Ydrasse' role aside, I don't think it was clear that it was Sunflower over Von payne at all, I think there was enough reasonable doubt about the "quick hammer" as it was actually dragged out quite a bit before that point.
when used, it copies the current night's dream. It can be used as a second dream on the night the camera is used, or on a subsequent night, as the recipient prefers
In post 3454, morph the cat wrote:
Post-Death PTs
(if you had a personal notes PT that became your Post-Death notes, we won't make it public without your permission.
I wasn't surprised by anything in the scum PT. For fire, I think it is worth considering how quickly my degree of influence can change. It was solved by nightkill, but that decision came down later. I'm not convinced that you gained anything any benefit at all for getting scumread, other than saved effort.
I'm grateful for Jupiter's comments, too, and enjoyed their presence. I just never really know what to say for things like this: I take too much joy in working out the granular details.
In post 3457, Prism wrote:
I wasn't surprised by anything in the scum PT. For fire, I think it is worth considering how quickly my degree of influence can change. It was solved by nightkill, but that decision came down later. I'm not convinced that you gained anything any benefit at all for getting scumread, other than saved effort.
Perhaps I take it for granted that avoiding my scumread takes little, if any, effort.
this was a terrifying town to roll scum into, a lot of y'all are very scary and hard to elim
if there's one thing im proud of this game it's working out how the social dynamics of the playerlist were going to play out in the first hour after seeing the rand, and figuring out how to navigate that. we did get a lot of help from town turning on each other but im generally happy with how we positioned in order to both dodge and influence that
also proud of surviving the ydra reaction test at the end, i was legimately shaking for several minutes. especially bc i claimed two wild things off the top of my head with little to no planning and had zero confidence that i hadn't actually made a mistake, just trusting my vibe read that it was a test
i think there's a lot of mechanical lessons to be learnt from this game, we made some big mistakes. im never blitzing again that felt awful
credit also to jupiter for being a lot of why we got townread early which gave us room to work with, and also especially for the silver ravens push which ended up being a key deciding factor in the end
i've never played as a hydra before and i do tend to philosophically think that games can feel a little cleaner without them (although to be fair i feel the same way about roles so i might be too much of a purist), but i had a lot of fun
I've got time to do a more general breakdown+individualized notes, but they'll be broken up.
Before I get into individualized commentary, it might help to collect my global mechanical commentary in one post. We made many fumbles here and they are all simple fixes. The explanations are abbreviated, so don't expect completeness.
First 5 comments:
Spoiler: ActionDan
Obviously you are experienced, well-rounded, and a bit old-school in a way that I find both comforting and paradoxically refreshing. I don't have many substantive comments: I think you played the game correctly up until the Kyoko vote. I empathize with putting some trust in the person who gave you a watcher shot, compromising, and not dying on every hill. But compromising is negotiation, not capitulation. Catgirl possessed no special mechanical indicator of Kyoko's alignment, and I think there were clear signs it wasn't a read made with rigor and a level head.
Even putting aside all of the Alisae dynamic, the second Kyoko claimed to still have an invention to hand out, the choice to leash it is clear. I think you were in an ideal position to intervene and lay out the mechanically optimal play.
What I didn't expect was for you to be the most mechanically competent and well-rounded town player in the game, alive or dead. It was very impressive, and I thought about how rapidly you'd grown since Iceland. Then I realized it wasn't fast at all: that game was already three years ago. Compared to my first five years of playing, the last nine really flied.
It was a cool experience to watch you grow into a well-rounded and very capable player, especially one that still has light-hearted fun and enjoys the game. Thank you.
Spoiler: Gimli
You were pleasant while you were around and gave the game enthusiasm and passion that made it fun, like I was missing out when I was stuck elsewhere. I think the blowup with Black was unfortunate, in that I agreed with you, but forum mafia investment levels are always going to range greatly.
Unfortunately I can't say more about your gameplay: most of it was on the periphery of my focus. Obviously you are too quick and confident in your reads, but it's difficult to get more granular about where without rereading from scratch. Any one townread is likely to be right, but as the bloc grows the chance of error skyrockets and there's probably a benefit to raising the bar of entry.
As a last matter, I concurred with morph and the scum PT posts that quoting your PT was out of bounds. I was already leaning that you were town, but it solidified it. The issue is that if you were drafting those posts in the PT as scum, morph would have intervened and shut it down. It was only because they were genuine note thoughts, not explicitly fake drafts, that morph was never worried about it before it happened. (confirmed by their lock)
Spoiler: Black
I've been wanting to play with you for awhile after loosely spectating some of the Newbie games. I think this was a bad start for a few reasons, several of them my fault.
First, I didn't spend enough time reading you on Day 1. This procrastination compounded on Day 2 and I was convinced I'd need to meta you to get anything conclusive. In hindsight I should have engaged earlier, and we probably could have meaningfully connected if I started early.
Second, while I didn't like Gimli's phrasing, I did take his side on the blowup. Forums games have a range of investment, and it's natural to be upset when someone isn't putting in as much effort as another. Almost all of us are busy and sacrificing things for the game. I wasn't thrilled with Gimli's response, but I don't think either of you really navigated that correctly, and it made for an unpleasant phase.
Third, I was overly harsh in the dead PT around the last few days. Part of being town is being sure of yourself and unsure of others, but I felt you overcombative and unempathetic, needing to at least acknowledge why other players felt certain ways without your role PM in hand. I liked your final day posting significantly more and appreciated the effort, so I'm sorry for being so harsh in the spec PT.
I know you said you were averse and bad at it, but you should spend more time on the mechanics. I went over why the Ravens vote shouldn't have happened from a few different angles, and it is very frustrating to get no dream votes. Depending on the powers that might have instantly lost the game, which would in turn wast dozens of hours of town effort because of simple negligence.
Spoiler: Doctor Drew
I really didn't engage with you much, so I don't have too much to say, but you're just a pleasant player to be around. You never seem to take scumreads or disagreements too harshly or personally, and it makes it easy to stay civil. Thanks for always trying to spice things up and keep it fun.
im gonna be so real i read prism's #379 in the dead pt and I saw "i think she resists strong binary classifications" and for a few moments there I couldn't read the post all i saw was the word gender across my vision and i got really confused because there was no way prism was talking about gender identity in response to a genuine inquiry about the game. i had to reread it a few times because my brain just kept filling in the gaps. its so over
In post 3465, Sunflower wrote:
credit also to jupiter for being a lot of why we got townread early which gave us room to work with, and also especially for the silver ravens push which ended up being a key deciding factor in the end
i've never played as a hydra before and i do tend to philosophically think that games can feel a little cleaner without them (although to be fair i feel the same way about roles so i might be too much of a purist), but i had a lot of fun
credit to you for saving my life and keeping me sane!!!!!
In post 3466, Prism wrote:
I've got time to do a more general breakdown+individualized notes, but they'll be broken up.
Before I get into individualized commentary, it might help to collect my global mechanical commentary in one post. We made many fumbles here and they are all simple fixes. The explanations are abbreviated, so don't expect completeness.
First 5 comments:
Spoiler: ActionDan
Obviously you are experienced, well-rounded, and a bit old-school in a way that I find both comforting and paradoxically refreshing. I don't have many substantive comments: I think you played the game correctly up until the Kyoko vote. I empathize with putting some trust in the person who gave you a watcher shot, compromising, and not dying on every hill. But compromising is negotiation, not capitulation. Catgirl possessed no special mechanical indicator of Kyoko's alignment, and I think there were clear signs it wasn't a read made with rigor and a level head.
Even putting aside all of the Alisae dynamic, the second Kyoko claimed to still have an invention to hand out, the choice to leash it is clear. I think you were in an ideal position to intervene and lay out the mechanically optimal play.
What I didn't expect was for you to be the most mechanically competent and well-rounded town player in the game, alive or dead. It was very impressive, and I thought about how rapidly you'd grown since Iceland. Then I realized it wasn't fast at all: that game was already three years ago. Compared to my first five years of playing, the last nine really flied.
It was a cool experience to watch you grow into a well-rounded and very capable player, especially one that still has light-hearted fun and enjoys the game. Thank you.
Spoiler: Gimli
You were pleasant while you were around and gave the game enthusiasm and passion that made it fun, like I was missing out when I was stuck elsewhere. I think the blowup with Black was unfortunate, in that I agreed with you, but forum mafia investment levels are always going to range greatly.
Unfortunately I can't say more about your gameplay: most of it was on the periphery of my focus. Obviously you are too quick and confident in your reads, but it's difficult to get more granular about where without rereading from scratch. Any one townread is likely to be right, but as the bloc grows the chance of error skyrockets and there's probably a benefit to raising the bar of entry.
As a last matter, I concurred with morph and the scum PT posts that quoting your PT was out of bounds. I was already leaning that you were town, but it solidified it. The issue is that if you were drafting those posts in the PT as scum, morph would have intervened and shut it down. It was only because they were genuine note thoughts, not explicitly fake drafts, that morph was never worried about it before it happened. (confirmed by their lock)
Spoiler: Black
I've been wanting to play with you for awhile after loosely spectating some of the Newbie games. I think this was a bad start for a few reasons, several of them my fault.
First, I didn't spend enough time reading you on Day 1. This procrastination compounded on Day 2 and I was convinced I'd need to meta you to get anything conclusive. In hindsight I should have engaged earlier, and we probably could have meaningfully connected if I started early.
Second, while I didn't like Gimli's phrasing, I did take his side on the blowup. Forums games have a range of investment, and it's natural to be upset when someone isn't putting in as much effort as another. Almost all of us are busy and sacrificing things for the game. I wasn't thrilled with Gimli's response, but I don't think either of you really navigated that correctly, and it made for an unpleasant phase.
Third, I was overly harsh in the dead PT around the last few days. Part of being town is being sure of yourself and unsure of others, but I felt you overcombative and unempathetic, needing to at least acknowledge why other players felt certain ways without your role PM in hand. I liked your final day posting significantly more and appreciated the effort, so I'm sorry for being so harsh in the spec PT.
I know you said you were averse and bad at it, but you should spend more time on the mechanics. I went over why the Ravens vote shouldn't have happened from a few different angles, and it is very frustrating to get no dream votes. Depending on the powers that might have instantly lost the game, which would in turn wast dozens of hours of town effort because of simple negligence.
Spoiler: Doctor Drew
I really didn't engage with you much, so I don't have too much to say, but you're just a pleasant player to be around. You never seem to take scumreads or disagreements too harshly or personally, and it makes it easy to stay civil. Thanks for always trying to spice things up and keep it fun.
I was nervous to click the spoiler next to my name lol
But, thank you so much for the kind words.....I do try to make the game fun for everyone, even when I play like shit like in this game haha
'dREW DID IT BETTER' - T-Bone
'doctor drew our hero' - Shiki
'I love playing with him, he's got an amazing presence to him that just feels like the game is lacking something when he's not there' - JacksonVirgo