Past Ages Mafia - Game Over


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Lawrencelot
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Post Post #725 (ISO) » Thu Mar 19, 2009 11:24 pm

Post by Lawrencelot »

raider8169 wrote:
Lawrencelot wrote:Because if this town was not smart town might be convinced that the different mechanics (D1) make it OK for them to no lynch, which is not true. So it could be a plan of the mafia, but I highly doubt that now.
Couple things on this. Discussing it is NEVER scummy. Acting upon it might be depending on the circumstances. In our case it would have been a good thing as we lynched 2 townies. Granted we were hoping one was scum but as it didnt happen we now know what would have been better. Reguardless I was the one that brought it up and I think it would have been a good idea. I wanted other people opinions on this. You say it is not true care, to explain this?
Do you want another no lynch discussion? No, no lynch wouldn't be good even with these different mechanics, for the same reasons as in a normal game, but I say this only because I expected two people to be killed at night, like 2 people were lynched. Since this was not true, no lynch might have been an option, but as always: if you don't lynch scum won't die unless there's a really lucky/smart vig/bus driver/whatever.
Leaving mafiascum temporarily or not due to circumstances
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Post Post #726 (ISO) » Fri Mar 20, 2009 3:02 am

Post by raider8169 »

Lawrencelot wrote:Do you want another no lynch discussion? No, no lynch wouldn't be good even with these different mechanics, for the same reasons as in a normal game, but I say this only because I expected two people to be killed at night, like 2 people were lynched. Since this was not true, no lynch might have been an option, but as always: if you don't lynch scum won't die unless there's a really lucky/smart vig/bus driver/whatever.
Eh, doesnt bother me any. While I agree with to a point though. No lynch is the only way to kill scum but when everyone is unsure it can be beneficial as the first day rarely hits scum. Though it does happen its much more common to hit town. Im sure someone has stats on it. Not that it matters much as in normal games a lynch it normally the best move.

At least this gives us something to talk about while we wait on Tony to let the deadline run out.
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Post Post #727 (ISO) » Fri Mar 20, 2009 6:32 pm

Post by Budja »

*sigh*

What a productive day.
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Post Post #728 (ISO) » Fri Mar 20, 2009 9:37 pm

Post by Empking »

So, yesterday was the deadline.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #729 (ISO) » Sat Mar 21, 2009 1:58 am

Post by raider8169 »

Empking wrote:So, yesterday was the deadline.
Yeah, cant say it surprised me any to know that our pres bailed on us. His name is very fitting at the moment.
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Post Post #730 (ISO) » Sat Mar 21, 2009 4:03 am

Post by Empking »

Who voted BSG?
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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KaleiÐoscøpe
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Post Post #731 (ISO) » Sat Mar 21, 2009 4:30 am

Post by KaleiÐoscøpe »

WhereIsTony overslept and was killed in his sleeped by his fellow townmates.

WhereIsTony, townie, lynched by indecisiveness during Day 3
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Post Post #732 (ISO) » Wed Mar 25, 2009 6:24 am

Post by KaleiÐoscøpe »

Lawrencelot, a townie, killed during night 3


Welcome everyone to Dynamite mafia. Here, you can blow yourself and someone else in the process. To do so:

<Poster> lights his Dynamite


Then, you have to wait 24 hours before you can use it. To do that, post:

<Poster> explodes on <Poster²>


It takes 1 to kill.
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Post Post #733 (ISO) » Wed Mar 25, 2009 6:25 am

Post by Empking »

Vote: Budja


Vote: Ort
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #734 (ISO) » Wed Mar 25, 2009 7:43 am

Post by Max »

Hmmm, re-reading I can't remember the results I got
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Post Post #735 (ISO) » Wed Mar 25, 2009 8:42 am

Post by forbiddanlight »

Umu...sorry...I kinda was cleaning up my PMs earlier and realized that I was actually in this game. I apologize for the lurkerness. I'll see if I can catch up soon.
"Never have I seen anybody glorify their own lynch."
-StrangerCoug

TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #736 (ISO) » Wed Mar 25, 2009 9:41 am

Post by ortolan »

Not sure I understand how this works? Does only one person get the opportunity to blow themselves up?

If so we should vote on who it is, imo, and threaten them getting blown up by someone else if they fail to comply (and specify the second person for them to kill).
Currently modding Mole Mafia: http://www.mafiascum.net/forum/viewtopic.php?f=23&t=20529

Feel free to PM me to be ready in case I need a replacement.
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Post Post #737 (ISO) » Wed Mar 25, 2009 10:12 am

Post by raider8169 »

ortolan wrote:Not sure I understand how this works? Does only one person get the opportunity to blow themselves up?

If so we should vote on who it is, imo, and threaten them getting blown up by someone else if they fail to comply (and specify the second person for them to kill).
I am not sure if that will work as anyone can take it upon themselves to blow someone up and what happens if no one wants to do it?
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Post Post #738 (ISO) » Wed Mar 25, 2009 11:00 am

Post by Budja »

I agree with ortolan.
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Post Post #739 (ISO) » Wed Mar 25, 2009 11:38 am

Post by Budja »

Bomber: hohum

Target: killa seven


Lurkers..
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Post Post #740 (ISO) » Wed Mar 25, 2009 12:33 pm

Post by julienvonwolfe »

a 'death to all lurkers' thing going on here?
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Post Post #741 (ISO) » Wed Mar 25, 2009 12:43 pm

Post by Budja »

For now, pretty much :P.
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Post Post #742 (ISO) » Wed Mar 25, 2009 1:59 pm

Post by julienvonwolfe »

is that appropriate on day 4?
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Post Post #743 (ISO) » Wed Mar 25, 2009 2:04 pm

Post by Budja »

Well we have 13 players left and lurkers are just going to become more and more of a liability to us.

Got a better idea, Julien? What do you think is best for today?
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Post Post #744 (ISO) » Wed Mar 25, 2009 2:12 pm

Post by julienvonwolfe »

prod them? Replace them?

I'm wondering why you want them dead.
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Post Post #745 (ISO) » Wed Mar 25, 2009 2:18 pm

Post by Budja »

Well, yes that would be ideal, I guess.

@mod, could you prod K7, hohum


Its not a case of "want", more a case of "prefer".
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Post Post #746 (ISO) » Wed Mar 25, 2009 10:38 pm

Post by KaleiÐoscøpe »

Day has just started. Not going to send out prods just yet
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Post Post #747 (ISO) » Wed Mar 25, 2009 10:42 pm

Post by Santos »

lol
[url=http://www.apple.com/trailers/independent/thecrazies/]zombie - The Crazies[/url]

[url=http://www.erepublik.com/en/referrer/GreekHoplite]Join me in eRepublik![/url]
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Post Post #748 (ISO) » Wed Mar 25, 2009 11:29 pm

Post by ortolan »

I'm assuming Empking pre-empted/assumed my plan, so I will ask what his reasons for wanting Budja and myself to die are. If I am wrong about your intentions, feel free to correct me.
Currently modding Mole Mafia: http://www.mafiascum.net/forum/viewtopic.php?f=23&t=20529

Feel free to PM me to be ready in case I need a replacement.
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Post Post #749 (ISO) » Thu Mar 26, 2009 1:00 am

Post by raider8169 »

Killing lurkers never helps out town unless we just get lucky and they happen to be scum. At this point the changes should be about still.

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