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Post Post #1275 (ISO) » Mon Dec 29, 2008 6:05 pm

Post by Kinetic »

hp [leaves] wrote:Kinetic what was the condition for your ultimate?
Why would I tell you that? ;-) My ultimate activated. That's all you need to know. Telling you more could leave me open and I'd like to avoid that.

Interesting power role though. Able to kill people if you know the condition for their ultimate activation...

BRB...

Interesting... DGB did claim an ultimate condition and that her ultimate went off...

Maybe a punisher role...

FOS:hp
Xylthixlm wrote:Second hp[leaves]'s question: Kinetic, what was the condition for your ultimate?
I'd FOS you two normally, but in this game FOSes must mean something since can't have two out at once.

So,
HoS:Xyl

Xylthixlm wrote:
Kinetic wrote:If you guys have read what I can do with a lot of information on the set-up (see Freaktown and B5), given enough information I can break a set-up.
Are you suggesting a mass claim?
*goes back and re-reads my own post*

Nope. I never said Mass Claim at all there...

I wonder how you got the idea that I did...

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Post Post #1276 (ISO) » Mon Dec 29, 2008 6:21 pm

Post by Xylthixlm »

If you don't want a mass claim, why the comment about "given enough information"?
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Post Post #1277 (ISO) » Mon Dec 29, 2008 6:42 pm

Post by Kinetic »

Xylthixlm wrote:If you don't want a mass claim, why the comment about "given enough information"?
Usually the information I gain is from my own role PM. From there I determine the best course of action.

In Freaktown I knew there was a cult (which ended up not mattering), I knew that my own "Ultimate" could turn the game around for the town if I could get it to activate, and I figured out a few things about the game from a little deductive reasoning, such as the mafia teams had to all be the same sex or else they could break the 'children mechanic', who the alcohol refiner was the night the mafia killed her (also at the same time I think that Tar figured it out, as she was killed THAT NIGHT), and determined the entire scum group because they over stretched themselves to try and win the game. In the end, that's why we won that game.

In B5, I knew two of the racial win conditions from my role PM, and I also knew another town player in a different factional WC. I then was able to learn a second factional win condition from Nat. From deductive reasoning I was able to figure out that there had to be a link between the factional and racial win conditions in order to keep the game balanced. In that game I did call for a racial mass claim in order to help me figure out who belonged to which faction. In the end it didn't exactly work though, as Tar had both a punisher role against the race claim and in the end the racial win conditions were too much a hurdle to overcome for the town to win (there should have been much fewer of them, maybe three).

However, if I wanted a mass claim, I'd ask for a mass claim. I'm usually very blunt with that sort of thing. In this case, I do not want one, nor do I think its needed...

I still think that I don't have a lot of information, and truthfully I'm not very strong a player without at least some information about the set up and the like, but at this point a mass claim is not warranted. Not with the information I have. If something comes to light, perhaps my view will change.
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Post Post #1278 (ISO) » Mon Dec 29, 2008 10:55 pm

Post by Tarhalindur »

Point of Order!

"This is a time for people to be jolly, and... other things ending in 'olly'"


Errata to last vote count: Seraphim is not V/LA, while Stef is. I apologize for the confusion, and Stef's V/LA has now been noted.

Cephrir has requested replacement.

Electra is being prodded. One other player is rapidly approaching prod range.

Finally, I repeat: Choose Carefully Mafia (which I am backup/acting modding) is in need of two replacements (for Battle Mage and Ribwich). Anyone interested in being a replacement for that game should PM either myself or bird1111. - Tar


The Thirty-Seventh Vote Count (aka the "Mondays Are Good For Me?" Vote Count)


2) Kinetic/Context (2) - Xylthixlm
5) malthusis (1) - populartajo
8) hasdgfas (rep. DragonsofSummer) (1) - Machiavellian-Mafia
10) TehVariable (1)
11) hp [leaves] (rep. The Internet who rep. pacman281292) (0)
12) qwints (0)
16) ShadowGirl (0)
18) Seraphim (rep. XSilentSinX) (0)
20) populartajo (0) - hasdgfas, Seraphim
21) Pesco47 (2)
22) Stef (0)
23) Cephrir (1) - Kinetic
24) Xylthixlm (1) - hasdgfas
25) StrangerCoug (0)
26) Electra (0)
28) Machiavellian-Mafia (0) - hp [leaves], TehVariable

Not Voting (10): malthusis, qwints, ShadowGirl, Pesco47, Stef, Cephrir, Electra, StrangerCoug

Votes required to lynch:
????

FoS Count:


2) Kinetic/Context (1) - TehVariable
5) malthusis (0)
8) hasdgfas (rep. DragonsofSummer) (0)
10) TehVariable (1) - StrangerCoug
11) hp [leaves] (rep. The Internet who rep. pacman281292) (1) - Kinetic
12) qwints (0)
16) ShadowGirl (0)
18) Seraphim (rep. XSilentSinX) (0)
20) populartajo (0)
21) Pesco47 (1) - Seraphim
22) Stef (0)
23) Cephrir (0)
24) Xylthixlm (0)
25) StrangerCoug (0)
26) Electra (0)
28) Machiavellian-Mafia (0)

Not FoS'ing (12): malthusis, hasdgfas, hp [leaves], qwints, ShadowGirl, populartajo, Pesco47, Stef, Cephrir, Xylthixlm, Electra, Machiavellian-Mafia

Current Deadline:
????

End Point of Order!
User out of ambit.

Error 404: Sanity Not Found
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Post Post #1279 (ISO) » Mon Dec 29, 2008 11:07 pm

Post by Kinetic »

I think Tar lied. I don't think he killed TCS...


I'm not sure yet what that means... Just... the pieces don't fit. I keep re-reading Tar's role PM and both of TCS's posts... I can't figure out what word or phase TCS said that could be interpreted as an ability name. And it CLEARLY states in Tar's PM that the player needs to say the word in the thread in order for his ability to be able to kill the person.

I might have believe Tar back when TCS was first killed, but the DGB kill has me perplexed. He was dead by then, he couldn't have made that kill...

Unless the ability works similar to how the ability of the same name worked in the anime/manga it came from. In that case, I suppose he could have made the DGB kill before he died, just that it was delayed... but it still doesn't make sense.

Can anyone find something I missed there? I'd appreciate a couple of more eyes on the issue...
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Post Post #1280 (ISO) » Tue Dec 30, 2008 6:06 am

Post by Xylthixlm »

Well, let's see.
Death Note - Each day, you may name a player and a word or phrase that has been posted by that player in the thread. If the targeted player has received a mod PM which contains an ability whose name is the chosen word or phrase, that player will be killed. (For example, the name of this ability is Death Note.)
The Central Scrutinizer wrote:Indeed. I have never encountered a severe post restriction on a player that was not town-aligned. I once played a game in which I had an extraordinarily restrictive power role. It may be the proper play to remove players who cannot contribute, but I cannot comply. I wish to determine if we can discover a pattern. If anything, I would prefer to kill all of those without post restrictions.
It looks like The Central Scrutinizer might have breadcrumbed an ability name in his first post. Based on the contorted grammar, I'm guessing it was called "I cannot comply".
Finally, I have here a message from my dearly departed player aspect. He would like to give you two hints: "first, it's a safe bet that players who are lynched or daykilled can still submit abilities until their alignment is revealed; second, it's also a safe bet that just because you are lynched or vigged does not mean that any abilities you submitted are removed from the stack (just like MTG, really); and third, it's a bad idea for a Mafioso to quote a post containing the words "Mafia falseclaim" when the mechanism of my player aspect's Death Note was posted in the thread. Right, DGB?" Wait, that was three hints you say? No, it was two hints and some gloating over DGB's impending death. Goodbye, Kaname Chidori, we hardly knew ye. Or, as the town will be saying, good riddance."
This makes it pretty clear that the kill on DGB was submitted after player-Tarhalindur was daykilled but before mod-Tarhalindur revealed his alignment. It then sat there until the end of the day, when it took effect along with all the other day abilities (despite the player who did it being dead). And the ability name was "Mafia falseclaim".
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Post Post #1281 (ISO) » Tue Dec 30, 2008 6:24 am

Post by populartajo »

Correct me if Im wrong but Im thinkin that if there is a cult as SC claims, then Xyl and/or Kinetic are prob already recruited.
Kin/Xyl
1. do you think there is a cult?
2. what other possible recruitable targets can you think of if you think there is a cult operating since D1?
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Post Post #1282 (ISO) » Tue Dec 30, 2008 6:55 am

Post by Xylthixlm »

Don't forget that player-Tarhalindur mentioned a cult, too. I think it's safest to assume there is one.

We've had three days, so there's a maximum of 3 cultists + the leader. I have a strong suspicion that at least one of the dead players was culted, and I'm hoping that Vi was the cult leader. That leaves at most two cultists. I'm still looking for clues to their identity.

If this works like Tar's previous cult, then the cultists probably keep their old win condition too, and eliminating the cult isn't necessary for town to win. We should concentrate on finding the mafia while being careful not to trigger a cult win.
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Post Post #1283 (ISO) » Tue Dec 30, 2008 6:57 am

Post by ShadowGirl »

Or you know... Tar could just be screwing with us and making us paranoid.
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Post Post #1284 (ISO) » Tue Dec 30, 2008 7:11 am

Post by Xylthixlm »

I'd rather be paranoid than suddenly lose due to a cult win, thank you. :)
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Post Post #1285 (ISO) » Tue Dec 30, 2008 7:13 am

Post by populartajo »

Xyl, what are the odds of you being culted?
Same question to Kin?
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Post Post #1286 (ISO) » Tue Dec 30, 2008 7:20 am

Post by Xylthixlm »

Based on the evidence available to me, zero unless it's possible to be culted without knowing.
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Post Post #1287 (ISO) » Tue Dec 30, 2008 7:55 am

Post by ShadowGirl »

Xylthixlm wrote:Based on the evidence available to me, zero unless it's possible to be culted without knowing.
If someone died and was culted, would it show?
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Post Post #1288 (ISO) » Tue Dec 30, 2008 7:58 am

Post by Xylthixlm »

ShadowGirl wrote:If someone died and was culted, would it show?
I think it's safest to assume "no". As I said, I have a strong suspicion that one dead player was culted at the time they died.
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Post Post #1289 (ISO) » Tue Dec 30, 2008 8:15 am

Post by Pesco47 »

Xylthixlm wrote:
ShadowGirl wrote:If someone died and was culted, would it show?
I think it's safest to assume "no". As I said, I have a strong suspicion that one dead player was culted at the time they died.
Tarhalindur wrote:
dahill1, Asuka Langley Soryuu (from Neon Genesis Evangelion), Townie Bodyguard, Excommunicated Day 3
veerus, Georgia Lass (from Dead Like Me), Townie Speaker for the Dead, Mysteriously Died Day 3
So which of these 2 would be the likely one?
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Post Post #1290 (ISO) » Tue Dec 30, 2008 8:18 am

Post by Kinetic »

populartajo wrote:Xyl, what are the odds of you being culted?
Same question to Kin?
That's a stupid question. 0%...

And its would always be 0% for myself. I know what I am, and its not cult.

If you ask me the percentage that Xyl is culted... Honestly I think it's about 10-20%. Trying to find cult is like trying to find a SK. Its very difficult to determine if someone is scum hunting with a motive or not. It is a especially difficult because of the recruit mechanic of cult. The fact that a player was not always part of the cult means that their play is not indicative of their new alignment throughout the entire game.

Pretty good catch Xyl on the DGB. Did not remember that. Maybe that was all Tar's kills, I just couldn't find that stuff.
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Post Post #1291 (ISO) » Tue Dec 30, 2008 8:21 am

Post by Pesco47 »

If Tar can still kill, then I should let him off me when I've got a long enough target list.
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Post Post #1292 (ISO) » Tue Dec 30, 2008 8:29 am

Post by Xylthixlm »

Pesco47 wrote:
Tarhalindur wrote:
dahill1, Asuka Langley Soryuu (from Neon Genesis Evangelion), Townie Bodyguard, Excommunicated Day 3
veerus, Georgia Lass (from Dead Like Me), Townie Speaker for the Dead, Mysteriously Died Day 3
So which of these 2 would be the likely one?
Which player claimed that something really good would happen for the town if the town did something moderately unusual, even if the player in question was already dead?
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Post Post #1293 (ISO) » Tue Dec 30, 2008 11:17 pm

Post by Machiavellian-Mafia »

@TehVariable: I thought you could be cult since you supported the rule 0 lynching.

unvote: TehVariable
vote: MM
unvote: MM
vote: kinetic
unvote: kinetic
vote: malthusis
unvote: malthusis
vote: hasdgfas
unvote: hasdgfas
vote: hp[leaves]
unvote: hp[leaves]
vote: qwints
unvote: qwints
vote: ShadowGirl
unvote: ShadowGirl
vote: Seraphim
unvote: Seraphim
vote: tajo
unvote: tajo
vote: Pesco
unvote: Pesco
vote: Stef
unvote: Stef
vote: Cephrir
unvote: Cephrir
vote: Xyl
unvote: Xyl
vote: SC
unvote: SC
vote: Electra
unvote: Electra
vote: TehVariable
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Post Post #1294 (ISO) » Wed Dec 31, 2008 12:09 am

Post by Kinetic »

Xylthixlm wrote:
Pesco47 wrote:
Tarhalindur wrote:
dahill1, Asuka Langley Soryuu (from Neon Genesis Evangelion), Townie Bodyguard, Excommunicated Day 3
veerus, Georgia Lass (from Dead Like Me), Townie Speaker for the Dead, Mysteriously Died Day 3
So which of these 2 would be the likely one?
Which player claimed that something really good would happen for the town if the town did something moderately unusual, even if the player in question was already dead?
Interesting find there. Good call.
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Post Post #1295 (ISO) » Wed Dec 31, 2008 12:10 am

Post by Kinetic »

Pesco47 wrote:If Tar can still kill, then I should let him off me when I've got a long enough target list.
If Tar can still kill everyone should claim the Mafia Safeclaim ability and since he can only kill if you actually have that ability then he can only kill mafia.

I didn't think about that until Tar was already dead.
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Post Post #1296 (ISO) » Wed Dec 31, 2008 3:10 am

Post by Pesco47 »

So much for asking him to kill me then. Mafia Safeclaim ftw.
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Post Post #1297 (ISO) » Wed Dec 31, 2008 4:20 am

Post by ShadowGirl »

So, what we should all just say...

Mafia Safeclaim?

@MM: What's with all the voting? I thought that was has' thing.
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Post Post #1298 (ISO) » Wed Dec 31, 2008 5:26 am

Post by ShadowGirl »

Tar wrote:... third, it's a bad idea for a Mafioso to quote a post containing the words "Mafia falseclaim" when the mechanism of my player aspect's Death Note was posted in the thread. Right, DGB?"
Guys, I think it's mafia falseclaim, not mafia safeclaim.
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Post Post #1299 (ISO) » Wed Dec 31, 2008 5:28 am

Post by ShadowGirl »

Sorry for the triple post, was looking for the ability.
Death Note - Each day, you may name a player and a word or phrase that has been posted by that player in the thread. If the targeted player has received a mod PM which contains an ability whose name is the chosen word or phrase, that player will be killed. (For example, the name of this ability is Death Note.)
So, I don't think the plan works - I think that phrase was only for yesterday.

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