Mafia 88- Return to New Catania- Game Over!


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Post Post #1225 (ISO) » Tue Jan 27, 2009 1:25 pm

Post by Xylthixlm »

I'd say we have two mafias, and both of them killed Claus.
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Post Post #1226 (ISO) » Tue Jan 27, 2009 1:26 pm

Post by OhGodMyLife »

Vote: Militant
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Post Post #1227 (ISO) » Tue Jan 27, 2009 1:27 pm

Post by OhGodMyLife »

Claus kill isn't unexpected, though I was hoping for some doc saving action.

Shanba kill is a surprise though.
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Post Post #1228 (ISO) » Tue Jan 27, 2009 1:30 pm

Post by OhGodMyLife »

Xylthixlm wrote:I'd say we have two mafias, and both of them killed Claus.
What gives you that idea.
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Post Post #1229 (ISO) » Tue Jan 27, 2009 1:33 pm

Post by Xylthixlm »

The fact that Natirasha came up "Florida Mafia", and the fact that Claus died.
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Post Post #1230 (ISO) » Tue Jan 27, 2009 1:36 pm

Post by Hoopla »

Xylthixlm wrote:I'd say we have two mafias, and both of them killed Claus.
That means there is a third killing variable involved - which makes it odd that only one NK took place on N1.
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Post Post #1231 (ISO) » Tue Jan 27, 2009 1:38 pm

Post by magisterrain »

Xylthixlm wrote:I'd say we have two mafias, and both of them killed Claus.
so who killed shanba?

in my experience, when more than one group kills one target, the targets death scene contains to different methods of killing "stabbed 12 times, then riddled with bullets while he choked on his blood"

at any rate, its interesting that only one person died night one, but 2 last night.

re: a doc saving claus, perhaps the doc got roleblocked. but someone wouldve had to be sure they knew who the doctor was.
also, there might not be a doc
or, the doc missed the night phase and his/her night action. in which case, BAD DOCTOR!
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Post Post #1232 (ISO) » Tue Jan 27, 2009 1:43 pm

Post by Xylthixlm »

It does make it odd, doesn't it.
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Post Post #1233 (ISO) » Tue Jan 27, 2009 1:43 pm

Post by MafiaSSK »

Errrr. Sorry guys I made a mistake and had Claus killed. Also I think most of you missed another kill that took place...
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Post Post #1234 (ISO) » Tue Jan 27, 2009 1:44 pm

Post by Claus »

Is it just a flesh wound?
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Post Post #1235 (ISO) » Tue Jan 27, 2009 1:44 pm

Post by Xylthixlm »

What the ****?
People don't title PM's properly.
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Post Post #1236 (ISO) » Tue Jan 27, 2009 1:45 pm

Post by MafiaSSK »

I'm afraid not. This kill will stay in place unless Fonz says otherwise. Fonz will have full control of what happens about this night...
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Post Post #1237 (ISO) » Tue Jan 27, 2009 1:46 pm

Post by Xylthixlm »

The mod makes one mistake that kills a cop who shouldn't have died, and another mistake that doesn't kill a cop who should have died, and we end up with no cops :(
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Post Post #1238 (ISO) » Tue Jan 27, 2009 1:46 pm

Post by Xylthixlm »

EBWOP: or, at least, one fewer cop than we should have.
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Post Post #1239 (ISO) » Tue Jan 27, 2009 1:48 pm

Post by MafiaSSK »

Locking the thread until I clear this up With Fonz.
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Post Post #1240 (ISO) » Wed Jan 28, 2009 2:30 am

Post by The Fonz »

Right. Here's the situation. According to the way that night actions were submitted last night, Claus should not have died. The militant and Shanba kills were kosher.

In order to mitigate the detriment to town caused by the mistake, Claus will be turned into a Tree Stump for the remainder of the current day. This means that, if he so wishes, he will be permitted to post in thread and supply his opinions and investigation results if he has received one, but he will be unable to vote, and will not count as a living player for the purposes of the number to lynch. At the end of the day, he will revert to being a dead player, and all the usual rules apply (except that he will not be permitted a bah post for obvious reasons).

I say this from a position of not knowing who Claus chose to investigate, or if any other roles which might exist have interfered with his investigation.

I hope everyone is OK with this compromise- to my mind, it mitigates the impact of the mistake on the town, without unfairly penalising antitown elements by leaving him alive and confirmed.
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Post Post #1241 (ISO) » Wed Jan 28, 2009 2:38 am

Post by The Fonz »

Votecount: No-one is voting.

With sixteen alive, it takes nine to lynch.
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Post Post #1242 (ISO) » Wed Jan 28, 2009 2:46 am

Post by Shanba »

Why does it always rain on me?
Can't seem to make it past day three

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Post Post #1243 (ISO) » Wed Jan 28, 2009 2:53 am

Post by tubby216 »

ok wow so alot happened,

need to re-read
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Post Post #1244 (ISO) » Wed Jan 28, 2009 3:17 am

Post by Hoopla »

Wow, well, I think that is a fair compromise - before Claus' time expires he should make an exit post detailing his previous investigation and tell us what he knows. In the mean time, unlike yesterday we shouldn't rely on his investigation to determine our course of action. A lot has happened since D1 so I think people need to make their new suspects clear.

I'm going to have a reread now and provide what I think.
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Post Post #1245 (ISO) » Wed Jan 28, 2009 3:58 am

Post by Xtoxm »

No, I think it's ultimately quite shit, we've still lost a town player we shouldn't have, and a cop too. Plus I saw him basically as confirmed anyway.
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Post Post #1246 (ISO) » Wed Jan 28, 2009 4:25 am

Post by militant »

Thanks for the Game Fonz.

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Post Post #1247 (ISO) » Wed Jan 28, 2009 4:32 am

Post by Xtoxm »

Militant didn't post much yesterday, didn't give any indication of his innocent/failed attepmt...Claus?
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Post Post #1248 (ISO) » Wed Jan 28, 2009 5:41 am

Post by Hoopla »

Xtoxm wrote:No, I think it's ultimately quite shit, we've still lost a town player we shouldn't have, and a cop too. Plus I saw him basically as confirmed anyway.
The mod made a mistake, it sucks - but it's been handled adequately. Lets move on and play the game.
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Post Post #1249 (ISO) » Wed Jan 28, 2009 5:49 am

Post by OhGodMyLife »

I like voting for dead town... not.

No lynching until claus-stump says he's ready to die.

I don't think there are two mafia groups. The "Florida" bit is just a red herring.

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