Open Setup Certification Group

This forum is for discussion related to the game.
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Post Post #250 (ISO) » Tue Mar 17, 2009 9:15 am

Post by Lord Gurgi »

Xylthixlm wrote:
mith wrote:After some discussion in Site Ideas, I am starting to implement some of the suggested changes in the way we choose Open Setups to be run. The first change is a split in the discussion thread. The (renamed) Open Setup Ideas and Discussion thread remains open for posting new setup ideas. This thread will continue discussion of these setups, with the goal of "certifying" certain setups which meet some number of basic criteria.

Among these criteria are:


The setup must be Open or Semi-Open.

The setup must qualify as "Normal".

For the most part, approved setups should be small (5-12 players).

Setups must retain the basic premise of Mafia; the outcome of the game should depend primarily (though not necessarily entirely) on whether or not the pro-town players can determine the identities of the Mafia through their posting and behaviour.
"Broken" setups (setups where the town has a strategy which maximizes their chances of winning through "Following the Cop" or similar methods should not be considered.
(Note: This item probably needs clarification.)


This list should not be considered complete or final in any way; rather, it is a starting point for discussion.
Part of our mandate is deciding what criteria we use for approving setups.
(11:26:07 PM) thesheamuffin: I'm counting gurgi because I would probably make out with him if I were drunk enough
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Post Post #251 (ISO) » Tue Mar 17, 2009 9:24 am

Post by shaft.ed »

Yes so it appears this is broken.

Do we reject it or fix it?
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Post Post #252 (ISO) » Tue Mar 17, 2009 9:30 am

Post by Xylthixlm »

I'd say reject it and kick it back to open setup discussion for a fix.
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Post Post #253 (ISO) » Tue Mar 17, 2009 9:31 am

Post by shaft.ed »

Xylthixlm wrote:I'd say reject it and kick it back to open setup discussion for a fix.
Sounds good.

OK what about the set ups you flagged Xyl?
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Post Post #254 (ISO) » Tue Mar 17, 2009 9:33 am

Post by shaft.ed »

Those are

Bird C9

2 scum
1 cop
1 doc that can't protect the cop
3 townies

and

Trendy and Subversive C9

1 goon
1 mafia RB (can RB and kill simultaneously)
1 of Cop/Nurse
1 of Doc/Deputy
3 townies
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Post Post #255 (ISO) » Tue Mar 17, 2009 9:49 am

Post by Lord Gurgi »

shaft.ed wrote:Those are

Bird C9

2 scum
1 macho cop
1 doc
3 townies

and

Trendy and Subversive C9

1 goon
1 mafia RB (can RB and kill simultaneously)
1 of Cop/Nurse
1 of Doc/Deputy
3 townies
Fixed. I see no problem with either setup that sticks out to me. Except questionable balance, since T&C is obviously less powerful town, so what's the band for this?
(11:26:07 PM) thesheamuffin: I'm counting gurgi because I would probably make out with him if I were drunk enough
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Post Post #256 (ISO) » Tue Mar 17, 2009 9:55 am

Post by Korts »

I'm leaning towards certifying trendy/subversive, although I seem to remember there were two versions of it when Thesp originally posted it. I'm going to dig it up if necessary, but the two versions looked like this:

V1

1 of Cop/Nurse
1 of Doc/Deputy

V2

1 of Cop/Doc
1 of Nurse/Deputy

The latter is better for town because they have a power role guaranteed.

Also,
certify Bird C9
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Post Post #257 (ISO) » Tue Mar 17, 2009 10:23 am

Post by Lord Gurgi »

Confusion
1 Roleblocker
1 Goon

1 of Cop/Nurse/Doc
1 of Doc/Deputy/Cop
3 Townies
(11:26:07 PM) thesheamuffin: I'm counting gurgi because I would probably make out with him if I were drunk enough
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Post Post #258 (ISO) » Tue Mar 17, 2009 10:37 am

Post by Xylthixlm »

Korts wrote:I'm leaning towards certifying trendy/subversive, although I seem to remember there were two versions of it when Thesp originally posted it. I'm going to dig it up if necessary, but the two versions looked like this:

V1

1 of Cop/Nurse
1 of Doc/Deputy

V2

1 of Cop/Doc
1 of Nurse/Deputy

The latter is better for town because they have a power role guaranteed.

Also,
certify Bird C9
Let's see...
V1:
25% cop + backup cop
25% doc + backup doc
25% cop + doc
25% nothing
V2:
25% cop + backup cop
25% doc + backup doc
25% cop only
25% doc only

So, which is better: 50% cop+doc and 50% nothing, or 50% cop and 50% doc?

Though, V1 has a possible follow-the-cop strategy: backup cop claims if there is one. If there's no backup cop, there must be a doc, so the cop can safely claim. That's a point against it.


I don't have anything in particular against Bird, but it is
not
a "C9" setup: it's fully open rather than semi-open. It needs a rename at the very least.
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Post Post #259 (ISO) » Tue Mar 17, 2009 10:37 am

Post by Xylthixlm »

Lord Gurgi wrote:Confusion
1 Roleblocker
1 Goon

1 of Cop/Nurse/Doc
1 of Doc/Deputy/Cop
3 Townies
No.
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Post Post #260 (ISO) » Tue Mar 17, 2009 10:42 am

Post by Lord Gurgi »

Point made, then.

Of course, we could have 50% chance for each one. /joke

I support Cop or Doc.
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Post Post #261 (ISO) » Tue Mar 17, 2009 10:51 am

Post by shaft.ed »

I prefer the Cop/Nurse version.

We could just certify both. Rename one Trendy and the other Subversive.
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Post Post #262 (ISO) » Tue Mar 17, 2009 11:41 am

Post by Korts »

V2 of trendy/subversive is better than V1 for another reason: there will never be a cop and a doc together, so the classic breaking strategy doesn't apply.

Regarding Bird C9 renaming, I suggest we turn to the Open Setup Discussion crowd. To me it doesn't particularly matter what the setup's name is, though.
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Post Post #263 (ISO) » Tue Mar 17, 2009 12:08 pm

Post by shaft.ed »

I personally don't think it needs a name change. I don't think most people playing know what the C9 is about anyway.

Korts has a good point on the Cop/Doc never existing together. But does the scum need the Roleblocker in such a set up? It seems this tilts more towards scum with the RB in place.

What about Cop/Doc set up runs with just two goons while the Cop/Nurse set up runs with a goon, RB pair?
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Post Post #264 (ISO) » Tue Mar 17, 2009 12:13 pm

Post by Xylthixlm »

What is this, "Gradually change every setup until it becomes F11"?
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Post Post #265 (ISO) » Tue Mar 17, 2009 12:52 pm

Post by shaft.ed »

Xylthixlm wrote:What is this, "Gradually change every setup until it becomes F11"?
hahah
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Post Post #266 (ISO) » Tue Mar 17, 2009 3:30 pm

Post by Lord Gurgi »

Xylthixlm wrote:What is this, "Gradually change every setup until it becomes F11"?
Curses. I've been uncovered.

Seriously though, what's the problem with the cop or doc version?
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Post Post #267 (ISO) » Tue Mar 17, 2009 3:49 pm

Post by shaft.ed »

Lord Gurgi wrote:
Xylthixlm wrote:What is this, "Gradually change every setup until it becomes F11"?
Curses. I've been uncovered.

Seriously though, what's the problem with the cop or doc version?
As I said I support both. You may lodge your votes as you fit.

Vote: Certify Trendy and Subversive C9 Cop/Doc and Trendy and Subversive C9 Cop/Nurse
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Post Post #268 (ISO) » Tue Mar 17, 2009 3:51 pm

Post by Lord Gurgi »

I'll just vote with shaft.ed again.
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Post Post #269 (ISO) » Tue Mar 17, 2009 3:53 pm

Post by Lord Gurgi »

I suggest we just certify Bird C9 as Bird and change the role name to what I had above.
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Post Post #270 (ISO) » Tue Mar 17, 2009 3:57 pm

Post by shaft.ed »

Xylthixlm wrote:
Bird C9 (27, 98, 117)
(flagged by Xyl)

Trendy and Subversive C9 (90, 91, 94)
(flagged by Xyl)

Basic Twelve Player (3, 9, 54)
(flagged by Lord Gurgi)

Masons and Monks (12, 23, 56)
(flagged by Adel)

Strawberry (17, 46, 62)
(flagged by Adel)

Polygamist (76, 83, 88)
(flagged by Adel)

The New C9 (50, 60, 81, 104)
(flagged by Adel)

Nightless Vanilla (6, 19, 41, 79)
(flagged by Xyl)
OK the remaining flagged set ups have been flagged by Adel. I think starting with Strawberry makes sense because it is the simplest.

3 mafia
1 cop
8 townies

Not broken so the issue must be balance. Seems mafia friendly if given random lynches. Adding one town gives the town an extra lynch attempt given straight mislynches.
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Post Post #271 (ISO) » Tue Mar 17, 2009 3:58 pm

Post by shaft.ed »

Lord Gurgi wrote:I suggest we just certify Bird C9 as Bird and change the role name to what I had above.
Yes let's certify it. We could put up a poll thread on what to call it if you want. But I'm happy with Bird
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Post Post #272 (ISO) » Tue Mar 17, 2009 3:59 pm

Post by Lord Gurgi »

I actually think that this is town favoured.
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Post Post #273 (ISO) » Tue Mar 17, 2009 4:00 pm

Post by Lord Gurgi »

shaft.ed wrote:
Lord Gurgi wrote:I suggest we just certify Bird C9 as Bird and change the role name to what I had above.
Yes let's certify it. We could put up a poll thread on what to call it if you want. But I'm happy with Bird
Sure.
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Post Post #274 (ISO) » Tue Mar 17, 2009 4:05 pm

Post by shaft.ed »

Lord Gurgi wrote:I actually think that this is town favoured.
How so? Is it if the cop lives through three nights of killing, and none of his investigations die he ought to have cleared enough innocents to win.

Is there an optimal strategy I'm missing? Like No Lynch, or No Lynch + hypocop?

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