthixlm,
zwetschenwasser
, Giuseppe,
Kinetic
(10) Healed by:
zwetschenwasser
(1)
# Kinetic
- Hurt by: roflcopter, roflcopter
x2
,
Juls
, roflcopter
x2
, Albert B. Rampage,
????? x3
(10) Healed by:
Hoopla
,
DrippingGoofball
,
DrippingGoofball
(1)
# WeyounsLastClone/Cybele
(-1 HP) - Hurt by: Xylthixlm, Seraphim, Albert B. Rampage, Firestarter, populartajo, Xylthixlm, Seraphim, Albert B. Rampage, The Fonz,
Firestarter
(9) Healed by: q21 (1)
# vIQleS
- Hurt by: Kinetic, populartajo,
????? x6
(8) Healed by:
WaltWishbone
(1)
# zwetschenwasser
- Hurt by: q21, Seraphim, q21, q21,
????? x3
(7) Healed by: (0)

Secret damage as of post 2709:
3 points of secret damage were used to kill Kinetic.
6 points of secret damage were used to kill vIQleS.
3 points of secret damage were used to kill zwetschenwasser.
1 point of secret damage was dealt to Nuwen.
1 point of secret damage was dealt to DrippingGoofball.

Note: Damage counts are based on public information and reasonable assumptions. It's always possible that there are two secret effects cancelling each other out.
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